savage_drm.h revision 12e1f28cce28271eb109a5bae818a804f0c3bb27
1/* savage_drm.h -- Public header for the savage driver
2 *
3 * Copyright 2004  Felix Kuehling
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sub license,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
20 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
22 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26#ifndef __SAVAGE_DRM_H__
27#define __SAVAGE_DRM_H__
28
29#include <drm/drm.h>
30
31#ifndef __SAVAGE_SAREA_DEFINES__
32#define __SAVAGE_SAREA_DEFINES__
33
34/* 2 heaps (1 for card, 1 for agp), each divided into up to 128
35 * regions, subject to a minimum region size of (1<<16) == 64k.
36 *
37 * Clients may subdivide regions internally, but when sharing between
38 * clients, the region size is the minimum granularity.
39 */
40
41#define SAVAGE_CARD_HEAP		0
42#define SAVAGE_AGP_HEAP			1
43#define SAVAGE_NR_TEX_HEAPS		2
44#define SAVAGE_NR_TEX_REGIONS		16
45#define SAVAGE_LOG_MIN_TEX_REGION_SIZE	16
46
47#endif				/* __SAVAGE_SAREA_DEFINES__ */
48
49typedef struct _drm_savage_sarea {
50	/* LRU lists for texture memory in agp space and on the card.
51	 */
52	struct drm_tex_region texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS +
53						      1];
54	unsigned int texAge[SAVAGE_NR_TEX_HEAPS];
55
56	/* Mechanism to validate card state.
57	 */
58	int ctxOwner;
59} drm_savage_sarea_t, *drm_savage_sarea_ptr;
60
61/* Savage-specific ioctls
62 */
63#define DRM_SAVAGE_BCI_INIT		0x00
64#define DRM_SAVAGE_BCI_CMDBUF           0x01
65#define DRM_SAVAGE_BCI_EVENT_EMIT	0x02
66#define DRM_SAVAGE_BCI_EVENT_WAIT	0x03
67
68#define DRM_IOCTL_SAVAGE_BCI_INIT		DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t)
69#define DRM_IOCTL_SAVAGE_BCI_CMDBUF		DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t)
70#define DRM_IOCTL_SAVAGE_BCI_EVENT_EMIT	DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t)
71#define DRM_IOCTL_SAVAGE_BCI_EVENT_WAIT	DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t)
72
73#define SAVAGE_DMA_PCI	1
74#define SAVAGE_DMA_AGP	3
75typedef struct drm_savage_init {
76	enum {
77		SAVAGE_INIT_BCI = 1,
78		SAVAGE_CLEANUP_BCI = 2
79	} func;
80	unsigned int sarea_priv_offset;
81
82	/* some parameters */
83	unsigned int cob_size;
84	unsigned int bci_threshold_lo, bci_threshold_hi;
85	unsigned int dma_type;
86
87	/* frame buffer layout */
88	unsigned int fb_bpp;
89	unsigned int front_offset, front_pitch;
90	unsigned int back_offset, back_pitch;
91	unsigned int depth_bpp;
92	unsigned int depth_offset, depth_pitch;
93
94	/* local textures */
95	unsigned int texture_offset;
96	unsigned int texture_size;
97
98	/* physical locations of non-permanent maps */
99	unsigned long status_offset;
100	unsigned long buffers_offset;
101	unsigned long agp_textures_offset;
102	unsigned long cmd_dma_offset;
103} drm_savage_init_t;
104
105typedef union drm_savage_cmd_header drm_savage_cmd_header_t;
106typedef struct drm_savage_cmdbuf {
107	/* command buffer in client's address space */
108	drm_savage_cmd_header_t __user *cmd_addr;
109	unsigned int size;	/* size of the command buffer in 64bit units */
110
111	unsigned int dma_idx;	/* DMA buffer index to use */
112	int discard;		/* discard DMA buffer when done */
113	/* vertex buffer in client's address space */
114	unsigned int __user *vb_addr;
115	unsigned int vb_size;	/* size of client vertex buffer in bytes */
116	unsigned int vb_stride;	/* stride of vertices in 32bit words */
117	/* boxes in client's address space */
118	struct drm_clip_rect __user *box_addr;
119	unsigned int nbox;	/* number of clipping boxes */
120} drm_savage_cmdbuf_t;
121
122#define SAVAGE_WAIT_2D  0x1	/* wait for 2D idle before updating event tag */
123#define SAVAGE_WAIT_3D  0x2	/* wait for 3D idle before updating event tag */
124#define SAVAGE_WAIT_IRQ 0x4	/* emit or wait for IRQ, not implemented yet */
125typedef struct drm_savage_event {
126	unsigned int count;
127	unsigned int flags;
128} drm_savage_event_emit_t, drm_savage_event_wait_t;
129
130/* Commands for the cmdbuf ioctl
131 */
132#define SAVAGE_CMD_STATE	0	/* a range of state registers */
133#define SAVAGE_CMD_DMA_PRIM	1	/* vertices from DMA buffer */
134#define SAVAGE_CMD_VB_PRIM	2	/* vertices from client vertex buffer */
135#define SAVAGE_CMD_DMA_IDX	3	/* indexed vertices from DMA buffer */
136#define SAVAGE_CMD_VB_IDX	4	/* indexed vertices client vertex buffer */
137#define SAVAGE_CMD_CLEAR	5	/* clear buffers */
138#define SAVAGE_CMD_SWAP		6	/* swap buffers */
139
140/* Primitive types
141*/
142#define SAVAGE_PRIM_TRILIST	0	/* triangle list */
143#define SAVAGE_PRIM_TRISTRIP	1	/* triangle strip */
144#define SAVAGE_PRIM_TRIFAN	2	/* triangle fan */
145#define SAVAGE_PRIM_TRILIST_201	3	/* reorder verts for correct flat
146					 * shading on s3d */
147
148/* Skip flags (vertex format)
149 */
150#define SAVAGE_SKIP_Z		0x01
151#define SAVAGE_SKIP_W		0x02
152#define SAVAGE_SKIP_C0		0x04
153#define SAVAGE_SKIP_C1		0x08
154#define SAVAGE_SKIP_S0		0x10
155#define SAVAGE_SKIP_T0		0x20
156#define SAVAGE_SKIP_ST0		0x30
157#define SAVAGE_SKIP_S1		0x40
158#define SAVAGE_SKIP_T1		0x80
159#define SAVAGE_SKIP_ST1		0xc0
160#define SAVAGE_SKIP_ALL_S3D	0x3f
161#define SAVAGE_SKIP_ALL_S4	0xff
162
163/* Buffer names for clear command
164 */
165#define SAVAGE_FRONT		0x1
166#define SAVAGE_BACK		0x2
167#define SAVAGE_DEPTH		0x4
168
169/* 64-bit command header
170 */
171union drm_savage_cmd_header {
172	struct {
173		unsigned char cmd;	/* command */
174		unsigned char pad0;
175		unsigned short pad1;
176		unsigned short pad2;
177		unsigned short pad3;
178	} cmd;			/* generic */
179	struct {
180		unsigned char cmd;
181		unsigned char global;	/* need idle engine? */
182		unsigned short count;	/* number of consecutive registers */
183		unsigned short start;	/* first register */
184		unsigned short pad3;
185	} state;		/* SAVAGE_CMD_STATE */
186	struct {
187		unsigned char cmd;
188		unsigned char prim;	/* primitive type */
189		unsigned short skip;	/* vertex format (skip flags) */
190		unsigned short count;	/* number of vertices */
191		unsigned short start;	/* first vertex in DMA/vertex buffer */
192	} prim;			/* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */
193	struct {
194		unsigned char cmd;
195		unsigned char prim;
196		unsigned short skip;
197		unsigned short count;	/* number of indices that follow */
198		unsigned short pad3;
199	} idx;			/* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */
200	struct {
201		unsigned char cmd;
202		unsigned char pad0;
203		unsigned short pad1;
204		unsigned int flags;
205	} clear0;		/* SAVAGE_CMD_CLEAR */
206	struct {
207		unsigned int mask;
208		unsigned int value;
209	} clear1;		/* SAVAGE_CMD_CLEAR data */
210};
211
212#endif
213