1/* 2 * 3 * © 2016 and later: Unicode, Inc. and others. 4 * License & terms of use: http://www.unicode.org/copyright.html#License 5 * 6 * (C) Copyright IBM Corp. 1998-2007 - All Rights Reserved 7 * 8 */ 9 10#include "loengine.h" 11#include "rsurface.h" 12 13#include "LETypes.h" 14#include "LEFontInstance.h" 15#include "RenderingSurface.h" 16 17U_CDECL_BEGIN 18 19void rs_drawGlyphs(rs_surface *surface, const le_font *font, const LEGlyphID *glyphs, le_int32 count, 20 const float *positions, le_int32 x, le_int32 y, le_int32 width, le_int32 height) 21{ 22 RenderingSurface *rs = (RenderingSurface *) surface; 23 24 rs->drawGlyphs((const LEFontInstance *) font, glyphs, count, positions, x, y, width, height); 25} 26 27U_CDECL_END 28