Searched refs:shaderStrings (Results 1 - 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
H A DCompiler.cpp101 bool TCompiler::compile(const char* const shaderStrings[], argument
116 sourcePath = shaderStrings[0];
134 (PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], nullptr, &parseContext) == 0) &&
H A DCompiler.h105 bool compile(const char* const shaderStrings[],
/external/vulkan-validation-layers/tests/
H A Dvktestframework.cpp708 const char *shaderStrings[1]; local
723 shaderStrings[0] = pshader;
724 shader->setStrings(shaderStrings, 1);

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