1#ifndef __gl2ext_h_ 2#define __gl2ext_h_ 1 3 4#ifdef __cplusplus 5extern "C" { 6#endif 7 8/* 9** Copyright (c) 2013-2016 The Khronos Group Inc. 10** 11** Permission is hereby granted, free of charge, to any person obtaining a 12** copy of this software and/or associated documentation files (the 13** "Materials"), to deal in the Materials without restriction, including 14** without limitation the rights to use, copy, modify, merge, publish, 15** distribute, sublicense, and/or sell copies of the Materials, and to 16** permit persons to whom the Materials are furnished to do so, subject to 17** the following conditions: 18** 19** The above copyright notice and this permission notice shall be included 20** in all copies or substantial portions of the Materials. 21** 22** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29*/ 30/* 31** This header is generated from the Khronos OpenGL / OpenGL ES XML 32** API Registry. The current version of the Registry, generator scripts 33** used to make the header, and the header can be found at 34** http://www.opengl.org/registry/ 35** 36** Khronos $Revision: 33080 $ on $Date: 2016-08-05 04:09:22 -0700 (Fri, 05 Aug 2016) $ 37*/ 38 39#ifndef GL_APIENTRYP 40#define GL_APIENTRYP GL_APIENTRY* 41#endif 42 43/* Generated on date 20160805 */ 44 45/* Generated C header for: 46 * API: gles2 47 * Profile: common 48 * Versions considered: 2\.[0-9] 49 * Versions emitted: _nomatch_^ 50 * Default extensions included: gles2 51 * Additional extensions included: _nomatch_^ 52 * Extensions removed: _nomatch_^ 53 */ 54 55#ifndef GL_ARB_sparse_texture2 56#define GL_ARB_sparse_texture2 1 57#endif /* GL_ARB_sparse_texture2 */ 58 59#ifndef GL_KHR_blend_equation_advanced 60#define GL_KHR_blend_equation_advanced 1 61#define GL_MULTIPLY_KHR 0x9294 62#define GL_SCREEN_KHR 0x9295 63#define GL_OVERLAY_KHR 0x9296 64#define GL_DARKEN_KHR 0x9297 65#define GL_LIGHTEN_KHR 0x9298 66#define GL_COLORDODGE_KHR 0x9299 67#define GL_COLORBURN_KHR 0x929A 68#define GL_HARDLIGHT_KHR 0x929B 69#define GL_SOFTLIGHT_KHR 0x929C 70#define GL_DIFFERENCE_KHR 0x929E 71#define GL_EXCLUSION_KHR 0x92A0 72#define GL_HSL_HUE_KHR 0x92AD 73#define GL_HSL_SATURATION_KHR 0x92AE 74#define GL_HSL_COLOR_KHR 0x92AF 75#define GL_HSL_LUMINOSITY_KHR 0x92B0 76typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); 77#ifdef GL_GLEXT_PROTOTYPES 78GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 79#endif 80#endif /* GL_KHR_blend_equation_advanced */ 81 82#ifndef GL_KHR_blend_equation_advanced_coherent 83#define GL_KHR_blend_equation_advanced_coherent 1 84#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 85#endif /* GL_KHR_blend_equation_advanced_coherent */ 86 87#ifndef GL_KHR_context_flush_control 88#define GL_KHR_context_flush_control 1 89#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB 90#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC 91#endif /* GL_KHR_context_flush_control */ 92 93#ifndef GL_KHR_debug 94#define GL_KHR_debug 1 95typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 96#define GL_SAMPLER 0x82E6 97#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 98#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 99#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 100#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 101#define GL_DEBUG_SOURCE_API_KHR 0x8246 102#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 103#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 104#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 105#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A 106#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B 107#define GL_DEBUG_TYPE_ERROR_KHR 0x824C 108#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D 109#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E 110#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F 111#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 112#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 113#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 114#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 115#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A 116#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B 117#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C 118#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D 119#define GL_BUFFER_KHR 0x82E0 120#define GL_SHADER_KHR 0x82E1 121#define GL_PROGRAM_KHR 0x82E2 122#define GL_VERTEX_ARRAY_KHR 0x8074 123#define GL_QUERY_KHR 0x82E3 124#define GL_PROGRAM_PIPELINE_KHR 0x82E4 125#define GL_SAMPLER_KHR 0x82E6 126#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 127#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 128#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 129#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 130#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 131#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 132#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 133#define GL_DEBUG_OUTPUT_KHR 0x92E0 134#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 135#define GL_STACK_OVERFLOW_KHR 0x0503 136#define GL_STACK_UNDERFLOW_KHR 0x0504 137typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 138typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 139typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); 140typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 141typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 142typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); 143typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 144typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 145typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); 146typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 147typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); 148#ifdef GL_GLEXT_PROTOTYPES 149GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 150GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 151GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); 152GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 153GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); 154GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 155GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 156GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 157GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); 158GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 159GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); 160#endif 161#endif /* GL_KHR_debug */ 162 163#ifndef GL_KHR_no_error 164#define GL_KHR_no_error 1 165#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 166#endif /* GL_KHR_no_error */ 167 168#ifndef GL_KHR_robust_buffer_access_behavior 169#define GL_KHR_robust_buffer_access_behavior 1 170#endif /* GL_KHR_robust_buffer_access_behavior */ 171 172#ifndef GL_KHR_robustness 173#define GL_KHR_robustness 1 174#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 175#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 176#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 177#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 178#define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 179#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 180#define GL_NO_RESET_NOTIFICATION_KHR 0x8261 181#define GL_CONTEXT_LOST_KHR 0x0507 182typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void); 183typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 184typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 185typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 186typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 187#ifdef GL_GLEXT_PROTOTYPES 188GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); 189GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 190GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 191GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params); 192GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 193#endif 194#endif /* GL_KHR_robustness */ 195 196#ifndef GL_KHR_texture_compression_astc_hdr 197#define GL_KHR_texture_compression_astc_hdr 1 198#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 199#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 200#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 201#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 202#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 203#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 204#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 205#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 206#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 207#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 208#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 209#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 210#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 211#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 212#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 213#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 214#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 215#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 216#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 217#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 218#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 219#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 220#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 221#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 222#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 223#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 224#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 225#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 226#endif /* GL_KHR_texture_compression_astc_hdr */ 227 228#ifndef GL_KHR_texture_compression_astc_ldr 229#define GL_KHR_texture_compression_astc_ldr 1 230#endif /* GL_KHR_texture_compression_astc_ldr */ 231 232#ifndef GL_KHR_texture_compression_astc_sliced_3d 233#define GL_KHR_texture_compression_astc_sliced_3d 1 234#endif /* GL_KHR_texture_compression_astc_sliced_3d */ 235 236#ifndef GL_OES_EGL_image 237#define GL_OES_EGL_image 1 238typedef void *GLeglImageOES; 239typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 240typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 241#ifdef GL_GLEXT_PROTOTYPES 242GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 243GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 244#endif 245#endif /* GL_OES_EGL_image */ 246 247#ifndef GL_OES_EGL_image_external 248#define GL_OES_EGL_image_external 1 249#define GL_TEXTURE_EXTERNAL_OES 0x8D65 250#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 251#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 252#define GL_SAMPLER_EXTERNAL_OES 0x8D66 253#endif /* GL_OES_EGL_image_external */ 254 255#ifndef GL_OES_EGL_image_external_essl3 256#define GL_OES_EGL_image_external_essl3 1 257#endif /* GL_OES_EGL_image_external_essl3 */ 258 259#ifndef GL_OES_compressed_ETC1_RGB8_sub_texture 260#define GL_OES_compressed_ETC1_RGB8_sub_texture 1 261#endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */ 262 263#ifndef GL_OES_compressed_ETC1_RGB8_texture 264#define GL_OES_compressed_ETC1_RGB8_texture 1 265#define GL_ETC1_RGB8_OES 0x8D64 266#endif /* GL_OES_compressed_ETC1_RGB8_texture */ 267 268#ifndef GL_OES_compressed_paletted_texture 269#define GL_OES_compressed_paletted_texture 1 270#define GL_PALETTE4_RGB8_OES 0x8B90 271#define GL_PALETTE4_RGBA8_OES 0x8B91 272#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 273#define GL_PALETTE4_RGBA4_OES 0x8B93 274#define GL_PALETTE4_RGB5_A1_OES 0x8B94 275#define GL_PALETTE8_RGB8_OES 0x8B95 276#define GL_PALETTE8_RGBA8_OES 0x8B96 277#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 278#define GL_PALETTE8_RGBA4_OES 0x8B98 279#define GL_PALETTE8_RGB5_A1_OES 0x8B99 280#endif /* GL_OES_compressed_paletted_texture */ 281 282#ifndef GL_OES_copy_image 283#define GL_OES_copy_image 1 284typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 285#ifdef GL_GLEXT_PROTOTYPES 286GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 287#endif 288#endif /* GL_OES_copy_image */ 289 290#ifndef GL_OES_depth24 291#define GL_OES_depth24 1 292#define GL_DEPTH_COMPONENT24_OES 0x81A6 293#endif /* GL_OES_depth24 */ 294 295#ifndef GL_OES_depth32 296#define GL_OES_depth32 1 297#define GL_DEPTH_COMPONENT32_OES 0x81A7 298#endif /* GL_OES_depth32 */ 299 300#ifndef GL_OES_depth_texture 301#define GL_OES_depth_texture 1 302#endif /* GL_OES_depth_texture */ 303 304#ifndef GL_OES_draw_buffers_indexed 305#define GL_OES_draw_buffers_indexed 1 306#define GL_MIN 0x8007 307#define GL_MAX 0x8008 308typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index); 309typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index); 310typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode); 311typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 312typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst); 313typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 314typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 315typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index); 316#ifdef GL_GLEXT_PROTOTYPES 317GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index); 318GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index); 319GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode); 320GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 321GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst); 322GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 323GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 324GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index); 325#endif 326#endif /* GL_OES_draw_buffers_indexed */ 327 328#ifndef GL_OES_draw_elements_base_vertex 329#define GL_OES_draw_elements_base_vertex 1 330typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 331typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 332typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 333typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 334#ifdef GL_GLEXT_PROTOTYPES 335GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 336GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 337GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 338GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexOES (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 339#endif 340#endif /* GL_OES_draw_elements_base_vertex */ 341 342#ifndef GL_OES_element_index_uint 343#define GL_OES_element_index_uint 1 344#endif /* GL_OES_element_index_uint */ 345 346#ifndef GL_OES_fbo_render_mipmap 347#define GL_OES_fbo_render_mipmap 1 348#endif /* GL_OES_fbo_render_mipmap */ 349 350#ifndef GL_OES_fragment_precision_high 351#define GL_OES_fragment_precision_high 1 352#endif /* GL_OES_fragment_precision_high */ 353 354#ifndef GL_OES_geometry_point_size 355#define GL_OES_geometry_point_size 1 356#endif /* GL_OES_geometry_point_size */ 357 358#ifndef GL_OES_geometry_shader 359#define GL_OES_geometry_shader 1 360#define GL_GEOMETRY_SHADER_OES 0x8DD9 361#define GL_GEOMETRY_SHADER_BIT_OES 0x00000004 362#define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916 363#define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917 364#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918 365#define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F 366#define GL_LAYER_PROVOKING_VERTEX_OES 0x825E 367#define GL_LINES_ADJACENCY_OES 0x000A 368#define GL_LINE_STRIP_ADJACENCY_OES 0x000B 369#define GL_TRIANGLES_ADJACENCY_OES 0x000C 370#define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D 371#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF 372#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C 373#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32 374#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123 375#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124 376#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0 377#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1 378#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A 379#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29 380#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF 381#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5 382#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD 383#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7 384#define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D 385#define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E 386#define GL_UNDEFINED_VERTEX_OES 0x8260 387#define GL_PRIMITIVES_GENERATED_OES 0x8C87 388#define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312 389#define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317 390#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8 391#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7 392#define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309 393typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 394#ifdef GL_GLEXT_PROTOTYPES 395GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level); 396#endif 397#endif /* GL_OES_geometry_shader */ 398 399#ifndef GL_OES_get_program_binary 400#define GL_OES_get_program_binary 1 401#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 402#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 403#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 404typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 405typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 406#ifdef GL_GLEXT_PROTOTYPES 407GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 408GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 409#endif 410#endif /* GL_OES_get_program_binary */ 411 412#ifndef GL_OES_gpu_shader5 413#define GL_OES_gpu_shader5 1 414#endif /* GL_OES_gpu_shader5 */ 415 416#ifndef GL_OES_mapbuffer 417#define GL_OES_mapbuffer 1 418#define GL_WRITE_ONLY_OES 0x88B9 419#define GL_BUFFER_ACCESS_OES 0x88BB 420#define GL_BUFFER_MAPPED_OES 0x88BC 421#define GL_BUFFER_MAP_POINTER_OES 0x88BD 422typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); 423typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 424typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); 425#ifdef GL_GLEXT_PROTOTYPES 426GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 427GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 428GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); 429#endif 430#endif /* GL_OES_mapbuffer */ 431 432#ifndef GL_OES_packed_depth_stencil 433#define GL_OES_packed_depth_stencil 1 434#define GL_DEPTH_STENCIL_OES 0x84F9 435#define GL_UNSIGNED_INT_24_8_OES 0x84FA 436#define GL_DEPTH24_STENCIL8_OES 0x88F0 437#endif /* GL_OES_packed_depth_stencil */ 438 439#ifndef GL_OES_primitive_bounding_box 440#define GL_OES_primitive_bounding_box 1 441#define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE 442typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 443#ifdef GL_GLEXT_PROTOTYPES 444GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 445#endif 446#endif /* GL_OES_primitive_bounding_box */ 447 448#ifndef GL_OES_required_internalformat 449#define GL_OES_required_internalformat 1 450#define GL_ALPHA8_OES 0x803C 451#define GL_DEPTH_COMPONENT16_OES 0x81A5 452#define GL_LUMINANCE4_ALPHA4_OES 0x8043 453#define GL_LUMINANCE8_ALPHA8_OES 0x8045 454#define GL_LUMINANCE8_OES 0x8040 455#define GL_RGBA4_OES 0x8056 456#define GL_RGB5_A1_OES 0x8057 457#define GL_RGB565_OES 0x8D62 458#define GL_RGB8_OES 0x8051 459#define GL_RGBA8_OES 0x8058 460#define GL_RGB10_EXT 0x8052 461#define GL_RGB10_A2_EXT 0x8059 462#endif /* GL_OES_required_internalformat */ 463 464#ifndef GL_OES_rgb8_rgba8 465#define GL_OES_rgb8_rgba8 1 466#endif /* GL_OES_rgb8_rgba8 */ 467 468#ifndef GL_OES_sample_shading 469#define GL_OES_sample_shading 1 470#define GL_SAMPLE_SHADING_OES 0x8C36 471#define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 472typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value); 473#ifdef GL_GLEXT_PROTOTYPES 474GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value); 475#endif 476#endif /* GL_OES_sample_shading */ 477 478#ifndef GL_OES_sample_variables 479#define GL_OES_sample_variables 1 480#endif /* GL_OES_sample_variables */ 481 482#ifndef GL_OES_shader_image_atomic 483#define GL_OES_shader_image_atomic 1 484#endif /* GL_OES_shader_image_atomic */ 485 486#ifndef GL_OES_shader_io_blocks 487#define GL_OES_shader_io_blocks 1 488#endif /* GL_OES_shader_io_blocks */ 489 490#ifndef GL_OES_shader_multisample_interpolation 491#define GL_OES_shader_multisample_interpolation 1 492#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B 493#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C 494#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D 495#endif /* GL_OES_shader_multisample_interpolation */ 496 497#ifndef GL_OES_standard_derivatives 498#define GL_OES_standard_derivatives 1 499#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 500#endif /* GL_OES_standard_derivatives */ 501 502#ifndef GL_OES_stencil1 503#define GL_OES_stencil1 1 504#define GL_STENCIL_INDEX1_OES 0x8D46 505#endif /* GL_OES_stencil1 */ 506 507#ifndef GL_OES_stencil4 508#define GL_OES_stencil4 1 509#define GL_STENCIL_INDEX4_OES 0x8D47 510#endif /* GL_OES_stencil4 */ 511 512#ifndef GL_OES_surfaceless_context 513#define GL_OES_surfaceless_context 1 514#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 515#endif /* GL_OES_surfaceless_context */ 516 517#ifndef GL_OES_tessellation_point_size 518#define GL_OES_tessellation_point_size 1 519#endif /* GL_OES_tessellation_point_size */ 520 521#ifndef GL_OES_tessellation_shader 522#define GL_OES_tessellation_shader 1 523#define GL_PATCHES_OES 0x000E 524#define GL_PATCH_VERTICES_OES 0x8E72 525#define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75 526#define GL_TESS_GEN_MODE_OES 0x8E76 527#define GL_TESS_GEN_SPACING_OES 0x8E77 528#define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78 529#define GL_TESS_GEN_POINT_MODE_OES 0x8E79 530#define GL_ISOLINES_OES 0x8E7A 531#define GL_QUADS_OES 0x0007 532#define GL_FRACTIONAL_ODD_OES 0x8E7B 533#define GL_FRACTIONAL_EVEN_OES 0x8E7C 534#define GL_MAX_PATCH_VERTICES_OES 0x8E7D 535#define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E 536#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F 537#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80 538#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81 539#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82 540#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83 541#define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84 542#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85 543#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86 544#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89 545#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A 546#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C 547#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D 548#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E 549#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F 550#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD 551#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE 552#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3 553#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4 554#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB 555#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC 556#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8 557#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9 558#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221 559#define GL_IS_PER_PATCH_OES 0x92E7 560#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307 561#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308 562#define GL_TESS_CONTROL_SHADER_OES 0x8E88 563#define GL_TESS_EVALUATION_SHADER_OES 0x8E87 564#define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008 565#define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010 566typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value); 567#ifdef GL_GLEXT_PROTOTYPES 568GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value); 569#endif 570#endif /* GL_OES_tessellation_shader */ 571 572#ifndef GL_OES_texture_3D 573#define GL_OES_texture_3D 1 574#define GL_TEXTURE_WRAP_R_OES 0x8072 575#define GL_TEXTURE_3D_OES 0x806F 576#define GL_TEXTURE_BINDING_3D_OES 0x806A 577#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 578#define GL_SAMPLER_3D_OES 0x8B5F 579#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 580typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 581typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 582typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 583typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 584typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 585typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 586#ifdef GL_GLEXT_PROTOTYPES 587GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 588GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 589GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 590GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 591GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 592GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 593#endif 594#endif /* GL_OES_texture_3D */ 595 596#ifndef GL_OES_texture_border_clamp 597#define GL_OES_texture_border_clamp 1 598#define GL_TEXTURE_BORDER_COLOR_OES 0x1004 599#define GL_CLAMP_TO_BORDER_OES 0x812D 600typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params); 601typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params); 602typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params); 603typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params); 604typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param); 605typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param); 606typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params); 607typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params); 608#ifdef GL_GLEXT_PROTOTYPES 609GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params); 610GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params); 611GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params); 612GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params); 613GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param); 614GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param); 615GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params); 616GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params); 617#endif 618#endif /* GL_OES_texture_border_clamp */ 619 620#ifndef GL_OES_texture_buffer 621#define GL_OES_texture_buffer 1 622#define GL_TEXTURE_BUFFER_OES 0x8C2A 623#define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A 624#define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B 625#define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C 626#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D 627#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F 628#define GL_SAMPLER_BUFFER_OES 0x8DC2 629#define GL_INT_SAMPLER_BUFFER_OES 0x8DD0 630#define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8 631#define GL_IMAGE_BUFFER_OES 0x9051 632#define GL_INT_IMAGE_BUFFER_OES 0x905C 633#define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067 634#define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D 635#define GL_TEXTURE_BUFFER_SIZE_OES 0x919E 636typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer); 637typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 638#ifdef GL_GLEXT_PROTOTYPES 639GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer); 640GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 641#endif 642#endif /* GL_OES_texture_buffer */ 643 644#ifndef GL_OES_texture_compression_astc 645#define GL_OES_texture_compression_astc 1 646#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 647#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 648#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 649#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 650#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 651#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 652#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 653#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 654#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 655#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 656#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 657#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 658#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 659#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 660#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 661#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 662#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 663#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 664#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 665#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 666#endif /* GL_OES_texture_compression_astc */ 667 668#ifndef GL_OES_texture_cube_map_array 669#define GL_OES_texture_cube_map_array 1 670#define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 671#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A 672#define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C 673#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D 674#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E 675#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F 676#define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054 677#define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F 678#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A 679#endif /* GL_OES_texture_cube_map_array */ 680 681#ifndef GL_OES_texture_float 682#define GL_OES_texture_float 1 683#endif /* GL_OES_texture_float */ 684 685#ifndef GL_OES_texture_float_linear 686#define GL_OES_texture_float_linear 1 687#endif /* GL_OES_texture_float_linear */ 688 689#ifndef GL_OES_texture_half_float 690#define GL_OES_texture_half_float 1 691#define GL_HALF_FLOAT_OES 0x8D61 692#endif /* GL_OES_texture_half_float */ 693 694#ifndef GL_OES_texture_half_float_linear 695#define GL_OES_texture_half_float_linear 1 696#endif /* GL_OES_texture_half_float_linear */ 697 698#ifndef GL_OES_texture_npot 699#define GL_OES_texture_npot 1 700#endif /* GL_OES_texture_npot */ 701 702#ifndef GL_OES_texture_stencil8 703#define GL_OES_texture_stencil8 1 704#define GL_STENCIL_INDEX_OES 0x1901 705#define GL_STENCIL_INDEX8_OES 0x8D48 706#endif /* GL_OES_texture_stencil8 */ 707 708#ifndef GL_OES_texture_storage_multisample_2d_array 709#define GL_OES_texture_storage_multisample_2d_array 1 710#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 711#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 712#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B 713#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C 714#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D 715typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 716#ifdef GL_GLEXT_PROTOTYPES 717GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 718#endif 719#endif /* GL_OES_texture_storage_multisample_2d_array */ 720 721#ifndef GL_OES_texture_view 722#define GL_OES_texture_view 1 723#define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB 724#define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC 725#define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD 726#define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE 727#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 728typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 729#ifdef GL_GLEXT_PROTOTYPES 730GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 731#endif 732#endif /* GL_OES_texture_view */ 733 734#ifndef GL_OES_vertex_array_object 735#define GL_OES_vertex_array_object 1 736#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 737typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); 738typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); 739typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); 740typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 741#ifdef GL_GLEXT_PROTOTYPES 742GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 743GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 744GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 745GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 746#endif 747#endif /* GL_OES_vertex_array_object */ 748 749#ifndef GL_OES_vertex_half_float 750#define GL_OES_vertex_half_float 1 751#endif /* GL_OES_vertex_half_float */ 752 753#ifndef GL_OES_vertex_type_10_10_10_2 754#define GL_OES_vertex_type_10_10_10_2 1 755#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 756#define GL_INT_10_10_10_2_OES 0x8DF7 757#endif /* GL_OES_vertex_type_10_10_10_2 */ 758 759#ifndef GL_OES_viewport_array 760#define GL_OES_viewport_array 1 761#define GL_MAX_VIEWPORTS_OES 0x825B 762#define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C 763#define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D 764#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F 765typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); 766typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 767typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v); 768typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v); 769typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 770typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v); 771typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); 772typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f); 773typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data); 774#ifdef GL_GLEXT_PROTOTYPES 775GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v); 776GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 777GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v); 778GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v); 779GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 780GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v); 781GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v); 782GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f); 783GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data); 784#endif 785#endif /* GL_OES_viewport_array */ 786 787#ifndef GL_AMD_compressed_3DC_texture 788#define GL_AMD_compressed_3DC_texture 1 789#define GL_3DC_X_AMD 0x87F9 790#define GL_3DC_XY_AMD 0x87FA 791#endif /* GL_AMD_compressed_3DC_texture */ 792 793#ifndef GL_AMD_compressed_ATC_texture 794#define GL_AMD_compressed_ATC_texture 1 795#define GL_ATC_RGB_AMD 0x8C92 796#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 797#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 798#endif /* GL_AMD_compressed_ATC_texture */ 799 800#ifndef GL_AMD_performance_monitor 801#define GL_AMD_performance_monitor 1 802#define GL_COUNTER_TYPE_AMD 0x8BC0 803#define GL_COUNTER_RANGE_AMD 0x8BC1 804#define GL_UNSIGNED_INT64_AMD 0x8BC2 805#define GL_PERCENTAGE_AMD 0x8BC3 806#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 807#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 808#define GL_PERFMON_RESULT_AMD 0x8BC6 809typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 810typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 811typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 812typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 813typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); 814typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 815typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 816typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 817typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); 818typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); 819typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 820#ifdef GL_GLEXT_PROTOTYPES 821GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 822GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 823GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 824GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 825GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); 826GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); 827GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); 828GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 829GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); 830GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); 831GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 832#endif 833#endif /* GL_AMD_performance_monitor */ 834 835#ifndef GL_AMD_program_binary_Z400 836#define GL_AMD_program_binary_Z400 1 837#define GL_Z400_BINARY_AMD 0x8740 838#endif /* GL_AMD_program_binary_Z400 */ 839 840#ifndef GL_ANDROID_extension_pack_es31a 841#define GL_ANDROID_extension_pack_es31a 1 842#endif /* GL_ANDROID_extension_pack_es31a */ 843 844#ifndef GL_ANGLE_depth_texture 845#define GL_ANGLE_depth_texture 1 846#endif /* GL_ANGLE_depth_texture */ 847 848#ifndef GL_ANGLE_framebuffer_blit 849#define GL_ANGLE_framebuffer_blit 1 850#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 851#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 852#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 853#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 854typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 855#ifdef GL_GLEXT_PROTOTYPES 856GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 857#endif 858#endif /* GL_ANGLE_framebuffer_blit */ 859 860#ifndef GL_ANGLE_framebuffer_multisample 861#define GL_ANGLE_framebuffer_multisample 1 862#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 863#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 864#define GL_MAX_SAMPLES_ANGLE 0x8D57 865typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 866#ifdef GL_GLEXT_PROTOTYPES 867GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 868#endif 869#endif /* GL_ANGLE_framebuffer_multisample */ 870 871#ifndef GL_ANGLE_instanced_arrays 872#define GL_ANGLE_instanced_arrays 1 873#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 874typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 875typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 876typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); 877#ifdef GL_GLEXT_PROTOTYPES 878GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 879GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 880GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); 881#endif 882#endif /* GL_ANGLE_instanced_arrays */ 883 884#ifndef GL_ANGLE_pack_reverse_row_order 885#define GL_ANGLE_pack_reverse_row_order 1 886#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 887#endif /* GL_ANGLE_pack_reverse_row_order */ 888 889#ifndef GL_ANGLE_program_binary 890#define GL_ANGLE_program_binary 1 891#define GL_PROGRAM_BINARY_ANGLE 0x93A6 892#endif /* GL_ANGLE_program_binary */ 893 894#ifndef GL_ANGLE_texture_compression_dxt3 895#define GL_ANGLE_texture_compression_dxt3 1 896#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 897#endif /* GL_ANGLE_texture_compression_dxt3 */ 898 899#ifndef GL_ANGLE_texture_compression_dxt5 900#define GL_ANGLE_texture_compression_dxt5 1 901#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 902#endif /* GL_ANGLE_texture_compression_dxt5 */ 903 904#ifndef GL_ANGLE_texture_usage 905#define GL_ANGLE_texture_usage 1 906#define GL_TEXTURE_USAGE_ANGLE 0x93A2 907#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 908#endif /* GL_ANGLE_texture_usage */ 909 910#ifndef GL_ANGLE_translated_shader_source 911#define GL_ANGLE_translated_shader_source 1 912#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 913typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 914#ifdef GL_GLEXT_PROTOTYPES 915GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 916#endif 917#endif /* GL_ANGLE_translated_shader_source */ 918 919#ifndef GL_APPLE_clip_distance 920#define GL_APPLE_clip_distance 1 921#define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 922#define GL_CLIP_DISTANCE0_APPLE 0x3000 923#define GL_CLIP_DISTANCE1_APPLE 0x3001 924#define GL_CLIP_DISTANCE2_APPLE 0x3002 925#define GL_CLIP_DISTANCE3_APPLE 0x3003 926#define GL_CLIP_DISTANCE4_APPLE 0x3004 927#define GL_CLIP_DISTANCE5_APPLE 0x3005 928#define GL_CLIP_DISTANCE6_APPLE 0x3006 929#define GL_CLIP_DISTANCE7_APPLE 0x3007 930#endif /* GL_APPLE_clip_distance */ 931 932#ifndef GL_APPLE_color_buffer_packed_float 933#define GL_APPLE_color_buffer_packed_float 1 934#endif /* GL_APPLE_color_buffer_packed_float */ 935 936#ifndef GL_APPLE_copy_texture_levels 937#define GL_APPLE_copy_texture_levels 1 938typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 939#ifdef GL_GLEXT_PROTOTYPES 940GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 941#endif 942#endif /* GL_APPLE_copy_texture_levels */ 943 944#ifndef GL_APPLE_framebuffer_multisample 945#define GL_APPLE_framebuffer_multisample 1 946#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 947#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 948#define GL_MAX_SAMPLES_APPLE 0x8D57 949#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 950#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 951#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 952#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 953typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 954typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); 955#ifdef GL_GLEXT_PROTOTYPES 956GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 957GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); 958#endif 959#endif /* GL_APPLE_framebuffer_multisample */ 960 961#ifndef GL_APPLE_rgb_422 962#define GL_APPLE_rgb_422 1 963#define GL_RGB_422_APPLE 0x8A1F 964#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 965#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 966#define GL_RGB_RAW_422_APPLE 0x8A51 967#endif /* GL_APPLE_rgb_422 */ 968 969#ifndef GL_APPLE_sync 970#define GL_APPLE_sync 1 971#define GL_SYNC_OBJECT_APPLE 0x8A53 972#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 973#define GL_OBJECT_TYPE_APPLE 0x9112 974#define GL_SYNC_CONDITION_APPLE 0x9113 975#define GL_SYNC_STATUS_APPLE 0x9114 976#define GL_SYNC_FLAGS_APPLE 0x9115 977#define GL_SYNC_FENCE_APPLE 0x9116 978#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 979#define GL_UNSIGNALED_APPLE 0x9118 980#define GL_SIGNALED_APPLE 0x9119 981#define GL_ALREADY_SIGNALED_APPLE 0x911A 982#define GL_TIMEOUT_EXPIRED_APPLE 0x911B 983#define GL_CONDITION_SATISFIED_APPLE 0x911C 984#define GL_WAIT_FAILED_APPLE 0x911D 985#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 986#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull 987typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); 988typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); 989typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); 990typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 991typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 992typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); 993typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 994#ifdef GL_GLEXT_PROTOTYPES 995GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); 996GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); 997GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); 998GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 999GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 1000GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); 1001GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1002#endif 1003#endif /* GL_APPLE_sync */ 1004 1005#ifndef GL_APPLE_texture_format_BGRA8888 1006#define GL_APPLE_texture_format_BGRA8888 1 1007#define GL_BGRA_EXT 0x80E1 1008#define GL_BGRA8_EXT 0x93A1 1009#endif /* GL_APPLE_texture_format_BGRA8888 */ 1010 1011#ifndef GL_APPLE_texture_max_level 1012#define GL_APPLE_texture_max_level 1 1013#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 1014#endif /* GL_APPLE_texture_max_level */ 1015 1016#ifndef GL_APPLE_texture_packed_float 1017#define GL_APPLE_texture_packed_float 1 1018#define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B 1019#define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E 1020#define GL_R11F_G11F_B10F_APPLE 0x8C3A 1021#define GL_RGB9_E5_APPLE 0x8C3D 1022#endif /* GL_APPLE_texture_packed_float */ 1023 1024#ifndef GL_ARM_mali_program_binary 1025#define GL_ARM_mali_program_binary 1 1026#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 1027#endif /* GL_ARM_mali_program_binary */ 1028 1029#ifndef GL_ARM_mali_shader_binary 1030#define GL_ARM_mali_shader_binary 1 1031#define GL_MALI_SHADER_BINARY_ARM 0x8F60 1032#endif /* GL_ARM_mali_shader_binary */ 1033 1034#ifndef GL_ARM_rgba8 1035#define GL_ARM_rgba8 1 1036#endif /* GL_ARM_rgba8 */ 1037 1038#ifndef GL_ARM_shader_framebuffer_fetch 1039#define GL_ARM_shader_framebuffer_fetch 1 1040#define GL_FETCH_PER_SAMPLE_ARM 0x8F65 1041#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 1042#endif /* GL_ARM_shader_framebuffer_fetch */ 1043 1044#ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil 1045#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 1046#endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */ 1047 1048#ifndef GL_DMP_program_binary 1049#define GL_DMP_program_binary 1 1050#define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251 1051#define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252 1052#define GL_DMP_PROGRAM_BINARY_DMP 0x9253 1053#endif /* GL_DMP_program_binary */ 1054 1055#ifndef GL_DMP_shader_binary 1056#define GL_DMP_shader_binary 1 1057#define GL_SHADER_BINARY_DMP 0x9250 1058#endif /* GL_DMP_shader_binary */ 1059 1060#ifndef GL_EXT_YUV_target 1061#define GL_EXT_YUV_target 1 1062#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 1063#endif /* GL_EXT_YUV_target */ 1064 1065#ifndef GL_EXT_base_instance 1066#define GL_EXT_base_instance 1 1067typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1068typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1069typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1070#ifdef GL_GLEXT_PROTOTYPES 1071GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1072GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1073GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1074#endif 1075#endif /* GL_EXT_base_instance */ 1076 1077#ifndef GL_EXT_blend_func_extended 1078#define GL_EXT_blend_func_extended 1 1079#define GL_SRC1_COLOR_EXT 0x88F9 1080#define GL_SRC1_ALPHA_EXT 0x8589 1081#define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA 1082#define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB 1083#define GL_SRC_ALPHA_SATURATE_EXT 0x0308 1084#define GL_LOCATION_INDEX_EXT 0x930F 1085#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC 1086typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1087typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); 1088typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name); 1089typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name); 1090#ifdef GL_GLEXT_PROTOTYPES 1091GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1092GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); 1093GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name); 1094GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name); 1095#endif 1096#endif /* GL_EXT_blend_func_extended */ 1097 1098#ifndef GL_EXT_blend_minmax 1099#define GL_EXT_blend_minmax 1 1100#define GL_MIN_EXT 0x8007 1101#define GL_MAX_EXT 0x8008 1102#endif /* GL_EXT_blend_minmax */ 1103 1104#ifndef GL_EXT_buffer_storage 1105#define GL_EXT_buffer_storage 1 1106#define GL_MAP_READ_BIT 0x0001 1107#define GL_MAP_WRITE_BIT 0x0002 1108#define GL_MAP_PERSISTENT_BIT_EXT 0x0040 1109#define GL_MAP_COHERENT_BIT_EXT 0x0080 1110#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 1111#define GL_CLIENT_STORAGE_BIT_EXT 0x0200 1112#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 1113#define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F 1114#define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 1115typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1116#ifdef GL_GLEXT_PROTOTYPES 1117GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1118#endif 1119#endif /* GL_EXT_buffer_storage */ 1120 1121#ifndef GL_EXT_clip_cull_distance 1122#define GL_EXT_clip_cull_distance 1 1123#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32 1124#define GL_MAX_CULL_DISTANCES_EXT 0x82F9 1125#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA 1126#define GL_CLIP_DISTANCE0_EXT 0x3000 1127#define GL_CLIP_DISTANCE1_EXT 0x3001 1128#define GL_CLIP_DISTANCE2_EXT 0x3002 1129#define GL_CLIP_DISTANCE3_EXT 0x3003 1130#define GL_CLIP_DISTANCE4_EXT 0x3004 1131#define GL_CLIP_DISTANCE5_EXT 0x3005 1132#define GL_CLIP_DISTANCE6_EXT 0x3006 1133#define GL_CLIP_DISTANCE7_EXT 0x3007 1134#endif /* GL_EXT_clip_cull_distance */ 1135 1136#ifndef GL_EXT_color_buffer_float 1137#define GL_EXT_color_buffer_float 1 1138#endif /* GL_EXT_color_buffer_float */ 1139 1140#ifndef GL_EXT_color_buffer_half_float 1141#define GL_EXT_color_buffer_half_float 1 1142#define GL_RGBA16F_EXT 0x881A 1143#define GL_RGB16F_EXT 0x881B 1144#define GL_RG16F_EXT 0x822F 1145#define GL_R16F_EXT 0x822D 1146#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 1147#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 1148#endif /* GL_EXT_color_buffer_half_float */ 1149 1150#ifndef GL_EXT_copy_image 1151#define GL_EXT_copy_image 1 1152typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1153#ifdef GL_GLEXT_PROTOTYPES 1154GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1155#endif 1156#endif /* GL_EXT_copy_image */ 1157 1158#ifndef GL_EXT_debug_label 1159#define GL_EXT_debug_label 1 1160#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 1161#define GL_PROGRAM_OBJECT_EXT 0x8B40 1162#define GL_SHADER_OBJECT_EXT 0x8B48 1163#define GL_BUFFER_OBJECT_EXT 0x9151 1164#define GL_QUERY_OBJECT_EXT 0x9153 1165#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 1166#define GL_TRANSFORM_FEEDBACK 0x8E22 1167typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1168typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1169#ifdef GL_GLEXT_PROTOTYPES 1170GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1171GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1172#endif 1173#endif /* GL_EXT_debug_label */ 1174 1175#ifndef GL_EXT_debug_marker 1176#define GL_EXT_debug_marker 1 1177typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1178typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1179typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); 1180#ifdef GL_GLEXT_PROTOTYPES 1181GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); 1182GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); 1183GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); 1184#endif 1185#endif /* GL_EXT_debug_marker */ 1186 1187#ifndef GL_EXT_discard_framebuffer 1188#define GL_EXT_discard_framebuffer 1 1189#define GL_COLOR_EXT 0x1800 1190#define GL_DEPTH_EXT 0x1801 1191#define GL_STENCIL_EXT 0x1802 1192typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1193#ifdef GL_GLEXT_PROTOTYPES 1194GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1195#endif 1196#endif /* GL_EXT_discard_framebuffer */ 1197 1198#ifndef GL_EXT_disjoint_timer_query 1199#define GL_EXT_disjoint_timer_query 1 1200#define GL_QUERY_COUNTER_BITS_EXT 0x8864 1201#define GL_CURRENT_QUERY_EXT 0x8865 1202#define GL_QUERY_RESULT_EXT 0x8866 1203#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 1204#define GL_TIME_ELAPSED_EXT 0x88BF 1205#define GL_TIMESTAMP_EXT 0x8E28 1206#define GL_GPU_DISJOINT_EXT 0x8FBB 1207typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); 1208typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); 1209typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); 1210typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); 1211typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); 1212typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); 1213typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 1214typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); 1215typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); 1216typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); 1217typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); 1218#ifdef GL_GLEXT_PROTOTYPES 1219GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); 1220GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); 1221GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); 1222GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); 1223GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); 1224GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); 1225GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); 1226GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); 1227GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); 1228GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); 1229GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); 1230#endif 1231#endif /* GL_EXT_disjoint_timer_query */ 1232 1233#ifndef GL_EXT_draw_buffers 1234#define GL_EXT_draw_buffers 1 1235#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 1236#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 1237#define GL_DRAW_BUFFER0_EXT 0x8825 1238#define GL_DRAW_BUFFER1_EXT 0x8826 1239#define GL_DRAW_BUFFER2_EXT 0x8827 1240#define GL_DRAW_BUFFER3_EXT 0x8828 1241#define GL_DRAW_BUFFER4_EXT 0x8829 1242#define GL_DRAW_BUFFER5_EXT 0x882A 1243#define GL_DRAW_BUFFER6_EXT 0x882B 1244#define GL_DRAW_BUFFER7_EXT 0x882C 1245#define GL_DRAW_BUFFER8_EXT 0x882D 1246#define GL_DRAW_BUFFER9_EXT 0x882E 1247#define GL_DRAW_BUFFER10_EXT 0x882F 1248#define GL_DRAW_BUFFER11_EXT 0x8830 1249#define GL_DRAW_BUFFER12_EXT 0x8831 1250#define GL_DRAW_BUFFER13_EXT 0x8832 1251#define GL_DRAW_BUFFER14_EXT 0x8833 1252#define GL_DRAW_BUFFER15_EXT 0x8834 1253#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 1254#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 1255#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 1256#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 1257#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 1258#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 1259#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 1260#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 1261#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 1262#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 1263#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 1264#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 1265#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 1266#define GL_COLOR_ATTACHMENT13_EXT 0x8CED 1267#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 1268#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 1269typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); 1270#ifdef GL_GLEXT_PROTOTYPES 1271GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); 1272#endif 1273#endif /* GL_EXT_draw_buffers */ 1274 1275#ifndef GL_EXT_draw_buffers_indexed 1276#define GL_EXT_draw_buffers_indexed 1 1277typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index); 1278typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index); 1279typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode); 1280typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1281typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst); 1282typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1283typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1284typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index); 1285#ifdef GL_GLEXT_PROTOTYPES 1286GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index); 1287GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index); 1288GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode); 1289GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1290GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst); 1291GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1292GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1293GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index); 1294#endif 1295#endif /* GL_EXT_draw_buffers_indexed */ 1296 1297#ifndef GL_EXT_draw_elements_base_vertex 1298#define GL_EXT_draw_elements_base_vertex 1 1299typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1300typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1301typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1302typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 1303#ifdef GL_GLEXT_PROTOTYPES 1304GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1305GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1306GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1307GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 1308#endif 1309#endif /* GL_EXT_draw_elements_base_vertex */ 1310 1311#ifndef GL_EXT_draw_instanced 1312#define GL_EXT_draw_instanced 1 1313typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1314typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1315#ifdef GL_GLEXT_PROTOTYPES 1316GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1317GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1318#endif 1319#endif /* GL_EXT_draw_instanced */ 1320 1321#ifndef GL_EXT_float_blend 1322#define GL_EXT_float_blend 1 1323#endif /* GL_EXT_float_blend */ 1324 1325#ifndef GL_EXT_geometry_point_size 1326#define GL_EXT_geometry_point_size 1 1327#endif /* GL_EXT_geometry_point_size */ 1328 1329#ifndef GL_EXT_geometry_shader 1330#define GL_EXT_geometry_shader 1 1331#define GL_GEOMETRY_SHADER_EXT 0x8DD9 1332#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 1333#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 1334#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 1335#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 1336#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F 1337#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E 1338#define GL_LINES_ADJACENCY_EXT 0x000A 1339#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B 1340#define GL_TRIANGLES_ADJACENCY_EXT 0x000C 1341#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D 1342#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF 1343#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C 1344#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 1345#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 1346#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 1347#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 1348#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 1349#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A 1350#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 1351#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF 1352#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 1353#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD 1354#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 1355#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D 1356#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E 1357#define GL_UNDEFINED_VERTEX_EXT 0x8260 1358#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 1359#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 1360#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 1361#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 1362#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 1363#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 1364typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 1365#ifdef GL_GLEXT_PROTOTYPES 1366GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); 1367#endif 1368#endif /* GL_EXT_geometry_shader */ 1369 1370#ifndef GL_EXT_gpu_shader5 1371#define GL_EXT_gpu_shader5 1 1372#endif /* GL_EXT_gpu_shader5 */ 1373 1374#ifndef GL_EXT_instanced_arrays 1375#define GL_EXT_instanced_arrays 1 1376#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE 1377typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); 1378#ifdef GL_GLEXT_PROTOTYPES 1379GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); 1380#endif 1381#endif /* GL_EXT_instanced_arrays */ 1382 1383#ifndef GL_EXT_map_buffer_range 1384#define GL_EXT_map_buffer_range 1 1385#define GL_MAP_READ_BIT_EXT 0x0001 1386#define GL_MAP_WRITE_BIT_EXT 0x0002 1387#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 1388#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 1389#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 1390#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 1391typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1392typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 1393#ifdef GL_GLEXT_PROTOTYPES 1394GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1395GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); 1396#endif 1397#endif /* GL_EXT_map_buffer_range */ 1398 1399#ifndef GL_EXT_multi_draw_arrays 1400#define GL_EXT_multi_draw_arrays 1 1401typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1402typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1403#ifdef GL_GLEXT_PROTOTYPES 1404GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1405GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1406#endif 1407#endif /* GL_EXT_multi_draw_arrays */ 1408 1409#ifndef GL_EXT_multi_draw_indirect 1410#define GL_EXT_multi_draw_indirect 1 1411typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1412typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1413#ifdef GL_GLEXT_PROTOTYPES 1414GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1415GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1416#endif 1417#endif /* GL_EXT_multi_draw_indirect */ 1418 1419#ifndef GL_EXT_multisampled_compatibility 1420#define GL_EXT_multisampled_compatibility 1 1421#define GL_MULTISAMPLE_EXT 0x809D 1422#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F 1423#endif /* GL_EXT_multisampled_compatibility */ 1424 1425#ifndef GL_EXT_multisampled_render_to_texture 1426#define GL_EXT_multisampled_render_to_texture 1 1427#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 1428#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 1429#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 1430#define GL_MAX_SAMPLES_EXT 0x8D57 1431typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1432typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1433#ifdef GL_GLEXT_PROTOTYPES 1434GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1435GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1436#endif 1437#endif /* GL_EXT_multisampled_render_to_texture */ 1438 1439#ifndef GL_EXT_multiview_draw_buffers 1440#define GL_EXT_multiview_draw_buffers 1 1441#define GL_COLOR_ATTACHMENT_EXT 0x90F0 1442#define GL_MULTIVIEW_EXT 0x90F1 1443#define GL_DRAW_BUFFER_EXT 0x0C01 1444#define GL_READ_BUFFER_EXT 0x0C02 1445#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 1446typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); 1447typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); 1448typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); 1449#ifdef GL_GLEXT_PROTOTYPES 1450GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); 1451GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); 1452GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); 1453#endif 1454#endif /* GL_EXT_multiview_draw_buffers */ 1455 1456#ifndef GL_EXT_occlusion_query_boolean 1457#define GL_EXT_occlusion_query_boolean 1 1458#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 1459#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 1460#endif /* GL_EXT_occlusion_query_boolean */ 1461 1462#ifndef GL_EXT_polygon_offset_clamp 1463#define GL_EXT_polygon_offset_clamp 1 1464#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B 1465typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); 1466#ifdef GL_GLEXT_PROTOTYPES 1467GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp); 1468#endif 1469#endif /* GL_EXT_polygon_offset_clamp */ 1470 1471#ifndef GL_EXT_post_depth_coverage 1472#define GL_EXT_post_depth_coverage 1 1473#endif /* GL_EXT_post_depth_coverage */ 1474 1475#ifndef GL_EXT_primitive_bounding_box 1476#define GL_EXT_primitive_bounding_box 1 1477#define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE 1478typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1479#ifdef GL_GLEXT_PROTOTYPES 1480GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1481#endif 1482#endif /* GL_EXT_primitive_bounding_box */ 1483 1484#ifndef GL_EXT_protected_textures 1485#define GL_EXT_protected_textures 1 1486#define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010 1487#define GL_TEXTURE_PROTECTED_EXT 0x8BFA 1488#endif /* GL_EXT_protected_textures */ 1489 1490#ifndef GL_EXT_pvrtc_sRGB 1491#define GL_EXT_pvrtc_sRGB 1 1492#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 1493#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 1494#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 1495#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 1496#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 1497#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 1498#endif /* GL_EXT_pvrtc_sRGB */ 1499 1500#ifndef GL_EXT_raster_multisample 1501#define GL_EXT_raster_multisample 1 1502#define GL_RASTER_MULTISAMPLE_EXT 0x9327 1503#define GL_RASTER_SAMPLES_EXT 0x9328 1504#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 1505#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A 1506#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B 1507#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C 1508typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); 1509#ifdef GL_GLEXT_PROTOTYPES 1510GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); 1511#endif 1512#endif /* GL_EXT_raster_multisample */ 1513 1514#ifndef GL_EXT_read_format_bgra 1515#define GL_EXT_read_format_bgra 1 1516#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 1517#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 1518#endif /* GL_EXT_read_format_bgra */ 1519 1520#ifndef GL_EXT_render_snorm 1521#define GL_EXT_render_snorm 1 1522#define GL_R8_SNORM 0x8F94 1523#define GL_RG8_SNORM 0x8F95 1524#define GL_RGBA8_SNORM 0x8F97 1525#define GL_R16_SNORM_EXT 0x8F98 1526#define GL_RG16_SNORM_EXT 0x8F99 1527#define GL_RGBA16_SNORM_EXT 0x8F9B 1528#endif /* GL_EXT_render_snorm */ 1529 1530#ifndef GL_EXT_robustness 1531#define GL_EXT_robustness 1 1532#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 1533#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 1534#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 1535#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 1536#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 1537#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 1538#define GL_NO_RESET_NOTIFICATION_EXT 0x8261 1539typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); 1540typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1541typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1542typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1543#ifdef GL_GLEXT_PROTOTYPES 1544GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); 1545GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1546GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1547GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1548#endif 1549#endif /* GL_EXT_robustness */ 1550 1551#ifndef GL_EXT_sRGB 1552#define GL_EXT_sRGB 1 1553#define GL_SRGB_EXT 0x8C40 1554#define GL_SRGB_ALPHA_EXT 0x8C42 1555#define GL_SRGB8_ALPHA8_EXT 0x8C43 1556#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 1557#endif /* GL_EXT_sRGB */ 1558 1559#ifndef GL_EXT_sRGB_write_control 1560#define GL_EXT_sRGB_write_control 1 1561#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 1562#endif /* GL_EXT_sRGB_write_control */ 1563 1564#ifndef GL_EXT_separate_shader_objects 1565#define GL_EXT_separate_shader_objects 1 1566#define GL_ACTIVE_PROGRAM_EXT 0x8259 1567#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 1568#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 1569#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 1570#define GL_PROGRAM_SEPARABLE_EXT 0x8258 1571#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 1572typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); 1573typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1574typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); 1575typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); 1576typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); 1577typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1578typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); 1579typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1580typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); 1581typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); 1582typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1583typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); 1584typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1585typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1586typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1587typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); 1588typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1589typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1590typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1591typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1592typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1593typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1594typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1595typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1596typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1597typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1598typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1599typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1600typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 1601typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1602typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); 1603typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 1604typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1605typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1606typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1607typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1608typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1609typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1610typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1611typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1612typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1613typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1614typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1615typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1616#ifdef GL_GLEXT_PROTOTYPES 1617GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); 1618GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); 1619GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); 1620GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); 1621GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); 1622GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1623GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); 1624GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); 1625GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); 1626GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); 1627GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1628GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); 1629GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1630GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1631GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1632GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); 1633GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1634GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1635GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1636GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1637GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1638GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1639GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1640GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1641GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1642GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1643GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1644GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1645GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); 1646GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); 1647GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); 1648GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); 1649GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1650GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1651GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1652GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1653GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1654GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1655GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1656GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1657GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1658GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1659GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1660GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1661#endif 1662#endif /* GL_EXT_separate_shader_objects */ 1663 1664#ifndef GL_EXT_shader_framebuffer_fetch 1665#define GL_EXT_shader_framebuffer_fetch 1 1666#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 1667#endif /* GL_EXT_shader_framebuffer_fetch */ 1668 1669#ifndef GL_EXT_shader_group_vote 1670#define GL_EXT_shader_group_vote 1 1671#endif /* GL_EXT_shader_group_vote */ 1672 1673#ifndef GL_EXT_shader_implicit_conversions 1674#define GL_EXT_shader_implicit_conversions 1 1675#endif /* GL_EXT_shader_implicit_conversions */ 1676 1677#ifndef GL_EXT_shader_integer_mix 1678#define GL_EXT_shader_integer_mix 1 1679#endif /* GL_EXT_shader_integer_mix */ 1680 1681#ifndef GL_EXT_shader_io_blocks 1682#define GL_EXT_shader_io_blocks 1 1683#endif /* GL_EXT_shader_io_blocks */ 1684 1685#ifndef GL_EXT_shader_non_constant_global_initializers 1686#define GL_EXT_shader_non_constant_global_initializers 1 1687#endif /* GL_EXT_shader_non_constant_global_initializers */ 1688 1689#ifndef GL_EXT_shader_pixel_local_storage 1690#define GL_EXT_shader_pixel_local_storage 1 1691#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 1692#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 1693#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 1694#endif /* GL_EXT_shader_pixel_local_storage */ 1695 1696#ifndef GL_EXT_shader_pixel_local_storage2 1697#define GL_EXT_shader_pixel_local_storage2 1 1698#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650 1699#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651 1700#define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652 1701typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size); 1702typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target); 1703typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values); 1704#ifdef GL_GLEXT_PROTOTYPES 1705GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size); 1706GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target); 1707GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values); 1708#endif 1709#endif /* GL_EXT_shader_pixel_local_storage2 */ 1710 1711#ifndef GL_EXT_shader_texture_lod 1712#define GL_EXT_shader_texture_lod 1 1713#endif /* GL_EXT_shader_texture_lod */ 1714 1715#ifndef GL_EXT_shadow_samplers 1716#define GL_EXT_shadow_samplers 1 1717#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C 1718#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 1719#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 1720#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 1721#endif /* GL_EXT_shadow_samplers */ 1722 1723#ifndef GL_EXT_sparse_texture 1724#define GL_EXT_sparse_texture 1 1725#define GL_TEXTURE_SPARSE_EXT 0x91A6 1726#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 1727#define GL_NUM_SPARSE_LEVELS_EXT 0x91AA 1728#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 1729#define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 1730#define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 1731#define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 1732#define GL_TEXTURE_2D_ARRAY 0x8C1A 1733#define GL_TEXTURE_3D 0x806F 1734#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 1735#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 1736#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A 1737#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 1738typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1739#ifdef GL_GLEXT_PROTOTYPES 1740GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1741#endif 1742#endif /* GL_EXT_sparse_texture */ 1743 1744#ifndef GL_EXT_tessellation_point_size 1745#define GL_EXT_tessellation_point_size 1 1746#endif /* GL_EXT_tessellation_point_size */ 1747 1748#ifndef GL_EXT_tessellation_shader 1749#define GL_EXT_tessellation_shader 1 1750#define GL_PATCHES_EXT 0x000E 1751#define GL_PATCH_VERTICES_EXT 0x8E72 1752#define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 1753#define GL_TESS_GEN_MODE_EXT 0x8E76 1754#define GL_TESS_GEN_SPACING_EXT 0x8E77 1755#define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 1756#define GL_TESS_GEN_POINT_MODE_EXT 0x8E79 1757#define GL_ISOLINES_EXT 0x8E7A 1758#define GL_QUADS_EXT 0x0007 1759#define GL_FRACTIONAL_ODD_EXT 0x8E7B 1760#define GL_FRACTIONAL_EVEN_EXT 0x8E7C 1761#define GL_MAX_PATCH_VERTICES_EXT 0x8E7D 1762#define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E 1763#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F 1764#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 1765#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 1766#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 1767#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 1768#define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 1769#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 1770#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 1771#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 1772#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A 1773#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C 1774#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D 1775#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E 1776#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F 1777#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD 1778#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE 1779#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 1780#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 1781#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB 1782#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC 1783#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 1784#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 1785#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 1786#define GL_IS_PER_PATCH_EXT 0x92E7 1787#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 1788#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 1789#define GL_TESS_CONTROL_SHADER_EXT 0x8E88 1790#define GL_TESS_EVALUATION_SHADER_EXT 0x8E87 1791#define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 1792#define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 1793typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value); 1794#ifdef GL_GLEXT_PROTOTYPES 1795GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value); 1796#endif 1797#endif /* GL_EXT_tessellation_shader */ 1798 1799#ifndef GL_EXT_texture_border_clamp 1800#define GL_EXT_texture_border_clamp 1 1801#define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 1802#define GL_CLAMP_TO_BORDER_EXT 0x812D 1803typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); 1804typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); 1805typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 1806typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); 1807typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param); 1808typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param); 1809typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params); 1810typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params); 1811#ifdef GL_GLEXT_PROTOTYPES 1812GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); 1813GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); 1814GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); 1815GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); 1816GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param); 1817GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param); 1818GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params); 1819GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params); 1820#endif 1821#endif /* GL_EXT_texture_border_clamp */ 1822 1823#ifndef GL_EXT_texture_buffer 1824#define GL_EXT_texture_buffer 1 1825#define GL_TEXTURE_BUFFER_EXT 0x8C2A 1826#define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A 1827#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B 1828#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C 1829#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D 1830#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F 1831#define GL_SAMPLER_BUFFER_EXT 0x8DC2 1832#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 1833#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 1834#define GL_IMAGE_BUFFER_EXT 0x9051 1835#define GL_INT_IMAGE_BUFFER_EXT 0x905C 1836#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 1837#define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D 1838#define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E 1839typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); 1840typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 1841#ifdef GL_GLEXT_PROTOTYPES 1842GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); 1843GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 1844#endif 1845#endif /* GL_EXT_texture_buffer */ 1846 1847#ifndef GL_EXT_texture_compression_dxt1 1848#define GL_EXT_texture_compression_dxt1 1 1849#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 1850#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 1851#endif /* GL_EXT_texture_compression_dxt1 */ 1852 1853#ifndef GL_EXT_texture_compression_s3tc 1854#define GL_EXT_texture_compression_s3tc 1 1855#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 1856#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 1857#endif /* GL_EXT_texture_compression_s3tc */ 1858 1859#ifndef GL_EXT_texture_cube_map_array 1860#define GL_EXT_texture_cube_map_array 1 1861#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 1862#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A 1863#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C 1864#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D 1865#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E 1866#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F 1867#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 1868#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F 1869#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A 1870#endif /* GL_EXT_texture_cube_map_array */ 1871 1872#ifndef GL_EXT_texture_filter_anisotropic 1873#define GL_EXT_texture_filter_anisotropic 1 1874#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 1875#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 1876#endif /* GL_EXT_texture_filter_anisotropic */ 1877 1878#ifndef GL_EXT_texture_filter_minmax 1879#define GL_EXT_texture_filter_minmax 1 1880#endif /* GL_EXT_texture_filter_minmax */ 1881 1882#ifndef GL_EXT_texture_format_BGRA8888 1883#define GL_EXT_texture_format_BGRA8888 1 1884#endif /* GL_EXT_texture_format_BGRA8888 */ 1885 1886#ifndef GL_EXT_texture_norm16 1887#define GL_EXT_texture_norm16 1 1888#define GL_R16_EXT 0x822A 1889#define GL_RG16_EXT 0x822C 1890#define GL_RGBA16_EXT 0x805B 1891#define GL_RGB16_EXT 0x8054 1892#define GL_RGB16_SNORM_EXT 0x8F9A 1893#endif /* GL_EXT_texture_norm16 */ 1894 1895#ifndef GL_EXT_texture_rg 1896#define GL_EXT_texture_rg 1 1897#define GL_RED_EXT 0x1903 1898#define GL_RG_EXT 0x8227 1899#define GL_R8_EXT 0x8229 1900#define GL_RG8_EXT 0x822B 1901#endif /* GL_EXT_texture_rg */ 1902 1903#ifndef GL_EXT_texture_sRGB_R8 1904#define GL_EXT_texture_sRGB_R8 1 1905#define GL_SR8_EXT 0x8FBD 1906#endif /* GL_EXT_texture_sRGB_R8 */ 1907 1908#ifndef GL_EXT_texture_sRGB_RG8 1909#define GL_EXT_texture_sRGB_RG8 1 1910#define GL_SRG8_EXT 0x8FBE 1911#endif /* GL_EXT_texture_sRGB_RG8 */ 1912 1913#ifndef GL_EXT_texture_sRGB_decode 1914#define GL_EXT_texture_sRGB_decode 1 1915#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 1916#define GL_DECODE_EXT 0x8A49 1917#define GL_SKIP_DECODE_EXT 0x8A4A 1918#endif /* GL_EXT_texture_sRGB_decode */ 1919 1920#ifndef GL_EXT_texture_storage 1921#define GL_EXT_texture_storage 1 1922#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 1923#define GL_ALPHA8_EXT 0x803C 1924#define GL_LUMINANCE8_EXT 0x8040 1925#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 1926#define GL_RGBA32F_EXT 0x8814 1927#define GL_RGB32F_EXT 0x8815 1928#define GL_ALPHA32F_EXT 0x8816 1929#define GL_LUMINANCE32F_EXT 0x8818 1930#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 1931#define GL_ALPHA16F_EXT 0x881C 1932#define GL_LUMINANCE16F_EXT 0x881E 1933#define GL_LUMINANCE_ALPHA16F_EXT 0x881F 1934#define GL_R32F_EXT 0x822E 1935#define GL_RG32F_EXT 0x8230 1936typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1937typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1938typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1939typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1940typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1941typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1942#ifdef GL_GLEXT_PROTOTYPES 1943GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1944GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1945GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1946GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1947GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1948GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1949#endif 1950#endif /* GL_EXT_texture_storage */ 1951 1952#ifndef GL_EXT_texture_type_2_10_10_10_REV 1953#define GL_EXT_texture_type_2_10_10_10_REV 1 1954#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 1955#endif /* GL_EXT_texture_type_2_10_10_10_REV */ 1956 1957#ifndef GL_EXT_texture_view 1958#define GL_EXT_texture_view 1 1959#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB 1960#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC 1961#define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD 1962#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE 1963typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 1964#ifdef GL_GLEXT_PROTOTYPES 1965GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 1966#endif 1967#endif /* GL_EXT_texture_view */ 1968 1969#ifndef GL_EXT_unpack_subimage 1970#define GL_EXT_unpack_subimage 1 1971#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 1972#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 1973#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 1974#endif /* GL_EXT_unpack_subimage */ 1975 1976#ifndef GL_EXT_window_rectangles 1977#define GL_EXT_window_rectangles 1 1978#define GL_INCLUSIVE_EXT 0x8F10 1979#define GL_EXCLUSIVE_EXT 0x8F11 1980#define GL_WINDOW_RECTANGLE_EXT 0x8F12 1981#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 1982#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 1983#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 1984typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box); 1985#ifdef GL_GLEXT_PROTOTYPES 1986GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box); 1987#endif 1988#endif /* GL_EXT_window_rectangles */ 1989 1990#ifndef GL_FJ_shader_binary_GCCSO 1991#define GL_FJ_shader_binary_GCCSO 1 1992#define GL_GCCSO_SHADER_BINARY_FJ 0x9260 1993#endif /* GL_FJ_shader_binary_GCCSO */ 1994 1995#ifndef GL_IMG_framebuffer_downsample 1996#define GL_IMG_framebuffer_downsample 1 1997#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C 1998#define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D 1999#define GL_DOWNSAMPLE_SCALES_IMG 0x913E 2000#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F 2001typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); 2002typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); 2003#ifdef GL_GLEXT_PROTOTYPES 2004GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); 2005GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); 2006#endif 2007#endif /* GL_IMG_framebuffer_downsample */ 2008 2009#ifndef GL_IMG_multisampled_render_to_texture 2010#define GL_IMG_multisampled_render_to_texture 1 2011#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 2012#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 2013#define GL_MAX_SAMPLES_IMG 0x9135 2014#define GL_TEXTURE_SAMPLES_IMG 0x9136 2015typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2016typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 2017#ifdef GL_GLEXT_PROTOTYPES 2018GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2019GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 2020#endif 2021#endif /* GL_IMG_multisampled_render_to_texture */ 2022 2023#ifndef GL_IMG_program_binary 2024#define GL_IMG_program_binary 1 2025#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 2026#endif /* GL_IMG_program_binary */ 2027 2028#ifndef GL_IMG_read_format 2029#define GL_IMG_read_format 1 2030#define GL_BGRA_IMG 0x80E1 2031#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 2032#endif /* GL_IMG_read_format */ 2033 2034#ifndef GL_IMG_shader_binary 2035#define GL_IMG_shader_binary 1 2036#define GL_SGX_BINARY_IMG 0x8C0A 2037#endif /* GL_IMG_shader_binary */ 2038 2039#ifndef GL_IMG_texture_compression_pvrtc 2040#define GL_IMG_texture_compression_pvrtc 1 2041#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 2042#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 2043#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 2044#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 2045#endif /* GL_IMG_texture_compression_pvrtc */ 2046 2047#ifndef GL_IMG_texture_compression_pvrtc2 2048#define GL_IMG_texture_compression_pvrtc2 1 2049#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 2050#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 2051#endif /* GL_IMG_texture_compression_pvrtc2 */ 2052 2053#ifndef GL_IMG_texture_filter_cubic 2054#define GL_IMG_texture_filter_cubic 1 2055#define GL_CUBIC_IMG 0x9139 2056#define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A 2057#define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B 2058#endif /* GL_IMG_texture_filter_cubic */ 2059 2060#ifndef GL_INTEL_conservative_rasterization 2061#define GL_INTEL_conservative_rasterization 1 2062#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE 2063#endif /* GL_INTEL_conservative_rasterization */ 2064 2065#ifndef GL_INTEL_framebuffer_CMAA 2066#define GL_INTEL_framebuffer_CMAA 1 2067typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); 2068#ifdef GL_GLEXT_PROTOTYPES 2069GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); 2070#endif 2071#endif /* GL_INTEL_framebuffer_CMAA */ 2072 2073#ifndef GL_INTEL_performance_query 2074#define GL_INTEL_performance_query 1 2075#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 2076#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 2077#define GL_PERFQUERY_WAIT_INTEL 0x83FB 2078#define GL_PERFQUERY_FLUSH_INTEL 0x83FA 2079#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 2080#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 2081#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 2082#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 2083#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 2084#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 2085#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 2086#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 2087#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 2088#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA 2089#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB 2090#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC 2091#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD 2092#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE 2093#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF 2094#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 2095typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); 2096typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); 2097typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); 2098typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); 2099typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); 2100typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); 2101typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 2102typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); 2103typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); 2104typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 2105#ifdef GL_GLEXT_PROTOTYPES 2106GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); 2107GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); 2108GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); 2109GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); 2110GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); 2111GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); 2112GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 2113GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); 2114GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); 2115GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 2116#endif 2117#endif /* GL_INTEL_performance_query */ 2118 2119#ifndef GL_NV_bindless_texture 2120#define GL_NV_bindless_texture 1 2121typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); 2122typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); 2123typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2124typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2125typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2126typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); 2127typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2128typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); 2129typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); 2130typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); 2131typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2132typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2133typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); 2134#ifdef GL_GLEXT_PROTOTYPES 2135GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture); 2136GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); 2137GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); 2138GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); 2139GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2140GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); 2141GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); 2142GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); 2143GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); 2144GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); 2145GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2146GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); 2147GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle); 2148#endif 2149#endif /* GL_NV_bindless_texture */ 2150 2151#ifndef GL_NV_blend_equation_advanced 2152#define GL_NV_blend_equation_advanced 1 2153#define GL_BLEND_OVERLAP_NV 0x9281 2154#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 2155#define GL_BLUE_NV 0x1905 2156#define GL_COLORBURN_NV 0x929A 2157#define GL_COLORDODGE_NV 0x9299 2158#define GL_CONJOINT_NV 0x9284 2159#define GL_CONTRAST_NV 0x92A1 2160#define GL_DARKEN_NV 0x9297 2161#define GL_DIFFERENCE_NV 0x929E 2162#define GL_DISJOINT_NV 0x9283 2163#define GL_DST_ATOP_NV 0x928F 2164#define GL_DST_IN_NV 0x928B 2165#define GL_DST_NV 0x9287 2166#define GL_DST_OUT_NV 0x928D 2167#define GL_DST_OVER_NV 0x9289 2168#define GL_EXCLUSION_NV 0x92A0 2169#define GL_GREEN_NV 0x1904 2170#define GL_HARDLIGHT_NV 0x929B 2171#define GL_HARDMIX_NV 0x92A9 2172#define GL_HSL_COLOR_NV 0x92AF 2173#define GL_HSL_HUE_NV 0x92AD 2174#define GL_HSL_LUMINOSITY_NV 0x92B0 2175#define GL_HSL_SATURATION_NV 0x92AE 2176#define GL_INVERT_OVG_NV 0x92B4 2177#define GL_INVERT_RGB_NV 0x92A3 2178#define GL_LIGHTEN_NV 0x9298 2179#define GL_LINEARBURN_NV 0x92A5 2180#define GL_LINEARDODGE_NV 0x92A4 2181#define GL_LINEARLIGHT_NV 0x92A7 2182#define GL_MINUS_CLAMPED_NV 0x92B3 2183#define GL_MINUS_NV 0x929F 2184#define GL_MULTIPLY_NV 0x9294 2185#define GL_OVERLAY_NV 0x9296 2186#define GL_PINLIGHT_NV 0x92A8 2187#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 2188#define GL_PLUS_CLAMPED_NV 0x92B1 2189#define GL_PLUS_DARKER_NV 0x9292 2190#define GL_PLUS_NV 0x9291 2191#define GL_RED_NV 0x1903 2192#define GL_SCREEN_NV 0x9295 2193#define GL_SOFTLIGHT_NV 0x929C 2194#define GL_SRC_ATOP_NV 0x928E 2195#define GL_SRC_IN_NV 0x928A 2196#define GL_SRC_NV 0x9286 2197#define GL_SRC_OUT_NV 0x928C 2198#define GL_SRC_OVER_NV 0x9288 2199#define GL_UNCORRELATED_NV 0x9282 2200#define GL_VIVIDLIGHT_NV 0x92A6 2201#define GL_XOR_NV 0x1506 2202typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); 2203typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); 2204#ifdef GL_GLEXT_PROTOTYPES 2205GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); 2206GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); 2207#endif 2208#endif /* GL_NV_blend_equation_advanced */ 2209 2210#ifndef GL_NV_blend_equation_advanced_coherent 2211#define GL_NV_blend_equation_advanced_coherent 1 2212#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 2213#endif /* GL_NV_blend_equation_advanced_coherent */ 2214 2215#ifndef GL_NV_conditional_render 2216#define GL_NV_conditional_render 1 2217#define GL_QUERY_WAIT_NV 0x8E13 2218#define GL_QUERY_NO_WAIT_NV 0x8E14 2219#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 2220#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 2221typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); 2222typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); 2223#ifdef GL_GLEXT_PROTOTYPES 2224GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); 2225GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void); 2226#endif 2227#endif /* GL_NV_conditional_render */ 2228 2229#ifndef GL_NV_conservative_raster 2230#define GL_NV_conservative_raster 1 2231#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 2232#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 2233#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 2234#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 2235typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); 2236#ifdef GL_GLEXT_PROTOTYPES 2237GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); 2238#endif 2239#endif /* GL_NV_conservative_raster */ 2240 2241#ifndef GL_NV_conservative_raster_pre_snap_triangles 2242#define GL_NV_conservative_raster_pre_snap_triangles 1 2243#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D 2244#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E 2245#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F 2246typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); 2247#ifdef GL_GLEXT_PROTOTYPES 2248GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param); 2249#endif 2250#endif /* GL_NV_conservative_raster_pre_snap_triangles */ 2251 2252#ifndef GL_NV_copy_buffer 2253#define GL_NV_copy_buffer 1 2254#define GL_COPY_READ_BUFFER_NV 0x8F36 2255#define GL_COPY_WRITE_BUFFER_NV 0x8F37 2256typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2257#ifdef GL_GLEXT_PROTOTYPES 2258GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2259#endif 2260#endif /* GL_NV_copy_buffer */ 2261 2262#ifndef GL_NV_coverage_sample 2263#define GL_NV_coverage_sample 1 2264#define GL_COVERAGE_COMPONENT_NV 0x8ED0 2265#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 2266#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 2267#define GL_COVERAGE_BUFFERS_NV 0x8ED3 2268#define GL_COVERAGE_SAMPLES_NV 0x8ED4 2269#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 2270#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 2271#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 2272#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 2273typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); 2274typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); 2275#ifdef GL_GLEXT_PROTOTYPES 2276GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); 2277GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); 2278#endif 2279#endif /* GL_NV_coverage_sample */ 2280 2281#ifndef GL_NV_depth_nonlinear 2282#define GL_NV_depth_nonlinear 1 2283#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 2284#endif /* GL_NV_depth_nonlinear */ 2285 2286#ifndef GL_NV_draw_buffers 2287#define GL_NV_draw_buffers 1 2288#define GL_MAX_DRAW_BUFFERS_NV 0x8824 2289#define GL_DRAW_BUFFER0_NV 0x8825 2290#define GL_DRAW_BUFFER1_NV 0x8826 2291#define GL_DRAW_BUFFER2_NV 0x8827 2292#define GL_DRAW_BUFFER3_NV 0x8828 2293#define GL_DRAW_BUFFER4_NV 0x8829 2294#define GL_DRAW_BUFFER5_NV 0x882A 2295#define GL_DRAW_BUFFER6_NV 0x882B 2296#define GL_DRAW_BUFFER7_NV 0x882C 2297#define GL_DRAW_BUFFER8_NV 0x882D 2298#define GL_DRAW_BUFFER9_NV 0x882E 2299#define GL_DRAW_BUFFER10_NV 0x882F 2300#define GL_DRAW_BUFFER11_NV 0x8830 2301#define GL_DRAW_BUFFER12_NV 0x8831 2302#define GL_DRAW_BUFFER13_NV 0x8832 2303#define GL_DRAW_BUFFER14_NV 0x8833 2304#define GL_DRAW_BUFFER15_NV 0x8834 2305#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 2306#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 2307#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 2308#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 2309#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 2310#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 2311#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 2312#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 2313#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 2314#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 2315#define GL_COLOR_ATTACHMENT10_NV 0x8CEA 2316#define GL_COLOR_ATTACHMENT11_NV 0x8CEB 2317#define GL_COLOR_ATTACHMENT12_NV 0x8CEC 2318#define GL_COLOR_ATTACHMENT13_NV 0x8CED 2319#define GL_COLOR_ATTACHMENT14_NV 0x8CEE 2320#define GL_COLOR_ATTACHMENT15_NV 0x8CEF 2321typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); 2322#ifdef GL_GLEXT_PROTOTYPES 2323GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); 2324#endif 2325#endif /* GL_NV_draw_buffers */ 2326 2327#ifndef GL_NV_draw_instanced 2328#define GL_NV_draw_instanced 1 2329typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2330typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2331#ifdef GL_GLEXT_PROTOTYPES 2332GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2333GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2334#endif 2335#endif /* GL_NV_draw_instanced */ 2336 2337#ifndef GL_NV_explicit_attrib_location 2338#define GL_NV_explicit_attrib_location 1 2339#endif /* GL_NV_explicit_attrib_location */ 2340 2341#ifndef GL_NV_fbo_color_attachments 2342#define GL_NV_fbo_color_attachments 1 2343#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 2344#endif /* GL_NV_fbo_color_attachments */ 2345 2346#ifndef GL_NV_fence 2347#define GL_NV_fence 1 2348#define GL_ALL_COMPLETED_NV 0x84F2 2349#define GL_FENCE_STATUS_NV 0x84F3 2350#define GL_FENCE_CONDITION_NV 0x84F4 2351typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 2352typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 2353typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 2354typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); 2355typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); 2356typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); 2357typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); 2358#ifdef GL_GLEXT_PROTOTYPES 2359GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); 2360GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); 2361GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 2362GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); 2363GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); 2364GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); 2365GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); 2366#endif 2367#endif /* GL_NV_fence */ 2368 2369#ifndef GL_NV_fill_rectangle 2370#define GL_NV_fill_rectangle 1 2371#define GL_FILL_RECTANGLE_NV 0x933C 2372#endif /* GL_NV_fill_rectangle */ 2373 2374#ifndef GL_NV_fragment_coverage_to_color 2375#define GL_NV_fragment_coverage_to_color 1 2376#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD 2377#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE 2378typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); 2379#ifdef GL_GLEXT_PROTOTYPES 2380GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color); 2381#endif 2382#endif /* GL_NV_fragment_coverage_to_color */ 2383 2384#ifndef GL_NV_fragment_shader_interlock 2385#define GL_NV_fragment_shader_interlock 1 2386#endif /* GL_NV_fragment_shader_interlock */ 2387 2388#ifndef GL_NV_framebuffer_blit 2389#define GL_NV_framebuffer_blit 1 2390#define GL_READ_FRAMEBUFFER_NV 0x8CA8 2391#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 2392#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 2393#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA 2394typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2395#ifdef GL_GLEXT_PROTOTYPES 2396GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2397#endif 2398#endif /* GL_NV_framebuffer_blit */ 2399 2400#ifndef GL_NV_framebuffer_mixed_samples 2401#define GL_NV_framebuffer_mixed_samples 1 2402#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 2403#define GL_COLOR_SAMPLES_NV 0x8E20 2404#define GL_DEPTH_SAMPLES_NV 0x932D 2405#define GL_STENCIL_SAMPLES_NV 0x932E 2406#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F 2407#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 2408#define GL_COVERAGE_MODULATION_NV 0x9332 2409#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 2410typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); 2411typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v); 2412typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); 2413#ifdef GL_GLEXT_PROTOTYPES 2414GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); 2415GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v); 2416GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components); 2417#endif 2418#endif /* GL_NV_framebuffer_mixed_samples */ 2419 2420#ifndef GL_NV_framebuffer_multisample 2421#define GL_NV_framebuffer_multisample 1 2422#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB 2423#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 2424#define GL_MAX_SAMPLES_NV 0x8D57 2425typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2426#ifdef GL_GLEXT_PROTOTYPES 2427GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2428#endif 2429#endif /* GL_NV_framebuffer_multisample */ 2430 2431#ifndef GL_NV_generate_mipmap_sRGB 2432#define GL_NV_generate_mipmap_sRGB 1 2433#endif /* GL_NV_generate_mipmap_sRGB */ 2434 2435#ifndef GL_NV_geometry_shader_passthrough 2436#define GL_NV_geometry_shader_passthrough 1 2437#endif /* GL_NV_geometry_shader_passthrough */ 2438 2439#ifndef GL_NV_gpu_shader5 2440#define GL_NV_gpu_shader5 1 2441typedef khronos_int64_t GLint64EXT; 2442typedef khronos_uint64_t GLuint64EXT; 2443#define GL_INT64_NV 0x140E 2444#define GL_UNSIGNED_INT64_NV 0x140F 2445#define GL_INT8_NV 0x8FE0 2446#define GL_INT8_VEC2_NV 0x8FE1 2447#define GL_INT8_VEC3_NV 0x8FE2 2448#define GL_INT8_VEC4_NV 0x8FE3 2449#define GL_INT16_NV 0x8FE4 2450#define GL_INT16_VEC2_NV 0x8FE5 2451#define GL_INT16_VEC3_NV 0x8FE6 2452#define GL_INT16_VEC4_NV 0x8FE7 2453#define GL_INT64_VEC2_NV 0x8FE9 2454#define GL_INT64_VEC3_NV 0x8FEA 2455#define GL_INT64_VEC4_NV 0x8FEB 2456#define GL_UNSIGNED_INT8_NV 0x8FEC 2457#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED 2458#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE 2459#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF 2460#define GL_UNSIGNED_INT16_NV 0x8FF0 2461#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 2462#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 2463#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 2464#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 2465#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 2466#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 2467#define GL_FLOAT16_NV 0x8FF8 2468#define GL_FLOAT16_VEC2_NV 0x8FF9 2469#define GL_FLOAT16_VEC3_NV 0x8FFA 2470#define GL_FLOAT16_VEC4_NV 0x8FFB 2471#define GL_PATCHES 0x000E 2472typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); 2473typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); 2474typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2475typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2476typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2477typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2478typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2479typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2480typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); 2481typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); 2482typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2483typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2484typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2485typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2486typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2487typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2488typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); 2489typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); 2490typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); 2491typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2492typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2493typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2494typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2495typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2496typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2497typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); 2498typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); 2499typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2500typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2501typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2502typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2503typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2504typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2505#ifdef GL_GLEXT_PROTOTYPES 2506GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); 2507GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); 2508GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2509GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2510GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2511GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2512GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2513GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2514GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); 2515GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); 2516GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2517GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2518GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2519GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2520GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2521GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2522GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); 2523GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); 2524GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); 2525GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2526GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2527GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2528GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2529GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2530GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2531GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); 2532GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); 2533GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2534GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2535GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2536GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2537GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2538GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2539#endif 2540#endif /* GL_NV_gpu_shader5 */ 2541 2542#ifndef GL_NV_image_formats 2543#define GL_NV_image_formats 1 2544#endif /* GL_NV_image_formats */ 2545 2546#ifndef GL_NV_instanced_arrays 2547#define GL_NV_instanced_arrays 1 2548#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE 2549typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); 2550#ifdef GL_GLEXT_PROTOTYPES 2551GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); 2552#endif 2553#endif /* GL_NV_instanced_arrays */ 2554 2555#ifndef GL_NV_internalformat_sample_query 2556#define GL_NV_internalformat_sample_query 1 2557#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 2558#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 2559#define GL_MULTISAMPLES_NV 0x9371 2560#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 2561#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 2562#define GL_CONFORMANT_NV 0x9374 2563typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); 2564#ifdef GL_GLEXT_PROTOTYPES 2565GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); 2566#endif 2567#endif /* GL_NV_internalformat_sample_query */ 2568 2569#ifndef GL_NV_non_square_matrices 2570#define GL_NV_non_square_matrices 1 2571#define GL_FLOAT_MAT2x3_NV 0x8B65 2572#define GL_FLOAT_MAT2x4_NV 0x8B66 2573#define GL_FLOAT_MAT3x2_NV 0x8B67 2574#define GL_FLOAT_MAT3x4_NV 0x8B68 2575#define GL_FLOAT_MAT4x2_NV 0x8B69 2576#define GL_FLOAT_MAT4x3_NV 0x8B6A 2577typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2578typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2579typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2580typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2581typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2582typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2583#ifdef GL_GLEXT_PROTOTYPES 2584GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2585GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2586GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2587GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2588GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2589GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2590#endif 2591#endif /* GL_NV_non_square_matrices */ 2592 2593#ifndef GL_NV_path_rendering 2594#define GL_NV_path_rendering 1 2595#define GL_PATH_FORMAT_SVG_NV 0x9070 2596#define GL_PATH_FORMAT_PS_NV 0x9071 2597#define GL_STANDARD_FONT_NAME_NV 0x9072 2598#define GL_SYSTEM_FONT_NAME_NV 0x9073 2599#define GL_FILE_NAME_NV 0x9074 2600#define GL_PATH_STROKE_WIDTH_NV 0x9075 2601#define GL_PATH_END_CAPS_NV 0x9076 2602#define GL_PATH_INITIAL_END_CAP_NV 0x9077 2603#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 2604#define GL_PATH_JOIN_STYLE_NV 0x9079 2605#define GL_PATH_MITER_LIMIT_NV 0x907A 2606#define GL_PATH_DASH_CAPS_NV 0x907B 2607#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C 2608#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D 2609#define GL_PATH_DASH_OFFSET_NV 0x907E 2610#define GL_PATH_CLIENT_LENGTH_NV 0x907F 2611#define GL_PATH_FILL_MODE_NV 0x9080 2612#define GL_PATH_FILL_MASK_NV 0x9081 2613#define GL_PATH_FILL_COVER_MODE_NV 0x9082 2614#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 2615#define GL_PATH_STROKE_MASK_NV 0x9084 2616#define GL_COUNT_UP_NV 0x9088 2617#define GL_COUNT_DOWN_NV 0x9089 2618#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A 2619#define GL_CONVEX_HULL_NV 0x908B 2620#define GL_BOUNDING_BOX_NV 0x908D 2621#define GL_TRANSLATE_X_NV 0x908E 2622#define GL_TRANSLATE_Y_NV 0x908F 2623#define GL_TRANSLATE_2D_NV 0x9090 2624#define GL_TRANSLATE_3D_NV 0x9091 2625#define GL_AFFINE_2D_NV 0x9092 2626#define GL_AFFINE_3D_NV 0x9094 2627#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 2628#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 2629#define GL_UTF8_NV 0x909A 2630#define GL_UTF16_NV 0x909B 2631#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C 2632#define GL_PATH_COMMAND_COUNT_NV 0x909D 2633#define GL_PATH_COORD_COUNT_NV 0x909E 2634#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F 2635#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 2636#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 2637#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 2638#define GL_SQUARE_NV 0x90A3 2639#define GL_ROUND_NV 0x90A4 2640#define GL_TRIANGULAR_NV 0x90A5 2641#define GL_BEVEL_NV 0x90A6 2642#define GL_MITER_REVERT_NV 0x90A7 2643#define GL_MITER_TRUNCATE_NV 0x90A8 2644#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 2645#define GL_USE_MISSING_GLYPH_NV 0x90AA 2646#define GL_PATH_ERROR_POSITION_NV 0x90AB 2647#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD 2648#define GL_ADJACENT_PAIRS_NV 0x90AE 2649#define GL_FIRST_TO_REST_NV 0x90AF 2650#define GL_PATH_GEN_MODE_NV 0x90B0 2651#define GL_PATH_GEN_COEFF_NV 0x90B1 2652#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 2653#define GL_PATH_STENCIL_FUNC_NV 0x90B7 2654#define GL_PATH_STENCIL_REF_NV 0x90B8 2655#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 2656#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD 2657#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE 2658#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF 2659#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 2660#define GL_MOVE_TO_RESETS_NV 0x90B5 2661#define GL_MOVE_TO_CONTINUES_NV 0x90B6 2662#define GL_CLOSE_PATH_NV 0x00 2663#define GL_MOVE_TO_NV 0x02 2664#define GL_RELATIVE_MOVE_TO_NV 0x03 2665#define GL_LINE_TO_NV 0x04 2666#define GL_RELATIVE_LINE_TO_NV 0x05 2667#define GL_HORIZONTAL_LINE_TO_NV 0x06 2668#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 2669#define GL_VERTICAL_LINE_TO_NV 0x08 2670#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 2671#define GL_QUADRATIC_CURVE_TO_NV 0x0A 2672#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B 2673#define GL_CUBIC_CURVE_TO_NV 0x0C 2674#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D 2675#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E 2676#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F 2677#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 2678#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 2679#define GL_SMALL_CCW_ARC_TO_NV 0x12 2680#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 2681#define GL_SMALL_CW_ARC_TO_NV 0x14 2682#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 2683#define GL_LARGE_CCW_ARC_TO_NV 0x16 2684#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 2685#define GL_LARGE_CW_ARC_TO_NV 0x18 2686#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 2687#define GL_RESTART_PATH_NV 0xF0 2688#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 2689#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 2690#define GL_RECT_NV 0xF6 2691#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 2692#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA 2693#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC 2694#define GL_ARC_TO_NV 0xFE 2695#define GL_RELATIVE_ARC_TO_NV 0xFF 2696#define GL_BOLD_BIT_NV 0x01 2697#define GL_ITALIC_BIT_NV 0x02 2698#define GL_GLYPH_WIDTH_BIT_NV 0x01 2699#define GL_GLYPH_HEIGHT_BIT_NV 0x02 2700#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 2701#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 2702#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 2703#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 2704#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 2705#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 2706#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 2707#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 2708#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 2709#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 2710#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 2711#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 2712#define GL_FONT_ASCENDER_BIT_NV 0x00200000 2713#define GL_FONT_DESCENDER_BIT_NV 0x00400000 2714#define GL_FONT_HEIGHT_BIT_NV 0x00800000 2715#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 2716#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 2717#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 2718#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 2719#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 2720#define GL_ROUNDED_RECT_NV 0xE8 2721#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 2722#define GL_ROUNDED_RECT2_NV 0xEA 2723#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB 2724#define GL_ROUNDED_RECT4_NV 0xEC 2725#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED 2726#define GL_ROUNDED_RECT8_NV 0xEE 2727#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF 2728#define GL_RELATIVE_RECT_NV 0xF7 2729#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 2730#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 2731#define GL_FONT_UNAVAILABLE_NV 0x936A 2732#define GL_FONT_UNINTELLIGIBLE_NV 0x936B 2733#define GL_CONIC_CURVE_TO_NV 0x1A 2734#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B 2735#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 2736#define GL_STANDARD_FONT_FORMAT_NV 0x936C 2737#define GL_PATH_PROJECTION_NV 0x1701 2738#define GL_PATH_MODELVIEW_NV 0x1700 2739#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 2740#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 2741#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 2742#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 2743#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 2744#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 2745#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 2746#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 2747#define GL_FRAGMENT_INPUT_NV 0x936D 2748typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); 2749typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); 2750typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path); 2751typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 2752typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 2753typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 2754typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 2755typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); 2756typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2757typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2758typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 2759typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); 2760typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 2761typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 2762typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); 2763typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); 2764typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); 2765typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); 2766typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 2767typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); 2768typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); 2769typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); 2770typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); 2771typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 2772typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 2773typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); 2774typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); 2775typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); 2776typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2777typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2778typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); 2779typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); 2780typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); 2781typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); 2782typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); 2783typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 2784typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 2785typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 2786typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); 2787typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); 2788typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); 2789typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 2790typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 2791typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 2792typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 2793typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 2794typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 2795typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 2796typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 2797typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 2798typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2799typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2800typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 2801typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2802typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2803typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 2804typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); 2805#ifdef GL_GLEXT_PROTOTYPES 2806GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range); 2807GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range); 2808GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path); 2809GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 2810GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 2811GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 2812GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 2813GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); 2814GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2815GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2816GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 2817GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); 2818GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 2819GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 2820GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); 2821GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); 2822GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); 2823GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); 2824GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 2825GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); 2826GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); 2827GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); 2828GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); 2829GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 2830GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 2831GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func); 2832GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); 2833GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); 2834GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2835GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2836GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); 2837GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); 2838GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); 2839GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); 2840GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); 2841GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 2842GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 2843GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 2844GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); 2845GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); 2846GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); 2847GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 2848GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); 2849GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); 2850GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 2851GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); 2852GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); 2853GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 2854GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 2855GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 2856GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2857GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 2858GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 2859GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2860GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 2861GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 2862GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); 2863#endif 2864#endif /* GL_NV_path_rendering */ 2865 2866#ifndef GL_NV_path_rendering_shared_edge 2867#define GL_NV_path_rendering_shared_edge 1 2868#define GL_SHARED_EDGE_NV 0xC0 2869#endif /* GL_NV_path_rendering_shared_edge */ 2870 2871#ifndef GL_NV_polygon_mode 2872#define GL_NV_polygon_mode 1 2873#define GL_POLYGON_MODE_NV 0x0B40 2874#define GL_POLYGON_OFFSET_POINT_NV 0x2A01 2875#define GL_POLYGON_OFFSET_LINE_NV 0x2A02 2876#define GL_POINT_NV 0x1B00 2877#define GL_LINE_NV 0x1B01 2878#define GL_FILL_NV 0x1B02 2879typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode); 2880#ifdef GL_GLEXT_PROTOTYPES 2881GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode); 2882#endif 2883#endif /* GL_NV_polygon_mode */ 2884 2885#ifndef GL_NV_read_buffer 2886#define GL_NV_read_buffer 1 2887#define GL_READ_BUFFER_NV 0x0C02 2888typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); 2889#ifdef GL_GLEXT_PROTOTYPES 2890GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); 2891#endif 2892#endif /* GL_NV_read_buffer */ 2893 2894#ifndef GL_NV_read_buffer_front 2895#define GL_NV_read_buffer_front 1 2896#endif /* GL_NV_read_buffer_front */ 2897 2898#ifndef GL_NV_read_depth 2899#define GL_NV_read_depth 1 2900#endif /* GL_NV_read_depth */ 2901 2902#ifndef GL_NV_read_depth_stencil 2903#define GL_NV_read_depth_stencil 1 2904#endif /* GL_NV_read_depth_stencil */ 2905 2906#ifndef GL_NV_read_stencil 2907#define GL_NV_read_stencil 1 2908#endif /* GL_NV_read_stencil */ 2909 2910#ifndef GL_NV_sRGB_formats 2911#define GL_NV_sRGB_formats 1 2912#define GL_SLUMINANCE_NV 0x8C46 2913#define GL_SLUMINANCE_ALPHA_NV 0x8C44 2914#define GL_SRGB8_NV 0x8C41 2915#define GL_SLUMINANCE8_NV 0x8C47 2916#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 2917#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C 2918#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D 2919#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E 2920#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F 2921#define GL_ETC1_SRGB8_NV 0x88EE 2922#endif /* GL_NV_sRGB_formats */ 2923 2924#ifndef GL_NV_sample_locations 2925#define GL_NV_sample_locations 1 2926#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D 2927#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E 2928#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F 2929#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 2930#define GL_SAMPLE_LOCATION_NV 0x8E50 2931#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 2932#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 2933#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 2934typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 2935typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 2936typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); 2937#ifdef GL_GLEXT_PROTOTYPES 2938GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 2939GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 2940GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void); 2941#endif 2942#endif /* GL_NV_sample_locations */ 2943 2944#ifndef GL_NV_sample_mask_override_coverage 2945#define GL_NV_sample_mask_override_coverage 1 2946#endif /* GL_NV_sample_mask_override_coverage */ 2947 2948#ifndef GL_NV_shader_atomic_fp16_vector 2949#define GL_NV_shader_atomic_fp16_vector 1 2950#endif /* GL_NV_shader_atomic_fp16_vector */ 2951 2952#ifndef GL_NV_shader_noperspective_interpolation 2953#define GL_NV_shader_noperspective_interpolation 1 2954#endif /* GL_NV_shader_noperspective_interpolation */ 2955 2956#ifndef GL_NV_shadow_samplers_array 2957#define GL_NV_shadow_samplers_array 1 2958#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 2959#endif /* GL_NV_shadow_samplers_array */ 2960 2961#ifndef GL_NV_shadow_samplers_cube 2962#define GL_NV_shadow_samplers_cube 1 2963#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 2964#endif /* GL_NV_shadow_samplers_cube */ 2965 2966#ifndef GL_NV_texture_border_clamp 2967#define GL_NV_texture_border_clamp 1 2968#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 2969#define GL_CLAMP_TO_BORDER_NV 0x812D 2970#endif /* GL_NV_texture_border_clamp */ 2971 2972#ifndef GL_NV_texture_compression_s3tc_update 2973#define GL_NV_texture_compression_s3tc_update 1 2974#endif /* GL_NV_texture_compression_s3tc_update */ 2975 2976#ifndef GL_NV_texture_npot_2D_mipmap 2977#define GL_NV_texture_npot_2D_mipmap 1 2978#endif /* GL_NV_texture_npot_2D_mipmap */ 2979 2980#ifndef GL_NV_viewport_array 2981#define GL_NV_viewport_array 1 2982#define GL_MAX_VIEWPORTS_NV 0x825B 2983#define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C 2984#define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D 2985#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F 2986typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 2987typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 2988typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v); 2989typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); 2990typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 2991typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v); 2992typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 2993typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f); 2994typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data); 2995typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index); 2996typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index); 2997typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index); 2998#ifdef GL_GLEXT_PROTOTYPES 2999GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v); 3000GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 3001GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v); 3002GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v); 3003GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 3004GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v); 3005GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v); 3006GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f); 3007GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data); 3008GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index); 3009GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index); 3010GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index); 3011#endif 3012#endif /* GL_NV_viewport_array */ 3013 3014#ifndef GL_NV_viewport_array2 3015#define GL_NV_viewport_array2 1 3016#endif /* GL_NV_viewport_array2 */ 3017 3018#ifndef GL_NV_viewport_swizzle 3019#define GL_NV_viewport_swizzle 1 3020#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 3021#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 3022#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 3023#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 3024#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 3025#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 3026#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 3027#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 3028#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 3029#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 3030#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A 3031#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B 3032typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); 3033#ifdef GL_GLEXT_PROTOTYPES 3034GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); 3035#endif 3036#endif /* GL_NV_viewport_swizzle */ 3037 3038#ifndef GL_OVR_multiview 3039#define GL_OVR_multiview 1 3040#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 3041#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 3042#define GL_MAX_VIEWS_OVR 0x9631 3043typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 3044#ifdef GL_GLEXT_PROTOTYPES 3045GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 3046#endif 3047#endif /* GL_OVR_multiview */ 3048 3049#ifndef GL_OVR_multiview2 3050#define GL_OVR_multiview2 1 3051#endif /* GL_OVR_multiview2 */ 3052 3053#ifndef GL_OVR_multiview_multisampled_render_to_texture 3054#define GL_OVR_multiview_multisampled_render_to_texture 1 3055typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 3056#ifdef GL_GLEXT_PROTOTYPES 3057GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 3058#endif 3059#endif /* GL_OVR_multiview_multisampled_render_to_texture */ 3060 3061#ifndef GL_QCOM_alpha_test 3062#define GL_QCOM_alpha_test 1 3063#define GL_ALPHA_TEST_QCOM 0x0BC0 3064#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 3065#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 3066typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); 3067#ifdef GL_GLEXT_PROTOTYPES 3068GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); 3069#endif 3070#endif /* GL_QCOM_alpha_test */ 3071 3072#ifndef GL_QCOM_binning_control 3073#define GL_QCOM_binning_control 1 3074#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 3075#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 3076#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 3077#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 3078#endif /* GL_QCOM_binning_control */ 3079 3080#ifndef GL_QCOM_driver_control 3081#define GL_QCOM_driver_control 1 3082typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); 3083typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 3084typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 3085typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 3086#ifdef GL_GLEXT_PROTOTYPES 3087GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); 3088GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 3089GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); 3090GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); 3091#endif 3092#endif /* GL_QCOM_driver_control */ 3093 3094#ifndef GL_QCOM_extended_get 3095#define GL_QCOM_extended_get 1 3096#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 3097#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 3098#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 3099#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 3100#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 3101#define GL_TEXTURE_TYPE_QCOM 0x8BD7 3102#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 3103#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 3104#define GL_TEXTURE_TARGET_QCOM 0x8BDA 3105#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 3106#define GL_STATE_RESTORE 0x8BDC 3107typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); 3108typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 3109typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 3110typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 3111typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 3112typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); 3113typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 3114typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); 3115#ifdef GL_GLEXT_PROTOTYPES 3116GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 3117GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 3118GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 3119GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 3120GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 3121GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); 3122GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 3123GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); 3124#endif 3125#endif /* GL_QCOM_extended_get */ 3126 3127#ifndef GL_QCOM_extended_get2 3128#define GL_QCOM_extended_get2 1 3129typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 3130typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 3131typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); 3132typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 3133#ifdef GL_GLEXT_PROTOTYPES 3134GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 3135GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 3136GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); 3137GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 3138#endif 3139#endif /* GL_QCOM_extended_get2 */ 3140 3141#ifndef GL_QCOM_perfmon_global_mode 3142#define GL_QCOM_perfmon_global_mode 1 3143#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 3144#endif /* GL_QCOM_perfmon_global_mode */ 3145 3146#ifndef GL_QCOM_tiled_rendering 3147#define GL_QCOM_tiled_rendering 1 3148#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 3149#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 3150#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 3151#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 3152#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 3153#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 3154#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 3155#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 3156#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 3157#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 3158#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 3159#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 3160#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 3161#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 3162#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 3163#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 3164#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 3165#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 3166#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 3167#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 3168#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 3169#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 3170#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 3171#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 3172#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 3173#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 3174#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 3175#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 3176#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 3177#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 3178#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 3179#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 3180typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 3181typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); 3182#ifdef GL_GLEXT_PROTOTYPES 3183GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 3184GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); 3185#endif 3186#endif /* GL_QCOM_tiled_rendering */ 3187 3188#ifndef GL_QCOM_writeonly_rendering 3189#define GL_QCOM_writeonly_rendering 1 3190#define GL_WRITEONLY_RENDERING_QCOM 0x8823 3191#endif /* GL_QCOM_writeonly_rendering */ 3192 3193#ifndef GL_VIV_shader_binary 3194#define GL_VIV_shader_binary 1 3195#define GL_SHADER_BINARY_VIV 0x8FC4 3196#endif /* GL_VIV_shader_binary */ 3197 3198#ifdef __cplusplus 3199} 3200#endif 3201 3202#endif 3203