RegAllocBasic.cpp revision a8bd9a68f7c00fe1d895bb5e27ff804aa33abd64
1//===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines the RABasic function pass, which provides a minimal
11// implementation of the basic register allocator.
12//
13//===----------------------------------------------------------------------===//
14
15#define DEBUG_TYPE "regalloc"
16#include "RegAllocBase.h"
17#include "LiveDebugVariables.h"
18#include "LiveRangeEdit.h"
19#include "RenderMachineFunction.h"
20#include "Spiller.h"
21#include "VirtRegMap.h"
22#include "llvm/Analysis/AliasAnalysis.h"
23#include "llvm/Function.h"
24#include "llvm/PassAnalysisSupport.h"
25#include "llvm/CodeGen/CalcSpillWeights.h"
26#include "llvm/CodeGen/LiveIntervalAnalysis.h"
27#include "llvm/CodeGen/LiveStackAnalysis.h"
28#include "llvm/CodeGen/MachineFunctionPass.h"
29#include "llvm/CodeGen/MachineInstr.h"
30#include "llvm/CodeGen/MachineLoopInfo.h"
31#include "llvm/CodeGen/MachineRegisterInfo.h"
32#include "llvm/CodeGen/Passes.h"
33#include "llvm/CodeGen/RegAllocRegistry.h"
34#include "llvm/Target/TargetMachine.h"
35#include "llvm/Target/TargetOptions.h"
36#include "llvm/Target/TargetRegisterInfo.h"
37#include "llvm/Support/Debug.h"
38#include "llvm/Support/raw_ostream.h"
39
40#include <cstdlib>
41#include <queue>
42
43using namespace llvm;
44
45static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator",
46                                      createBasicRegisterAllocator);
47
48namespace {
49  struct CompSpillWeight {
50    bool operator()(LiveInterval *A, LiveInterval *B) const {
51      return A->weight < B->weight;
52    }
53  };
54}
55
56namespace {
57/// RABasic provides a minimal implementation of the basic register allocation
58/// algorithm. It prioritizes live virtual registers by spill weight and spills
59/// whenever a register is unavailable. This is not practical in production but
60/// provides a useful baseline both for measuring other allocators and comparing
61/// the speed of the basic algorithm against other styles of allocators.
62class RABasic : public MachineFunctionPass, public RegAllocBase
63{
64  // context
65  MachineFunction *MF;
66
67  // analyses
68  LiveStacks *LS;
69  RenderMachineFunction *RMF;
70
71  // state
72  std::auto_ptr<Spiller> SpillerInstance;
73  std::priority_queue<LiveInterval*, std::vector<LiveInterval*>,
74                      CompSpillWeight> Queue;
75public:
76  RABasic();
77
78  /// Return the pass name.
79  virtual const char* getPassName() const {
80    return "Basic Register Allocator";
81  }
82
83  /// RABasic analysis usage.
84  virtual void getAnalysisUsage(AnalysisUsage &AU) const;
85
86  virtual void releaseMemory();
87
88  virtual Spiller &spiller() { return *SpillerInstance; }
89
90  virtual float getPriority(LiveInterval *LI) { return LI->weight; }
91
92  virtual void enqueue(LiveInterval *LI) {
93    Queue.push(LI);
94  }
95
96  virtual LiveInterval *dequeue() {
97    if (Queue.empty())
98      return 0;
99    LiveInterval *LI = Queue.top();
100    Queue.pop();
101    return LI;
102  }
103
104  virtual unsigned selectOrSplit(LiveInterval &VirtReg,
105                                 SmallVectorImpl<LiveInterval*> &SplitVRegs);
106
107  /// Perform register allocation.
108  virtual bool runOnMachineFunction(MachineFunction &mf);
109
110  // Helper for spilling all live virtual registers currently unified under preg
111  // that interfere with the most recently queried lvr.  Return true if spilling
112  // was successful, and append any new spilled/split intervals to splitLVRs.
113  bool spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
114                          SmallVectorImpl<LiveInterval*> &SplitVRegs);
115
116  void spillReg(LiveInterval &VirtReg, unsigned PhysReg,
117                SmallVectorImpl<LiveInterval*> &SplitVRegs);
118
119  static char ID;
120};
121
122char RABasic::ID = 0;
123
124} // end anonymous namespace
125
126RABasic::RABasic(): MachineFunctionPass(ID) {
127  initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry());
128  initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
129  initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
130  initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry());
131  initializeRegisterCoalescerPass(*PassRegistry::getPassRegistry());
132  initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry());
133  initializeLiveStacksPass(*PassRegistry::getPassRegistry());
134  initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
135  initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
136  initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
137  initializeRenderMachineFunctionPass(*PassRegistry::getPassRegistry());
138}
139
140void RABasic::getAnalysisUsage(AnalysisUsage &AU) const {
141  AU.setPreservesCFG();
142  AU.addRequired<AliasAnalysis>();
143  AU.addPreserved<AliasAnalysis>();
144  AU.addRequired<LiveIntervals>();
145  AU.addPreserved<SlotIndexes>();
146  AU.addRequired<LiveDebugVariables>();
147  AU.addPreserved<LiveDebugVariables>();
148  if (StrongPHIElim)
149    AU.addRequiredID(StrongPHIEliminationID);
150  AU.addRequiredTransitiveID(RegisterCoalescerPassID);
151  AU.addRequired<CalculateSpillWeights>();
152  AU.addRequired<LiveStacks>();
153  AU.addPreserved<LiveStacks>();
154  AU.addRequiredID(MachineDominatorsID);
155  AU.addPreservedID(MachineDominatorsID);
156  AU.addRequired<MachineLoopInfo>();
157  AU.addPreserved<MachineLoopInfo>();
158  AU.addRequired<VirtRegMap>();
159  AU.addPreserved<VirtRegMap>();
160  DEBUG(AU.addRequired<RenderMachineFunction>());
161  MachineFunctionPass::getAnalysisUsage(AU);
162}
163
164void RABasic::releaseMemory() {
165  SpillerInstance.reset(0);
166  RegAllocBase::releaseMemory();
167}
168
169// Helper for spillInterferences() that spills all interfering vregs currently
170// assigned to this physical register.
171void RABasic::spillReg(LiveInterval& VirtReg, unsigned PhysReg,
172                       SmallVectorImpl<LiveInterval*> &SplitVRegs) {
173  LiveIntervalUnion::Query &Q = query(VirtReg, PhysReg);
174  assert(Q.seenAllInterferences() && "need collectInterferences()");
175  const SmallVectorImpl<LiveInterval*> &PendingSpills = Q.interferingVRegs();
176
177  for (SmallVectorImpl<LiveInterval*>::const_iterator I = PendingSpills.begin(),
178         E = PendingSpills.end(); I != E; ++I) {
179    LiveInterval &SpilledVReg = **I;
180    DEBUG(dbgs() << "extracting from " <<
181          TRI->getName(PhysReg) << " " << SpilledVReg << '\n');
182
183    // Deallocate the interfering vreg by removing it from the union.
184    // A LiveInterval instance may not be in a union during modification!
185    unassign(SpilledVReg, PhysReg);
186
187    // Spill the extracted interval.
188    LiveRangeEdit LRE(SpilledVReg, SplitVRegs, 0, &PendingSpills);
189    spiller().spill(LRE);
190  }
191  // After extracting segments, the query's results are invalid. But keep the
192  // contents valid until we're done accessing pendingSpills.
193  Q.clear();
194}
195
196// Spill or split all live virtual registers currently unified under PhysReg
197// that interfere with VirtReg. The newly spilled or split live intervals are
198// returned by appending them to SplitVRegs.
199bool RABasic::spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
200                                 SmallVectorImpl<LiveInterval*> &SplitVRegs) {
201  // Record each interference and determine if all are spillable before mutating
202  // either the union or live intervals.
203  unsigned NumInterferences = 0;
204  // Collect interferences assigned to any alias of the physical register.
205  for (const unsigned *asI = TRI->getOverlaps(PhysReg); *asI; ++asI) {
206    LiveIntervalUnion::Query &QAlias = query(VirtReg, *asI);
207    NumInterferences += QAlias.collectInterferingVRegs();
208    if (QAlias.seenUnspillableVReg()) {
209      return false;
210    }
211  }
212  DEBUG(dbgs() << "spilling " << TRI->getName(PhysReg) <<
213        " interferences with " << VirtReg << "\n");
214  assert(NumInterferences > 0 && "expect interference");
215
216  // Spill each interfering vreg allocated to PhysReg or an alias.
217  for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI)
218    spillReg(VirtReg, *AliasI, SplitVRegs);
219  return true;
220}
221
222// Driver for the register assignment and splitting heuristics.
223// Manages iteration over the LiveIntervalUnions.
224//
225// This is a minimal implementation of register assignment and splitting that
226// spills whenever we run out of registers.
227//
228// selectOrSplit can only be called once per live virtual register. We then do a
229// single interference test for each register the correct class until we find an
230// available register. So, the number of interference tests in the worst case is
231// |vregs| * |machineregs|. And since the number of interference tests is
232// minimal, there is no value in caching them outside the scope of
233// selectOrSplit().
234unsigned RABasic::selectOrSplit(LiveInterval &VirtReg,
235                                SmallVectorImpl<LiveInterval*> &SplitVRegs) {
236  // Populate a list of physical register spill candidates.
237  SmallVector<unsigned, 8> PhysRegSpillCands;
238
239  // Check for an available register in this class.
240  ArrayRef<unsigned> Order =
241    RegClassInfo.getOrder(MRI->getRegClass(VirtReg.reg));
242  for (ArrayRef<unsigned>::iterator I = Order.begin(), E = Order.end(); I != E;
243       ++I) {
244    unsigned PhysReg = *I;
245
246    // Check interference and as a side effect, intialize queries for this
247    // VirtReg and its aliases.
248    unsigned interfReg = checkPhysRegInterference(VirtReg, PhysReg);
249    if (interfReg == 0) {
250      // Found an available register.
251      return PhysReg;
252    }
253    Queries[interfReg].collectInterferingVRegs(1);
254    LiveInterval *interferingVirtReg =
255      Queries[interfReg].interferingVRegs().front();
256
257    // The current VirtReg must either be spillable, or one of its interferences
258    // must have less spill weight.
259    if (interferingVirtReg->weight < VirtReg.weight ) {
260      PhysRegSpillCands.push_back(PhysReg);
261    }
262  }
263  // Try to spill another interfering reg with less spill weight.
264  for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(),
265         PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) {
266
267    if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) continue;
268
269    assert(checkPhysRegInterference(VirtReg, *PhysRegI) == 0 &&
270           "Interference after spill.");
271    // Tell the caller to allocate to this newly freed physical register.
272    return *PhysRegI;
273  }
274
275  // No other spill candidates were found, so spill the current VirtReg.
276  DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
277  if (!VirtReg.isSpillable())
278    return ~0u;
279  LiveRangeEdit LRE(VirtReg, SplitVRegs);
280  spiller().spill(LRE);
281
282  // The live virtual register requesting allocation was spilled, so tell
283  // the caller not to allocate anything during this round.
284  return 0;
285}
286
287bool RABasic::runOnMachineFunction(MachineFunction &mf) {
288  DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n"
289               << "********** Function: "
290               << ((Value*)mf.getFunction())->getName() << '\n');
291
292  MF = &mf;
293  DEBUG(RMF = &getAnalysis<RenderMachineFunction>());
294
295  RegAllocBase::init(getAnalysis<VirtRegMap>(), getAnalysis<LiveIntervals>());
296  SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
297
298  allocatePhysRegs();
299
300  addMBBLiveIns(MF);
301
302  // Diagnostic output before rewriting
303  DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n");
304
305  // optional HTML output
306  DEBUG(RMF->renderMachineFunction("After basic register allocation.", VRM));
307
308  // FIXME: Verification currently must run before VirtRegRewriter. We should
309  // make the rewriter a separate pass and override verifyAnalysis instead. When
310  // that happens, verification naturally falls under VerifyMachineCode.
311#ifndef NDEBUG
312  if (VerifyEnabled) {
313    // Verify accuracy of LiveIntervals. The standard machine code verifier
314    // ensures that each LiveIntervals covers all uses of the virtual reg.
315
316    // FIXME: MachineVerifier is badly broken when using the standard
317    // spiller. Always use -spiller=inline with -verify-regalloc. Even with the
318    // inline spiller, some tests fail to verify because the coalescer does not
319    // always generate verifiable code.
320    MF->verify(this, "In RABasic::verify");
321
322    // Verify that LiveIntervals are partitioned into unions and disjoint within
323    // the unions.
324    verify();
325  }
326#endif // !NDEBUG
327
328  // Run rewriter
329  VRM->rewrite(LIS->getSlotIndexes());
330
331  // Write out new DBG_VALUE instructions.
332  getAnalysis<LiveDebugVariables>().emitDebugValues(VRM);
333
334  // The pass output is in VirtRegMap. Release all the transient data.
335  releaseMemory();
336
337  return true;
338}
339
340FunctionPass* llvm::createBasicRegisterAllocator()
341{
342  return new RABasic();
343}
344