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233 234 (function() { 235 var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; 236 po.src = 'https://apis.google.com/js/plusone.js'; 237 var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); 238 })(); 239 </script> 240</div> 241 242<div class="main"> 243 244<h1>Apply Special Effects to an Image with an Fx Expression</h1> 245<p class="navigation-index">[<a href="#fx">The Fx Special Effects Image Operator</a> • <a href="#anatomy">The Anatomy of an Fx Expression</a>]</p> 246 247<a id="fx"></a> 248<div class="doc-section"> 249 250<p>Use the Fx special effects image operator to apply a mathematical expression to an image or image channels. Use Fx to:</p> 251 252<ul> 253 <li>create canvases, gradients, mathematical colormaps</li> 254 <li>move color values between images and channels</li> 255 <li>translate, flip, mirror, rotate, scale, shear and generally distort images</li> 256 <li>merge or composite multiple images together</li> 257 <li>convolve or merge neighboring pixels together</li> 258 <li>generate image metrics or 'fingerprints'</li> 259</ul> 260 261<p>The expression can be simple:</p> 262 263<p class='crt'><span class="crtprompt"> $ </span><span class='crtin'>convert -size 64x64 canvas:black -channel blue -fx "1/2" fx_navy.png</span></p> 264<p>Here, we convert a black to a navy blue image:</p> 265 266<p class="image"> 267 <a href="/images/black.png"><img src="/images/black.png" width="64" height="64" alt="black" /></a> 268 <img style="margin-top:22px; margin-bottom:22px;" src="/images/right.gif" width="20" height="20" alt="==>" /> 269 <a href="/images/navy.png"><img src="/images/navy.png" width="64" height="64" alt="navy" /></a> 270</p> 271 272<p>Or the expression can be complex:</p> 273 274<p class='crt'><span class="crtprompt"> $ </span><span class='crtin'>convert rose.jpg \ <br/> 275 -fx "(1.0/(1.0+exp(10.0*(0.5-u)))-0.006693)*1.0092503" \ <br/> 276 rose-sigmoidal.png</span></p> 277<p>This expression results in a high contrast version of the image:</p> 278 279<p class="image"> 280 <a href="/images/rose.jpg"><img src="/images/rose.jpg" width="70" height="46" alt="rose" /></a> 281 <img style="margin-top:13px; margin-bottom:13px;" src="/images/right.gif" width="20" height="20" alt="==>" /> 282 <a href="/images/rose-sigmoidal.png"><img src="/images/rose-sigmoidal.png" width="70" height="46" alt="rose-sigmoidal" /></a> 283</p> 284 285<p>The expression can include variable assignments. Assignments, in most cases, reduce the complexity of an expression and permit some operations that might not be possible any other way. For example, lets create a radial gradient:</p> 286 287<p class='crt'><span class="crtprompt"> $ </span><span class='crtin'>convert -size 70x70 canvas: \ <br/> 288 -fx "Xi=i-w/2; Yj=j-h/2; 1.2*(0.5-hypot(Xi,Yj)/70.0)+0.5" \ <br/> 289 radial-gradient.png</span></p> 290<p>The command above returns this image:</p> 291 292<p class="image"> 293 <a href="/images/radial-gradient.png"><img src="/images/radial-gradient.png" width="70" height="70" alt="radial-gradient" /></a> 294</p> 295 296<p>This FX expression adds random noise to an image:</p> 297 298<p class='crt'><span class="crtprompt"> $ </span><span class='crtin'>convert photo.jpg -fx 'iso=32; rone=rand(); rtwo=rand(); \<br /> 299 myn=sqrt(-2*ln(rone))*cos(2*Pi*rtwo); myntwo=sqrt(-2*ln(rtwo))* \<br /> 300 cos(2*Pi*rone); pnoise=sqrt(p)*myn*sqrt(iso)* \ <br /> 301 channel(4.28,3.86,6.68,0)/255; max(0,p+pnoise)' noisy.png</span></p> 302<p>See <a href="http://www.imagemagick.org/Usage/transform/index.html#fx">Using FX, The Special Effects Image Operator</a> for more examples.</p> 303 304<p>The next section discusses the Fx expression language.</p> 305 306</div> 307 308<h2><a id="anatomy"></a>The Anatomy of an Fx Expression</h2> 309<div class="doc-section"> 310 311<h3>The Fx Expression Language</h3> 312<div class="doc-section"> 313 314<p>The formal Fx expression language is defined here:</p> 315 316<dl class="doc"> 317 <dt class="doc"> numbers:</dt> 318 <dd> integer, floating point, scientfic notation (+/- required, e.g. 3.81469e-06), International System number postfixes (.e.g KB, Mib, GB, etc.)</dd> 319 <dt class="doc"> constants: </dt> 320 <dd> E (Euler's number), Epsilon, QuantumRange, QuantumScale, Opaque, Phi (golden ratio), Pi, Transparent</dd> 321 <dt class="doc"> Fx operators (in order of precedence): </dt> 322 <dd> ^ (power), unary -, *, /, % (modulo), +, -, 323 <<, >>, <, <=, >, >=, ==, !=, 324 & (bitwise AND), | (bitwise OR), 325 && (logical AND), || (logical OR), 326 ~ (logical NOT), ?: (ternary conditional)</dd> 327 <dt class="doc"> math functions: </dt> 328 <dd> abs(), acos(), acosh(), airy(), alt(), asin(), asinh(), atan(), atanh(), atan2(), ceil(), cos(), cosh(), debug(), drc(), exp(), floor(), gauss(), gcd(), hypot(), int(), isnan(), j0(), j1(), jinc(), ln(), log(), logtwo(), max(), min(), mod(), not(), pow(), rand(), round(), sign(), sin(), sinc(), sinh(), sqrt(), squish(), tan(), tanh(), trunc()</dd> 329 <dt class="doc"> channel functions: </dt> 330 <dd> channel(r,g,b,a), channel(c,m,y,k,a)</dd> 331 <dt class="doc"> color names:</dt> 332 <dd> red, cyan, black, etc.</dd> 333 <dt class="doc"> color functions:</dt> 334 <dd> rgb(), rgba(), cmyk(), cmyka(), hsl(), hsla()</dd> 335 <dt class="doc"> color hex values:</dt> 336 <dd> #ccc, #cbfed0, #b9e1cc00</dd> 337 <dt class="doc"> symbols:</dt> 338 <dd style="white-space:pre"> 339 s = current image in sequence 340 t = scene number of current image in sequence 341 u = first image in sequence 342 v = second image in sequence 343 n = number of images in sequence 344 345 i = column offset 346 j = row offset 347 p = pixel to use (absolute or relative to current pixel) 348 349 w = width of this image 350 h = height of this image 351 z = channel depth 352 353 r = red value (from RGBA), of a specific or current pixel 354 g = green '' 355 b = blue '' 356 a = alpha '' 357 o = opacity '' 358 359 c = cyan value of CMYK color of pixel 360 y = yellow '' 361 m = magenta '' 362 k = black '' 363 364 intensity = pixel intensity 365 366 hue = pixel hue 367 saturation = pixel saturation 368 lightness = pixel lightness 369 luminance = pixel luminance 370 371 page.width = page width 372 page.height = page height 373 page.x = page x offset 374 page.y = page y offset 375 376 resolution.x = x resolution 377 resolution.y = y resolution 378 379 depth = image depth 380 minima = image minima 381 maxima = image maxima 382 mean = image mean 383 standard_deviation = image standard deviation 384 kurtosis = image kurtosis 385 skewness = image skewness 386 (add a channel specifier to compute a statistic for that channel, e.g. depth.r) 387 </dd> 388 <dt class="doc"> iterators:</dt> 389 <dd> while()</dd> 390</dl> 391 392</div> 393 394<h3>The Fx Expression</h3> 395<div class="doc-section"> 396 397<p>An Fx expression may include any combination of the following:</p> 398<ul> 399<li> <em>x</em> <kbd>^</kbd> <em>y</em>: exponentiation (<em>x<sup>y</sup></em>)</li> 400<li> <kbd>(</kbd> ... <kbd>)</kbd>: grouping</li> 401<li> <em>x</em> <kbd>*</kbd> <em>y</em>: multiplication (the asterisk <kbd>*</kbd> is optional, for example, <kbd>2u</kbd> or <kbd>2(x+y)</kbd> are acceptable)</li> 402<li> <em>x</em> <kbd>/</kbd> <em>y</em>: division</li> 403<li> <em>x</em> <kbd>%</kbd> <em>y</em>: modulo</li> 404<li> <em>x</em> <kbd>+</kbd> <em>y</em>: addition</li> 405<li> <em>x</em> <kbd>-</kbd> <em>y</em>: subtraction</li> 406<li> <em>x</em> <kbd><<</kbd> <em>y</em>: left shift</li> 407<li> <em>x</em> <kbd>>></kbd> <em>y</em>: right shift</li> 408<li> <em>x</em> <kbd><</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> < <em>y</em>, otherwise 0.0</li> 409<li> <em>x</em> <kbd><=</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> <= <em>y</em>, otherwise 0.0</li> 410<li> <em>x</em> <kbd>></kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> > <em>y</em>, otherwise 0.0</li> 411<li> <em>x</em> <kbd>>=</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x</em> >= <em>y</em>, otherwise 0.0</li> 412<li> <em>x</em> <kbd>==</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x </em>==<em> y</em>, otherwise 0.0</li> 413<li> <em>x</em> <kbd>!=</kbd> <em>y</em>: boolean relation, return value 1.0 if <em>x </em>!=<em> y</em>, otherwise 0.0</li> 414<li> <em>x</em> <kbd>&</kbd> <em>y</em>: binary AND</li> 415<li> <em>x</em> <kbd>|</kbd> <em>y</em>: binary OR</li> 416<li> <em>x</em> <kbd>&&</kbd> <em>y</em>: logical AND connective, return value 1.0 if <em>x</em> > 0 and <em>y</em> > 0, otherwise 0.0</li> 417<li> <em>x</em> <kbd>||</kbd> <em>y</em>: logical OR connective (inclusive), return value 1.0 if <em>x</em> > 0 or <em>y</em> > 0 (or both), otherwise 0.0</li> 418<li> <kbd>~</kbd><em>x</em>: logical NOT operator, return value 1.0 if <em>not</em> <em>x</em> > 0, otherwise 0.0</li> 419<li> <kbd>+</kbd><em>x</em>: unary plus, return 1.0*value</li> 420<li> <kbd>-</kbd><em>x</em>: unary minus, return -1.0*value</li> 421<li> <em>x</em> <kbd>?</kbd> <em>y</em> : <em>z</em>: ternary conditional expression, return value <em>y</em> if <em>x</em> != 0, otherwise <em>z</em>; only one ternary conditional permitted per statement</li> 422<li> <em>x</em> <kbd>=</kbd> <em>y</em>: assignment; assignment variables are restricted to letter combinations only (e.g. Xi not X1)</li> 423<li> <em>x</em> <kbd>;</kbd> <em>y</em>: statement separator </li> 424<li> <kbd>phi</kbd>: constant (1.618034...)</li> 425<li> <kbd>pi</kbd>: constant (3.141659...)</li> 426<li> <kbd>e</kbd>: constant (2.71828...)</li> 427<li> <kbd>QuantumRange</kbd>: constant maximum pixel value (255 for Q8, 65535 for Q16)</li> 428<li> <kbd>QuantumScale</kbd>: constant 1.0/<kbd>QuantumRange</kbd></li> 429<li> <kbd>intensity</kbd>: pixel intensity; equivalent to 0.299*red+0.587*green+0.114*blue</li> 430<li> <kbd>hue</kbd>: pixel hue</li> 431<li> <kbd>saturation</kbd>: pixel saturation</li> 432<li> <kbd>lightness</kbd>: pixel lightness; equivalent to 0.5*max(red,green,blue) + 0.5*min(red,green,blue)</li> 433<li> <kbd>luminance</kbd>: pixel luminance; equivalent to 0.2126*red + 0.7152*green + 0.0722*blue</li> 434<li> <kbd>red, green, blue</kbd>, etc.: color names</li> 435<li> <kbd>#ccc, #cbfed0, #b9e1cc00</kbd>, etc.: color hex values</li> 436<li> <kbd>rgb(), rgba(), cmyk(), cmyka(), hsl(), hsla()</kbd>: color functions</li> 437<li> <kbd>s, t, u, v, n, i, j, w, h, z, r, g, b, a, o, c, y, m, k</kbd>: symbols</li> 438<li> <kbd>abs(</kbd><em>x</em><kbd>)</kbd>: absolute value function</li> 439<li> <kbd>acos(</kbd><em>x</em><kbd>)</kbd>: arc cosine function</li> 440<li> <kbd>acosh(</kbd><em>x</em><kbd>)</kbd>: inverse hyperbolic cosine function</li> 441<li> <kbd>airy(</kbd><em>x</em><kbd>)</kbd>: Airy function (max=1, min=0); airy(<em>x</em>)=[jinc(<em>x</em>)]<sup>2</sup>=[2*j1(<em>pi*x</em>)/(<em>pi*x</em>)]<sup>2</sup></li> 442<li> <kbd>alt(</kbd><em>x</em><kbd>)</kbd>: sign alternation function (return 1.0 if int(<em>x</em>) is even, -1.0 if int(<em>x</em>) is odd)</li> 443<li> <kbd>asin(</kbd><em>x</em><kbd>)</kbd>: arc sine function</li> 444<li> <kbd>asinh(</kbd><em>x</em><kbd>)</kbd>: inverse hyperbolic sine function</li> 445<li> <kbd>atan(</kbd><em>x</em><kbd>)</kbd>: arc tangent function</li> 446<li> <kbd>atanh(</kbd><em>x</em><kbd>)</kbd>: inverse hyperbolic tangent function</li> 447<li> <kbd>atan2(</kbd><em>y</em>,<em>x</em><kbd>)</kbd>: arc tangent function of two variables</li> 448<li> <kbd>ceil(</kbd><em>x</em><kbd>)</kbd>: smallest integral value not less than argument</li> 449<li> <kbd>channel(</kbd><em>r</em>,<em>g</em>,<em>b</em>,<em>a</em><kbd>)</kbd>: select numeric argument based on current channel</li> 450<li> <kbd>channel(</kbd><em>c</em>,<em>m</em>,<em>y</em>,<em>k</em>,<em>a</em><kbd>)</kbd>: select numeric argument based on current channel</li> 451<li> <kbd>cos(</kbd><em>x</em><kbd>)</kbd>: cosine function</li> 452<li> <kbd>cosh(</kbd><em>x</em><kbd>)</kbd>: hyperbolic cosine function</li> 453<li> <kbd>debug(</kbd><em>x</em><kbd>)</kbd>: print <em>x</em> (useful for debugging your expression)</li> 454<li> <kbd>drc(</kbd><em>x</em>,<em>y</em><kbd>)</kbd>: dynamic range compression (knee curve); drc(<em>x</em>,<em>y</em>)=(<em>x</em>)/(<em>y</em>*(<em>x</em>-1)+1); -1<<em>y</em><1 </li> 455<li> <kbd>exp(</kbd><em>x</em><kbd>)</kbd>: natural exponential function (<em>e<sup>x</sup></em>)</li> 456<li> <kbd>floor(</kbd><em>x</em><kbd>)</kbd>: largest integral value not greater than argument</li> 457<li> <kbd>gauss(</kbd><em>x</em><kbd>)</kbd>: gaussian function; gauss(<em>x</em>)=exp(<em>-x*x/2</em>)/sqrt(2*pi)</li> 458<li> <kbd>gcd(</kbd><em>x</em>,<em>y</em><kbd>)</kbd>: greatest common denominator</li> 459<li> <kbd>hypot(</kbd><em>x</em>,<em>y</em><kbd>)</kbd>: the square root of x<sup>2</sup>+y<sup>2</sup></li> 460<li> <kbd>int(</kbd><em>x</em><kbd>)</kbd>: greatest integer function (return greatest integer less than or equal to <em>x</em>)</li> 461<li> <kbd>isnan(</kbd><em>x</em><kbd>)</kbd>: return 1.0 if <em>x</em> is NAN, 0.0 otherwise</li> 462<li> <kbd>j0(</kbd><em>x</em><kbd>)</kbd>: Bessel functions of <em>x</em> of the first kind of order 0</li> 463<li> <kbd>j1(</kbd><em>x</em><kbd>)</kbd>: Bessel functions of <em>x</em> of the first kind of order 1</li> 464<li> <kbd>jinc(</kbd><em>x</em><kbd>)</kbd>: jinc function (max=1, min=-0.1323); jinc(<em>x</em>)=2*j1(pi*<em>x</em>)/(pi*<em>*x</em>)</li> 465<li> <kbd>ln(</kbd><em>x</em><kbd>)</kbd>: natural logarithm function</li> 466<li> <kbd>log(</kbd><em>x</em><kbd>)</kbd>: logarithm base 10</li> 467<li> <kbd>logtwo(</kbd><em>x</em><kbd>)</kbd>: logarithm base 2</li> 468<li> <kbd>ln(</kbd><em>x</em><kbd>)</kbd>: natural logarithm</li> 469<li> <kbd>max(</kbd><em>x</em>, <em>y</em><kbd>)</kbd>: maximum of <em>x</em> and <em>y</em></li> 470<li> <kbd>min(</kbd><em>x</em>, <em>y</em><kbd>)</kbd>: minimum of <em>x</em> and <em>y</em></li> 471<li> <kbd>mod(</kbd><em>x</em>, <em>y</em><kbd>)</kbd>: floating-point remainder function</li> 472<li> <kbd>not(</kbd><em>x</em><kbd>)</kbd>: return 1.0 if <em>x</em> is zero, 0.0 otherwise</li> 473<li> <kbd>pow(</kbd><em>x</em>,<em>y</em><kbd>)</kbd>: power function (<em>x<sup>y</sup></em>)</li> 474<li> <kbd>rand()</kbd>: value uniformly distributed over the interval [0.0, 1.0) with a 2 to the 128th-1 period</li> 475<li> <kbd>round()</kbd>: round to integral value, regardless of rounding direction</li> 476<li> <kbd>sign(</kbd><em>x</em><kbd>)</kbd>: return -1.0 if <em>x</em> is less than 0.0 otherwise 1.0</li> 477<li> <kbd>sin(</kbd><em>x</em><kbd>)</kbd>: sine function</li> 478<li> <kbd>sinc(</kbd><em>x</em><kbd>)</kbd>: sinc function (max=1, min=-0.21); sinc(<em>x</em>)=sin(<em>pi*x</em>)/(<em>pi*x</em>)</li> 479<li> <kbd>squish(</kbd><em>x</em><kbd>)</kbd>: squish function; squish(<em>x</em>)=1.0/(1.0+exp(<em>4.0*x</em>))</li> 480<li> <kbd>sinh(</kbd><em>x</em><kbd>)</kbd>: hyperbolic sine function</li> 481<li> <kbd>sqrt(</kbd><em>x</em><kbd>)</kbd>: square root function</li> 482<li> <kbd>tan(</kbd><em>x</em><kbd>)</kbd>: tangent function</li> 483<li> <kbd>tanh(</kbd><em>x</em><kbd>)</kbd>: hyperbolic tangent function</li> 484<li> <kbd>trunc(</kbd><em>x</em><kbd>)</kbd>: round to integer, towards zero</li> 485<li> <kbd>while(</kbd><em>condition</em>,<em>expression</em><kbd>)</kbd>: interate while the condition is not equal to 0</li> 486</ul> 487 488<p>The expression semantics include these rules:</p> 489 490<ul> 491<li>symbols are case insensitive</li> 492<li>only one ternary conditional (e.g. x ? y : z) per statement</li> 493<li>statements are assignments or the final expression to return</li> 494<li>an assignment starts a statement, it is not an operator</li> 495<li>assignments to built-ins do not throw an exception and have no effect; e.g. <kbd>r=3.0; r</kbd> returns the pixel red color value, not 3.0</li> 496<li>Unary operators have a lower priority than binary operators, that is, the unary minus (negation) has lower precedence than exponentiation, so -3^2 is interpreted as -(3^2) = -9. Use parentheses to clarify your intent (e.g. (-3)^2 = 9).</li> 497<li>Similarly, care must be exercised when using the slash ('/') symbol. The string of characters <em>1/2x</em> is interpreted as (1/2)x. The contrary interpretation should be written explicitly as 1/(2x). Again, the use of parentheses helps clarify the meaning and should be used whenever there is any chance of misinterpretation.</li> 498</ul> 499 500 501</div> 502 503<h3>Source Images</h3> 504<div class="doc-section"> 505 506<p>The symbols <kbd>u</kbd> and <kbd>v</kbd> refer to the first and second images, respectively, in the current image sequence. Refer to a particular image in a sequence by appending its index to any image reference (usually <kbd>u</kbd>), with a zero index for the beginning of the sequence. A negative index counts from the end. For example, <kbd>u[0]</kbd> is the first image in the sequence, <kbd>u[2]</kbd> is the third, <kbd>u[-1]</kbd> is the last image, and <kbd>u[t]</kbd> is the current image. The current image can also be referenced by <kbd>s</kbd>. If the sequence number exceeds the length of the sequence, the count is wrapped. Thus in a 3-image sequence, <kbd>u[-1]</kbd>, <kbd>u[2]</kbd>, and <kbd>u[5]</kbd> all refer to the same (third) image.</p> 507 508<p>As an example, we form an image by averaging the first image and third images:</p> 509 510<p class='crt'><span class="crtprompt"> $ </span><span class='crtin'>convert image1.jpg image2.jpg image3.jpg -fx "(u+u[2])/2.0" image.jpg</span></p> 511<p>By default, the image to which <kbd>p</kbd>, <kbd>r</kbd>, <kbd>g</kbd>, <kbd>b</kbd>, <kbd>a</kbd>, etc., are applied is the first image <kbd>u</kbd> in the image list, which may also be referenced using <kbd>s</kbd>. </p> 512 513<p>It is important to note the special role played by the first image. This is the only image in the image sequence that is modified, other images are used only for their data. As an illustrative example, consider the following, and note that the setting <a href="/www/command-line-options.html#channel">-channel red</a> instructs <a href="/www/command-line-options.html#fx">-fx</a> to modify only the red channel; nothing in the green or blue channels will change. It is instructive to ponder why the result is not symmetric.</p> 514 515<p class='crt'><span class="crtprompt"> $ </span><span class='crtin'>convert -channel red logo: -flop logo: -resize "20%" -fx "(u+v)/2" image.jpg</span></p> 516<div class="image"> 517 <a href="/images/logo-sm-flop.png"><img src="/images/logo-sm-flop.png" width="128" height="96" alt="logo-sm-flop.png" /></a> 518 <a href="/images/logo-sm.png"><img src="/images/logo-sm.png" width="128" height="96" alt="logo-sm.png" /></a> 519<img style="margin-top:38px; margin-bottom:38px;" src="/images/right.gif" width="20" height="20" alt="==>" /> 520 <a href="/images/logo-sm-fx.png"><img src="/images/logo-sm-fx.png" width="128" height="96" alt="logo-sm-fx.png" /></a> 521</div> 522 523 524</div> 525 526<h3>Accessing Pixels</h3> 527<div class="doc-section"> 528 529<p>All color values are normalized to the range of 0.0 to 1.0. The alpha channel ranges from 0.0 (fully transparent) to 1.0 (fully opaque).</p> 530 531<p>The pixels are processed one at a time, but a different pixel of an image can be specified using a pixel index represented by <kbd>p</kbd>. For example,</p> 532 533<pre class="text"> 534 p[-1].g green value of pixel to the immediate left of the current pixel 535 p[-1,-1].r red value of the pixel diagonally left and up from current pixel 536</pre> 537 538<p>To specify an absolute position, use braces, rather than brackets.</p> 539 540<pre class="text"> 541 p{0,0}.r red value of the pixel in the upper left corner of the image 542 p{12,34}.b blue pixel value at column number 12, row 34 of the image 543</pre> 544 545<p>Integer values of the position retrieve the color of the pixel referenced, while non-integer position values return a blended color according to the current <a href="/www/command-line-options.html#interpolate">-interpolate</a> setting.</p> 546 547<p>A position outside the boundary of the image retrieves a value dictated by the <a href="/www/command-line-options.html#virtual-pixel">-virtual-pixel</a> option setting.</p> 548 549</div> 550 551<h3>Apply an Expression to Select Image Channels</h3> 552<div class="doc-section"> 553 554<p>Use the <a href="/www/command-line-options.html#channel">-channel</a> setting to specify the output channel of the result. If no output channel is given, the result is set over all channels except the opacity channel. For example, to replace the red channel of <kbd>alpha.png</kbd> with the average of the green channels from the images <kbd>alpha.png</kbd> and <kbd>beta.png</kbd>, use:</p> 555 556<p class='crt'><span class="crtprompt"> $ </span><span class='crtin'>convert alpha.png beta.png -channel red -fx "(u.g+v.g)/2" gamma.png</span></p> 557</div> 558 559<h3>Results</h3> 560<div class="doc-section"> 561 562<p>The <a href="/www/command-line-options.html#fx">-fx</a> operator evaluates the given expression for each channel (set by <a href="/www/command-line-options.html#channel">-channel</a>) of each pixel in the first image (<kbd>u</kbd>) in the sequence. The computed values are temporarily stored in a copy (clone) of that first image until all the pixels have been processed, after which this single new image replaces the list of images in the current image sequence. As such, in the previous example the updated version of <kbd>alpha.png</kbd> replaces both of the original images, <kbd>alpha.png</kbd> and <kbd>beta.png</kbd>, before being saved as <kbd>gamma.png</kbd>.</p> 563 564<p>The current image <kbd>s</kbd> is set to the first image in the sequence (<kbd>u</kbd>), and <kbd>t</kbd> to its index, 0. The symbols <kbd>i</kbd> and <kbd>j</kbd> reference the current pixel being processed.</p> 565 566 567<p>For use with <a href="/www/command-line-options.html#format_identify_">-format</a>, the value-escape <kbd>%[fx: ]</kbd> is evaluated just once for each image in the current image sequence. As each image in the sequence is being evaluated, <kbd>s</kbd> and <kbd>t</kbd> successively refer to the current image and its index, while <kbd>i</kbd> and <kbd>j</kbd> are set to zero, and the current channel set to red (<a href="/www/command-line-options.html#channel">-channel</a> is ignored). An example:</p> 568 569<p class='crt'><span class="crtprompt"> $ </span><span class='crtin'>convert canvas:'rgb(25%,50%,75%)' rose: -colorspace rgb \ <br/> 570 -format 'Red channel of NW corner of image #%[fx:t] is %[fx: s]' info:</span><span class='crtout'>Red channel of NW corner of image #0 is 0.453758 <br/> 571 Red channel of NW corner of image #1 is 0.184588</span></p> 572<p>Here we use the image indexes to <em>rotate</em> each image differently, and use <kbd>-set</kbd> with the image index to set a different <em>pause delay</em> on the first image in the animation:</p> 573 574<p class='crt'><span class="crtprompt"> $ </span><span class='crtin'>convert rose: -duplicate 29 -virtual-pixel Gray -distort SRT '%[fx:360.0*t/n]' \ <br /> 575 -set delay '%[fx:t == 0 ? 240 : 10]' -loop 0 rose.gif</span></p><p>The color-escape <kbd>%[pixel: ]</kbd> is evaluated once per image and per color channel in that image (<a href="/www/command-line-options.html#channel">-channel</a> is ignored), The values generated are then converted into a color string (a named color or hex color value). The symbols <kbd>i</kbd> and <kbd>j</kbd> are set to zero, and <kbd>s</kbd> and <kbd>t</kbd> refer to each successively current image and index.</p> 576 577</div> 578</div> 579 580</div> 581 582<div id="linkbar"> 583 <span id="linkbar-west"> </span> 584 <span id="linkbar-center"> 585 <a href="http://www.imagemagick.org/discourse-server/">Discourse Server</a> • 586 <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> 587 </span> 588 <span id="linkbar-east"> </span> 589 </div> 590 <div class="footer"> 591 <span id="footer-west">© 1999-2011 ImageMagick Studio LLC</span> 592 <span id="footer-east"> <a href="http://www.imagemagick.org/script/contact.php">Contact the Wizards</a></span> 593 </div> 594 <div style="clear: both; margin: 0; width: 100%; "></div> 595 <script type="text/javascript"> 596 var _gaq = _gaq || []; 597 _gaq.push(['_setAccount', 'UA-17690367-1']); 598 _gaq.push(['_trackPageview']); 599 600 (function() { 601 var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; 602 ga.src = ('https:' == document.location.protocol ? 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