/external/skia/src/effects/ |
H A D | GrCircleBlurFragmentProcessor.h | 20 float textureRadius() const { return fTextureRadius; } function in class:GrCircleBlurFragmentProcessor 30 GrCircleBlurFragmentProcessor(SkRect circleRect, float textureRadius, float solidRadius, argument 35 , fTextureRadius(textureRadius)
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H A D | GrCircleBlurFragmentProcessor.cpp | 171 float* solidRadius, float* textureRadius) { 191 *textureRadius = 6 * sigma; 201 *textureRadius = circleR + 3 * sigma; 225 SkScalar scale = kProfileTextureWidth / *textureRadius; 246 float textureRadius; local 248 create_profile_texture(proxyProvider, circle, sigma, &solidRadius, &textureRadius)); 253 circle, textureRadius, solidRadius, std::move(profile))); 271 auto textureRadius = _outer.textureRadius(); variable 272 (void)textureRadius; variable 169 create_profile_texture(GrProxyProvider* proxyProvider, const SkRect& circle, float sigma, float* solidRadius, float* textureRadius) argument 299 auto textureRadius = _outer.textureRadius(); variable 300 (void)textureRadius; variable [all...] |
H A D | GrCircleBlurFragmentProcessor.fp | 9 in half textureRadius; 30 1.f / textureRadius); 193 float* solidRadius, float* textureRadius) { 213 *textureRadius = 6 * sigma; 223 *textureRadius = circleR + 3 * sigma; 247 SkScalar scale = kProfileTextureWidth / *textureRadius; 268 float textureRadius; 270 &solidRadius, &textureRadius)); 275 circle, textureRadius, solidRadius, std::move(profile)));
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/external/skqp/src/effects/ |
H A D | GrCircleBlurFragmentProcessor.h | 20 float textureRadius() const { return fTextureRadius; } function in class:GrCircleBlurFragmentProcessor 30 GrCircleBlurFragmentProcessor(SkRect circleRect, float textureRadius, float solidRadius, argument 35 , fTextureRadius(textureRadius)
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H A D | GrCircleBlurFragmentProcessor.cpp | 171 float* solidRadius, float* textureRadius) { 191 *textureRadius = 6 * sigma; 201 *textureRadius = circleR + 3 * sigma; 225 SkScalar scale = kProfileTextureWidth / *textureRadius; 246 float textureRadius; local 248 create_profile_texture(proxyProvider, circle, sigma, &solidRadius, &textureRadius)); 253 circle, textureRadius, solidRadius, std::move(profile))); 271 auto textureRadius = _outer.textureRadius(); variable 272 (void)textureRadius; variable 169 create_profile_texture(GrProxyProvider* proxyProvider, const SkRect& circle, float sigma, float* solidRadius, float* textureRadius) argument 299 auto textureRadius = _outer.textureRadius(); variable 300 (void)textureRadius; variable [all...] |
H A D | GrCircleBlurFragmentProcessor.fp | 9 in half textureRadius; 30 1.f / textureRadius); 193 float* solidRadius, float* textureRadius) { 213 *textureRadius = 6 * sigma; 223 *textureRadius = circleR + 3 * sigma; 247 SkScalar scale = kProfileTextureWidth / *textureRadius; 268 float textureRadius; 270 &solidRadius, &textureRadius)); 275 circle, textureRadius, solidRadius, std::move(profile)));
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