1// © 2016 and later: Unicode, Inc. and others.
2// License & terms of use: http://www.unicode.org/copyright.html
3/*
4**********************************************************************
5*   Copyright (C) 1999-2007, International Business Machines
6*   Corporation and others.  All Rights Reserved.
7**********************************************************************
8*   Date        Name        Description
9*   11/17/99    aliu        Creation.
10**********************************************************************
11*/
12#ifndef RBT_H
13#define RBT_H
14
15#include "unicode/utypes.h"
16
17#if !UCONFIG_NO_TRANSLITERATION
18
19#include "unicode/translit.h"
20#include "unicode/utypes.h"
21#include "unicode/parseerr.h"
22#include "unicode/udata.h"
23
24#define U_ICUDATA_TRANSLIT U_ICUDATA_NAME U_TREE_SEPARATOR_STRING "translit"
25
26U_NAMESPACE_BEGIN
27
28class TransliterationRuleData;
29
30/**
31 * <code>RuleBasedTransliterator</code> is a transliterator
32 * that reads a set of rules in order to determine how to perform
33 * translations. Rule sets are stored in resource bundles indexed by
34 * name. Rules within a rule set are separated by semicolons (';').
35 * To include a literal semicolon, prefix it with a backslash ('\').
36 * Whitespace, as defined by <code>Character.isWhitespace()</code>,
37 * is ignored. If the first non-blank character on a line is '#',
38 * the entire line is ignored as a comment. </p>
39 *
40 * <p>Each set of rules consists of two groups, one forward, and one
41 * reverse. This is a convention that is not enforced; rules for one
42 * direction may be omitted, with the result that translations in
43 * that direction will not modify the source text. In addition,
44 * bidirectional forward-reverse rules may be specified for
45 * symmetrical transformations.</p>
46 *
47 * <p><b>Rule syntax</b> </p>
48 *
49 * <p>Rule statements take one of the following forms: </p>
50 *
51 * <dl>
52 *     <dt><code>$alefmadda=\u0622;</code></dt>
53 *     <dd><strong>Variable definition.</strong> The name on the
54 *         left is assigned the text on the right. In this example,
55 *         after this statement, instances of the left hand name,
56 *         &quot;<code>$alefmadda</code>&quot;, will be replaced by
57 *         the Unicode character U+0622. Variable names must begin
58 *         with a letter and consist only of letters, digits, and
59 *         underscores. Case is significant. Duplicate names cause
60 *         an exception to be thrown, that is, variables cannot be
61 *         redefined. The right hand side may contain well-formed
62 *         text of any length, including no text at all (&quot;<code>$empty=;</code>&quot;).
63 *         The right hand side may contain embedded <code>UnicodeSet</code>
64 *         patterns, for example, &quot;<code>$softvowel=[eiyEIY]</code>&quot;.</dd>
65 *     <dd>&nbsp;</dd>
66 *     <dt><code>ai&gt;$alefmadda;</code></dt>
67 *     <dd><strong>Forward translation rule.</strong> This rule
68 *         states that the string on the left will be changed to the
69 *         string on the right when performing forward
70 *         transliteration.</dd>
71 *     <dt>&nbsp;</dt>
72 *     <dt><code>ai<$alefmadda;</code></dt>
73 *     <dd><strong>Reverse translation rule.</strong> This rule
74 *         states that the string on the right will be changed to
75 *         the string on the left when performing reverse
76 *         transliteration.</dd>
77 * </dl>
78 *
79 * <dl>
80 *     <dt><code>ai<>$alefmadda;</code></dt>
81 *     <dd><strong>Bidirectional translation rule.</strong> This
82 *         rule states that the string on the right will be changed
83 *         to the string on the left when performing forward
84 *         transliteration, and vice versa when performing reverse
85 *         transliteration.</dd>
86 * </dl>
87 *
88 * <p>Translation rules consist of a <em>match pattern</em> and an <em>output
89 * string</em>. The match pattern consists of literal characters,
90 * optionally preceded by context, and optionally followed by
91 * context. Context characters, like literal pattern characters,
92 * must be matched in the text being transliterated. However, unlike
93 * literal pattern characters, they are not replaced by the output
94 * text. For example, the pattern &quot;<code>abc{def}</code>&quot;
95 * indicates the characters &quot;<code>def</code>&quot; must be
96 * preceded by &quot;<code>abc</code>&quot; for a successful match.
97 * If there is a successful match, &quot;<code>def</code>&quot; will
98 * be replaced, but not &quot;<code>abc</code>&quot;. The final '<code>}</code>'
99 * is optional, so &quot;<code>abc{def</code>&quot; is equivalent to
100 * &quot;<code>abc{def}</code>&quot;. Another example is &quot;<code>{123}456</code>&quot;
101 * (or &quot;<code>123}456</code>&quot;) in which the literal
102 * pattern &quot;<code>123</code>&quot; must be followed by &quot;<code>456</code>&quot;.
103 * </p>
104 *
105 * <p>The output string of a forward or reverse rule consists of
106 * characters to replace the literal pattern characters. If the
107 * output string contains the character '<code>|</code>', this is
108 * taken to indicate the location of the <em>cursor</em> after
109 * replacement. The cursor is the point in the text at which the
110 * next replacement, if any, will be applied. The cursor is usually
111 * placed within the replacement text; however, it can actually be
112 * placed into the precending or following context by using the
113 * special character '<code>@</code>'. Examples:</p>
114 *
115 * <blockquote>
116 *     <p><code>a {foo} z &gt; | @ bar; # foo -&gt; bar, move cursor
117 *     before a<br>
118 *     {foo} xyz &gt; bar @@|; #&nbsp;foo -&gt; bar, cursor between
119 *     y and z</code></p>
120 * </blockquote>
121 *
122 * <p><b>UnicodeSet</b></p>
123 *
124 * <p><code>UnicodeSet</code> patterns may appear anywhere that
125 * makes sense. They may appear in variable definitions.
126 * Contrariwise, <code>UnicodeSet</code> patterns may themselves
127 * contain variable references, such as &quot;<code>$a=[a-z];$not_a=[^$a]</code>&quot;,
128 * or &quot;<code>$range=a-z;$ll=[$range]</code>&quot;.</p>
129 *
130 * <p><code>UnicodeSet</code> patterns may also be embedded directly
131 * into rule strings. Thus, the following two rules are equivalent:</p>
132 *
133 * <blockquote>
134 *     <p><code>$vowel=[aeiou]; $vowel&gt;'*'; # One way to do this<br>
135 *     [aeiou]&gt;'*';
136 *     &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;#
137 *     Another way</code></p>
138 * </blockquote>
139 *
140 * <p>See {@link UnicodeSet} for more documentation and examples.</p>
141 *
142 * <p><b>Segments</b></p>
143 *
144 * <p>Segments of the input string can be matched and copied to the
145 * output string. This makes certain sets of rules simpler and more
146 * general, and makes reordering possible. For example:</p>
147 *
148 * <blockquote>
149 *     <p><code>([a-z]) &gt; $1 $1;
150 *     &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;#
151 *     double lowercase letters<br>
152 *     ([:Lu:]) ([:Ll:]) &gt; $2 $1; # reverse order of Lu-Ll pairs</code></p>
153 * </blockquote>
154 *
155 * <p>The segment of the input string to be copied is delimited by
156 * &quot;<code>(</code>&quot; and &quot;<code>)</code>&quot;. Up to
157 * nine segments may be defined. Segments may not overlap. In the
158 * output string, &quot;<code>$1</code>&quot; through &quot;<code>$9</code>&quot;
159 * represent the input string segments, in left-to-right order of
160 * definition.</p>
161 *
162 * <p><b>Anchors</b></p>
163 *
164 * <p>Patterns can be anchored to the beginning or the end of the text. This is done with the
165 * special characters '<code>^</code>' and '<code>$</code>'. For example:</p>
166 *
167 * <blockquote>
168 *   <p><code>^ a&nbsp;&nbsp; &gt; 'BEG_A'; &nbsp;&nbsp;# match 'a' at start of text<br>
169 *   &nbsp; a&nbsp;&nbsp; &gt; 'A';&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; # match other instances
170 *   of 'a'<br>
171 *   &nbsp; z $ &gt; 'END_Z'; &nbsp;&nbsp;# match 'z' at end of text<br>
172 *   &nbsp; z&nbsp;&nbsp; &gt; 'Z';&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; # match other instances
173 *   of 'z'</code></p>
174 * </blockquote>
175 *
176 * <p>It is also possible to match the beginning or the end of the text using a <code>UnicodeSet</code>.
177 * This is done by including a virtual anchor character '<code>$</code>' at the end of the
178 * set pattern. Although this is usually the match chafacter for the end anchor, the set will
179 * match either the beginning or the end of the text, depending on its placement. For
180 * example:</p>
181 *
182 * <blockquote>
183 *   <p><code>$x = [a-z$]; &nbsp;&nbsp;# match 'a' through 'z' OR anchor<br>
184 *   $x 1&nbsp;&nbsp;&nbsp; &gt; 2;&nbsp;&nbsp; # match '1' after a-z or at the start<br>
185 *   &nbsp;&nbsp; 3 $x &gt; 4; &nbsp;&nbsp;# match '3' before a-z or at the end</code></p>
186 * </blockquote>
187 *
188 * <p><b>Example</b> </p>
189 *
190 * <p>The following example rules illustrate many of the features of
191 * the rule language. </p>
192 *
193 * <table border="0" cellpadding="4">
194 *     <tr>
195 *         <td valign="top">Rule 1.</td>
196 *         <td valign="top" nowrap><code>abc{def}&gt;x|y</code></td>
197 *     </tr>
198 *     <tr>
199 *         <td valign="top">Rule 2.</td>
200 *         <td valign="top" nowrap><code>xyz&gt;r</code></td>
201 *     </tr>
202 *     <tr>
203 *         <td valign="top">Rule 3.</td>
204 *         <td valign="top" nowrap><code>yz&gt;q</code></td>
205 *     </tr>
206 * </table>
207 *
208 * <p>Applying these rules to the string &quot;<code>adefabcdefz</code>&quot;
209 * yields the following results: </p>
210 *
211 * <table border="0" cellpadding="4">
212 *     <tr>
213 *         <td valign="top" nowrap><code>|adefabcdefz</code></td>
214 *         <td valign="top">Initial state, no rules match. Advance
215 *         cursor.</td>
216 *     </tr>
217 *     <tr>
218 *         <td valign="top" nowrap><code>a|defabcdefz</code></td>
219 *         <td valign="top">Still no match. Rule 1 does not match
220 *         because the preceding context is not present.</td>
221 *     </tr>
222 *     <tr>
223 *         <td valign="top" nowrap><code>ad|efabcdefz</code></td>
224 *         <td valign="top">Still no match. Keep advancing until
225 *         there is a match...</td>
226 *     </tr>
227 *     <tr>
228 *         <td valign="top" nowrap><code>ade|fabcdefz</code></td>
229 *         <td valign="top">...</td>
230 *     </tr>
231 *     <tr>
232 *         <td valign="top" nowrap><code>adef|abcdefz</code></td>
233 *         <td valign="top">...</td>
234 *     </tr>
235 *     <tr>
236 *         <td valign="top" nowrap><code>adefa|bcdefz</code></td>
237 *         <td valign="top">...</td>
238 *     </tr>
239 *     <tr>
240 *         <td valign="top" nowrap><code>adefab|cdefz</code></td>
241 *         <td valign="top">...</td>
242 *     </tr>
243 *     <tr>
244 *         <td valign="top" nowrap><code>adefabc|defz</code></td>
245 *         <td valign="top">Rule 1 matches; replace &quot;<code>def</code>&quot;
246 *         with &quot;<code>xy</code>&quot; and back up the cursor
247 *         to before the '<code>y</code>'.</td>
248 *     </tr>
249 *     <tr>
250 *         <td valign="top" nowrap><code>adefabcx|yz</code></td>
251 *         <td valign="top">Although &quot;<code>xyz</code>&quot; is
252 *         present, rule 2 does not match because the cursor is
253 *         before the '<code>y</code>', not before the '<code>x</code>'.
254 *         Rule 3 does match. Replace &quot;<code>yz</code>&quot;
255 *         with &quot;<code>q</code>&quot;.</td>
256 *     </tr>
257 *     <tr>
258 *         <td valign="top" nowrap><code>adefabcxq|</code></td>
259 *         <td valign="top">The cursor is at the end;
260 *         transliteration is complete.</td>
261 *     </tr>
262 * </table>
263 *
264 * <p>The order of rules is significant. If multiple rules may match
265 * at some point, the first matching rule is applied. </p>
266 *
267 * <p>Forward and reverse rules may have an empty output string.
268 * Otherwise, an empty left or right hand side of any statement is a
269 * syntax error. </p>
270 *
271 * <p>Single quotes are used to quote any character other than a
272 * digit or letter. To specify a single quote itself, inside or
273 * outside of quotes, use two single quotes in a row. For example,
274 * the rule &quot;<code>'&gt;'&gt;o''clock</code>&quot; changes the
275 * string &quot;<code>&gt;</code>&quot; to the string &quot;<code>o'clock</code>&quot;.
276 * </p>
277 *
278 * <p><b>Notes</b> </p>
279 *
280 * <p>While a RuleBasedTransliterator is being built, it checks that
281 * the rules are added in proper order. For example, if the rule
282 * &quot;a&gt;x&quot; is followed by the rule &quot;ab&gt;y&quot;,
283 * then the second rule will throw an exception. The reason is that
284 * the second rule can never be triggered, since the first rule
285 * always matches anything it matches. In other words, the first
286 * rule <em>masks</em> the second rule. </p>
287 *
288 * @author Alan Liu
289 * @internal Use transliterator factory methods instead since this class will be removed in that release.
290 */
291class RuleBasedTransliterator : public Transliterator {
292private:
293    /**
294     * The data object is immutable, so we can freely share it with
295     * other instances of RBT, as long as we do NOT own this object.
296     *  TODO:  data is no longer immutable.  See bugs #1866, 2155
297     */
298    TransliterationRuleData* fData;
299
300    /**
301     * If true, we own the data object and must delete it.
302     */
303    UBool isDataOwned;
304
305public:
306
307    /**
308     * Constructs a new transliterator from the given rules.
309     * @param rules rules, separated by ';'
310     * @param direction either FORWARD or REVERSE.
311     * @exception IllegalArgumentException if rules are malformed.
312     * @internal Use transliterator factory methods instead since this class will be removed in that release.
313     */
314    RuleBasedTransliterator(const UnicodeString& id,
315                            const UnicodeString& rules,
316                            UTransDirection direction,
317                            UnicodeFilter* adoptedFilter,
318                            UParseError& parseError,
319                            UErrorCode& status);
320
321    /**
322     * Constructs a new transliterator from the given rules.
323     * @param rules rules, separated by ';'
324     * @param direction either FORWARD or REVERSE.
325     * @exception IllegalArgumentException if rules are malformed.
326     * @internal Use transliterator factory methods instead since this class will be removed in that release.
327     */
328    /*RuleBasedTransliterator(const UnicodeString& id,
329                            const UnicodeString& rules,
330                            UTransDirection direction,
331                            UnicodeFilter* adoptedFilter,
332                            UErrorCode& status);*/
333
334    /**
335     * Covenience constructor with no filter.
336     * @internal Use transliterator factory methods instead since this class will be removed in that release.
337     */
338    /*RuleBasedTransliterator(const UnicodeString& id,
339                            const UnicodeString& rules,
340                            UTransDirection direction,
341                            UErrorCode& status);*/
342
343    /**
344     * Covenience constructor with no filter and FORWARD direction.
345     * @internal Use transliterator factory methods instead since this class will be removed in that release.
346     */
347    /*RuleBasedTransliterator(const UnicodeString& id,
348                            const UnicodeString& rules,
349                            UErrorCode& status);*/
350
351    /**
352     * Covenience constructor with FORWARD direction.
353     * @internal Use transliterator factory methods instead since this class will be removed in that release.
354     */
355    /*RuleBasedTransliterator(const UnicodeString& id,
356                            const UnicodeString& rules,
357                            UnicodeFilter* adoptedFilter,
358                            UErrorCode& status);*/
359private:
360
361     friend class TransliteratorRegistry; // to access TransliterationRuleData convenience ctor
362    /**
363     * Covenience constructor.
364     * @param id            the id for the transliterator.
365     * @param theData       the rule data for the transliterator.
366     * @param adoptedFilter the filter for the transliterator
367     */
368    RuleBasedTransliterator(const UnicodeString& id,
369                            const TransliterationRuleData* theData,
370                            UnicodeFilter* adoptedFilter = 0);
371
372
373    friend class Transliterator; // to access following ct
374
375    /**
376     * Internal constructor.
377     * @param id            the id for the transliterator.
378     * @param theData       the rule data for the transliterator.
379     * @param isDataAdopted determine who will own the 'data' object. True, the caller should not delete 'data'.
380     */
381    RuleBasedTransliterator(const UnicodeString& id,
382                            TransliterationRuleData* data,
383                            UBool isDataAdopted);
384
385public:
386
387    /**
388     * Copy constructor.
389     * @internal Use transliterator factory methods instead since this class will be removed in that release.
390     */
391    RuleBasedTransliterator(const RuleBasedTransliterator&);
392
393    virtual ~RuleBasedTransliterator();
394
395    /**
396     * Implement Transliterator API.
397     * @internal Use transliterator factory methods instead since this class will be removed in that release.
398     */
399    virtual Transliterator* clone(void) const;
400
401protected:
402    /**
403     * Implements {@link Transliterator#handleTransliterate}.
404     * @internal Use transliterator factory methods instead since this class will be removed in that release.
405     */
406    virtual void handleTransliterate(Replaceable& text, UTransPosition& offsets,
407                                     UBool isIncremental) const;
408
409public:
410    /**
411     * Return a representation of this transliterator as source rules.
412     * These rules will produce an equivalent transliterator if used
413     * to construct a new transliterator.
414     * @param result the string to receive the rules.  Previous
415     * contents will be deleted.
416     * @param escapeUnprintable if TRUE then convert unprintable
417     * character to their hex escape representations, \uxxxx or
418     * \Uxxxxxxxx.  Unprintable characters are those other than
419     * U+000A, U+0020..U+007E.
420     * @internal Use transliterator factory methods instead since this class will be removed in that release.
421     */
422    virtual UnicodeString& toRules(UnicodeString& result,
423                                   UBool escapeUnprintable) const;
424
425protected:
426    /**
427     * Implement Transliterator framework
428     */
429    virtual void handleGetSourceSet(UnicodeSet& result) const;
430
431public:
432    /**
433     * Override Transliterator framework
434     */
435    virtual UnicodeSet& getTargetSet(UnicodeSet& result) const;
436
437    /**
438     * Return the class ID for this class.  This is useful only for
439     * comparing to a return value from getDynamicClassID().  For example:
440     * <pre>
441     * .      Base* polymorphic_pointer = createPolymorphicObject();
442     * .      if (polymorphic_pointer->getDynamicClassID() ==
443     * .          Derived::getStaticClassID()) ...
444     * </pre>
445     * @return          The class ID for all objects of this class.
446     * @internal Use transliterator factory methods instead since this class will be removed in that release.
447     */
448    U_I18N_API static UClassID U_EXPORT2 getStaticClassID(void);
449
450    /**
451     * Returns a unique class ID <b>polymorphically</b>.  This method
452     * is to implement a simple version of RTTI, since not all C++
453     * compilers support genuine RTTI.  Polymorphic operator==() and
454     * clone() methods call this method.
455     *
456     * @return The class ID for this object. All objects of a given
457     * class have the same class ID.  Objects of other classes have
458     * different class IDs.
459     */
460    virtual UClassID getDynamicClassID(void) const;
461
462private:
463
464    void _construct(const UnicodeString& rules,
465                    UTransDirection direction,
466                    UParseError& parseError,
467                    UErrorCode& status);
468};
469
470
471U_NAMESPACE_END
472
473#endif /* #if !UCONFIG_NO_TRANSLITERATION */
474
475#endif
476