1/* WARNING: This is auto-generated file. Do not modify, since changes will 2 * be lost! Modify the generating script instead. 3 * 4 * Generated from Khronos GL API description (gl.xml) revision a3ee0ed08111d44ac3cb863d9e3e81a7c28f9d90. 5 */ 6 7if (de::contains(extSet, "GL_KHR_blend_equation_advanced")) 8{ 9 gl->blendBarrier = (glBlendBarrierFunc) loader->get("glBlendBarrierKHR"); 10} 11 12if (de::contains(extSet, "GL_KHR_debug")) 13{ 14 gl->debugMessageCallback = (glDebugMessageCallbackFunc) loader->get("glDebugMessageCallbackKHR"); 15 gl->debugMessageControl = (glDebugMessageControlFunc) loader->get("glDebugMessageControlKHR"); 16 gl->debugMessageInsert = (glDebugMessageInsertFunc) loader->get("glDebugMessageInsertKHR"); 17 gl->getDebugMessageLog = (glGetDebugMessageLogFunc) loader->get("glGetDebugMessageLogKHR"); 18 gl->getObjectLabel = (glGetObjectLabelFunc) loader->get("glGetObjectLabelKHR"); 19 gl->getObjectPtrLabel = (glGetObjectPtrLabelFunc) loader->get("glGetObjectPtrLabelKHR"); 20 gl->getPointerv = (glGetPointervFunc) loader->get("glGetPointervKHR"); 21 gl->objectLabel = (glObjectLabelFunc) loader->get("glObjectLabelKHR"); 22 gl->objectPtrLabel = (glObjectPtrLabelFunc) loader->get("glObjectPtrLabelKHR"); 23 gl->popDebugGroup = (glPopDebugGroupFunc) loader->get("glPopDebugGroupKHR"); 24 gl->pushDebugGroup = (glPushDebugGroupFunc) loader->get("glPushDebugGroupKHR"); 25} 26 27if (de::contains(extSet, "GL_KHR_robustness")) 28{ 29 gl->getGraphicsResetStatus = (glGetGraphicsResetStatusFunc) loader->get("glGetGraphicsResetStatusKHR"); 30 gl->getnUniformfv = (glGetnUniformfvFunc) loader->get("glGetnUniformfvKHR"); 31 gl->getnUniformiv = (glGetnUniformivFunc) loader->get("glGetnUniformivKHR"); 32 gl->getnUniformuiv = (glGetnUniformuivFunc) loader->get("glGetnUniformuivKHR"); 33 gl->readnPixels = (glReadnPixelsFunc) loader->get("glReadnPixelsKHR"); 34} 35 36if (de::contains(extSet, "GL_KHR_parallel_shader_compile")) 37{ 38 gl->maxShaderCompilerThreadsKHR = (glMaxShaderCompilerThreadsKHRFunc) loader->get("glMaxShaderCompilerThreadsKHR"); 39} 40 41if (de::contains(extSet, "GL_EXT_tessellation_shader")) 42{ 43 gl->patchParameteri = (glPatchParameteriFunc) loader->get("glPatchParameteriEXT"); 44} 45 46if (de::contains(extSet, "GL_EXT_geometry_shader")) 47{ 48 gl->framebufferTexture = (glFramebufferTextureFunc) loader->get("glFramebufferTextureEXT"); 49} 50 51if (de::contains(extSet, "GL_EXT_robustness")) 52{ 53 gl->getGraphicsResetStatus = (glGetGraphicsResetStatusFunc) loader->get("glGetGraphicsResetStatusEXT"); 54 gl->getnUniformfv = (glGetnUniformfvFunc) loader->get("glGetnUniformfvEXT"); 55 gl->getnUniformiv = (glGetnUniformivFunc) loader->get("glGetnUniformivEXT"); 56 gl->readnPixels = (glReadnPixelsFunc) loader->get("glReadnPixelsEXT"); 57} 58 59if (de::contains(extSet, "GL_EXT_texture_buffer")) 60{ 61 gl->texBuffer = (glTexBufferFunc) loader->get("glTexBufferEXT"); 62 gl->texBufferRange = (glTexBufferRangeFunc) loader->get("glTexBufferRangeEXT"); 63} 64 65if (de::contains(extSet, "GL_EXT_primitive_bounding_box")) 66{ 67 gl->primitiveBoundingBox = (glPrimitiveBoundingBoxFunc) loader->get("glPrimitiveBoundingBoxEXT"); 68} 69 70if (de::contains(extSet, "GL_EXT_copy_image")) 71{ 72 gl->copyImageSubData = (glCopyImageSubDataFunc) loader->get("glCopyImageSubDataEXT"); 73} 74 75if (de::contains(extSet, "GL_EXT_draw_buffers_indexed")) 76{ 77 gl->blendEquationSeparatei = (glBlendEquationSeparateiFunc) loader->get("glBlendEquationSeparateiEXT"); 78 gl->blendEquationi = (glBlendEquationiFunc) loader->get("glBlendEquationiEXT"); 79 gl->blendFuncSeparatei = (glBlendFuncSeparateiFunc) loader->get("glBlendFuncSeparateiEXT"); 80 gl->blendFunci = (glBlendFunciFunc) loader->get("glBlendFunciEXT"); 81 gl->colorMaski = (glColorMaskiFunc) loader->get("glColorMaskiEXT"); 82 gl->disablei = (glDisableiFunc) loader->get("glDisableiEXT"); 83 gl->enablei = (glEnableiFunc) loader->get("glEnableiEXT"); 84 gl->isEnabledi = (glIsEnablediFunc) loader->get("glIsEnablediEXT"); 85} 86 87if (de::contains(extSet, "GL_EXT_draw_elements_base_vertex")) 88{ 89 gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBaseVertexEXT"); 90 gl->drawElementsInstancedBaseVertex = (glDrawElementsInstancedBaseVertexFunc) loader->get("glDrawElementsInstancedBaseVertexEXT"); 91 gl->drawRangeElementsBaseVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertexEXT"); 92 gl->multiDrawElementsBaseVertex = (glMultiDrawElementsBaseVertexFunc) loader->get("glMultiDrawElementsBaseVertexEXT"); 93} 94 95if (de::contains(extSet, "GL_EXT_texture_storage")) 96{ 97 gl->texStorage1D = (glTexStorage1DFunc) loader->get("glTexStorage1DEXT"); 98 gl->texStorage2D = (glTexStorage2DFunc) loader->get("glTexStorage2DEXT"); 99 gl->texStorage3D = (glTexStorage3DFunc) loader->get("glTexStorage3DEXT"); 100 gl->textureStorage1DEXT = (glTextureStorage1DEXTFunc) loader->get("glTextureStorage1DEXT"); 101 gl->textureStorage2DEXT = (glTextureStorage2DEXTFunc) loader->get("glTextureStorage2DEXT"); 102 gl->textureStorage3DEXT = (glTextureStorage3DEXTFunc) loader->get("glTextureStorage3DEXT"); 103} 104 105if (de::contains(extSet, "GL_EXT_texture_border_clamp")) 106{ 107 gl->getSamplerParameterIiv = (glGetSamplerParameterIivFunc) loader->get("glGetSamplerParameterIivEXT"); 108 gl->getSamplerParameterIuiv = (glGetSamplerParameterIuivFunc) loader->get("glGetSamplerParameterIuivEXT"); 109 gl->getTexParameterIiv = (glGetTexParameterIivFunc) loader->get("glGetTexParameterIivEXT"); 110 gl->getTexParameterIuiv = (glGetTexParameterIuivFunc) loader->get("glGetTexParameterIuivEXT"); 111 gl->samplerParameterIiv = (glSamplerParameterIivFunc) loader->get("glSamplerParameterIivEXT"); 112 gl->samplerParameterIuiv = (glSamplerParameterIuivFunc) loader->get("glSamplerParameterIuivEXT"); 113 gl->texParameterIiv = (glTexParameterIivFunc) loader->get("glTexParameterIivEXT"); 114 gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuivEXT"); 115} 116 117if (de::contains(extSet, "GL_EXT_debug_marker")) 118{ 119 gl->insertEventMarkerEXT = (glInsertEventMarkerEXTFunc) loader->get("glInsertEventMarkerEXT"); 120 gl->popGroupMarkerEXT = (glPopGroupMarkerEXTFunc) loader->get("glPopGroupMarkerEXT"); 121 gl->pushGroupMarkerEXT = (glPushGroupMarkerEXTFunc) loader->get("glPushGroupMarkerEXT"); 122} 123 124if (de::contains(extSet, "GL_EXT_polygon_offset_clamp")) 125{ 126 gl->polygonOffsetClamp = (glPolygonOffsetClampFunc) loader->get("glPolygonOffsetClampEXT"); 127} 128 129if (de::contains(extSet, "GL_OES_EGL_image")) 130{ 131 gl->eglImageTargetRenderbufferStorageOES = (glEGLImageTargetRenderbufferStorageOESFunc) loader->get("glEGLImageTargetRenderbufferStorageOES"); 132 gl->eglImageTargetTexture2DOES = (glEGLImageTargetTexture2DOESFunc) loader->get("glEGLImageTargetTexture2DOES"); 133} 134 135if (de::contains(extSet, "GL_OES_texture_3D")) 136{ 137 gl->compressedTexImage3DOES = (glCompressedTexImage3DOESFunc) loader->get("glCompressedTexImage3DOES"); 138 gl->compressedTexSubImage3DOES = (glCompressedTexSubImage3DOESFunc) loader->get("glCompressedTexSubImage3DOES"); 139 gl->copyTexSubImage3DOES = (glCopyTexSubImage3DOESFunc) loader->get("glCopyTexSubImage3DOES"); 140 gl->framebufferTexture3DOES = (glFramebufferTexture3DOESFunc) loader->get("glFramebufferTexture3DOES"); 141 gl->texImage3DOES = (glTexImage3DOESFunc) loader->get("glTexImage3DOES"); 142 gl->texSubImage3DOES = (glTexSubImage3DOESFunc) loader->get("glTexSubImage3DOES"); 143} 144 145if (de::contains(extSet, "GL_OES_texture_storage_multisample_2d_array")) 146{ 147 gl->texStorage3DMultisample = (glTexStorage3DMultisampleFunc) loader->get("glTexStorage3DMultisampleOES"); 148} 149 150if (de::contains(extSet, "GL_OES_sample_shading")) 151{ 152 gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShadingOES"); 153} 154 155if (de::contains(extSet, "GL_OES_mapbuffer")) 156{ 157 gl->getBufferPointerv = (glGetBufferPointervFunc) loader->get("glGetBufferPointervOES"); 158 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBufferOES"); 159 gl->unmapBuffer = (glUnmapBufferFunc) loader->get("glUnmapBufferOES"); 160} 161 162if (de::contains(extSet, "GL_OES_vertex_array_object")) 163{ 164 gl->bindVertexArray = (glBindVertexArrayFunc) loader->get("glBindVertexArrayOES"); 165 gl->deleteVertexArrays = (glDeleteVertexArraysFunc) loader->get("glDeleteVertexArraysOES"); 166 gl->genVertexArrays = (glGenVertexArraysFunc) loader->get("glGenVertexArraysOES"); 167 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArrayOES"); 168} 169 170if (de::contains(extSet, "GL_OES_viewport_array")) 171{ 172 gl->depthRangeArrayfvOES = (glDepthRangeArrayfvOESFunc) loader->get("glDepthRangeArrayfvOES"); 173 gl->depthRangeIndexedfOES = (glDepthRangeIndexedfOESFunc) loader->get("glDepthRangeIndexedfOES"); 174 gl->disablei = (glDisableiFunc) loader->get("glDisableiOES"); 175 gl->enablei = (glEnableiFunc) loader->get("glEnableiOES"); 176 gl->getFloati_v = (glGetFloati_vFunc) loader->get("glGetFloati_vOES"); 177 gl->isEnabledi = (glIsEnablediFunc) loader->get("glIsEnablediOES"); 178 gl->scissorArrayv = (glScissorArrayvFunc) loader->get("glScissorArrayvOES"); 179 gl->scissorIndexed = (glScissorIndexedFunc) loader->get("glScissorIndexedOES"); 180 gl->scissorIndexedv = (glScissorIndexedvFunc) loader->get("glScissorIndexedvOES"); 181 gl->viewportArrayv = (glViewportArrayvFunc) loader->get("glViewportArrayvOES"); 182 gl->viewportIndexedf = (glViewportIndexedfFunc) loader->get("glViewportIndexedfOES"); 183 gl->viewportIndexedfv = (glViewportIndexedfvFunc) loader->get("glViewportIndexedfvOES"); 184} 185 186if (de::contains(extSet, "GL_NV_internalformat_sample_query")) 187{ 188 gl->getInternalformatSampleivNV = (glGetInternalformatSampleivNVFunc) loader->get("glGetInternalformatSampleivNV"); 189} 190 191if (de::contains(extSet, "GL_OES_draw_elements_base_vertex")) 192{ 193 gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBaseVertexOES"); 194 gl->drawElementsInstancedBaseVertex = (glDrawElementsInstancedBaseVertexFunc) loader->get("glDrawElementsInstancedBaseVertexOES"); 195 gl->drawRangeElementsBaseVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertexOES"); 196 gl->multiDrawElementsBaseVertex = (glMultiDrawElementsBaseVertexFunc) loader->get("glMultiDrawElementsBaseVertexEXT"); 197} 198 199if (de::contains(extSet, "GL_OVR_multiview")) 200{ 201 gl->framebufferTextureMultiviewOVR = (glFramebufferTextureMultiviewOVRFunc) loader->get("glFramebufferTextureMultiviewOVR"); 202} 203 204if (de::contains(extSet, "GL_OVR_multiview_multisampled_render_to_texture")) 205{ 206 gl->framebufferTextureMultisampleMultiviewOVR = (glFramebufferTextureMultisampleMultiviewOVRFunc) loader->get("glFramebufferTextureMultisampleMultiviewOVR"); 207} 208