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167 google_ad_slot = "0574824969"; 168 google_ad_width = 160; 169 google_ad_height = 600; 170 //--> 171 </script> 172 <script type="text/javascript" 173 src="http://pagead2.googlesyndication.com/pagead/show_ads.js"> 174 </script> 175</div> 176 177<div class="main"> 178 179<h1>Apply Special Effects to an Image with an Fx Expression</h1> 180<p class="navigation-index">[<a href="#fx">The Fx Special Effects Image Operator</a> • <a href="#anatomy">The Anatomy of an Fx Expression</a>]</p> 181 182<a id="fx"></a> 183<div class="doc-section"> 184 185<p>Use the Fx special effects image operator to apply a mathematical expression to an image or image channels. Use Fx to:</p> 186 187<ul> 188 <li>create canvases, gradients, mathematical colormaps</li> 189 <li>move color values between images and channels</li> 190 <li>translate, flip, mirror, rotate, scale, shear and generally distort images</li> 191 <li>merge or composite multiple images together</li> 192 <li>convolve or merge neighboring pixels together</li> 193 <li>generate image metrics or 'fingerprints'</li> 194</ul> 195 196<p>The expression can be simple:</p> 197 198<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert -size 64x64 xc:black -channel blue -fx "1/2" fx_navy.png</span></p> 199<p>Here, we convert a black to a navy blue image:</p> 200 201<p class="image"> 202 <a href="/images/black.png"><img src="/images/black.png" width="64" height="64" alt="black" /></a> 203 <img style="margin-top:22px; margin-bottom:22px;" src="/images/right.gif" width="20" height="20" alt="==>" /> 204 <a href="/images/navy.png"><img src="/images/navy.png" width="64" height="64" alt="navy" /></a> 205</p> 206 207<p>Or the expression can be complex:</p> 208 209<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert rose.jpg \ <br/> 210 -fx "(1.0/(1.0+exp(10.0*(0.5-u)))-0.006693)*1.0092503" \ <br/> 211 rose-sigmoidal.png</span></p> 212<p>This expression results in a high contrast version of the image:</p> 213 214<p class="image"> 215 <a href="/images/rose.jpg"><img src="/images/rose.jpg" width="70" height="46" alt="rose" /></a> 216 <img style="margin-top:13px; margin-bottom:13px;" src="/images/right.gif" width="20" height="20" alt="==>" /> 217 <a href="/images/rose-sigmoidal.png"><img src="/images/rose-sigmoidal.png" width="70" height="46" alt="rose-sigmoidal" /></a> 218</p> 219 220<p>The expression can include variable assignments. Assignments, in most cases, reduce the complexity of an expression and permit some operations that might not be possible any other way. For example, lets create a radial gradient:</p> 221 222<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert -size 70x70 xc: \ <br/> 223 -fx "Xi=i-w/2; Yj=j-h/2; 1.2*(0.5-hypot(Xi,Yj)/70.0)+0.5" \ <br/> 224 radial-gradient.png</span></p> 225<p>The command above returns this image:</p> 226 227<p class="image"> 228 <a href="/images/radial-gradient.png"><img src="/images/radial-gradient.png" width="70" height="70" alt="radial-gradient" /></a> 229</p> 230<p>See <a href="http://www.imagemagick.org/Usage/transform/index.html#fx">Using FX, The Special Effects Image Operator</a> for more examples.</p> 231 232<p>The next section discusses the Fx expression language.</p> 233 234</div> 235 236<h2><a id="anatomy"></a>The Anatomy of an Fx Expression</h2> 237<div class="doc-section"> 238 239<h3>The Fx Expression Language</h3> 240<div class="doc-section"> 241 242<p>The formal Fx expression language is defined here:</p> 243 244<dl class="doc"> 245 <dt class="doc"> numbers:</dt> 246 <dd> integer, floating point, or scientfic notation (+/- required, e.g. 3.81469e-06)</dd> 247 <dt class="doc"> constants: </dt> 248 <dd> e, Epsilon, QuantumRange, QuantumScale, Opaque, Pi, Transparent</dd> 249 <dt class="doc"> Fx operators (in order of precedence): </dt> 250 <dd> ^ (power), unary -, *, /, % (modulo), +, -, 251 <<, >>, <, <=, >, >=, ==, !=, 252 & (bitwise AND), | (bitwise OR), 253 && (logical AND), || (logical OR), 254 ~ (logical NOT), ?: (ternary conditional)</dd> 255 <dt class="doc"> math functions: </dt> 256 <dd> abs(), acos(), airy(), alt(), asin(), atan(), atan2(), ceil(), cos(), cosh(), debug(), exp(), floor(), 257 hypot(), int(), j0(), j1(), jinc(), ln(), log(), logtwo(), max(), min(), mod(), pow(), rand(), round(), 258 sign(), sin(), sinc(), sinh(), sqrt(), tan(), tanh(), trunc()</dd> 259 <dt class="doc"> channel functions: </dt> 260 <dd> channel(r,g,b,a), channel(c,m,y,k,a)</dd> 261 <dt class="doc"> color names:</dt> 262 <dd> red, cyan, black, etc.</dd> 263 <dt class="doc"> color functions:</dt> 264 <dd> rgb(), rgba(), cmyk(), cmyka(), hsl(), hsla()</dd> 265 <dt class="doc"> color hex values:</dt> 266 <dd> #ccc, #cbfed0, #b9e1cc00</dd> 267 <dt class="doc"> symbols:</dt> 268 <dd style="white-space:pre"> 269 s = current image in sequence 270 t = scene number of current image in sequence 271 u = first image in sequence 272 v = second image in sequence 273 n = number of images in sequence 274 275 i = column offset 276 j = row offset 277 p = pixel to use (absolute or relative to current pixel) 278 279 w = width of this image 280 h = height of this image 281 z = channel depth 282 283 r = red value (from RGBA), of a specific or current pixel 284 g = green '' 285 b = blue '' 286 a = alpha '' 287 o = opacity '' 288 289 c = cyan value of CMYK color of pixel 290 y = yellow '' 291 m = magenta '' 292 k = black '' 293 294 intensity = pixel intensity 295 296 hue = pixel hue 297 saturation = pixel saturation 298 lightness = pixel lightness 299 luminance = pixel luminance 300 301 page.width = page width 302 page.height = page height 303 page.x = page x offset 304 page.y = page y offset 305 306 resolution.x = x resolution 307 resolution.y = y resolution 308 309 depth = image depth 310 minima = image minima 311 maxima = image maxima 312 mean = image mean 313 standard_deviation = image standard deviation 314 kurtosis = image kurtosis 315 skewness = image skewness 316 (add a channel specifier to compute a statistic for that channel, e.g. depth.r) 317 </dd> 318</dl> 319 320</div> 321 322<h3>The Fx Expression</h3> 323<div class="doc-section"> 324 325<p>An Fx expression may include any combination of the following:</p> 326<ul> 327<li> <em>x</em> <kbd>^</kbd> <em>y</em>: exponentiation (<em>x<sup>y</sup></em>)</li> 328<li> <kbd>(</kbd> ... <kbd>)</kbd>: grouping</li> 329<li> <em>x</em> <kbd>*</kbd> <em>y</em>: multiplication (the asterisk <kbd>*</kbd> is optional, for example, <kbd>2u</kbd> or <kbd>2(x+y)</kbd> are acceptable)</li> 330<li> <em>x</em> <kbd>/</kbd> <em>y</em>: division</li> 331<li> <em>x</em> <kbd>%</kbd> <em>y</em>: modulo</li> 332<li> <em>x</em> <kbd>+</kbd> <em>y</em>: addition</li> 333<li> <em>x</em> <kbd>-</kbd> <em>y</em>: subtraction</li> 334<li> <em>x</em> <kbd><<</kbd> <em>y</em>: left shift</li> 335<li> <em>x</em> <kbd>>></kbd> <em>y</em>: right shift</li> 336<li> <em>x</em> <kbd><</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> < <em>y</em>, otherwise 0.0</li> 337<li> <em>x</em> <kbd><=</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> <= <em>y</em>, otherwise 0.0</li> 338<li> <em>x</em> <kbd>></kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> > <em>y</em>, otherwise 0.0</li> 339<li> <em>x</em> <kbd>>=</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> >= <em>y</em>, otherwise 0.0</li> 340<li> <em>x</em> <kbd>==</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x </em>==<em> y</em>, otherwise 0.0</li> 341<li> <em>x</em> <kbd>!=</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x </em>!=<em> y</em>, otherwise 0.0</li> 342<li> <em>x</em> <kbd>&</kbd> <em>y</em>: binary AND</li> 343<li> <em>x</em> <kbd>|</kbd> <em>y</em>: binary OR</li> 344<li> <em>x</em> <kbd>&&</kbd> <em>y</em>: logical AND connective, return value 1.0 if <em>x</em> > 0 and <em>y</em> > 0, otherwise 0.0</li> 345<li> <em>x</em> <kbd>||</kbd> <em>y</em>: logical OR connective (inclusive), return value 1.0 if <em>x</em> > 0 or <em>y</em> > 0 (or both), otherwise 0.0</li> 346<li> <kbd>~</kbd><em>x</em>: logical NOT operator, return value 1.0 if <em>not</em> <em>x</em> > 0, otherwise 0.0</li> 347<li> <kbd>+</kbd><em>x</em>: unary plus, return 1.0*value</li> 348<li> <kbd>-</kbd><em>x</em>: unary minus, return -1.0*value</li> 349<li> <em>x</em> <kbd>?</kbd> <em>y</em> : <em>z</em>: ternary conditional expression, return value <em>y</em> if <em>x</em> != 0, otherwise <em>z</em>; only one ternary conditional permitted per statement</li> 350<li> <em>x</em> <kbd>=</kbd> <em>y</em>: assignment; assignment variables are restricted to letter combinations only (e.g. Xi not X1)</li> 351<li> <em>x</em> <kbd>;</kbd> <em>y</em>: statement separator </li> 352<li> <kbd>pi</kbd>: constant (3.141659...)</li> 353<li> <kbd>e</kbd>: constant (2.71828...)</li> 354<li> <kbd>QuantumRange</kbd>: constant maximum pixel value (255 for Q8, 65535 for Q16)</li> 355<li> <kbd>QuantumScale</kbd>: constant 1.0/<kbd>QuantumRange</kbd></li> 356<li> <kbd>intensity</kbd>: pixel intensity; equivalent to 0.299*red+0.587*green+0.114*blue</li> 357<li> <kbd>hue</kbd>: pixel hue</li> 358<li> <kbd>saturation</kbd>: pixel saturation</li> 359<li> <kbd>lightness</kbd>: pixel lightness; equivalent to 0.5*max(red,green,blue) + 0.5*min(red,green,blue)</li> 360<li> <kbd>luminance</kbd>: pixel luminance; equivalent to 0.2126*red + 0.7152*green + 0.0722*blue</li> 361<li> <kbd>red, green, blue</kbd>, etc.: color names</li> 362<li> <kbd>#ccc, #cbfed0, #b9e1cc00</kbd>, etc.: color hex values</li> 363<li> <kbd>rgb(), rgba(), cmyk(), cmyka(), hsl(), hsla()</kbd>: color functions</li> 364<li> <kbd>s, t, u, v, n, i, j, w, h, z, r, g, b, a, o, c, y, m, k</kbd>: symbols</li> 365<li> <kbd>abs(</kbd><em>x</em><kbd>)</kbd>: absolute value function</li> 366<li> <kbd>acos(</kbd><em>x</em><kbd>)</kbd>: arc cosine function</li> 367<li> <kbd>airy(</kbd><em>x</em><kbd>)</kbd>: Airy function (max=1, min=0); <kbd>airy(</kbd><em>x</em><kbd>)</kbd>=<kbd>[jinc(</kbd><em>x</em><kbd>)]<sup>2</sup></kbd>=<kbd>[2*j1(</kbd><em>pi*x</em><kbd>)/(</kbd><em>pi*x</em><kbd>)]<sup>2</sup></kbd></li> 368<li> <kbd>alt(</kbd><em>x</em><kbd>)</kbd>: sign alternation function (return 1.0 if <kbd>int(</kbd><em>x</em><kbd>)</kbd> is even, -1.0 if <kbd>int(</kbd><em>x</em><kbd>)</kbd> is odd)</li> 369<li> <kbd>asin(</kbd><em>x</em><kbd>)</kbd>: arc sine function</li> 370<li> <kbd>atan(</kbd><em>x</em><kbd>)</kbd>: arc tangent function</li> 371<li> <kbd>atan2(</kbd><em>y</em>,<em>x</em><kbd>)</kbd>: arc tangent function of two variables</li> 372<li> <kbd>ceil(</kbd><em>x</em><kbd>)</kbd>: smallest integral value not less than argument</li> 373<li> <kbd>channel(</kbd><em>r</em>,<em>g</em>,<em>b</em>,<em>a</em><kbd>)</kbd>: select numeric argument based on current channel</li> 374<li> <kbd>channel(</kbd><em>c</em>,<em>m</em>,<em>y</em>,<em>k</em>,<em>a</em><kbd>)</kbd>: select numeric argument based on current channel</li> 375<li> <kbd>cos(</kbd><em>x</em><kbd>)</kbd>: cosine function</li> 376<li> <kbd>cosh(</kbd><em>x</em><kbd>)</kbd>: hyperbolic cosine function</li> 377<li> <kbd>debug(</kbd><em>x</em><kbd>)</kbd>: print <em>x</em> (useful for debugging your expression)</li> 378<li> <kbd>exp(</kbd><em>x</em><kbd>)</kbd>: natural exponential function (<em>e<sup>x</sup></em>)</li> 379<li> <kbd>floor(</kbd><em>x</em><kbd>)</kbd>: largest integral value not greater than argument</li> 380<li> <kbd>hypot(</kbd><em>x</em>,<em>y</em><kbd>)</kbd>: the square root of x<sup>2</sup>+y<sup>2</sup></li> 381<li> <kbd>int(</kbd><em>x</em><kbd>)</kbd>: greatest integer function (return greatest integer less than or equal to <em>x</em>)</li> 382<li> <kbd>j0(</kbd><em>x</em><kbd>)</kbd>: Bessel functions of <em>x</em> of the first kind of order 0</li> 383<li> <kbd>j1(</kbd><em>x</em><kbd>)</kbd>: Bessel functions of <em>x</em> of the first kind of order 1</li> 384<li> <kbd>jinc(</kbd><em>x</em><kbd>)</kbd>: jinc function (max=1, min=-0.1323); <kbd>jinc(</kbd><em>x</em><kbd>)</kbd>=<kbd>2*j1(</kbd><em>pi*x</em><kbd>)/(</kbd><em>pi*x</em><kbd>)</kbd></li> 385<li> <kbd>ln(</kbd><em>x</em><kbd>)</kbd>: natural logarithm function</li> 386<li> <kbd>log(</kbd><em>x</em><kbd>)</kbd>: logarithm base 10</li> 387<li> <kbd>logtwo(</kbd><em>x</em><kbd>)</kbd>: logarithm base 2</li> 388<li> <kbd>ln(</kbd><em>x</em><kbd>)</kbd>: natural logarithm</li> 389<li> <kbd>max(</kbd><em>x</em>, <em>y</em><kbd>)</kbd>: maximum of <em>x</em> and <em>y</em></li> 390<li> <kbd>min(</kbd><em>x</em>, <em>y</em><kbd>)</kbd>: minimum of <em>x</em> and <em>y</em></li> 391<li> <kbd>mod(</kbd><em>x</em>, <em>y</em><kbd>)</kbd>: floating-point remainder function</li> 392<li> <kbd>pow(</kbd><em>x</em>,<em>y</em><kbd>)</kbd>: power function (<em>x<sup>y</sup></em>)</li> 393<li> <kbd>rand()</kbd>: value uniformly distributed over the interval [0.0, 1.0) with a 2 to the 128th-1 period</li> 394<li> <kbd>round()</kbd>: round to integral value, regardless of rounding direction</li> 395<li> <kbd>sign(</kbd><em>x</em><kbd>)</kbd>: return -1.0 if <em>x</em> is less than 0.0 otherwise 1.0</li> 396<li> <kbd>sin(</kbd><em>x</em><kbd>)</kbd>: sine function</li> 397<li> <kbd>sinc(</kbd><em>x</em><kbd>)</kbd>: sinc function (max=1, min=-0.21); <kbd>sinc(</kbd><em>x</em><kbd>)</kbd>=<kbd>sin(</kbd><em>pi*x</em><kbd>)/(</kbd><em>pi*x</em><kbd>)</kbd></li> 398<li> <kbd>sinh(</kbd><em>x</em><kbd>)</kbd>: hyperbolic sine function</li> 399<li> <kbd>sqrt(</kbd><em>x</em><kbd>)</kbd>: square root function</li> 400<li> <kbd>tan(</kbd><em>x</em><kbd>)</kbd>: tangent function</li> 401<li> <kbd>tanh(</kbd><em>x</em><kbd>)</kbd>: hyperbolic tangent function</li> 402<li> <kbd>trunc(</kbd><em>x</em><kbd>)</kbd>: round to integer, towards zero</li> 403</ul> 404 405<p>The expression semantics include these rules:</p> 406 407<ul> 408<li>symbols are case insensitive</li> 409<li>only one ternary conditional (e.g. x ? y : z) per statement</li> 410<li>statements are assignments or the final expression to return</li> 411<li>an assignment starts a statement, it is not an operator</li> 412<li>assignments to built-ins do not throw an exception and have no effect; e.g. <kbd>r=3.0; r</kbd> returns the pixel red color value, not 3.0</li> 413<li>Unary operators have a lower priority than binary operators, that is, the unary minus (negation) has lower precedence than exponentiation, so -3^2 is interpreted as -(3^2) = -9. Use parentheses to clarify your intent (e.g. (-3)^2 = 9).</li> 414<li>Similarly, care must be exercised when using the slash ('/') symbol. The string of characters <em>1/2x</em> is interpreted as (1/2)x. The contrary interpretation should be written explicitly as 1/(2x). Again, the use of parentheses helps clarify the meaning and should be used whenever there is any chance of misinterpretation.</li> 415</ul> 416 417 418</div> 419 420<h3>Source Images</h3> 421<div class="doc-section"> 422 423<p>The symbols <kbd>u</kbd> and <kbd>v</kbd> refer to the first and second images, respectively, in the current image sequence. Refer to a particular image in a sequence by appending its index to any image reference (usually <kbd>u</kbd>), with a zero index for the beginning of the sequence. A negative index counts from the end. For example, <kbd>u[0]</kbd> is the first image in the sequence, <kbd>u[2]</kbd> is the third, <kbd>u[-1]</kbd> is the last image, and <kbd>u[t]</kbd> is the current image. The current image can also be referenced by <kbd>s</kbd>. If the sequence number exceeds the length of the sequence, the count is wrapped. Thus in a 3-image sequence, <kbd>u[-1]</kbd>, <kbd>u[2]</kbd>, and <kbd>u[5]</kbd> all refer to the same (third) image.</p> 424 425<p>As an example, we form an image by averaging the first image and third images:</p> 426 427<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert image1.jpg image2.jpg image3.jpg -fx "(u+u[2])/2.0" image.jpg</span></p> 428<p>By default, the image to which <kbd>p</kbd>, <kbd>r</kbd>, <kbd>g</kbd>, <kbd>b</kbd>, <kbd>a</kbd>, etc., are applied is the first image <kbd>u</kbd> in the image list, which may also be referenced using <kbd>s</kbd>. </p> 429 430<p>It is important to note the special role played by the first image. This is the only image in the image sequence that is modified, other images are used only for their data. As an illustrative example, consider the following, and note that the setting <a href="/www/command-line-options.html#channel">-channel red</a> instructs <a href="/www/command-line-options.html#fx">-fx</a> to modify only the red channel; nothing in the green or blue channels will change. It is instructive to ponder why the result is not symmetric.</p> 431 432<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert -channel red logo: -flop logo: -resize "20%" -fx "(u+v)/2" image.jpg</span></p> 433<div class="image"> 434 <a href="/images/logo-sm-flop.png"><img src="/images/logo-sm-flop.png" width="128" height="96" alt="logo-sm-flop.png" /></a> 435 <a href="/images/logo-sm.png"><img src="/images/logo-sm.png" width="128" height="96" alt="logo-sm.png" /></a> 436<img style="margin-top:38px; margin-bottom:38px;" src="/images/right.gif" width="20" height="20" alt="==>" /> 437 <a href="/images/logo-sm-fx.png"><img src="/images/logo-sm-fx.png" width="128" height="96" alt="logo-sm-fx.png" /></a> 438</div> 439 440 441</div> 442 443<h3>Accessing Pixels</h3> 444<div class="doc-section"> 445 446<p>All color values are normalized to the range of 0.0 to 1.0. The alpha channel ranges from 0.0 (fully transparent) to 1.0 (fully opaque).</p> 447 448<p>The pixels are processed one at a time, but a different pixel of an image can be specified using a pixel index represented by <kbd>p</kbd>. For example,</p> 449 450<pre class="text"> 451 p[-1].g green value of pixel to the immediate left of the current pixel 452 p[-1,-1].r red value of the pixel diagonally left and up from current pixel 453</pre> 454 455<p>To specify an absolute position, use braces, rather than brackets.</p> 456 457<pre class="text"> 458 p{0,0}.r red value of the pixel in the upper left corner of the image 459 p{12,34}.b blue pixel value at column number 12, row 34 of the image 460</pre> 461 462<p>Integer values of the position retrieve the color of the pixel referenced, while non-integer position values return a blended color according to the current <a href="/www/command-line-options.html#interpolate">-interpolate</a> setting.</p> 463 464<p>A position outside the boundary of the image retrieves a value dictated by the <a href="/www/command-line-options.html#virtual-pixel">-virtual-pixel</a> option setting.</p> 465 466</div> 467 468<h3>Apply an Expression to Select Image Channels</h3> 469<div class="doc-section"> 470 471<p>Use the <a href="/www/command-line-options.html#channel">-channel</a> setting to specify the output channel of the result. If no output channel is given, the result is set over all channels except the opacity channel. For example, to replace the red channel of <kbd>alpha.png</kbd> with the average of the green channels from the images <kbd>alpha.png</kbd> and <kbd>beta.png</kbd>, use:</p> 472 473<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert alpha.png beta.png -channel red -fx "(u.g+v.g)/2" gamma.png</span></p> 474</div> 475 476<h3>Results</h3> 477<div class="doc-section"> 478 479<p>The <a href="/www/command-line-options.html#fx">-fx</a> operator evaluates the given expression for each channel (set by <a href="/www/command-line-options.html#channel">-channel</a>) of each pixel in the first image (<kbd>u</kbd>) in the sequence. The computed values are temporarily stored in a copy (clone) of that first image until all the pixels have been processed, after which this single new image replaces the list of images in the current image sequence. As such, in the previous example the updated version of <kbd>alpha.png</kbd> replaces both of the original images, <kbd>alpha.png</kbd> and <kbd>beta.png</kbd>, before being saved as <kbd>gamma.png</kbd>.</p> 480 481<p>The current image <kbd>s</kbd> is set to the first image in the sequence (<kbd>u</kbd>), and <kbd>t</kbd> to its index, 0. The symbols <kbd>i</kbd> and <kbd>j</kbd> reference the current pixel being processed.</p> 482 483 484<p>For use with <a href="/www/command-line-options.html#format_identify_">-format</a>, the value-escape <kbd>%[fx: ]</kbd> is evaluated just once for each image in the current image sequence. As each image in the sequence is being evaluated, <kbd>s</kbd> and <kbd>t</kbd> successively refer to the current image and its index, while <kbd>i</kbd> and <kbd>j</kbd> are set to zero, and the current channel set to red (<a href="/www/command-line-options.html#channel">-channel</a> is ignored). An example:</p> 485 486<p class='crt'><span class="crtprompt"> $magick> </span><span class='crtin'>convert xc:'rgb(25%,50%,75%)' rose: -colorspace rgb \ <br/> 487 -format 'Red channel of NW corner of image # %[fx:t] is %[fx: s]' info:</span><span class='crtout'>Red channel of NW corner of image # 0 is 0.250004 <br/> 488 Red channel of NW corner of image # 1 is 0.188235</span></p> 489<p>The color-escape <kbd>%[pixel: ]</kbd> is evaluated once per image and per color channel in that image (<a href="/www/command-line-options.html#channel">-channel</a> is ignored), The values generated are then converted into a color string (a named color or hex color value). The symbols <kbd>i</kbd> and <kbd>j</kbd> are set to zero, and <kbd>s</kbd> and <kbd>t</kbd> refer to each successively current image and index.</p> 490 491</div> 492</div> 493 494</div> 495 496<div id="linkbar"> 497 <span id="linkbar-west"> </span> 498 <span id="linkbar-center"> 499 <a href="http://www.imagemagick.org/discourse-server/">Discourse Server</a> • 500 <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> 501 </span> 502 <span id="linkbar-east"> </span> 503 </div> 504 <div class="footer"> 505 <span id="footer-west">© 1999-2011 ImageMagick Studio LLC</span> 506 <span id="footer-east"> <a href="http://www.imagemagick.org/script/contact.php">Contact the Wizards</a></span> 507 </div> 508 <div style="clear: both; margin: 0; width: 100%; "></div> 509 <script type="text/javascript"> 510 var _gaq = _gaq || []; 511 _gaq.push(['_setAccount', 'UA-17690367-1']); 512 _gaq.push(['_trackPageview']); 513 514 (function() { 515 var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; 516 ga.src = ('https:' == document.location.protocol ? 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