nir_lower_io.c revision f0f466214e65aa462f80d3608296685011862714
1/*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 *    Connor Abbott (cwabbott0@gmail.com)
25 *    Jason Ekstrand (jason@jlekstrand.net)
26 *
27 */
28
29/*
30 * This lowering pass converts references to input/output variables with
31 * loads/stores to actual input/output intrinsics.
32 */
33
34#include "nir.h"
35#include "nir_builder.h"
36
37struct lower_io_state {
38   nir_builder builder;
39   void *mem_ctx;
40   int (*type_size)(const struct glsl_type *type);
41   nir_variable_mode modes;
42};
43
44void
45nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
46                         unsigned base_offset,
47                         int (*type_size)(const struct glsl_type *))
48{
49   unsigned location = 0;
50
51   /* There are 32 regular and 32 patch varyings allowed */
52   int locations[64][2];
53   for (unsigned i = 0; i < 64; i++) {
54      for (unsigned j = 0; j < 2; j++)
55         locations[i][j] = -1;
56   }
57
58   nir_foreach_variable(var, var_list) {
59      /*
60       * UBO's have their own address spaces, so don't count them towards the
61       * number of global uniforms
62       */
63      if ((var->data.mode == nir_var_uniform || var->data.mode == nir_var_shader_storage) &&
64          var->interface_type != NULL)
65         continue;
66
67      /* Make sure we give the same location to varyings packed with
68       * ARB_enhanced_layouts.
69       */
70      int idx = var->data.location - base_offset;
71      if (base_offset && idx >= 0) {
72         assert(idx < ARRAY_SIZE(locations));
73
74         if (locations[idx][var->data.index] == -1) {
75            var->data.driver_location = location;
76            locations[idx][var->data.index] = location;
77            location += type_size(var->type);
78         } else {
79            var->data.driver_location = locations[idx][var->data.index];
80         }
81      } else {
82         var->data.driver_location = location;
83         location += type_size(var->type);
84      }
85   }
86
87   *size = location;
88}
89
90/**
91 * Returns true if we're processing a stage whose inputs are arrays indexed
92 * by a vertex number (such as geometry shader inputs).
93 */
94static bool
95is_per_vertex_input(struct lower_io_state *state, nir_variable *var)
96{
97   gl_shader_stage stage = state->builder.shader->stage;
98
99   return var->data.mode == nir_var_shader_in && !var->data.patch &&
100          (stage == MESA_SHADER_TESS_CTRL ||
101           stage == MESA_SHADER_TESS_EVAL ||
102           stage == MESA_SHADER_GEOMETRY);
103}
104
105static bool
106is_per_vertex_output(struct lower_io_state *state, nir_variable *var)
107{
108   gl_shader_stage stage = state->builder.shader->stage;
109   return var->data.mode == nir_var_shader_out && !var->data.patch &&
110          stage == MESA_SHADER_TESS_CTRL;
111}
112
113static nir_ssa_def *
114get_io_offset(nir_builder *b, nir_deref_var *deref,
115              nir_ssa_def **vertex_index,
116              int (*type_size)(const struct glsl_type *))
117{
118   nir_deref *tail = &deref->deref;
119
120   /* For per-vertex input arrays (i.e. geometry shader inputs), keep the
121    * outermost array index separate.  Process the rest normally.
122    */
123   if (vertex_index != NULL) {
124      tail = tail->child;
125      assert(tail->deref_type == nir_deref_type_array);
126      nir_deref_array *deref_array = nir_deref_as_array(tail);
127
128      nir_ssa_def *vtx = nir_imm_int(b, deref_array->base_offset);
129      if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
130         vtx = nir_iadd(b, vtx, nir_ssa_for_src(b, deref_array->indirect, 1));
131      }
132      *vertex_index = vtx;
133   }
134
135   /* Just emit code and let constant-folding go to town */
136   nir_ssa_def *offset = nir_imm_int(b, 0);
137
138   while (tail->child != NULL) {
139      const struct glsl_type *parent_type = tail->type;
140      tail = tail->child;
141
142      if (tail->deref_type == nir_deref_type_array) {
143         nir_deref_array *deref_array = nir_deref_as_array(tail);
144         unsigned size = type_size(tail->type);
145
146         offset = nir_iadd(b, offset,
147                           nir_imm_int(b, size * deref_array->base_offset));
148
149         if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
150            nir_ssa_def *mul =
151               nir_imul(b, nir_imm_int(b, size),
152                        nir_ssa_for_src(b, deref_array->indirect, 1));
153
154            offset = nir_iadd(b, offset, mul);
155         }
156      } else if (tail->deref_type == nir_deref_type_struct) {
157         nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
158
159         unsigned field_offset = 0;
160         for (unsigned i = 0; i < deref_struct->index; i++) {
161            field_offset += type_size(glsl_get_struct_field(parent_type, i));
162         }
163         offset = nir_iadd(b, offset, nir_imm_int(b, field_offset));
164      }
165   }
166
167   return offset;
168}
169
170static nir_intrinsic_instr *
171lower_load(nir_intrinsic_instr *intrin, struct lower_io_state *state,
172           nir_ssa_def *vertex_index, nir_ssa_def *offset)
173{
174   nir_variable *var = intrin->variables[0]->var;
175   nir_variable_mode mode = var->data.mode;
176
177   nir_intrinsic_op op;
178   switch (mode) {
179   case nir_var_shader_in:
180      op = vertex_index ? nir_intrinsic_load_per_vertex_input :
181                          nir_intrinsic_load_input;
182      break;
183   case nir_var_shader_out:
184      op = vertex_index ? nir_intrinsic_load_per_vertex_output :
185                          nir_intrinsic_load_output;
186      break;
187   case nir_var_uniform:
188      op = nir_intrinsic_load_uniform;
189      break;
190   case nir_var_shared:
191      op = nir_intrinsic_load_shared;
192      break;
193   default:
194      unreachable("Unknown variable mode");
195   }
196
197   nir_intrinsic_instr *load = nir_intrinsic_instr_create(state->mem_ctx, op);
198   load->num_components = intrin->num_components;
199
200   nir_intrinsic_set_base(load, var->data.driver_location);
201   if (mode == nir_var_shader_in || mode == nir_var_shader_out)
202      nir_intrinsic_set_component(load, var->data.location_frac);
203
204   if (load->intrinsic == nir_intrinsic_load_uniform)
205      nir_intrinsic_set_range(load, state->type_size(var->type));
206
207   if (vertex_index)
208      load->src[0] = nir_src_for_ssa(vertex_index);
209
210   load->src[vertex_index ? 1 : 0] = nir_src_for_ssa(offset);
211
212   return load;
213}
214
215static nir_intrinsic_instr *
216lower_store(nir_intrinsic_instr *intrin, struct lower_io_state *state,
217            nir_ssa_def *vertex_index, nir_ssa_def *offset)
218{
219   nir_variable *var = intrin->variables[0]->var;
220   nir_variable_mode mode = var->data.mode;
221
222   nir_intrinsic_op op;
223   if (mode == nir_var_shared) {
224      op = nir_intrinsic_store_shared;
225   } else {
226      assert(mode == nir_var_shader_out);
227      op = vertex_index ? nir_intrinsic_store_per_vertex_output :
228                          nir_intrinsic_store_output;
229   }
230
231   nir_intrinsic_instr *store = nir_intrinsic_instr_create(state->mem_ctx, op);
232   store->num_components = intrin->num_components;
233
234   nir_src_copy(&store->src[0], &intrin->src[0], store);
235
236   nir_intrinsic_set_base(store, var->data.driver_location);
237
238   if (mode == nir_var_shader_out)
239      nir_intrinsic_set_component(store, var->data.location_frac);
240
241   nir_intrinsic_set_write_mask(store, nir_intrinsic_write_mask(intrin));
242
243   if (vertex_index)
244      store->src[1] = nir_src_for_ssa(vertex_index);
245
246   store->src[vertex_index ? 2 : 1] = nir_src_for_ssa(offset);
247
248   return store;
249}
250
251static nir_intrinsic_instr *
252lower_atomic(nir_intrinsic_instr *intrin, struct lower_io_state *state,
253             nir_ssa_def *offset)
254{
255   nir_variable *var = intrin->variables[0]->var;
256
257   assert(var->data.mode == nir_var_shared);
258
259   nir_intrinsic_op op;
260   switch (intrin->intrinsic) {
261#define OP(O) case nir_intrinsic_var_##O: op = nir_intrinsic_shared_##O; break;
262   OP(atomic_exchange)
263   OP(atomic_comp_swap)
264   OP(atomic_add)
265   OP(atomic_imin)
266   OP(atomic_umin)
267   OP(atomic_imax)
268   OP(atomic_umax)
269   OP(atomic_and)
270   OP(atomic_or)
271   OP(atomic_xor)
272#undef OP
273   default:
274      unreachable("Invalid atomic");
275   }
276
277   nir_intrinsic_instr *atomic =
278      nir_intrinsic_instr_create(state->mem_ctx, op);
279
280   nir_intrinsic_set_base(atomic, var->data.driver_location);
281
282   atomic->src[0] = nir_src_for_ssa(offset);
283   for (unsigned i = 0; i < nir_op_infos[intrin->intrinsic].num_inputs; i++) {
284      nir_src_copy(&atomic->src[i+1], &intrin->src[i], atomic);
285   }
286
287   return atomic;
288}
289
290static bool
291nir_lower_io_block(nir_block *block,
292                   struct lower_io_state *state)
293{
294   nir_builder *b = &state->builder;
295
296   nir_foreach_instr_safe(instr, block) {
297      if (instr->type != nir_instr_type_intrinsic)
298         continue;
299
300      nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
301
302      switch (intrin->intrinsic) {
303      case nir_intrinsic_load_var:
304      case nir_intrinsic_store_var:
305      case nir_intrinsic_var_atomic_add:
306      case nir_intrinsic_var_atomic_imin:
307      case nir_intrinsic_var_atomic_umin:
308      case nir_intrinsic_var_atomic_imax:
309      case nir_intrinsic_var_atomic_umax:
310      case nir_intrinsic_var_atomic_and:
311      case nir_intrinsic_var_atomic_or:
312      case nir_intrinsic_var_atomic_xor:
313      case nir_intrinsic_var_atomic_exchange:
314      case nir_intrinsic_var_atomic_comp_swap:
315         /* We can lower the io for this nir instrinsic */
316         break;
317      default:
318         /* We can't lower the io for this nir instrinsic, so skip it */
319         continue;
320      }
321
322      nir_variable *var = intrin->variables[0]->var;
323      nir_variable_mode mode = var->data.mode;
324
325      if ((state->modes & mode) == 0)
326         continue;
327
328      if (mode != nir_var_shader_in &&
329          mode != nir_var_shader_out &&
330          mode != nir_var_shared &&
331          mode != nir_var_uniform)
332         continue;
333
334      b->cursor = nir_before_instr(instr);
335
336      const bool per_vertex =
337         is_per_vertex_input(state, var) || is_per_vertex_output(state, var);
338
339      nir_ssa_def *offset;
340      nir_ssa_def *vertex_index = NULL;
341
342      offset = get_io_offset(b, intrin->variables[0],
343                             per_vertex ? &vertex_index : NULL,
344                             state->type_size);
345
346      nir_intrinsic_instr *replacement;
347
348      switch (intrin->intrinsic) {
349      case nir_intrinsic_load_var:
350         replacement = lower_load(intrin, state, vertex_index, offset);
351         break;
352
353      case nir_intrinsic_store_var:
354         replacement = lower_store(intrin, state, vertex_index, offset);
355         break;
356
357      case nir_intrinsic_var_atomic_add:
358      case nir_intrinsic_var_atomic_imin:
359      case nir_intrinsic_var_atomic_umin:
360      case nir_intrinsic_var_atomic_imax:
361      case nir_intrinsic_var_atomic_umax:
362      case nir_intrinsic_var_atomic_and:
363      case nir_intrinsic_var_atomic_or:
364      case nir_intrinsic_var_atomic_xor:
365      case nir_intrinsic_var_atomic_exchange:
366      case nir_intrinsic_var_atomic_comp_swap:
367         assert(vertex_index == NULL);
368         replacement = lower_atomic(intrin, state, offset);
369         break;
370
371      default:
372         continue;
373      }
374
375      if (nir_intrinsic_infos[intrin->intrinsic].has_dest) {
376         if (intrin->dest.is_ssa) {
377            nir_ssa_dest_init(&replacement->instr, &replacement->dest,
378                              intrin->dest.ssa.num_components,
379                              intrin->dest.ssa.bit_size, NULL);
380            nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
381                                     nir_src_for_ssa(&replacement->dest.ssa));
382         } else {
383            nir_dest_copy(&replacement->dest, &intrin->dest, state->mem_ctx);
384         }
385      }
386
387      nir_instr_insert_before(&intrin->instr, &replacement->instr);
388      nir_instr_remove(&intrin->instr);
389   }
390
391   return true;
392}
393
394static void
395nir_lower_io_impl(nir_function_impl *impl,
396                  nir_variable_mode modes,
397                  int (*type_size)(const struct glsl_type *))
398{
399   struct lower_io_state state;
400
401   nir_builder_init(&state.builder, impl);
402   state.mem_ctx = ralloc_parent(impl);
403   state.modes = modes;
404   state.type_size = type_size;
405
406   nir_foreach_block(block, impl) {
407      nir_lower_io_block(block, &state);
408   }
409
410   nir_metadata_preserve(impl, nir_metadata_block_index |
411                               nir_metadata_dominance);
412}
413
414void
415nir_lower_io(nir_shader *shader, nir_variable_mode modes,
416             int (*type_size)(const struct glsl_type *))
417{
418   nir_foreach_function(function, shader) {
419      if (function->impl)
420         nir_lower_io_impl(function->impl, modes, type_size);
421   }
422}
423
424/**
425 * Return the offset soruce for a load/store intrinsic.
426 */
427nir_src *
428nir_get_io_offset_src(nir_intrinsic_instr *instr)
429{
430   switch (instr->intrinsic) {
431   case nir_intrinsic_load_input:
432   case nir_intrinsic_load_output:
433   case nir_intrinsic_load_uniform:
434      return &instr->src[0];
435   case nir_intrinsic_load_ubo:
436   case nir_intrinsic_load_ssbo:
437   case nir_intrinsic_load_per_vertex_input:
438   case nir_intrinsic_load_per_vertex_output:
439   case nir_intrinsic_store_output:
440      return &instr->src[1];
441   case nir_intrinsic_store_ssbo:
442   case nir_intrinsic_store_per_vertex_output:
443      return &instr->src[2];
444   default:
445      return NULL;
446   }
447}
448
449/**
450 * Return the vertex index source for a load/store per_vertex intrinsic.
451 */
452nir_src *
453nir_get_io_vertex_index_src(nir_intrinsic_instr *instr)
454{
455   switch (instr->intrinsic) {
456   case nir_intrinsic_load_per_vertex_input:
457   case nir_intrinsic_load_per_vertex_output:
458      return &instr->src[0];
459   case nir_intrinsic_store_per_vertex_output:
460      return &instr->src[1];
461   default:
462      return NULL;
463   }
464}
465