1#ifndef BENCH_GL_ALL_TESTS_H_ 2#define BENCH_GL_ALL_TESTS_H_ 3 4namespace glbench { 5 6class TestBase; 7 8TestBase* GetAttributeFetchShaderTest(); 9TestBase* GetClearTest(); 10TestBase* GetContextTest(); 11TestBase* GetFboFillRateTest(); 12TestBase* GetFillRateTest(); 13TestBase* GetReadPixelTest(); 14TestBase* GetSwapTest(); 15TestBase* GetTextureReuseTest(); 16TestBase* GetTextureUpdateTest(); 17TestBase* GetTextureUploadTest(); 18TestBase* GetTriangleSetupTest(); 19TestBase* GetVaryingsAndDdxyShaderTest(); 20TestBase* GetWindowManagerCompositingTest(bool scissor); 21TestBase* GetYuvToRgbTest(); 22 23} // namespace glbench 24 25#endif // BENCH_GL_ALL_TESTS_H_ 26