msm_drm.h revision ccfaccd726a369b7df72e251710755233d176e5a
1/*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along with
15 * this program.  If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef __MSM_DRM_H__
19#define __MSM_DRM_H__
20
21#include "drm.h"
22
23#if defined(__cplusplus)
24extern "C" {
25#endif
26
27/* Please note that modifications to all structs defined here are
28 * subject to backwards-compatibility constraints:
29 *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
30 *     user/kernel compatibility
31 *  2) Keep fields aligned to their size
32 *  3) Because of how drm_ioctl() works, we can add new fields at
33 *     the end of an ioctl if some care is taken: drm_ioctl() will
34 *     zero out the new fields at the tail of the ioctl, so a zero
35 *     value should have a backwards compatible meaning.  And for
36 *     output params, userspace won't see the newly added output
37 *     fields.. so that has to be somehow ok.
38 */
39
40#define MSM_PIPE_NONE        0x00
41#define MSM_PIPE_2D0         0x01
42#define MSM_PIPE_2D1         0x02
43#define MSM_PIPE_3D0         0x10
44
45/* timeouts are specified in clock-monotonic absolute times (to simplify
46 * restarting interrupted ioctls).  The following struct is logically the
47 * same as 'struct timespec' but 32/64b ABI safe.
48 */
49struct drm_msm_timespec {
50	__s64 tv_sec;          /* seconds */
51	__s64 tv_nsec;         /* nanoseconds */
52};
53
54#define MSM_PARAM_GPU_ID     0x01
55#define MSM_PARAM_GMEM_SIZE  0x02
56#define MSM_PARAM_CHIP_ID    0x03
57#define MSM_PARAM_MAX_FREQ   0x04
58#define MSM_PARAM_TIMESTAMP  0x05
59
60struct drm_msm_param {
61	__u32 pipe;           /* in, MSM_PIPE_x */
62	__u32 param;          /* in, MSM_PARAM_x */
63	__u64 value;          /* out (get_param) or in (set_param) */
64};
65
66/*
67 * GEM buffers:
68 */
69
70#define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
71#define MSM_BO_GPU_READONLY  0x00000002
72#define MSM_BO_CACHE_MASK    0x000f0000
73/* cache modes */
74#define MSM_BO_CACHED        0x00010000
75#define MSM_BO_WC            0x00020000
76#define MSM_BO_UNCACHED      0x00040000
77
78#define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
79                              MSM_BO_GPU_READONLY | \
80                              MSM_BO_CACHED | \
81                              MSM_BO_WC | \
82                              MSM_BO_UNCACHED)
83
84struct drm_msm_gem_new {
85	__u64 size;           /* in */
86	__u32 flags;          /* in, mask of MSM_BO_x */
87	__u32 handle;         /* out */
88};
89
90struct drm_msm_gem_info {
91	__u32 handle;         /* in */
92	__u32 pad;
93	__u64 offset;         /* out, offset to pass to mmap() */
94};
95
96#define MSM_PREP_READ        0x01
97#define MSM_PREP_WRITE       0x02
98#define MSM_PREP_NOSYNC      0x04
99
100#define MSM_PREP_FLAGS       (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
101
102struct drm_msm_gem_cpu_prep {
103	__u32 handle;         /* in */
104	__u32 op;             /* in, mask of MSM_PREP_x */
105	struct drm_msm_timespec timeout;   /* in */
106};
107
108struct drm_msm_gem_cpu_fini {
109	__u32 handle;         /* in */
110};
111
112/*
113 * Cmdstream Submission:
114 */
115
116/* The value written into the cmdstream is logically:
117 *
118 *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
119 *
120 * When we have GPU's w/ >32bit ptrs, it should be possible to deal
121 * with this by emit'ing two reloc entries with appropriate shift
122 * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
123 *
124 * NOTE that reloc's must be sorted by order of increasing submit_offset,
125 * otherwise EINVAL.
126 */
127struct drm_msm_gem_submit_reloc {
128	__u32 submit_offset;  /* in, offset from submit_bo */
129	__u32 or;             /* in, value OR'd with result */
130	__s32 shift;          /* in, amount of left shift (can be negative) */
131	__u32 reloc_idx;      /* in, index of reloc_bo buffer */
132	__u64 reloc_offset;   /* in, offset from start of reloc_bo */
133};
134
135/* submit-types:
136 *   BUF - this cmd buffer is executed normally.
137 *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
138 *      processed normally, but the kernel does not setup an IB to
139 *      this buffer in the first-level ringbuffer
140 *   CTX_RESTORE_BUF - only executed if there has been a GPU context
141 *      switch since the last SUBMIT ioctl
142 */
143#define MSM_SUBMIT_CMD_BUF             0x0001
144#define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
145#define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
146struct drm_msm_gem_submit_cmd {
147	__u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
148	__u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
149	__u32 submit_offset;  /* in, offset into submit_bo */
150	__u32 size;           /* in, cmdstream size */
151	__u32 pad;
152	__u32 nr_relocs;      /* in, number of submit_reloc's */
153	__u64 __user relocs;  /* in, ptr to array of submit_reloc's */
154};
155
156/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
157 * cmdstream buffer(s) themselves or reloc entries) has one (and only
158 * one) entry in the submit->bos[] table.
159 *
160 * As a optimization, the current buffer (gpu virtual address) can be
161 * passed back through the 'presumed' field.  If on a subsequent reloc,
162 * userspace passes back a 'presumed' address that is still valid,
163 * then patching the cmdstream for this entry is skipped.  This can
164 * avoid kernel needing to map/access the cmdstream bo in the common
165 * case.
166 */
167#define MSM_SUBMIT_BO_READ             0x0001
168#define MSM_SUBMIT_BO_WRITE            0x0002
169
170#define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
171
172struct drm_msm_gem_submit_bo {
173	__u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
174	__u32 handle;         /* in, GEM handle */
175	__u64 presumed;       /* in/out, presumed buffer address */
176};
177
178/* Each cmdstream submit consists of a table of buffers involved, and
179 * one or more cmdstream buffers.  This allows for conditional execution
180 * (context-restore), and IB buffers needed for per tile/bin draw cmds.
181 */
182struct drm_msm_gem_submit {
183	__u32 pipe;           /* in, MSM_PIPE_x */
184	__u32 fence;          /* out */
185	__u32 nr_bos;         /* in, number of submit_bo's */
186	__u32 nr_cmds;        /* in, number of submit_cmd's */
187	__u64 __user bos;     /* in, ptr to array of submit_bo's */
188	__u64 __user cmds;    /* in, ptr to array of submit_cmd's */
189};
190
191/* The normal way to synchronize with the GPU is just to CPU_PREP on
192 * a buffer if you need to access it from the CPU (other cmdstream
193 * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
194 * handle the required synchronization under the hood).  This ioctl
195 * mainly just exists as a way to implement the gallium pipe_fence
196 * APIs without requiring a dummy bo to synchronize on.
197 */
198struct drm_msm_wait_fence {
199	__u32 fence;          /* in */
200	__u32 pad;
201	struct drm_msm_timespec timeout;   /* in */
202};
203
204#define DRM_MSM_GET_PARAM              0x00
205/* placeholder:
206#define DRM_MSM_SET_PARAM              0x01
207 */
208#define DRM_MSM_GEM_NEW                0x02
209#define DRM_MSM_GEM_INFO               0x03
210#define DRM_MSM_GEM_CPU_PREP           0x04
211#define DRM_MSM_GEM_CPU_FINI           0x05
212#define DRM_MSM_GEM_SUBMIT             0x06
213#define DRM_MSM_WAIT_FENCE             0x07
214#define DRM_MSM_NUM_IOCTLS             0x08
215
216#define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
217#define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
218#define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
219#define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
220#define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
221#define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
222#define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
223
224#if defined(__cplusplus)
225}
226#endif
227
228#endif /* __MSM_DRM_H__ */
229