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156<p class="navigation-index">[<a href="#fx">The Fx Special Effects Image Operator</a> &bull; <a href="#anatomy">The Anatomy of an Fx Expression</a>]</p>
157
158<h2><a name="fx"></a>The Fx Special Effects Image Operator</h2>
159<div class="doc-section">
160
161<p>Use the Fx special effects image operator to apply a mathematical expression to an image or image channels.  Use Fx to:</p>
162
163<ul>
164  <li>create canvases, gradients, mathematical colormaps</li>
165  <li>move color values between images and channels</li>
166  <li>translate, flip, mirror, rotate, scale, shear and generally distort images</li>
167  <li>merge or composite multiple images together</li>
168  <li>convolve or merge neighboring pixels together</li>
169  <li>generate image metrics or 'fingerprints'</li>
170</ul>
171
172<p>The expression can be simple:</p>
173
174<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 64x64 xc:black -channel blue -fx "1/2" fx_navy.png</span></p>
175<p>Here, we convert a black to a navy blue image:</p>
176
177<p class="image">
178  <a href="/images/black.png"><img src="/images/black.png" width="64" height="64" alt="black" /></a>
179  <img style="margin-top:22px; margin-bottom:22px;" src="/images/right.gif" width="20" height="20" alt="==>" />
180  <a href="/images/navy.png"><img src="/images/navy.png" width="64" height="64" alt="navy" /></a>
181</p>
182
183<p>Or the expression can be complex:</p>
184
185<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose.jpg \  <br/>
186          -fx "(1.0/(1.0+exp(10.0*(0.5-u)))-0.006693)*1.0092503" \ <br/>
187          rose-sigmoidal.png</span></p>
188<p>This expression results in a high contrast version of the image:</p>
189
190<p class="image">
191  <a href="/images/rose.jpg"><img src="/images/rose.jpg" width="70" height="46" alt="rose" /></a>
192  <img style="margin-top:13px; margin-bottom:13px;" src="/images/right.gif" width="20" height="20" alt="==>" />
193  <a href="/images/rose-sigmoidal.png"><img src="/images/rose-sigmoidal.png" width="70" height="46" alt="rose-sigmoidal" /></a>
194</p>
195
196<p>The expression can include variable assignments.  Assignments, in most cases, reduce the complexity of an expression and permit some operations that might not be possible any other way.  For example, lets create a radial gradient:</p>
197
198<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 70x70 xc: \  <br/>
199          -fx "Xi=i-w/2; Yj=j-h/2; 1.2*(0.5-hypot(Xi,Yj)/70.0)+0.5" \ <br/>
200          radial-gradient.png</span></p>
201<p>The command above returns this image:</p>
202
203<p class="image">
204  <a href="/images/radial-gradient.png"><img src="/images/radial-gradient.png" width="70" height="70" alt="radial-gradient" /></a>
205</p>
206<p>See <a href="http://www.imagemagick.org/Usage/transform/index.html#fx">Using FX, The Special Effects Image Operator</a> for more examples.</p>
207
208<p>The next section discusses the Fx expression language.</p>
209
210</div>
211
212<h2><a name="anatomy"></a>The Anatomy of an Fx Expression</h2>
213<div class="doc-section">
214
215<h3>The Fx Expression Language</h3>
216<div class="doc-section">
217
218<p>The formal Fx expression language is defined here:</p>
219
220<dl class="doc">
221  <dt class="doc"> numbers:</dt>
222  	<dd> integer, floating point, or scientfic notation (+/- required, e.g. 3.81469e-06)</dd>
223  <dt class="doc"> constants: </dt>
224    <dd> e, Epsilon, QuantumRange, QuantumScale, Opaque, Pi, Transparent</dd>
225  <dt class="doc"> Fx operators (in order of precedence): </dt>
226     <dd> ^ (power), *, /, % (modulo), +, -,
227     &lt;&lt;, &gt;&gt;, &lt;, &lt;=, &gt;, &gt;=, ==, !=,
228     &amp; (bitwise AND),   | (bitwise OR),
229     &amp;&amp; (logical AND),  || (logical OR),
230     ~ (logical NOT),  ?: (ternary conditional)</dd>
231  <dt class="doc"> math functions: </dt>
232     <dd> abs(), acos(), airy(), alt(), asin(), atan(), atan2(), ceil(), cos(), cosh(), debug(), exp(), floor(),
233     hypot(), int(), j0(), j1(), jinc(), ln(), log(), logtwo(), max(), min(), mod(), pow(), rand(), round(),
234     sign(), sin(), sinc(), sinh(), sqrt(), tan(), tanh()</dd>
235  <dt class="doc"> channel functions: </dt>
236    <dd> channel(r,g,b,a), channel(c,m,y,k,a)</dd>
237  <dt class="doc"> color names:</dt>
238    <dd> red, cyan, black, etc.</dd>
239  <dt class="doc"> color functions:</dt>
240    <dd> rgb(), rgba(), cmyk(), cmyka(), hsl(), hsla()</dd>
241  <dt class="doc"> color hex values:</dt>
242    <dd> #ccc, #cbfed0, #b9e1cc00</dd>
243  <dt class="doc"> symbols:</dt>
244     <dd style="white-space:pre">
245     s = current image in sequence
246     t = scene number of current image in sequence
247     u = first image in sequence
248     v = second image in sequence
249     n = number of images in sequence
250
251     i = column offset
252     j = row offset
253     p = pixel to use (absolute or relative to current pixel)
254
255     w = width of this image
256     h = height of this image
257     z = channel depth
258
259     r = red value (from RGBA), of a specific or current pixel
260     g = green    ''
261     b = blue     ''
262     a = alpha    ''
263     o = opacity  ''
264
265     c = cyan value of CMYK color of pixel
266     y = yellow   ''
267     m = magenta  ''
268     k = black    ''
269
270     intensity = pixel intensity
271
272     hue = pixel hue
273     saturation = pixel saturation
274     lightness = pixel lightness
275     luminance = pixel luminance
276
277     page.width = page width
278     page.height = page height
279     page.x = page x offset
280     page.y = page y offset
281
282     resolution.x = x resolution
283     resolution.y = y resolution
284
285     depth = image depth
286     minima = image minima
287     maxima = image maxima
288     mean = image mean
289     standard_deviation = image standard deviation
290     kurtosis = image kurtosis
291     skewness = image skewness
292       (add a channel specifier to compute a statistic for that channel, e.g. depth.r)
293     </dd>
294</dl>
295
296</div>
297
298<h3>The Fx Expression</h3>
299<div class="doc-section">
300
301<p>An Fx expression may include any combination of the following:</p>
302<ul>
303<li> <em>x</em> <kbd>^</kbd> <em>y</em>:  exponentiation (<em>x<sup>y</sup></em>)</li>
304<li> <kbd>(</kbd> ... <kbd>)</kbd>:  grouping</li>
305<li> <em>x</em> <kbd>*</kbd> <em>y</em>:  multiplication (the asterisk <kbd>*</kbd> is optional, for example, <kbd>2u</kbd> or <kbd>2(x+y)</kbd> are acceptable)</li>
306<li> <em>x</em> <kbd>/</kbd> <em>y</em>:  division</li>
307<li> <em>x</em> <kbd>%</kbd> <em>y</em>:  modulo</li>
308<li> <em>x</em> <kbd>+</kbd> <em>y</em>:  addition</li>
309<li> <em>x</em> <kbd>-</kbd> <em>y</em>:  subtraction</li>
310<li> <em>x</em> <kbd>&lt;&lt;</kbd> <em>y</em>:  left shift</li>
311<li> <em>x</em> <kbd>&gt;&gt;</kbd> <em>y</em>:  right shift</li>
312<li> <em>x</em> <kbd>&lt;</kbd> <em>y</em>:  boolean relation, return value 1.0 if <em>x</em> &lt; <em>y</em>,  otherwise 0.0</li>
313<li> <em>x</em> <kbd>&lt;=</kbd> <em>y</em>:  boolean relation, return value 1.0 if <em>x</em> &lt;= <em>y</em>,  otherwise 0.0</li>
314<li> <em>x</em> <kbd>&gt;</kbd> <em>y</em>:  boolean relation, return value 1.0 if <em>x</em> &gt; <em>y</em>,  otherwise 0.0</li>
315<li> <em>x</em> <kbd>&gt;=</kbd> <em>y</em>:  boolean relation, return value 1.0 if <em>x</em> &gt;= <em>y</em>,  otherwise 0.0</li>
316<li> <em>x</em> <kbd>==</kbd> <em>y</em>:  boolean relation, return value 1.0 if <em>x </em>==<em> y</em>, otherwise 0.0</li>
317<li> <em>x</em> <kbd>!=</kbd> <em>y</em>:  boolean relation, return value 1.0 if <em>x </em>!=<em> y</em>, otherwise 0.0</li>
318<li> <em>x</em> <kbd>&amp;</kbd> <em>y</em>:  binary AND</li>
319<li> <em>x</em> <kbd>|</kbd> <em>y</em>:  binary OR</li>
320<li> <em>x</em> <kbd>&amp;&amp;</kbd> <em>y</em>:  logical AND connective, return value 1.0 if <em>x</em> &gt; 0 and <em>y</em> &gt; 0,  otherwise 0.0</li>
321<li> <em>x</em> <kbd>||</kbd> <em>y</em>:  logical OR connective (inclusive), return value 1.0 if <em>x</em> &gt; 0 or <em>y</em> &gt; 0 (or both),  otherwise 0.0</li>
322<li> <kbd>~</kbd><em>x</em>:  logical NOT operator, return value 1.0 if <em>not</em> <em>x</em> &gt; 0,  otherwise 0.0</li>
323<li> <kbd>+</kbd><em>x</em>:  unary plus, return 1.0*value</li>
324<li> <kbd>-</kbd><em>x</em>:  unary minus, return -1.0*value</li>
325<li> <em>x</em> <kbd>?</kbd> <em>y</em> : <em>z</em>: ternary conditional expression, return value <em>y</em> if <em>x</em> != 0, otherwise <em>z</em>; only one ternary conditional permitted per statement</li>
326<li> <em>x</em> <kbd>=</kbd> <em>y</em>: assignment; assignment variables are restricted to letter combinations only (e.g. Xi not X1)</li>
327<li> <em>x</em> <kbd>;</kbd> <em>y</em>: statement separator </li>
328<li> <kbd>pi</kbd>:  constant (3.141659...)</li>
329<li> <kbd>e</kbd>:  constant (2.71828...)</li>
330<li> <kbd>QuantumRange</kbd>:  constant maximum pixel value (255 for Q8, 65535 for Q16)</li>
331<li> <kbd>QuantumScale</kbd>:  constant 1.0/<kbd>QuantumRange</kbd></li>
332<li> <kbd>intensity</kbd>:  pixel intensity; equivalent to 0.299*red+0.587*green+0.114*blue</li>
333<li> <kbd>hue</kbd>:  pixel hue</li>
334<li> <kbd>saturation</kbd>:  pixel saturation</li>
335<li> <kbd>lightness</kbd>:  pixel lightness; equivalent to 0.5*max(red,green,blue) + 0.5*min(red,green,blue)</li>
336<li> <kbd>luminance</kbd>:  pixel luminance; equivalent to 0.2126*red + 0.7152*green + 0.0722*blue</li>
337<li> <kbd>red, green, blue</kbd>, etc.:  color names</li>
338<li> <kbd>#ccc, #cbfed0, #b9e1cc00</kbd>, etc.:  color hex values</li>
339<li> <kbd>rgb(), rgba(), cmyk(), cmyka(), hsl(), hsla()</kbd>:  color functions</li>
340<li> <kbd>s, t, u, v, n, i, j, w, h, z, r, g, b, a, o, c, y, m, k</kbd>:  symbols</li>
341<li> <kbd>abs(</kbd><em>x</em><kbd>)</kbd>:  absolute value function</li>
342<li> <kbd>acos(</kbd><em>x</em><kbd>)</kbd>:  arc cosine function</li>
343<li> <kbd>airy(</kbd><em>x</em><kbd>)</kbd>:  return the Airy function Ai(<em>x</em>)</li>
344<li> <kbd>alt(</kbd><em>x</em><kbd>)</kbd>:  sign alternation function (return 1.0 if <kbd>int(</kbd><em>x</em><kbd>)</kbd> is even, -1.0 if <kbd>int(</kbd><em>x</em><kbd>)</kbd> is odd)</li>
345<li> <kbd>asin(</kbd><em>x</em><kbd>)</kbd>:  arc sine function</li>
346<li> <kbd>atan(</kbd><em>x</em><kbd>)</kbd>:  arc tangent function</li>
347<li> <kbd>atan2(</kbd><em>y</em>,<em>x</em><kbd>)</kbd>:  arc tangent function of two variables</li>
348<li> <kbd>ceil(</kbd><em>x</em><kbd>)</kbd>: smallest integral value not less than argument</li>
349<li> <kbd>channel(</kbd><em>r</em>,<em>g</em>,<em>b</em>,<em>a</em><kbd>)</kbd>: select numeric argument based on current channel</li>
350<li> <kbd>channel(</kbd><em>c</em>,<em>m</em>,<em>y</em>,<em>k</em>,<em>a</em><kbd>)</kbd>: select numeric argument based on current channel</li>
351<li> <kbd>cos(</kbd><em>x</em><kbd>)</kbd>:  cosine function</li>
352<li> <kbd>cosh(</kbd><em>x</em><kbd>)</kbd>:  hyperbolic cosine function</li>
353<li> <kbd>debug(</kbd><em>x</em><kbd>)</kbd>:  print <em>x</em> (useful for debugging your expression)</li>
354<li> <kbd>exp(</kbd><em>x</em><kbd>)</kbd>:  natural exponential function (<em>e<sup>x</sup></em>)</li>
355<li> <kbd>floor(</kbd><em>x</em><kbd>)</kbd>:  largest integral value not greater than argument</li>
356<li> <kbd>hypot(</kbd><em>x</em>,<em>y</em><kbd>)</kbd>:  the square root of x<sup>2</sup>+y<sup>2</sup></li>
357<li> <kbd>int(</kbd><em>x</em><kbd>)</kbd>:  greatest integer function (return greatest integer less than or equal to <em>x</em>)</li>
358<li> <kbd>j0(</kbd><em>x</em><kbd>)</kbd>:  Bessel functions of <em>x</em> of the first kind of orders 0</li>
359<li> <kbd>j1(</kbd><em>x</em><kbd>)</kbd>:  Bessel functions of <em>x</em> of the first kind of orders 1</li>
360<li> <kbd>jinc(</kbd><em>x</em><kbd>)</kbd>:  jinc function</li>
361<li> <kbd>ln(</kbd><em>x</em><kbd>)</kbd>:  natural logarithm function</li>
362<li> <kbd>log(</kbd><em>x</em><kbd>)</kbd>:  logarithm base 10</li>
363<li> <kbd>logtwo(</kbd><em>x</em><kbd>)</kbd>:  logarithm base 2</li>
364<li> <kbd>ln(</kbd><em>x</em><kbd>)</kbd>:  natural logarithm</li>
365<li> <kbd>max(</kbd><em>x</em>, <em>y</em><kbd>)</kbd>:  maximum of <em>x</em> and <em>y</em></li>
366<li> <kbd>min(</kbd><em>x</em>, <em>y</em><kbd>)</kbd>:  minimum of <em>x</em> and <em>y</em></li>
367<li> <kbd>mod(</kbd><em>x</em>, <em>y</em><kbd>)</kbd>:  floating-point remainder function</li>
368<li> <kbd>pow(</kbd><em>x</em>,<em>y</em><kbd>)</kbd>:  power function (<em>x<sup>y</sup></em>)</li>
369<li> <kbd>rand()</kbd>:  value uniformly distributed over the interval [0.0, 1.0) with a 2 to the 128th-1 period</li>
370<li> <kbd>round()</kbd>:  round to integral value, regardless of rounding direction</li>
371<li> <kbd>sign(</kbd><em>x</em><kbd>)</kbd>:  return -1.0 if <em>x</em> is less than 0.0 otherwise 1.0</li>
372<li> <kbd>sin(</kbd><em>x</em><kbd>)</kbd>:  sine function</li>
373<li> <kbd>sinc(</kbd><em>x</em><kbd>)</kbd>:  sinc function</li>
374<li> <kbd>sinh(</kbd><em>x</em><kbd>)</kbd>:  hyperbolic sine function</li>
375<li> <kbd>sqrt(</kbd><em>x</em><kbd>)</kbd>:  square root function</li>
376<li> <kbd>tan(</kbd><em>x</em><kbd>)</kbd>:  tangent function</li>
377<li> <kbd>tanh(</kbd><em>x</em><kbd>)</kbd>:  hyperbolic tangent function</li>
378</ul>
379
380<p>The expression semantics include these rules:</p>
381
382<ul>
383<li>symbols are case insensitive</li>
384<li>only one ternary conditional (e.g. x ? y : z) per statement</li>
385<li>statements are assignments or the final expression to return</li>
386<li>an assignment starts a statement, it is not an operator</li>
387<li>assignments to built-ins do not throw an exception and have no effect;  e.g. <kbd>r=3.0; r</kbd> returns the pixel red color value, not 3.0</li>
388</ul>
389
390</div>
391
392<h3>Source Images</h3>
393<div class="doc-section">
394
395<p>The symbols <kbd>u</kbd> and <kbd>v</kbd> refer to the first and second images, respectively, in the current image sequence.  Refer to a particular image in a sequence by appending its index to any image reference (usually <kbd>u</kbd>), with a zero index for the beginning of the sequence. A negative index counts from the end.  For example, <kbd>u[0]</kbd> is the first image in the sequence, <kbd>u[2]</kbd> is the third, <kbd>u[-1]</kbd> is the last image, and <kbd>u[t]</kbd> is the current image. The current image can also be referenced by <kbd>s</kbd>. If the sequence number exceeds the length of the sequence, the count is wrapped. Thus in a 3-image sequence,  <kbd>u[-1]</kbd>, <kbd>u[2]</kbd>, and <kbd>u[5]</kbd> all refer to the same (third) image.</p>
396
397<p>As an example, we form an image by averaging the first image and third images:</p>
398
399<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image1.jpg image2.jpg image3.jpg -fx "(u+u[2])/2.0" image.jpg</span></p>
400<p>By default, the image to which <kbd>p</kbd>, <kbd>r</kbd>, <kbd>g</kbd>, <kbd>b</kbd>, <kbd>a</kbd>, etc., are applied is the first image <kbd>u</kbd> in the image list, which may also be referenced using <kbd>s</kbd>. </p>
401
402<p>It is important to note the special role played by the first image. This is the only image in the image sequence that is modified, other images are used only for their data. As an illustrative example, consider the following, and note that the setting <a href="/www/command-line-options.html#channel">-channel red</a> instructs <a href="/www/command-line-options.html#fx">-fx</a> to modify only the red channel; nothing in the green or blue channels will change. It is instructive to ponder why the result is not symmetric.</p>
403
404<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -channel red logo: -flop logo: -resize "20%"  -fx "(u+v)/2" image.jpg</span></p>
405<div class="image">
406<p>
407  <a href="/images/logo-sm-flop.png"><img src="/images/logo-sm-flop.png" width="128" height="96" alt="logo-sm-flop.png" /></a>
408  <a href="/images/logo-sm.png"><img src="/images/logo-sm.png" width="128" height="96" alt="logo-sm.png" /></a>
409<img style="margin-top:38px; margin-bottom:38px;" src="/images/right.gif" width="20" height="20" alt="==>" />
410  <a href="/images/logo-sm-fx.png"><img src="/images/logo-sm-fx.png" width="128" height="96" alt="logo-sm-fx.png" /></a>
411</p>
412</div>
413
414
415</div>
416
417<h3>Accessing Pixels</h3>
418<div class="doc-section">
419
420<p>All color values are normalized to the range of 0.0 to 1.0.  The alpha channel ranges from 0.0 (fully transparent) to 1.0 (fully opaque).</p>
421
422<p>The pixels are processed one at a time, but a different pixel of an image can be specified using a pixel index represented by <kbd>p</kbd>. For example,</p>
423
424<pre class="text">
425   p[-1].g      green value of pixel to the immediate left of the current pixel
426   p[-1,-1].r   red value of the pixel diagonally left and up from current pixel
427</pre>
428
429<p>To specify an absolute position, use braces, rather than brackets.</p>
430
431<pre class="text">
432  p{0,0}.r   red value of the pixel in the upper left corner of the image
433  p{12,34}.b   blue pixel value at column number 12, row 34 of the image
434</pre>
435
436<p>Integer values of the position retrieve the color of the pixel referenced, while non-integer position values return a blended color according to the current <a href="/www/command-line-options.html#interpolate">-interpolate</a> setting.</p>
437
438<p>A position outside the boundary of the image retrieves a value dictated by the <a href="/www/command-line-options.html#virtual-pixel">-virtual-pixel</a> option setting.</p>
439
440</div>
441
442<h3>Apply an Expression to Select Image Channels</h3>
443<div class="doc-section">
444
445<p>Use the <a href="/www/command-line-options.html#channel">-channel</a> setting to specify the output channel of the result. If no output channel is given, the result is set over all channels except the opacity channel. For example, to replace the red channel of <kbd>alpha.png</kbd> with the average of the green channels from the images <kbd>alpha.png</kbd> and <kbd>beta.png</kbd>, use:</p>
446
447<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert alpha.png beta.png -channel red -fx "(u.g+v.g)/2" gamma.png</span></p>
448</div>
449
450<h3>Results</h3>
451<div class="doc-section">
452
453<p>The <a href="/www/command-line-options.html#fx">-fx</a> operator evaluates the given expression for each channel (set by <a href="/www/command-line-options.html#channel">-channel</a>) of each pixel in the first image (<kbd>u</kbd>) in the sequence. The computed values are temporarily stored in a copy (clone) of that first image until all the pixels have been processed, after which this single new image replaces the list of images in the current image sequence.  As such, in the previous example the updated version of <kbd>alpha.png</kbd> replaces both of the original images, <kbd>alpha.png</kbd> and <kbd>beta.png</kbd>, before being saved as <kbd>gamma.png</kbd>.</p>
454
455<p>The current image <kbd>s</kbd> is set to the first image in the sequence (<kbd>u</kbd>), and <kbd>t</kbd> to its index, 0.  The symbols <kbd>i</kbd> and <kbd>j</kbd> reference the current pixel being processed.</p>
456
457
458<p>For use with <a href="/www/command-line-options.html#format_identify_">-format</a>, the value-escape <kbd>%[fx: ]</kbd> is evaluated just once for each image in the current image sequence. As each image in the sequence is being evaluated, <kbd>s</kbd> and <kbd>t</kbd> successively refer to the current image and its index, while <kbd>i</kbd> and <kbd>j</kbd> are set to zero, and the current channel set to red (<a href="/www/command-line-options.html#channel">-channel</a> is ignored). An example:</p>
459
460<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert  xc:'rgb(25%,50%,75%)' rose: -colorspace rgb  \ <br/>
461  -format 'Red channel of NW corner of image # %[fx:t] is %[fx: s]' info:</span><span class='crtout'>Red channel of NW corner of image # 0 is 0.250004 <br/>
462  Red channel of NW corner of image # 1 is 0.188235</span></p>
463<p>The color-escape <kbd>%[pixel: ]</kbd> is evaluated once per image and per color channel in that image (<a href="/www/command-line-options.html#channel">-channel</a> is ignored), The values generated are then converted into a color string (a named color or hex color value).  The symbols <kbd>i</kbd> and <kbd>j</kbd> are set to zero, and <kbd>s</kbd> and <kbd>t</kbd> refer to each successively current image and index.</p>
464
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