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Use Fx to:</p> 223 224<ul> 225 <li>create canvases, gradients, mathematical colormaps</li> 226 <li>move color values between images and channels</li> 227 <li>translate, flip, mirror, rotate, scale, shear and generally distort images</li> 228 <li>merge or composite multiple images together</li> 229 <li>convolve or merge neighboring pixels together</li> 230 <li>generate image metrics or 'fingerprints'</li> 231</ul> 232 233<p>The expression can be simple:</p> 234 235<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert -size 64x64 canvas:black -channel blue -fx "1/2" fx_navy.png</span></p> 236<p>Here, we convert a black to a navy blue image:</p> 237 238<p class="image"> 239 <a href="/images/black.png"><img src="/images/black.png" width="64" height="64" alt="black" /></a> 240 <img style="margin-top:22px; margin-bottom:22px;" src="/images/right.gif" width="20" height="20" alt="==>" /> 241 <a href="/images/navy.png"><img src="/images/navy.png" width="64" height="64" alt="navy" /></a> 242</p> 243 244<p>Or the expression can be complex:</p> 245 246<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert rose.jpg \ <br/> 247 -fx "(1.0/(1.0+exp(10.0*(0.5-u)))-0.006693)*1.0092503" \ <br/> 248 rose-sigmoidal.png</span></p> 249<p>This expression results in a high contrast version of the image:</p> 250 251<p class="image"> 252 <a href="/images/rose.jpg"><img src="/images/rose.jpg" width="70" height="46" alt="rose" /></a> 253 <img style="margin-top:13px; margin-bottom:13px;" src="/images/right.gif" width="20" height="20" alt="==>" /> 254 <a href="/images/rose-sigmoidal.png"><img src="/images/rose-sigmoidal.png" width="70" height="46" alt="rose-sigmoidal" /></a> 255</p> 256 257<p>The expression can include variable assignments. Assignments, in most cases, reduce the complexity of an expression and permit some operations that might not be possible any other way. For example, lets create a radial gradient:</p> 258 259<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert -size 70x70 canvas: \ <br/> 260 -fx "Xi=i-w/2; Yj=j-h/2; 1.2*(0.5-hypot(Xi,Yj)/70.0)+0.5" \ <br/> 261 radial-gradient.png</span></p> 262<p>The command above returns this image:</p> 263 264<p class="image"> 265 <a href="/images/radial-gradient.png"><img src="/images/radial-gradient.png" width="70" height="70" alt="radial-gradient" /></a> 266</p> 267 268<p>This FX expression adds random noise to an image:</p> 269 270<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert photo.jpg -fx 'iso=32; rone=rand(); rtwo=rand(); \<br /> 271 myn=sqrt(-2*ln(rone))*cos(2*Pi*rtwo); myntwo=sqrt(-2*ln(rtwo))* \<br /> 272 cos(2*Pi*rone); pnoise=sqrt(p)*myn*sqrt(iso)* \ <br /> 273 channel(4.28,3.86,6.68,0)/255; max(0,p+pnoise)' noisy.png</span></p> 274<p>See <a href="http://www.imagemagick.org/Usage/transform/index.html#fx">Using FX, The Special Effects Image Operator</a> for more examples.</p> 275 276<p>The next section discusses the Fx expression language.</p> 277 278</div> 279 280<h2><a id="anatomy"></a>The Anatomy of an Fx Expression</h2> 281<div class="doc-section"> 282 283<h3>The Fx Expression Language</h3> 284<div class="doc-section"> 285 286<p>The formal Fx expression language is defined here:</p> 287 288<dl class="doc"> 289 <dt class="doc"> numbers:</dt> 290 <dd> integer, floating point, or scientfic notation (+/- required, e.g. 3.81469e-06)</dd> 291 <dt class="doc"> constants: </dt> 292 <dd> e, Epsilon, QuantumRange, QuantumScale, Opaque, Pi, Transparent</dd> 293 <dt class="doc"> Fx operators (in order of precedence): </dt> 294 <dd> ^ (power), unary -, *, /, % (modulo), +, -, 295 <<, >>, <, <=, >, >=, ==, !=, 296 & (bitwise AND), | (bitwise OR), 297 && (logical AND), || (logical OR), 298 ~ (logical NOT), ?: (ternary conditional)</dd> 299 <dt class="doc"> math functions: </dt> 300 <dd> abs(), acos(), acosh(), airy(), alt(), asin(), asinh(), atan(), atanh(), atan2(), ceil(), cos(), cosh(), 301 debug(), exp(), floor(), hypot(), int(), j0(), j1(), jinc(), ln(), log(), logtwo(), max(), min(), mod(), 302 pow(), rand(), round(), sign(), sin(), sinc(), sinh(), sqrt(), tan(), tanh(), trunc()</dd> 303 <dt class="doc"> channel functions: </dt> 304 <dd> channel(r,g,b,a), channel(c,m,y,k,a)</dd> 305 <dt class="doc"> color names:</dt> 306 <dd> red, cyan, black, etc.</dd> 307 <dt class="doc"> color functions:</dt> 308 <dd> rgb(), rgba(), cmyk(), cmyka(), hsl(), hsla()</dd> 309 <dt class="doc"> color hex values:</dt> 310 <dd> #ccc, #cbfed0, #b9e1cc00</dd> 311 <dt class="doc"> symbols:</dt> 312 <dd style="white-space:pre"> 313 s = current image in sequence 314 t = scene number of current image in sequence 315 u = first image in sequence 316 v = second image in sequence 317 n = number of images in sequence 318 319 i = column offset 320 j = row offset 321 p = pixel to use (absolute or relative to current pixel) 322 323 w = width of this image 324 h = height of this image 325 z = channel depth 326 327 r = red value (from RGBA), of a specific or current pixel 328 g = green '' 329 b = blue '' 330 a = alpha '' 331 o = opacity '' 332 333 c = cyan value of CMYK color of pixel 334 y = yellow '' 335 m = magenta '' 336 k = black '' 337 338 intensity = pixel intensity 339 340 hue = pixel hue 341 saturation = pixel saturation 342 lightness = pixel lightness 343 luminance = pixel luminance 344 345 page.width = page width 346 page.height = page height 347 page.x = page x offset 348 page.y = page y offset 349 350 resolution.x = x resolution 351 resolution.y = y resolution 352 353 depth = image depth 354 minima = image minima 355 maxima = image maxima 356 mean = image mean 357 standard_deviation = image standard deviation 358 kurtosis = image kurtosis 359 skewness = image skewness 360 (add a channel specifier to compute a statistic for that channel, e.g. depth.r) 361 </dd> 362</dl> 363 364</div> 365 366<h3>The Fx Expression</h3> 367<div class="doc-section"> 368 369<p>An Fx expression may include any combination of the following:</p> 370<ul> 371<li> <em>x</em> <kbd>^</kbd> <em>y</em>: exponentiation (<em>x<sup>y</sup></em>)</li> 372<li> <kbd>(</kbd> ... <kbd>)</kbd>: grouping</li> 373<li> <em>x</em> <kbd>*</kbd> <em>y</em>: multiplication (the asterisk <kbd>*</kbd> is optional, for example, <kbd>2u</kbd> or <kbd>2(x+y)</kbd> are acceptable)</li> 374<li> <em>x</em> <kbd>/</kbd> <em>y</em>: division</li> 375<li> <em>x</em> <kbd>%</kbd> <em>y</em>: modulo</li> 376<li> <em>x</em> <kbd>+</kbd> <em>y</em>: addition</li> 377<li> <em>x</em> <kbd>-</kbd> <em>y</em>: subtraction</li> 378<li> <em>x</em> <kbd><<</kbd> <em>y</em>: left shift</li> 379<li> <em>x</em> <kbd>>></kbd> <em>y</em>: right shift</li> 380<li> <em>x</em> <kbd><</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> < <em>y</em>, otherwise 0.0</li> 381<li> <em>x</em> <kbd><=</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> <= <em>y</em>, otherwise 0.0</li> 382<li> <em>x</em> <kbd>></kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> > <em>y</em>, otherwise 0.0</li> 383<li> <em>x</em> <kbd>>=</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> >= <em>y</em>, otherwise 0.0</li> 384<li> <em>x</em> <kbd>==</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x </em>==<em> y</em>, otherwise 0.0</li> 385<li> <em>x</em> <kbd>!=</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x </em>!=<em> y</em>, otherwise 0.0</li> 386<li> <em>x</em> <kbd>&</kbd> <em>y</em>: binary AND</li> 387<li> <em>x</em> <kbd>|</kbd> <em>y</em>: binary OR</li> 388<li> <em>x</em> <kbd>&&</kbd> <em>y</em>: logical AND connective, return value 1.0 if <em>x</em> > 0 and <em>y</em> > 0, otherwise 0.0</li> 389<li> <em>x</em> <kbd>||</kbd> <em>y</em>: logical OR connective (inclusive), return value 1.0 if <em>x</em> > 0 or <em>y</em> > 0 (or both), otherwise 0.0</li> 390<li> <kbd>~</kbd><em>x</em>: logical NOT operator, return value 1.0 if <em>not</em> <em>x</em> > 0, otherwise 0.0</li> 391<li> <kbd>+</kbd><em>x</em>: unary plus, return 1.0*value</li> 392<li> <kbd>-</kbd><em>x</em>: unary minus, return -1.0*value</li> 393<li> <em>x</em> <kbd>?</kbd> <em>y</em> : <em>z</em>: ternary conditional expression, return value <em>y</em> if <em>x</em> != 0, otherwise <em>z</em>; only one ternary conditional permitted per statement</li> 394<li> <em>x</em> <kbd>=</kbd> <em>y</em>: assignment; assignment variables are restricted to letter combinations only (e.g. Xi not X1)</li> 395<li> <em>x</em> <kbd>;</kbd> <em>y</em>: statement separator </li> 396<li> <kbd>pi</kbd>: constant (3.141659...)</li> 397<li> <kbd>e</kbd>: constant (2.71828...)</li> 398<li> <kbd>QuantumRange</kbd>: constant maximum pixel value (255 for Q8, 65535 for Q16)</li> 399<li> <kbd>QuantumScale</kbd>: constant 1.0/<kbd>QuantumRange</kbd></li> 400<li> <kbd>intensity</kbd>: pixel intensity; equivalent to 0.299*red+0.587*green+0.114*blue</li> 401<li> <kbd>hue</kbd>: pixel hue</li> 402<li> <kbd>saturation</kbd>: pixel saturation</li> 403<li> <kbd>lightness</kbd>: pixel lightness; equivalent to 0.5*max(red,green,blue) + 0.5*min(red,green,blue)</li> 404<li> <kbd>luminance</kbd>: pixel luminance; equivalent to 0.2126*red + 0.7152*green + 0.0722*blue</li> 405<li> <kbd>red, green, blue</kbd>, etc.: color names</li> 406<li> <kbd>#ccc, #cbfed0, #b9e1cc00</kbd>, etc.: color hex values</li> 407<li> <kbd>rgb(), rgba(), cmyk(), cmyka(), hsl(), hsla()</kbd>: color functions</li> 408<li> <kbd>s, t, u, v, n, i, j, w, h, z, r, g, b, a, o, c, y, m, k</kbd>: symbols</li> 409<li> <kbd>abs(</kbd><em>x</em><kbd>)</kbd>: absolute value function</li> 410<li> <kbd>acos(</kbd><em>x</em><kbd>)</kbd>: arc cosine function</li> 411<li> <kbd>acosh(</kbd><em>x</em><kbd>)</kbd>: inverse hyperbolic cosine function</li> 412<li> <kbd>airy(</kbd><em>x</em><kbd>)</kbd>: Airy function (max=1, min=0); <kbd>airy(</kbd><em>x</em><kbd>)</kbd>=<kbd>[jinc(</kbd><em>x</em><kbd>)]<sup>2</sup></kbd>=<kbd>[2*j1(</kbd><em>pi*x</em><kbd>)/(</kbd><em>pi*x</em><kbd>)]<sup>2</sup></kbd></li> 413<li> <kbd>alt(</kbd><em>x</em><kbd>)</kbd>: sign alternation function (return 1.0 if <kbd>int(</kbd><em>x</em><kbd>)</kbd> is even, -1.0 if <kbd>int(</kbd><em>x</em><kbd>)</kbd> is odd)</li> 414<li> <kbd>asin(</kbd><em>x</em><kbd>)</kbd>: arc sine function</li> 415<li> <kbd>asinh(</kbd><em>x</em><kbd>)</kbd>: inverse hyperbolic sine function</li> 416<li> <kbd>atan(</kbd><em>x</em><kbd>)</kbd>: arc tangent function</li> 417<li> <kbd>atanh(</kbd><em>x</em><kbd>)</kbd>: inverse hyperbolic tangent function</li> 418<li> <kbd>atan2(</kbd><em>y</em>,<em>x</em><kbd>)</kbd>: arc tangent function of two variables</li> 419<li> <kbd>ceil(</kbd><em>x</em><kbd>)</kbd>: smallest integral value not less than argument</li> 420<li> <kbd>channel(</kbd><em>r</em>,<em>g</em>,<em>b</em>,<em>a</em><kbd>)</kbd>: select numeric argument based on current channel</li> 421<li> <kbd>channel(</kbd><em>c</em>,<em>m</em>,<em>y</em>,<em>k</em>,<em>a</em><kbd>)</kbd>: select numeric argument based on current channel</li> 422<li> <kbd>cos(</kbd><em>x</em><kbd>)</kbd>: cosine function</li> 423<li> <kbd>cosh(</kbd><em>x</em><kbd>)</kbd>: hyperbolic cosine function</li> 424<li> <kbd>debug(</kbd><em>x</em><kbd>)</kbd>: print <em>x</em> (useful for debugging your expression)</li> 425<li> <kbd>exp(</kbd><em>x</em><kbd>)</kbd>: natural exponential function (<em>e<sup>x</sup></em>)</li> 426<li> <kbd>floor(</kbd><em>x</em><kbd>)</kbd>: largest integral value not greater than argument</li> 427<li> <kbd>hypot(</kbd><em>x</em>,<em>y</em><kbd>)</kbd>: the square root of x<sup>2</sup>+y<sup>2</sup></li> 428<li> <kbd>int(</kbd><em>x</em><kbd>)</kbd>: greatest integer function (return greatest integer less than or equal to <em>x</em>)</li> 429<li> <kbd>j0(</kbd><em>x</em><kbd>)</kbd>: Bessel functions of <em>x</em> of the first kind of order 0</li> 430<li> <kbd>j1(</kbd><em>x</em><kbd>)</kbd>: Bessel functions of <em>x</em> of the first kind of order 1</li> 431<li> <kbd>jinc(</kbd><em>x</em><kbd>)</kbd>: jinc function (max=1, min=-0.1323); <kbd>jinc(</kbd><em>x</em><kbd>)</kbd>=<kbd>2*j1(</kbd><em>pi*x</em><kbd>)/(</kbd><em>pi*x</em><kbd>)</kbd></li> 432<li> <kbd>ln(</kbd><em>x</em><kbd>)</kbd>: natural logarithm function</li> 433<li> <kbd>log(</kbd><em>x</em><kbd>)</kbd>: logarithm base 10</li> 434<li> <kbd>logtwo(</kbd><em>x</em><kbd>)</kbd>: logarithm base 2</li> 435<li> <kbd>ln(</kbd><em>x</em><kbd>)</kbd>: natural logarithm</li> 436<li> <kbd>max(</kbd><em>x</em>, <em>y</em><kbd>)</kbd>: maximum of <em>x</em> and <em>y</em></li> 437<li> <kbd>min(</kbd><em>x</em>, <em>y</em><kbd>)</kbd>: minimum of <em>x</em> and <em>y</em></li> 438<li> <kbd>mod(</kbd><em>x</em>, <em>y</em><kbd>)</kbd>: floating-point remainder function</li> 439<li> <kbd>pow(</kbd><em>x</em>,<em>y</em><kbd>)</kbd>: power function (<em>x<sup>y</sup></em>)</li> 440<li> <kbd>rand()</kbd>: value uniformly distributed over the interval [0.0, 1.0) with a 2 to the 128th-1 period</li> 441<li> <kbd>round()</kbd>: round to integral value, regardless of rounding direction</li> 442<li> <kbd>sign(</kbd><em>x</em><kbd>)</kbd>: return -1.0 if <em>x</em> is less than 0.0 otherwise 1.0</li> 443<li> <kbd>sin(</kbd><em>x</em><kbd>)</kbd>: sine function</li> 444<li> <kbd>sinc(</kbd><em>x</em><kbd>)</kbd>: sinc function (max=1, min=-0.21); <kbd>sinc(</kbd><em>x</em><kbd>)</kbd>=<kbd>sin(</kbd><em>pi*x</em><kbd>)/(</kbd><em>pi*x</em><kbd>)</kbd></li> 445<li> <kbd>sinh(</kbd><em>x</em><kbd>)</kbd>: hyperbolic sine function</li> 446<li> <kbd>sqrt(</kbd><em>x</em><kbd>)</kbd>: square root function</li> 447<li> <kbd>tan(</kbd><em>x</em><kbd>)</kbd>: tangent function</li> 448<li> <kbd>tanh(</kbd><em>x</em><kbd>)</kbd>: hyperbolic tangent function</li> 449<li> <kbd>trunc(</kbd><em>x</em><kbd>)</kbd>: round to integer, towards zero</li> 450</ul> 451 452<p>The expression semantics include these rules:</p> 453 454<ul> 455<li>symbols are case insensitive</li> 456<li>only one ternary conditional (e.g. x ? y : z) per statement</li> 457<li>statements are assignments or the final expression to return</li> 458<li>an assignment starts a statement, it is not an operator</li> 459<li>assignments to built-ins do not throw an exception and have no effect; e.g. <kbd>r=3.0; r</kbd> returns the pixel red color value, not 3.0</li> 460<li>Unary operators have a lower priority than binary operators, that is, the unary minus (negation) has lower precedence than exponentiation, so -3^2 is interpreted as -(3^2) = -9. Use parentheses to clarify your intent (e.g. (-3)^2 = 9).</li> 461<li>Similarly, care must be exercised when using the slash ('/') symbol. The string of characters <em>1/2x</em> is interpreted as (1/2)x. The contrary interpretation should be written explicitly as 1/(2x). Again, the use of parentheses helps clarify the meaning and should be used whenever there is any chance of misinterpretation.</li> 462</ul> 463 464 465</div> 466 467<h3>Source Images</h3> 468<div class="doc-section"> 469 470<p>The symbols <kbd>u</kbd> and <kbd>v</kbd> refer to the first and second images, respectively, in the current image sequence. Refer to a particular image in a sequence by appending its index to any image reference (usually <kbd>u</kbd>), with a zero index for the beginning of the sequence. A negative index counts from the end. For example, <kbd>u[0]</kbd> is the first image in the sequence, <kbd>u[2]</kbd> is the third, <kbd>u[-1]</kbd> is the last image, and <kbd>u[t]</kbd> is the current image. The current image can also be referenced by <kbd>s</kbd>. If the sequence number exceeds the length of the sequence, the count is wrapped. Thus in a 3-image sequence, <kbd>u[-1]</kbd>, <kbd>u[2]</kbd>, and <kbd>u[5]</kbd> all refer to the same (third) image.</p> 471 472<p>As an example, we form an image by averaging the first image and third images:</p> 473 474<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert image1.jpg image2.jpg image3.jpg -fx "(u+u[2])/2.0" image.jpg</span></p> 475<p>By default, the image to which <kbd>p</kbd>, <kbd>r</kbd>, <kbd>g</kbd>, <kbd>b</kbd>, <kbd>a</kbd>, etc., are applied is the first image <kbd>u</kbd> in the image list, which may also be referenced using <kbd>s</kbd>. </p> 476 477<p>It is important to note the special role played by the first image. This is the only image in the image sequence that is modified, other images are used only for their data. As an illustrative example, consider the following, and note that the setting <a href="/www/command-line-options.html#channel">-channel red</a> instructs <a href="/www/command-line-options.html#fx">-fx</a> to modify only the red channel; nothing in the green or blue channels will change. It is instructive to ponder why the result is not symmetric.</p> 478 479<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert -channel red logo: -flop logo: -resize "20%" -fx "(u+v)/2" image.jpg</span></p> 480<div class="image"> 481 <a href="/images/logo-sm-flop.png"><img src="/images/logo-sm-flop.png" width="128" height="96" alt="logo-sm-flop.png" /></a> 482 <a href="/images/logo-sm.png"><img src="/images/logo-sm.png" width="128" height="96" alt="logo-sm.png" /></a> 483<img style="margin-top:38px; margin-bottom:38px;" src="/images/right.gif" width="20" height="20" alt="==>" /> 484 <a href="/images/logo-sm-fx.png"><img src="/images/logo-sm-fx.png" width="128" height="96" alt="logo-sm-fx.png" /></a> 485</div> 486 487 488</div> 489 490<h3>Accessing Pixels</h3> 491<div class="doc-section"> 492 493<p>All color values are normalized to the range of 0.0 to 1.0. The alpha channel ranges from 0.0 (fully transparent) to 1.0 (fully opaque).</p> 494 495<p>The pixels are processed one at a time, but a different pixel of an image can be specified using a pixel index represented by <kbd>p</kbd>. For example,</p> 496 497<pre class="text"> 498 p[-1].g green value of pixel to the immediate left of the current pixel 499 p[-1,-1].r red value of the pixel diagonally left and up from current pixel 500</pre> 501 502<p>To specify an absolute position, use braces, rather than brackets.</p> 503 504<pre class="text"> 505 p{0,0}.r red value of the pixel in the upper left corner of the image 506 p{12,34}.b blue pixel value at column number 12, row 34 of the image 507</pre> 508 509<p>Integer values of the position retrieve the color of the pixel referenced, while non-integer position values return a blended color according to the current <a href="/www/command-line-options.html#interpolate">-interpolate</a> setting.</p> 510 511<p>A position outside the boundary of the image retrieves a value dictated by the <a href="/www/command-line-options.html#virtual-pixel">-virtual-pixel</a> option setting.</p> 512 513</div> 514 515<h3>Apply an Expression to Select Image Channels</h3> 516<div class="doc-section"> 517 518<p>Use the <a href="/www/command-line-options.html#channel">-channel</a> setting to specify the output channel of the result. If no output channel is given, the result is set over all channels except the opacity channel. For example, to replace the red channel of <kbd>alpha.png</kbd> with the average of the green channels from the images <kbd>alpha.png</kbd> and <kbd>beta.png</kbd>, use:</p> 519 520<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert alpha.png beta.png -channel red -fx "(u.g+v.g)/2" gamma.png</span></p> 521</div> 522 523<h3>Results</h3> 524<div class="doc-section"> 525 526<p>The <a href="/www/command-line-options.html#fx">-fx</a> operator evaluates the given expression for each channel (set by <a href="/www/command-line-options.html#channel">-channel</a>) of each pixel in the first image (<kbd>u</kbd>) in the sequence. The computed values are temporarily stored in a copy (clone) of that first image until all the pixels have been processed, after which this single new image replaces the list of images in the current image sequence. As such, in the previous example the updated version of <kbd>alpha.png</kbd> replaces both of the original images, <kbd>alpha.png</kbd> and <kbd>beta.png</kbd>, before being saved as <kbd>gamma.png</kbd>.</p> 527 528<p>The current image <kbd>s</kbd> is set to the first image in the sequence (<kbd>u</kbd>), and <kbd>t</kbd> to its index, 0. The symbols <kbd>i</kbd> and <kbd>j</kbd> reference the current pixel being processed.</p> 529 530 531<p>For use with <a href="/www/command-line-options.html#format_identify_">-format</a>, the value-escape <kbd>%[fx: ]</kbd> is evaluated just once for each image in the current image sequence. As each image in the sequence is being evaluated, <kbd>s</kbd> and <kbd>t</kbd> successively refer to the current image and its index, while <kbd>i</kbd> and <kbd>j</kbd> are set to zero, and the current channel set to red (<a href="/www/command-line-options.html#channel">-channel</a> is ignored). An example:</p> 532 533<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert canvas:'rgb(25%,50%,75%)' rose: -colorspace rgb \ <br/> 534 -format 'Red channel of NW corner of image #%[fx:t] is %[fx: s]' info:</span><span class='crtout'>Red channel of NW corner of image #0 is 0.453758 <br/> 535 Red channel of NW corner of image #1 is 0.184588</span></p> 536<p>Here we use the image indexes to <em>rotate</em> each image differently, and use <kbd>-set</kbd> with the image index to set a different <em>pause delay</em> on the first image in the animation:</p> 537 538<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert rose: -duplicate 29 -virtual-pixel Gray -distort SRT '%[fx:360.0*t/n]' \ <br /> 539 -set delay '%[fx:t == 0 ? 240 : 10]' -loop 0 rose.gif</span></p><p>The color-escape <kbd>%[pixel: ]</kbd> is evaluated once per image and per color channel in that image (<a href="/www/command-line-options.html#channel">-channel</a> is ignored), The values generated are then converted into a color string (a named color or hex color value). The symbols <kbd>i</kbd> and <kbd>j</kbd> are set to zero, and <kbd>s</kbd> and <kbd>t</kbd> refer to each successively current image and index.</p> 540 541</div> 542</div> 543 544</div> 545 546<div id="linkbar"> 547 <span id="linkbar-west"> </span> 548 <span id="linkbar-center"> 549 <a href="http://www.imagemagick.org/discourse-server/">Discourse Server</a> • 550 <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> 551 </span> 552 <span id="linkbar-east"> </span> 553 </div> 554 <div class="footer"> 555 <span id="footer-west">© 1999-2011 ImageMagick Studio LLC</span> 556 <span id="footer-east"> <a href="http://www.imagemagick.org/script/contact.php">Contact the Wizards</a></span> 557 </div> 558 <div style="clear: both; margin: 0; width: 100%; "></div> 559 <script type="text/javascript"> 560 var _gaq = _gaq || []; 561 _gaq.push(['_setAccount', 'UA-17690367-1']); 562 _gaq.push(['_trackPageview']); 563 564 (function() { 565 var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; 566 ga.src = ('https:' == document.location.protocol ? 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