MachineScheduler.h revision 38e61122f27a8ca4ef0578eaf6dc5242880d2918
1//==- MachineScheduler.h - MachineInstr Scheduling Pass ----------*- C++ -*-==//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file provides a MachineSchedRegistry for registering alternative machine
11// schedulers. A Target may provide an alternative scheduler implementation by
12// implementing the following boilerplate:
13//
14// static ScheduleDAGInstrs *createCustomMachineSched(MachineSchedContext *C) {
15//  return new CustomMachineScheduler(C);
16// }
17// static MachineSchedRegistry
18// SchedCustomRegistry("custom", "Run my target's custom scheduler",
19//                     createCustomMachineSched);
20//
21// Inside <Target>PassConfig:
22//   enablePass(&MachineSchedulerID);
23//   MachineSchedRegistry::setDefault(createCustomMachineSched);
24//
25//===----------------------------------------------------------------------===//
26
27#ifndef LLVM_CODEGEN_MACHINESCHEDULER_H
28#define LLVM_CODEGEN_MACHINESCHEDULER_H
29
30#include "llvm/CodeGen/MachinePassRegistry.h"
31#include "llvm/CodeGen/RegisterPressure.h"
32#include "llvm/CodeGen/ScheduleDAGInstrs.h"
33
34namespace llvm {
35
36extern cl::opt<bool> ForceTopDown;
37extern cl::opt<bool> ForceBottomUp;
38
39class AliasAnalysis;
40class LiveIntervals;
41class MachineDominatorTree;
42class MachineLoopInfo;
43class RegisterClassInfo;
44class ScheduleDAGInstrs;
45class SchedDFSResult;
46
47/// MachineSchedContext provides enough context from the MachineScheduler pass
48/// for the target to instantiate a scheduler.
49struct MachineSchedContext {
50  MachineFunction *MF;
51  const MachineLoopInfo *MLI;
52  const MachineDominatorTree *MDT;
53  const TargetPassConfig *PassConfig;
54  AliasAnalysis *AA;
55  LiveIntervals *LIS;
56
57  RegisterClassInfo *RegClassInfo;
58
59  MachineSchedContext();
60  virtual ~MachineSchedContext();
61};
62
63/// MachineSchedRegistry provides a selection of available machine instruction
64/// schedulers.
65class MachineSchedRegistry : public MachinePassRegistryNode {
66public:
67  typedef ScheduleDAGInstrs *(*ScheduleDAGCtor)(MachineSchedContext *);
68
69  // RegisterPassParser requires a (misnamed) FunctionPassCtor type.
70  typedef ScheduleDAGCtor FunctionPassCtor;
71
72  static MachinePassRegistry Registry;
73
74  MachineSchedRegistry(const char *N, const char *D, ScheduleDAGCtor C)
75    : MachinePassRegistryNode(N, D, (MachinePassCtor)C) {
76    Registry.Add(this);
77  }
78  ~MachineSchedRegistry() { Registry.Remove(this); }
79
80  // Accessors.
81  //
82  MachineSchedRegistry *getNext() const {
83    return (MachineSchedRegistry *)MachinePassRegistryNode::getNext();
84  }
85  static MachineSchedRegistry *getList() {
86    return (MachineSchedRegistry *)Registry.getList();
87  }
88  static ScheduleDAGCtor getDefault() {
89    return (ScheduleDAGCtor)Registry.getDefault();
90  }
91  static void setDefault(ScheduleDAGCtor C) {
92    Registry.setDefault((MachinePassCtor)C);
93  }
94  static void setDefault(StringRef Name) {
95    Registry.setDefault(Name);
96  }
97  static void setListener(MachinePassRegistryListener *L) {
98    Registry.setListener(L);
99  }
100};
101
102class ScheduleDAGMI;
103
104/// Define a generic scheduling policy for targets that don't provide their own
105/// MachineSchedStrategy. This can be overriden for each scheduling region
106/// before building the DAG.
107struct MachineSchedPolicy {
108  // Allow the scheduler to disable register pressure tracking.
109  bool ShouldTrackPressure;
110
111  // Allow the scheduler to force top-down or bottom-up scheduling. If neither
112  // is true, the scheduler runs in both directions and converges.
113  bool OnlyTopDown;
114  bool OnlyBottomUp;
115
116  MachineSchedPolicy():
117    ShouldTrackPressure(false), OnlyTopDown(false), OnlyBottomUp(false) {}
118};
119
120/// MachineSchedStrategy - Interface to the scheduling algorithm used by
121/// ScheduleDAGMI.
122///
123/// Initialization sequence:
124///   initPolicy -> shouldTrackPressure -> initialize(DAG) -> registerRoots
125class MachineSchedStrategy {
126public:
127  virtual ~MachineSchedStrategy() {}
128
129  /// Optionally override the per-region scheduling policy.
130  virtual void initPolicy(MachineBasicBlock::iterator Begin,
131                          MachineBasicBlock::iterator End,
132                          unsigned NumRegionInstrs) {}
133
134  /// Check if pressure tracking is needed before building the DAG and
135  /// initializing this strategy. Called after initPolicy.
136  virtual bool shouldTrackPressure() const { return true; }
137
138  /// Initialize the strategy after building the DAG for a new region.
139  virtual void initialize(ScheduleDAGMI *DAG) = 0;
140
141  /// Notify this strategy that all roots have been released (including those
142  /// that depend on EntrySU or ExitSU).
143  virtual void registerRoots() {}
144
145  /// Pick the next node to schedule, or return NULL. Set IsTopNode to true to
146  /// schedule the node at the top of the unscheduled region. Otherwise it will
147  /// be scheduled at the bottom.
148  virtual SUnit *pickNode(bool &IsTopNode) = 0;
149
150  /// \brief Scheduler callback to notify that a new subtree is scheduled.
151  virtual void scheduleTree(unsigned SubtreeID) {}
152
153  /// Notify MachineSchedStrategy that ScheduleDAGMI has scheduled an
154  /// instruction and updated scheduled/remaining flags in the DAG nodes.
155  virtual void schedNode(SUnit *SU, bool IsTopNode) = 0;
156
157  /// When all predecessor dependencies have been resolved, free this node for
158  /// top-down scheduling.
159  virtual void releaseTopNode(SUnit *SU) = 0;
160  /// When all successor dependencies have been resolved, free this node for
161  /// bottom-up scheduling.
162  virtual void releaseBottomNode(SUnit *SU) = 0;
163};
164
165/// ReadyQueue encapsulates vector of "ready" SUnits with basic convenience
166/// methods for pushing and removing nodes. ReadyQueue's are uniquely identified
167/// by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in.
168///
169/// This is a convenience class that may be used by implementations of
170/// MachineSchedStrategy.
171class ReadyQueue {
172  unsigned ID;
173  std::string Name;
174  std::vector<SUnit*> Queue;
175
176public:
177  ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {}
178
179  unsigned getID() const { return ID; }
180
181  StringRef getName() const { return Name; }
182
183  // SU is in this queue if it's NodeQueueID is a superset of this ID.
184  bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); }
185
186  bool empty() const { return Queue.empty(); }
187
188  void clear() { Queue.clear(); }
189
190  unsigned size() const { return Queue.size(); }
191
192  typedef std::vector<SUnit*>::iterator iterator;
193
194  iterator begin() { return Queue.begin(); }
195
196  iterator end() { return Queue.end(); }
197
198  ArrayRef<SUnit*> elements() { return Queue; }
199
200  iterator find(SUnit *SU) {
201    return std::find(Queue.begin(), Queue.end(), SU);
202  }
203
204  void push(SUnit *SU) {
205    Queue.push_back(SU);
206    SU->NodeQueueId |= ID;
207  }
208
209  iterator remove(iterator I) {
210    (*I)->NodeQueueId &= ~ID;
211    *I = Queue.back();
212    unsigned idx = I - Queue.begin();
213    Queue.pop_back();
214    return Queue.begin() + idx;
215  }
216
217#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
218  void dump();
219#endif
220};
221
222/// Mutate the DAG as a postpass after normal DAG building.
223class ScheduleDAGMutation {
224public:
225  virtual ~ScheduleDAGMutation() {}
226
227  virtual void apply(ScheduleDAGMI *DAG) = 0;
228};
229
230/// ScheduleDAGMI is an implementation of ScheduleDAGInstrs that schedules
231/// machine instructions while updating LiveIntervals and tracking regpressure.
232class ScheduleDAGMI : public ScheduleDAGInstrs {
233protected:
234  AliasAnalysis *AA;
235  RegisterClassInfo *RegClassInfo;
236  MachineSchedStrategy *SchedImpl;
237
238  /// Information about DAG subtrees. If DFSResult is NULL, then SchedulerTrees
239  /// will be empty.
240  SchedDFSResult *DFSResult;
241  BitVector ScheduledTrees;
242
243  /// Topo - A topological ordering for SUnits which permits fast IsReachable
244  /// and similar queries.
245  ScheduleDAGTopologicalSort Topo;
246
247  /// Ordered list of DAG postprocessing steps.
248  std::vector<ScheduleDAGMutation*> Mutations;
249
250  MachineBasicBlock::iterator LiveRegionEnd;
251
252  // Map each SU to its summary of pressure changes. This array is updated for
253  // liveness during bottom-up scheduling. Top-down scheduling may proceed but
254  // has no affect on the pressure diffs.
255  PressureDiffs SUPressureDiffs;
256
257  /// Register pressure in this region computed by initRegPressure.
258  bool ShouldTrackPressure;
259  IntervalPressure RegPressure;
260  RegPressureTracker RPTracker;
261
262  /// List of pressure sets that exceed the target's pressure limit before
263  /// scheduling, listed in increasing set ID order. Each pressure set is paired
264  /// with its max pressure in the currently scheduled regions.
265  std::vector<PressureChange> RegionCriticalPSets;
266
267  /// The top of the unscheduled zone.
268  MachineBasicBlock::iterator CurrentTop;
269  IntervalPressure TopPressure;
270  RegPressureTracker TopRPTracker;
271
272  /// The bottom of the unscheduled zone.
273  MachineBasicBlock::iterator CurrentBottom;
274  IntervalPressure BotPressure;
275  RegPressureTracker BotRPTracker;
276
277  /// Record the next node in a scheduled cluster.
278  const SUnit *NextClusterPred;
279  const SUnit *NextClusterSucc;
280
281#ifndef NDEBUG
282  /// The number of instructions scheduled so far. Used to cut off the
283  /// scheduler at the point determined by misched-cutoff.
284  unsigned NumInstrsScheduled;
285#endif
286
287public:
288  ScheduleDAGMI(MachineSchedContext *C, MachineSchedStrategy *S):
289    ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS),
290    AA(C->AA), RegClassInfo(C->RegClassInfo), SchedImpl(S), DFSResult(0),
291    Topo(SUnits, &ExitSU), ShouldTrackPressure(false),
292    RPTracker(RegPressure), CurrentTop(), TopRPTracker(TopPressure),
293    CurrentBottom(), BotRPTracker(BotPressure),
294    NextClusterPred(NULL), NextClusterSucc(NULL) {
295#ifndef NDEBUG
296    NumInstrsScheduled = 0;
297#endif
298  }
299
300  virtual ~ScheduleDAGMI();
301
302  /// \brief Return true if register pressure tracking is enabled.
303  bool isTrackingPressure() const { return ShouldTrackPressure; }
304
305  /// Add a postprocessing step to the DAG builder.
306  /// Mutations are applied in the order that they are added after normal DAG
307  /// building and before MachineSchedStrategy initialization.
308  ///
309  /// ScheduleDAGMI takes ownership of the Mutation object.
310  void addMutation(ScheduleDAGMutation *Mutation) {
311    Mutations.push_back(Mutation);
312  }
313
314  /// \brief True if an edge can be added from PredSU to SuccSU without creating
315  /// a cycle.
316  bool canAddEdge(SUnit *SuccSU, SUnit *PredSU);
317
318  /// \brief Add a DAG edge to the given SU with the given predecessor
319  /// dependence data.
320  ///
321  /// \returns true if the edge may be added without creating a cycle OR if an
322  /// equivalent edge already existed (false indicates failure).
323  bool addEdge(SUnit *SuccSU, const SDep &PredDep);
324
325  MachineBasicBlock::iterator top() const { return CurrentTop; }
326  MachineBasicBlock::iterator bottom() const { return CurrentBottom; }
327
328  /// Implement the ScheduleDAGInstrs interface for handling the next scheduling
329  /// region. This covers all instructions in a block, while schedule() may only
330  /// cover a subset.
331  void enterRegion(MachineBasicBlock *bb,
332                   MachineBasicBlock::iterator begin,
333                   MachineBasicBlock::iterator end,
334                   unsigned regioninstrs) LLVM_OVERRIDE;
335
336  /// Implement ScheduleDAGInstrs interface for scheduling a sequence of
337  /// reorderable instructions.
338  virtual void schedule();
339
340  /// Change the position of an instruction within the basic block and update
341  /// live ranges and region boundary iterators.
342  void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos);
343
344  /// Get current register pressure for the top scheduled instructions.
345  const IntervalPressure &getTopPressure() const { return TopPressure; }
346  const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; }
347
348  /// Get current register pressure for the bottom scheduled instructions.
349  const IntervalPressure &getBotPressure() const { return BotPressure; }
350  const RegPressureTracker &getBotRPTracker() const { return BotRPTracker; }
351
352  /// Get register pressure for the entire scheduling region before scheduling.
353  const IntervalPressure &getRegPressure() const { return RegPressure; }
354
355  const std::vector<PressureChange> &getRegionCriticalPSets() const {
356    return RegionCriticalPSets;
357  }
358
359  PressureDiff &getPressureDiff(const SUnit *SU) {
360    return SUPressureDiffs[SU->NodeNum];
361  }
362
363  const SUnit *getNextClusterPred() const { return NextClusterPred; }
364
365  const SUnit *getNextClusterSucc() const { return NextClusterSucc; }
366
367  /// Compute a DFSResult after DAG building is complete, and before any
368  /// queue comparisons.
369  void computeDFSResult();
370
371  /// Return a non-null DFS result if the scheduling strategy initialized it.
372  const SchedDFSResult *getDFSResult() const { return DFSResult; }
373
374  BitVector &getScheduledTrees() { return ScheduledTrees; }
375
376  /// Compute the cyclic critical path through the DAG.
377  unsigned computeCyclicCriticalPath();
378
379  void viewGraph(const Twine &Name, const Twine &Title) LLVM_OVERRIDE;
380  void viewGraph() LLVM_OVERRIDE;
381
382protected:
383  // Top-Level entry points for the schedule() driver...
384
385  /// Call ScheduleDAGInstrs::buildSchedGraph with register pressure tracking
386  /// enabled. This sets up three trackers. RPTracker will cover the entire DAG
387  /// region, TopTracker and BottomTracker will be initialized to the top and
388  /// bottom of the DAG region without covereing any unscheduled instruction.
389  void buildDAGWithRegPressure();
390
391  /// Apply each ScheduleDAGMutation step in order. This allows different
392  /// instances of ScheduleDAGMI to perform custom DAG postprocessing.
393  void postprocessDAG();
394
395  /// Release ExitSU predecessors and setup scheduler queues.
396  void initQueues(ArrayRef<SUnit*> TopRoots, ArrayRef<SUnit*> BotRoots);
397
398  /// Move an instruction and update register pressure.
399  void scheduleMI(SUnit *SU, bool IsTopNode);
400
401  /// Update scheduler DAG and queues after scheduling an instruction.
402  void updateQueues(SUnit *SU, bool IsTopNode);
403
404  /// Reinsert debug_values recorded in ScheduleDAGInstrs::DbgValues.
405  void placeDebugValues();
406
407  /// \brief dump the scheduled Sequence.
408  void dumpSchedule() const;
409
410  // Lesser helpers...
411
412  void initRegPressure();
413
414  void updatePressureDiffs(ArrayRef<unsigned> LiveUses);
415
416  void updateScheduledPressure(const std::vector<unsigned> &NewMaxPressure);
417
418  bool checkSchedLimit();
419
420  void findRootsAndBiasEdges(SmallVectorImpl<SUnit*> &TopRoots,
421                             SmallVectorImpl<SUnit*> &BotRoots);
422
423  void releaseSucc(SUnit *SU, SDep *SuccEdge);
424  void releaseSuccessors(SUnit *SU);
425  void releasePred(SUnit *SU, SDep *PredEdge);
426  void releasePredecessors(SUnit *SU);
427};
428
429} // namespace llvm
430
431#endif
432