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182 google_ad_slot = "0574824969"; 183 google_ad_width = 160; 184 google_ad_height = 600; 185 //--> 186 </script> 187 <script type="text/javascript" 188 src="http://pagead2.googlesyndication.com/pagead/show_ads.js"> 189 </script> 190</div> 191 192<div class="main"> 193 194<h1>Apply Special Effects to an Image with an Fx Expression</h1> 195<p class="navigation-index">[<a href="#fx">The Fx Special Effects Image Operator</a> • <a href="#anatomy">The Anatomy of an Fx Expression</a>]</p> 196 197<a id="fx"></a> 198<div class="doc-section"> 199 200<p>Use the Fx special effects image operator to apply a mathematical expression to an image or image channels. Use Fx to:</p> 201 202<ul> 203 <li>create canvases, gradients, mathematical colormaps</li> 204 <li>move color values between images and channels</li> 205 <li>translate, flip, mirror, rotate, scale, shear and generally distort images</li> 206 <li>merge or composite multiple images together</li> 207 <li>convolve or merge neighboring pixels together</li> 208 <li>generate image metrics or 'fingerprints'</li> 209</ul> 210 211<p>The expression can be simple:</p> 212 213<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert -size 64x64 xc:black -channel blue -fx "1/2" fx_navy.png</span></p> 214<p>Here, we convert a black to a navy blue image:</p> 215 216<p class="image"> 217 <a href="/images/black.png"><img src="/images/black.png" width="64" height="64" alt="black" /></a> 218 <img style="margin-top:22px; margin-bottom:22px;" src="/images/right.gif" width="20" height="20" alt="==>" /> 219 <a href="/images/navy.png"><img src="/images/navy.png" width="64" height="64" alt="navy" /></a> 220</p> 221 222<p>Or the expression can be complex:</p> 223 224<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert rose.jpg \ <br/> 225 -fx "(1.0/(1.0+exp(10.0*(0.5-u)))-0.006693)*1.0092503" \ <br/> 226 rose-sigmoidal.png</span></p> 227<p>This expression results in a high contrast version of the image:</p> 228 229<p class="image"> 230 <a href="/images/rose.jpg"><img src="/images/rose.jpg" width="70" height="46" alt="rose" /></a> 231 <img style="margin-top:13px; margin-bottom:13px;" src="/images/right.gif" width="20" height="20" alt="==>" /> 232 <a href="/images/rose-sigmoidal.png"><img src="/images/rose-sigmoidal.png" width="70" height="46" alt="rose-sigmoidal" /></a> 233</p> 234 235<p>The expression can include variable assignments. Assignments, in most cases, reduce the complexity of an expression and permit some operations that might not be possible any other way. For example, lets create a radial gradient:</p> 236 237<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert -size 70x70 xc: \ <br/> 238 -fx "Xi=i-w/2; Yj=j-h/2; 1.2*(0.5-hypot(Xi,Yj)/70.0)+0.5" \ <br/> 239 radial-gradient.png</span></p> 240<p>The command above returns this image:</p> 241 242<p class="image"> 243 <a href="/images/radial-gradient.png"><img src="/images/radial-gradient.png" width="70" height="70" alt="radial-gradient" /></a> 244</p> 245<p>See <a href="http://www.imagemagick.org/Usage/transform/index.html#fx">Using FX, The Special Effects Image Operator</a> for more examples.</p> 246 247<p>The next section discusses the Fx expression language.</p> 248 249</div> 250 251<h2><a id="anatomy"></a>The Anatomy of an Fx Expression</h2> 252<div class="doc-section"> 253 254<h3>The Fx Expression Language</h3> 255<div class="doc-section"> 256 257<p>The formal Fx expression language is defined here:</p> 258 259<dl class="doc"> 260 <dt class="doc"> numbers:</dt> 261 <dd> integer, floating point, or scientfic notation (+/- required, e.g. 3.81469e-06)</dd> 262 <dt class="doc"> constants: </dt> 263 <dd> e, Epsilon, QuantumRange, QuantumScale, Opaque, Pi, Transparent</dd> 264 <dt class="doc"> Fx operators (in order of precedence): </dt> 265 <dd> ^ (power), unary -, *, /, % (modulo), +, -, 266 <<, >>, <, <=, >, >=, ==, !=, 267 & (bitwise AND), | (bitwise OR), 268 && (logical AND), || (logical OR), 269 ~ (logical NOT), ?: (ternary conditional)</dd> 270 <dt class="doc"> math functions: </dt> 271 <dd> abs(), acos(), airy(), alt(), asin(), atan(), atan2(), ceil(), cos(), cosh(), debug(), exp(), floor(), 272 hypot(), int(), j0(), j1(), jinc(), ln(), log(), logtwo(), max(), min(), mod(), pow(), rand(), round(), 273 sign(), sin(), sinc(), sinh(), sqrt(), tan(), tanh(), trunc()</dd> 274 <dt class="doc"> channel functions: </dt> 275 <dd> channel(r,g,b,a), channel(c,m,y,k,a)</dd> 276 <dt class="doc"> color names:</dt> 277 <dd> red, cyan, black, etc.</dd> 278 <dt class="doc"> color functions:</dt> 279 <dd> rgb(), rgba(), cmyk(), cmyka(), hsl(), hsla()</dd> 280 <dt class="doc"> color hex values:</dt> 281 <dd> #ccc, #cbfed0, #b9e1cc00</dd> 282 <dt class="doc"> symbols:</dt> 283 <dd style="white-space:pre"> 284 s = current image in sequence 285 t = scene number of current image in sequence 286 u = first image in sequence 287 v = second image in sequence 288 n = number of images in sequence 289 290 i = column offset 291 j = row offset 292 p = pixel to use (absolute or relative to current pixel) 293 294 w = width of this image 295 h = height of this image 296 z = channel depth 297 298 r = red value (from RGBA), of a specific or current pixel 299 g = green '' 300 b = blue '' 301 a = alpha '' 302 o = opacity '' 303 304 c = cyan value of CMYK color of pixel 305 y = yellow '' 306 m = magenta '' 307 k = black '' 308 309 intensity = pixel intensity 310 311 hue = pixel hue 312 saturation = pixel saturation 313 lightness = pixel lightness 314 luminance = pixel luminance 315 316 page.width = page width 317 page.height = page height 318 page.x = page x offset 319 page.y = page y offset 320 321 resolution.x = x resolution 322 resolution.y = y resolution 323 324 depth = image depth 325 minima = image minima 326 maxima = image maxima 327 mean = image mean 328 standard_deviation = image standard deviation 329 kurtosis = image kurtosis 330 skewness = image skewness 331 (add a channel specifier to compute a statistic for that channel, e.g. depth.r) 332 </dd> 333</dl> 334 335</div> 336 337<h3>The Fx Expression</h3> 338<div class="doc-section"> 339 340<p>An Fx expression may include any combination of the following:</p> 341<ul> 342<li> <em>x</em> <kbd>^</kbd> <em>y</em>: exponentiation (<em>x<sup>y</sup></em>)</li> 343<li> <kbd>(</kbd> ... <kbd>)</kbd>: grouping</li> 344<li> <em>x</em> <kbd>*</kbd> <em>y</em>: multiplication (the asterisk <kbd>*</kbd> is optional, for example, <kbd>2u</kbd> or <kbd>2(x+y)</kbd> are acceptable)</li> 345<li> <em>x</em> <kbd>/</kbd> <em>y</em>: division</li> 346<li> <em>x</em> <kbd>%</kbd> <em>y</em>: modulo</li> 347<li> <em>x</em> <kbd>+</kbd> <em>y</em>: addition</li> 348<li> <em>x</em> <kbd>-</kbd> <em>y</em>: subtraction</li> 349<li> <em>x</em> <kbd><<</kbd> <em>y</em>: left shift</li> 350<li> <em>x</em> <kbd>>></kbd> <em>y</em>: right shift</li> 351<li> <em>x</em> <kbd><</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> < <em>y</em>, otherwise 0.0</li> 352<li> <em>x</em> <kbd><=</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> <= <em>y</em>, otherwise 0.0</li> 353<li> <em>x</em> <kbd>></kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> > <em>y</em>, otherwise 0.0</li> 354<li> <em>x</em> <kbd>>=</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> >= <em>y</em>, otherwise 0.0</li> 355<li> <em>x</em> <kbd>==</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x </em>==<em> y</em>, otherwise 0.0</li> 356<li> <em>x</em> <kbd>!=</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x </em>!=<em> y</em>, otherwise 0.0</li> 357<li> <em>x</em> <kbd>&</kbd> <em>y</em>: binary AND</li> 358<li> <em>x</em> <kbd>|</kbd> <em>y</em>: binary OR</li> 359<li> <em>x</em> <kbd>&&</kbd> <em>y</em>: logical AND connective, return value 1.0 if <em>x</em> > 0 and <em>y</em> > 0, otherwise 0.0</li> 360<li> <em>x</em> <kbd>||</kbd> <em>y</em>: logical OR connective (inclusive), return value 1.0 if <em>x</em> > 0 or <em>y</em> > 0 (or both), otherwise 0.0</li> 361<li> <kbd>~</kbd><em>x</em>: logical NOT operator, return value 1.0 if <em>not</em> <em>x</em> > 0, otherwise 0.0</li> 362<li> <kbd>+</kbd><em>x</em>: unary plus, return 1.0*value</li> 363<li> <kbd>-</kbd><em>x</em>: unary minus, return -1.0*value</li> 364<li> <em>x</em> <kbd>?</kbd> <em>y</em> : <em>z</em>: ternary conditional expression, return value <em>y</em> if <em>x</em> != 0, otherwise <em>z</em>; only one ternary conditional permitted per statement</li> 365<li> <em>x</em> <kbd>=</kbd> <em>y</em>: assignment; assignment variables are restricted to letter combinations only (e.g. Xi not X1)</li> 366<li> <em>x</em> <kbd>;</kbd> <em>y</em>: statement separator </li> 367<li> <kbd>pi</kbd>: constant (3.141659...)</li> 368<li> <kbd>e</kbd>: constant (2.71828...)</li> 369<li> <kbd>QuantumRange</kbd>: constant maximum pixel value (255 for Q8, 65535 for Q16)</li> 370<li> <kbd>QuantumScale</kbd>: constant 1.0/<kbd>QuantumRange</kbd></li> 371<li> <kbd>intensity</kbd>: pixel intensity; equivalent to 0.299*red+0.587*green+0.114*blue</li> 372<li> <kbd>hue</kbd>: pixel hue</li> 373<li> <kbd>saturation</kbd>: pixel saturation</li> 374<li> <kbd>lightness</kbd>: pixel lightness; equivalent to 0.5*max(red,green,blue) + 0.5*min(red,green,blue)</li> 375<li> <kbd>luminance</kbd>: pixel luminance; equivalent to 0.2126*red + 0.7152*green + 0.0722*blue</li> 376<li> <kbd>red, green, blue</kbd>, etc.: color names</li> 377<li> <kbd>#ccc, #cbfed0, #b9e1cc00</kbd>, etc.: color hex values</li> 378<li> <kbd>rgb(), rgba(), cmyk(), cmyka(), hsl(), hsla()</kbd>: color functions</li> 379<li> <kbd>s, t, u, v, n, i, j, w, h, z, r, g, b, a, o, c, y, m, k</kbd>: symbols</li> 380<li> <kbd>abs(</kbd><em>x</em><kbd>)</kbd>: absolute value function</li> 381<li> <kbd>acos(</kbd><em>x</em><kbd>)</kbd>: arc cosine function</li> 382<li> <kbd>airy(</kbd><em>x</em><kbd>)</kbd>: Airy function (max=1, min=0); <kbd>airy(</kbd><em>x</em><kbd>)</kbd>=<kbd>[jinc(</kbd><em>x</em><kbd>)]<sup>2</sup></kbd>=<kbd>[2*j1(</kbd><em>pi*x</em><kbd>)/(</kbd><em>pi*x</em><kbd>)]<sup>2</sup></kbd></li> 383<li> <kbd>alt(</kbd><em>x</em><kbd>)</kbd>: sign alternation function (return 1.0 if <kbd>int(</kbd><em>x</em><kbd>)</kbd> is even, -1.0 if <kbd>int(</kbd><em>x</em><kbd>)</kbd> is odd)</li> 384<li> <kbd>asin(</kbd><em>x</em><kbd>)</kbd>: arc sine function</li> 385<li> <kbd>atan(</kbd><em>x</em><kbd>)</kbd>: arc tangent function</li> 386<li> <kbd>atan2(</kbd><em>y</em>,<em>x</em><kbd>)</kbd>: arc tangent function of two variables</li> 387<li> <kbd>ceil(</kbd><em>x</em><kbd>)</kbd>: smallest integral value not less than argument</li> 388<li> <kbd>channel(</kbd><em>r</em>,<em>g</em>,<em>b</em>,<em>a</em><kbd>)</kbd>: select numeric argument based on current channel</li> 389<li> <kbd>channel(</kbd><em>c</em>,<em>m</em>,<em>y</em>,<em>k</em>,<em>a</em><kbd>)</kbd>: select numeric argument based on current channel</li> 390<li> <kbd>cos(</kbd><em>x</em><kbd>)</kbd>: cosine function</li> 391<li> <kbd>cosh(</kbd><em>x</em><kbd>)</kbd>: hyperbolic cosine function</li> 392<li> <kbd>debug(</kbd><em>x</em><kbd>)</kbd>: print <em>x</em> (useful for debugging your expression)</li> 393<li> <kbd>exp(</kbd><em>x</em><kbd>)</kbd>: natural exponential function (<em>e<sup>x</sup></em>)</li> 394<li> <kbd>floor(</kbd><em>x</em><kbd>)</kbd>: largest integral value not greater than argument</li> 395<li> <kbd>hypot(</kbd><em>x</em>,<em>y</em><kbd>)</kbd>: the square root of x<sup>2</sup>+y<sup>2</sup></li> 396<li> <kbd>int(</kbd><em>x</em><kbd>)</kbd>: greatest integer function (return greatest integer less than or equal to <em>x</em>)</li> 397<li> <kbd>j0(</kbd><em>x</em><kbd>)</kbd>: Bessel functions of <em>x</em> of the first kind of order 0</li> 398<li> <kbd>j1(</kbd><em>x</em><kbd>)</kbd>: Bessel functions of <em>x</em> of the first kind of order 1</li> 399<li> <kbd>jinc(</kbd><em>x</em><kbd>)</kbd>: jinc function (max=1, min=-0.1323); <kbd>jinc(</kbd><em>x</em><kbd>)</kbd>=<kbd>2*j1(</kbd><em>pi*x</em><kbd>)/(</kbd><em>pi*x</em><kbd>)</kbd></li> 400<li> <kbd>ln(</kbd><em>x</em><kbd>)</kbd>: natural logarithm function</li> 401<li> <kbd>log(</kbd><em>x</em><kbd>)</kbd>: logarithm base 10</li> 402<li> <kbd>logtwo(</kbd><em>x</em><kbd>)</kbd>: logarithm base 2</li> 403<li> <kbd>ln(</kbd><em>x</em><kbd>)</kbd>: natural logarithm</li> 404<li> <kbd>max(</kbd><em>x</em>, <em>y</em><kbd>)</kbd>: maximum of <em>x</em> and <em>y</em></li> 405<li> <kbd>min(</kbd><em>x</em>, <em>y</em><kbd>)</kbd>: minimum of <em>x</em> and <em>y</em></li> 406<li> <kbd>mod(</kbd><em>x</em>, <em>y</em><kbd>)</kbd>: floating-point remainder function</li> 407<li> <kbd>pow(</kbd><em>x</em>,<em>y</em><kbd>)</kbd>: power function (<em>x<sup>y</sup></em>)</li> 408<li> <kbd>rand()</kbd>: value uniformly distributed over the interval [0.0, 1.0) with a 2 to the 128th-1 period</li> 409<li> <kbd>round()</kbd>: round to integral value, regardless of rounding direction</li> 410<li> <kbd>sign(</kbd><em>x</em><kbd>)</kbd>: return -1.0 if <em>x</em> is less than 0.0 otherwise 1.0</li> 411<li> <kbd>sin(</kbd><em>x</em><kbd>)</kbd>: sine function</li> 412<li> <kbd>sinc(</kbd><em>x</em><kbd>)</kbd>: sinc function (max=1, min=-0.21); <kbd>sinc(</kbd><em>x</em><kbd>)</kbd>=<kbd>sin(</kbd><em>pi*x</em><kbd>)/(</kbd><em>pi*x</em><kbd>)</kbd></li> 413<li> <kbd>sinh(</kbd><em>x</em><kbd>)</kbd>: hyperbolic sine function</li> 414<li> <kbd>sqrt(</kbd><em>x</em><kbd>)</kbd>: square root function</li> 415<li> <kbd>tan(</kbd><em>x</em><kbd>)</kbd>: tangent function</li> 416<li> <kbd>tanh(</kbd><em>x</em><kbd>)</kbd>: hyperbolic tangent function</li> 417<li> <kbd>trunc(</kbd><em>x</em><kbd>)</kbd>: round to integer, towards zero</li> 418</ul> 419 420<p>The expression semantics include these rules:</p> 421 422<ul> 423<li>symbols are case insensitive</li> 424<li>only one ternary conditional (e.g. x ? y : z) per statement</li> 425<li>statements are assignments or the final expression to return</li> 426<li>an assignment starts a statement, it is not an operator</li> 427<li>assignments to built-ins do not throw an exception and have no effect; e.g. <kbd>r=3.0; r</kbd> returns the pixel red color value, not 3.0</li> 428<li>Unary operators have a lower priority than binary operators, that is, the unary minus (negation) has lower precedence than exponentiation, so -3^2 is interpreted as -(3^2) = -9. Use parentheses to clarify your intent (e.g. (-3)^2 = 9).</li> 429<li>Similarly, care must be exercised when using the slash ('/') symbol. The string of characters <em>1/2x</em> is interpreted as (1/2)x. The contrary interpretation should be written explicitly as 1/(2x). Again, the use of parentheses helps clarify the meaning and should be used whenever there is any chance of misinterpretation.</li> 430</ul> 431 432 433</div> 434 435<h3>Source Images</h3> 436<div class="doc-section"> 437 438<p>The symbols <kbd>u</kbd> and <kbd>v</kbd> refer to the first and second images, respectively, in the current image sequence. Refer to a particular image in a sequence by appending its index to any image reference (usually <kbd>u</kbd>), with a zero index for the beginning of the sequence. A negative index counts from the end. For example, <kbd>u[0]</kbd> is the first image in the sequence, <kbd>u[2]</kbd> is the third, <kbd>u[-1]</kbd> is the last image, and <kbd>u[t]</kbd> is the current image. The current image can also be referenced by <kbd>s</kbd>. If the sequence number exceeds the length of the sequence, the count is wrapped. Thus in a 3-image sequence, <kbd>u[-1]</kbd>, <kbd>u[2]</kbd>, and <kbd>u[5]</kbd> all refer to the same (third) image.</p> 439 440<p>As an example, we form an image by averaging the first image and third images:</p> 441 442<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert image1.jpg image2.jpg image3.jpg -fx "(u+u[2])/2.0" image.jpg</span></p> 443<p>By default, the image to which <kbd>p</kbd>, <kbd>r</kbd>, <kbd>g</kbd>, <kbd>b</kbd>, <kbd>a</kbd>, etc., are applied is the first image <kbd>u</kbd> in the image list, which may also be referenced using <kbd>s</kbd>. </p> 444 445<p>It is important to note the special role played by the first image. This is the only image in the image sequence that is modified, other images are used only for their data. As an illustrative example, consider the following, and note that the setting <a href="/www/command-line-options.html#channel">-channel red</a> instructs <a href="/www/command-line-options.html#fx">-fx</a> to modify only the red channel; nothing in the green or blue channels will change. It is instructive to ponder why the result is not symmetric.</p> 446 447<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert -channel red logo: -flop logo: -resize "20%" -fx "(u+v)/2" image.jpg</span></p> 448<div class="image"> 449 <a href="/images/logo-sm-flop.png"><img src="/images/logo-sm-flop.png" width="128" height="96" alt="logo-sm-flop.png" /></a> 450 <a href="/images/logo-sm.png"><img src="/images/logo-sm.png" width="128" height="96" alt="logo-sm.png" /></a> 451<img style="margin-top:38px; margin-bottom:38px;" src="/images/right.gif" width="20" height="20" alt="==>" /> 452 <a href="/images/logo-sm-fx.png"><img src="/images/logo-sm-fx.png" width="128" height="96" alt="logo-sm-fx.png" /></a> 453</div> 454 455 456</div> 457 458<h3>Accessing Pixels</h3> 459<div class="doc-section"> 460 461<p>All color values are normalized to the range of 0.0 to 1.0. The alpha channel ranges from 0.0 (fully transparent) to 1.0 (fully opaque).</p> 462 463<p>The pixels are processed one at a time, but a different pixel of an image can be specified using a pixel index represented by <kbd>p</kbd>. For example,</p> 464 465<pre class="text"> 466 p[-1].g green value of pixel to the immediate left of the current pixel 467 p[-1,-1].r red value of the pixel diagonally left and up from current pixel 468</pre> 469 470<p>To specify an absolute position, use braces, rather than brackets.</p> 471 472<pre class="text"> 473 p{0,0}.r red value of the pixel in the upper left corner of the image 474 p{12,34}.b blue pixel value at column number 12, row 34 of the image 475</pre> 476 477<p>Integer values of the position retrieve the color of the pixel referenced, while non-integer position values return a blended color according to the current <a href="/www/command-line-options.html#interpolate">-interpolate</a> setting.</p> 478 479<p>A position outside the boundary of the image retrieves a value dictated by the <a href="/www/command-line-options.html#virtual-pixel">-virtual-pixel</a> option setting.</p> 480 481</div> 482 483<h3>Apply an Expression to Select Image Channels</h3> 484<div class="doc-section"> 485 486<p>Use the <a href="/www/command-line-options.html#channel">-channel</a> setting to specify the output channel of the result. If no output channel is given, the result is set over all channels except the opacity channel. For example, to replace the red channel of <kbd>alpha.png</kbd> with the average of the green channels from the images <kbd>alpha.png</kbd> and <kbd>beta.png</kbd>, use:</p> 487 488<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert alpha.png beta.png -channel red -fx "(u.g+v.g)/2" gamma.png</span></p> 489</div> 490 491<h3>Results</h3> 492<div class="doc-section"> 493 494<p>The <a href="/www/command-line-options.html#fx">-fx</a> operator evaluates the given expression for each channel (set by <a href="/www/command-line-options.html#channel">-channel</a>) of each pixel in the first image (<kbd>u</kbd>) in the sequence. The computed values are temporarily stored in a copy (clone) of that first image until all the pixels have been processed, after which this single new image replaces the list of images in the current image sequence. As such, in the previous example the updated version of <kbd>alpha.png</kbd> replaces both of the original images, <kbd>alpha.png</kbd> and <kbd>beta.png</kbd>, before being saved as <kbd>gamma.png</kbd>.</p> 495 496<p>The current image <kbd>s</kbd> is set to the first image in the sequence (<kbd>u</kbd>), and <kbd>t</kbd> to its index, 0. The symbols <kbd>i</kbd> and <kbd>j</kbd> reference the current pixel being processed.</p> 497 498 499<p>For use with <a href="/www/command-line-options.html#format_identify_">-format</a>, the value-escape <kbd>%[fx: ]</kbd> is evaluated just once for each image in the current image sequence. As each image in the sequence is being evaluated, <kbd>s</kbd> and <kbd>t</kbd> successively refer to the current image and its index, while <kbd>i</kbd> and <kbd>j</kbd> are set to zero, and the current channel set to red (<a href="/www/command-line-options.html#channel">-channel</a> is ignored). An example:</p> 500 501<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert xc:'rgb(25%,50%,75%)' rose: -colorspace rgb \ <br/> 502 -format 'Red channel of NW corner of image # %[fx:t] is %[fx: s]' info:</span><span class='crtout'>Red channel of NW corner of image # 0 is 0.250004 <br/> 503 Red channel of NW corner of image # 1 is 0.188235</span></p> 504<p>The color-escape <kbd>%[pixel: ]</kbd> is evaluated once per image and per color channel in that image (<a href="/www/command-line-options.html#channel">-channel</a> is ignored), The values generated are then converted into a color string (a named color or hex color value). The symbols <kbd>i</kbd> and <kbd>j</kbd> are set to zero, and <kbd>s</kbd> and <kbd>t</kbd> refer to each successively current image and index.</p> 505 506</div> 507</div> 508 509</div> 510 511<div id="linkbar"> 512 <span id="linkbar-west"> </span> 513 <span id="linkbar-center"> 514 <a href="http://www.imagemagick.org/discourse-server/">Discourse Server</a> • 515 <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> 516 </span> 517 <span id="linkbar-east"> </span> 518 </div> 519 <div class="footer"> 520 <span id="footer-west">© 1999-2011 ImageMagick Studio LLC</span> 521 <span id="footer-east"> <a href="http://www.imagemagick.org/script/contact.php">Contact the Wizards</a></span> 522 </div> 523 <div style="clear: both; margin: 0; width: 100%; "></div> 524 <script type="text/javascript"> 525 var _gaq = _gaq || []; 526 _gaq.push(['_setAccount', 'UA-17690367-1']); 527 _gaq.push(['_trackPageview']); 528 529 (function() { 530 var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; 531 ga.src = ('https:' == document.location.protocol ? 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