savage_drm.h revision ccfaccd726a369b7df72e251710755233d176e5a
1/* savage_drm.h -- Public header for the savage driver
2 *
3 * Copyright 2004  Felix Kuehling
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sub license,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
20 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
22 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26#ifndef __SAVAGE_DRM_H__
27#define __SAVAGE_DRM_H__
28
29#include "drm.h"
30
31#if defined(__cplusplus)
32extern "C" {
33#endif
34
35#ifndef __SAVAGE_SAREA_DEFINES__
36#define __SAVAGE_SAREA_DEFINES__
37
38/* 2 heaps (1 for card, 1 for agp), each divided into up to 128
39 * regions, subject to a minimum region size of (1<<16) == 64k.
40 *
41 * Clients may subdivide regions internally, but when sharing between
42 * clients, the region size is the minimum granularity.
43 */
44
45#define SAVAGE_CARD_HEAP		0
46#define SAVAGE_AGP_HEAP			1
47#define SAVAGE_NR_TEX_HEAPS		2
48#define SAVAGE_NR_TEX_REGIONS		16
49#define SAVAGE_LOG_MIN_TEX_REGION_SIZE	16
50
51#endif				/* __SAVAGE_SAREA_DEFINES__ */
52
53typedef struct _drm_savage_sarea {
54	/* LRU lists for texture memory in agp space and on the card.
55	 */
56	struct drm_tex_region texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS +
57						      1];
58	unsigned int texAge[SAVAGE_NR_TEX_HEAPS];
59
60	/* Mechanism to validate card state.
61	 */
62	int ctxOwner;
63} drm_savage_sarea_t, *drm_savage_sarea_ptr;
64
65/* Savage-specific ioctls
66 */
67#define DRM_SAVAGE_BCI_INIT		0x00
68#define DRM_SAVAGE_BCI_CMDBUF           0x01
69#define DRM_SAVAGE_BCI_EVENT_EMIT	0x02
70#define DRM_SAVAGE_BCI_EVENT_WAIT	0x03
71
72#define DRM_IOCTL_SAVAGE_BCI_INIT		DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t)
73#define DRM_IOCTL_SAVAGE_BCI_CMDBUF		DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t)
74#define DRM_IOCTL_SAVAGE_BCI_EVENT_EMIT	DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t)
75#define DRM_IOCTL_SAVAGE_BCI_EVENT_WAIT	DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t)
76
77#define SAVAGE_DMA_PCI	1
78#define SAVAGE_DMA_AGP	3
79typedef struct drm_savage_init {
80	enum {
81		SAVAGE_INIT_BCI = 1,
82		SAVAGE_CLEANUP_BCI = 2
83	} func;
84	unsigned int sarea_priv_offset;
85
86	/* some parameters */
87	unsigned int cob_size;
88	unsigned int bci_threshold_lo, bci_threshold_hi;
89	unsigned int dma_type;
90
91	/* frame buffer layout */
92	unsigned int fb_bpp;
93	unsigned int front_offset, front_pitch;
94	unsigned int back_offset, back_pitch;
95	unsigned int depth_bpp;
96	unsigned int depth_offset, depth_pitch;
97
98	/* local textures */
99	unsigned int texture_offset;
100	unsigned int texture_size;
101
102	/* physical locations of non-permanent maps */
103	unsigned long status_offset;
104	unsigned long buffers_offset;
105	unsigned long agp_textures_offset;
106	unsigned long cmd_dma_offset;
107} drm_savage_init_t;
108
109typedef union drm_savage_cmd_header drm_savage_cmd_header_t;
110typedef struct drm_savage_cmdbuf {
111	/* command buffer in client's address space */
112	drm_savage_cmd_header_t __user *cmd_addr;
113	unsigned int size;	/* size of the command buffer in 64bit units */
114
115	unsigned int dma_idx;	/* DMA buffer index to use */
116	int discard;		/* discard DMA buffer when done */
117	/* vertex buffer in client's address space */
118	unsigned int __user *vb_addr;
119	unsigned int vb_size;	/* size of client vertex buffer in bytes */
120	unsigned int vb_stride;	/* stride of vertices in 32bit words */
121	/* boxes in client's address space */
122	struct drm_clip_rect __user *box_addr;
123	unsigned int nbox;	/* number of clipping boxes */
124} drm_savage_cmdbuf_t;
125
126#define SAVAGE_WAIT_2D  0x1	/* wait for 2D idle before updating event tag */
127#define SAVAGE_WAIT_3D  0x2	/* wait for 3D idle before updating event tag */
128#define SAVAGE_WAIT_IRQ 0x4	/* emit or wait for IRQ, not implemented yet */
129typedef struct drm_savage_event {
130	unsigned int count;
131	unsigned int flags;
132} drm_savage_event_emit_t, drm_savage_event_wait_t;
133
134/* Commands for the cmdbuf ioctl
135 */
136#define SAVAGE_CMD_STATE	0	/* a range of state registers */
137#define SAVAGE_CMD_DMA_PRIM	1	/* vertices from DMA buffer */
138#define SAVAGE_CMD_VB_PRIM	2	/* vertices from client vertex buffer */
139#define SAVAGE_CMD_DMA_IDX	3	/* indexed vertices from DMA buffer */
140#define SAVAGE_CMD_VB_IDX	4	/* indexed vertices client vertex buffer */
141#define SAVAGE_CMD_CLEAR	5	/* clear buffers */
142#define SAVAGE_CMD_SWAP		6	/* swap buffers */
143
144/* Primitive types
145*/
146#define SAVAGE_PRIM_TRILIST	0	/* triangle list */
147#define SAVAGE_PRIM_TRISTRIP	1	/* triangle strip */
148#define SAVAGE_PRIM_TRIFAN	2	/* triangle fan */
149#define SAVAGE_PRIM_TRILIST_201	3	/* reorder verts for correct flat
150					 * shading on s3d */
151
152/* Skip flags (vertex format)
153 */
154#define SAVAGE_SKIP_Z		0x01
155#define SAVAGE_SKIP_W		0x02
156#define SAVAGE_SKIP_C0		0x04
157#define SAVAGE_SKIP_C1		0x08
158#define SAVAGE_SKIP_S0		0x10
159#define SAVAGE_SKIP_T0		0x20
160#define SAVAGE_SKIP_ST0		0x30
161#define SAVAGE_SKIP_S1		0x40
162#define SAVAGE_SKIP_T1		0x80
163#define SAVAGE_SKIP_ST1		0xc0
164#define SAVAGE_SKIP_ALL_S3D	0x3f
165#define SAVAGE_SKIP_ALL_S4	0xff
166
167/* Buffer names for clear command
168 */
169#define SAVAGE_FRONT		0x1
170#define SAVAGE_BACK		0x2
171#define SAVAGE_DEPTH		0x4
172
173/* 64-bit command header
174 */
175union drm_savage_cmd_header {
176	struct {
177		unsigned char cmd;	/* command */
178		unsigned char pad0;
179		unsigned short pad1;
180		unsigned short pad2;
181		unsigned short pad3;
182	} cmd;			/* generic */
183	struct {
184		unsigned char cmd;
185		unsigned char global;	/* need idle engine? */
186		unsigned short count;	/* number of consecutive registers */
187		unsigned short start;	/* first register */
188		unsigned short pad3;
189	} state;		/* SAVAGE_CMD_STATE */
190	struct {
191		unsigned char cmd;
192		unsigned char prim;	/* primitive type */
193		unsigned short skip;	/* vertex format (skip flags) */
194		unsigned short count;	/* number of vertices */
195		unsigned short start;	/* first vertex in DMA/vertex buffer */
196	} prim;			/* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */
197	struct {
198		unsigned char cmd;
199		unsigned char prim;
200		unsigned short skip;
201		unsigned short count;	/* number of indices that follow */
202		unsigned short pad3;
203	} idx;			/* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */
204	struct {
205		unsigned char cmd;
206		unsigned char pad0;
207		unsigned short pad1;
208		unsigned int flags;
209	} clear0;		/* SAVAGE_CMD_CLEAR */
210	struct {
211		unsigned int mask;
212		unsigned int value;
213	} clear1;		/* SAVAGE_CMD_CLEAR data */
214};
215
216#if defined(__cplusplus)
217}
218#endif
219
220#endif
221