freedreno_resource.c revision 575a6e7ec57dc70f96e2618748ed07c7882cf8c1
1/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3/*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 *    Rob Clark <robclark@freedesktop.org>
27 */
28
29#include "util/u_format.h"
30#include "util/u_inlines.h"
31#include "util/u_transfer.h"
32#include "util/u_string.h"
33#include "util/u_surface.h"
34
35#include "freedreno_resource.h"
36#include "freedreno_screen.h"
37#include "freedreno_surface.h"
38#include "freedreno_context.h"
39#include "freedreno_util.h"
40
41#include <errno.h>
42
43static void
44realloc_bo(struct fd_resource *rsc, uint32_t size)
45{
46	struct fd_screen *screen = fd_screen(rsc->base.b.screen);
47	uint32_t flags = DRM_FREEDRENO_GEM_CACHE_WCOMBINE |
48			DRM_FREEDRENO_GEM_TYPE_KMEM; /* TODO */
49
50	if (rsc->bo)
51		fd_bo_del(rsc->bo);
52
53	rsc->bo = fd_bo_new(screen->dev, size, flags);
54	rsc->timestamp = 0;
55	rsc->dirty = false;
56}
57
58static void fd_resource_transfer_flush_region(struct pipe_context *pctx,
59		struct pipe_transfer *ptrans,
60		const struct pipe_box *box)
61{
62	struct fd_context *ctx = fd_context(pctx);
63	struct fd_resource *rsc = fd_resource(ptrans->resource);
64
65	if (rsc->dirty)
66		fd_context_render(pctx);
67
68	if (rsc->timestamp) {
69		fd_pipe_wait(ctx->screen->pipe, rsc->timestamp);
70		rsc->timestamp = 0;
71	}
72}
73
74static void
75fd_resource_transfer_unmap(struct pipe_context *pctx,
76		struct pipe_transfer *ptrans)
77{
78	struct fd_context *ctx = fd_context(pctx);
79	struct fd_resource *rsc = fd_resource(ptrans->resource);
80	if (!(ptrans->usage & PIPE_TRANSFER_UNSYNCHRONIZED))
81		fd_bo_cpu_fini(rsc->bo);
82	pipe_resource_reference(&ptrans->resource, NULL);
83	util_slab_free(&ctx->transfer_pool, ptrans);
84}
85
86static void *
87fd_resource_transfer_map(struct pipe_context *pctx,
88		struct pipe_resource *prsc,
89		unsigned level, unsigned usage,
90		const struct pipe_box *box,
91		struct pipe_transfer **pptrans)
92{
93	struct fd_context *ctx = fd_context(pctx);
94	struct fd_resource *rsc = fd_resource(prsc);
95	struct fd_resource_slice *slice = fd_resource_slice(rsc, level);
96	struct pipe_transfer *ptrans;
97	enum pipe_format format = prsc->format;
98	uint32_t op = 0;
99	char *buf;
100	int ret = 0;
101
102	ptrans = util_slab_alloc(&ctx->transfer_pool);
103	if (!ptrans)
104		return NULL;
105
106	/* util_slab_alloc() doesn't zero: */
107	memset(ptrans, 0, sizeof(*ptrans));
108
109	pipe_resource_reference(&ptrans->resource, prsc);
110	ptrans->level = level;
111	ptrans->usage = usage;
112	ptrans->box = *box;
113	ptrans->stride = slice->pitch * rsc->cpp;
114	ptrans->layer_stride = ptrans->stride;
115
116	if (usage & PIPE_TRANSFER_READ)
117		op |= DRM_FREEDRENO_PREP_READ;
118
119	if (usage & PIPE_TRANSFER_WRITE)
120		op |= DRM_FREEDRENO_PREP_WRITE;
121
122	if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)
123		op |= DRM_FREEDRENO_PREP_NOSYNC;
124
125	/* some state trackers (at least XA) don't do this.. */
126	if (!(usage & (PIPE_TRANSFER_FLUSH_EXPLICIT | PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)))
127		fd_resource_transfer_flush_region(pctx, ptrans, box);
128
129	if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
130		ret = fd_bo_cpu_prep(rsc->bo, ctx->screen->pipe, op);
131		if ((ret == -EBUSY) && (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE))
132			realloc_bo(rsc, fd_bo_size(rsc->bo));
133		else if (ret)
134			goto fail;
135	}
136
137	buf = fd_bo_map(rsc->bo);
138	if (!buf) {
139		fd_resource_transfer_unmap(pctx, ptrans);
140		return NULL;
141	}
142
143	*pptrans = ptrans;
144
145	return buf + slice->offset +
146		box->y / util_format_get_blockheight(format) * ptrans->stride +
147		box->x / util_format_get_blockwidth(format) * rsc->cpp +
148		box->z * slice->size0;
149
150fail:
151	fd_resource_transfer_unmap(pctx, ptrans);
152	return NULL;
153}
154
155static void
156fd_resource_destroy(struct pipe_screen *pscreen,
157		struct pipe_resource *prsc)
158{
159	struct fd_resource *rsc = fd_resource(prsc);
160	fd_bo_del(rsc->bo);
161	FREE(rsc);
162}
163
164static boolean
165fd_resource_get_handle(struct pipe_screen *pscreen,
166		struct pipe_resource *prsc,
167		struct winsys_handle *handle)
168{
169	struct fd_resource *rsc = fd_resource(prsc);
170
171	return fd_screen_bo_get_handle(pscreen, rsc->bo,
172			rsc->slices[0].pitch * rsc->cpp, handle);
173}
174
175
176static const struct u_resource_vtbl fd_resource_vtbl = {
177		.resource_get_handle      = fd_resource_get_handle,
178		.resource_destroy         = fd_resource_destroy,
179		.transfer_map             = fd_resource_transfer_map,
180		.transfer_flush_region    = fd_resource_transfer_flush_region,
181		.transfer_unmap           = fd_resource_transfer_unmap,
182		.transfer_inline_write    = u_default_transfer_inline_write,
183};
184
185static uint32_t
186setup_slices(struct fd_resource *rsc)
187{
188	struct pipe_resource *prsc = &rsc->base.b;
189	uint32_t level, size = 0;
190	uint32_t width = prsc->width0;
191	uint32_t height = prsc->height0;
192	uint32_t depth = prsc->depth0;
193
194	for (level = 0; level <= prsc->last_level; level++) {
195		struct fd_resource_slice *slice = fd_resource_slice(rsc, level);
196		uint32_t aligned_width = align(width, 32);
197
198		slice->pitch = aligned_width;
199		slice->offset = size;
200		slice->size0 = slice->pitch * height * rsc->cpp;
201
202		size += slice->size0 * depth * prsc->array_size;
203
204		width = u_minify(width, 1);
205		height = u_minify(height, 1);
206		depth = u_minify(depth, 1);
207	}
208
209	return size;
210}
211
212/**
213 * Create a new texture object, using the given template info.
214 */
215static struct pipe_resource *
216fd_resource_create(struct pipe_screen *pscreen,
217		const struct pipe_resource *tmpl)
218{
219	struct fd_resource *rsc = CALLOC_STRUCT(fd_resource);
220	struct pipe_resource *prsc = &rsc->base.b;
221	uint32_t size;
222
223	DBG("target=%d, format=%s, %ux%ux%u, array_size=%u, last_level=%u, "
224			"nr_samples=%u, usage=%u, bind=%x, flags=%x",
225			tmpl->target, util_format_name(tmpl->format),
226			tmpl->width0, tmpl->height0, tmpl->depth0,
227			tmpl->array_size, tmpl->last_level, tmpl->nr_samples,
228			tmpl->usage, tmpl->bind, tmpl->flags);
229
230	if (!rsc)
231		return NULL;
232
233	*prsc = *tmpl;
234
235	pipe_reference_init(&prsc->reference, 1);
236	prsc->screen = pscreen;
237
238	rsc->base.vtbl = &fd_resource_vtbl;
239	rsc->cpp = util_format_get_blocksize(tmpl->format);
240
241	assert(rsc->cpp);
242
243	size = setup_slices(rsc);
244
245	realloc_bo(rsc, size);
246
247	return prsc;
248}
249
250/**
251 * Create a texture from a winsys_handle. The handle is often created in
252 * another process by first creating a pipe texture and then calling
253 * resource_get_handle.
254 */
255static struct pipe_resource *
256fd_resource_from_handle(struct pipe_screen *pscreen,
257		const struct pipe_resource *tmpl,
258		struct winsys_handle *handle)
259{
260	struct fd_resource *rsc = CALLOC_STRUCT(fd_resource);
261	struct fd_resource_slice *slice = &rsc->slices[0];
262	struct pipe_resource *prsc = &rsc->base.b;
263
264	DBG("target=%d, format=%s, %ux%ux%u, array_size=%u, last_level=%u, "
265			"nr_samples=%u, usage=%u, bind=%x, flags=%x",
266			tmpl->target, util_format_name(tmpl->format),
267			tmpl->width0, tmpl->height0, tmpl->depth0,
268			tmpl->array_size, tmpl->last_level, tmpl->nr_samples,
269			tmpl->usage, tmpl->bind, tmpl->flags);
270
271	if (!rsc)
272		return NULL;
273
274	*prsc = *tmpl;
275
276	pipe_reference_init(&prsc->reference, 1);
277	prsc->screen = pscreen;
278
279	rsc->bo = fd_screen_bo_from_handle(pscreen, handle, &slice->pitch);
280
281	rsc->base.vtbl = &fd_resource_vtbl;
282	rsc->cpp = util_format_get_blocksize(tmpl->format);
283	slice->pitch /= rsc->cpp;
284
285	assert(rsc->cpp);
286
287	return prsc;
288}
289
290static bool render_blit(struct pipe_context *pctx, struct pipe_blit_info *info);
291
292/**
293 * Copy a block of pixels from one resource to another.
294 * The resource must be of the same format.
295 * Resources with nr_samples > 1 are not allowed.
296 */
297static void
298fd_resource_copy_region(struct pipe_context *pctx,
299		struct pipe_resource *dst,
300		unsigned dst_level,
301		unsigned dstx, unsigned dsty, unsigned dstz,
302		struct pipe_resource *src,
303		unsigned src_level,
304		const struct pipe_box *src_box)
305{
306	/* TODO if we have 2d core, or other DMA engine that could be used
307	 * for simple copies and reasonably easily synchronized with the 3d
308	 * core, this is where we'd plug it in..
309	 */
310	struct pipe_blit_info info = {
311		.dst = {
312			.resource = dst,
313			.box = {
314				.x      = dstx,
315				.y      = dsty,
316				.z      = dstz,
317				.width  = src_box->width,
318				.height = src_box->height,
319				.depth  = src_box->depth,
320			},
321			.format = util_format_linear(dst->format),
322		},
323		.src = {
324			.resource = src,
325			.box      = *src_box,
326			.format   = util_format_linear(src->format),
327		},
328		.mask = PIPE_MASK_RGBA,
329		.filter = PIPE_TEX_FILTER_NEAREST,
330	};
331	render_blit(pctx, &info);
332}
333
334/* Optimal hardware path for blitting pixels.
335 * Scaling, format conversion, up- and downsampling (resolve) are allowed.
336 */
337static void
338fd_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
339{
340	struct pipe_blit_info info = *blit_info;
341
342	if (info.src.resource->nr_samples > 1 &&
343			info.dst.resource->nr_samples <= 1 &&
344			!util_format_is_depth_or_stencil(info.src.resource->format) &&
345			!util_format_is_pure_integer(info.src.resource->format)) {
346		DBG("color resolve unimplemented");
347		return;
348	}
349
350	if (util_try_blit_via_copy_region(pctx, &info)) {
351		return; /* done */
352	}
353
354	if (info.mask & PIPE_MASK_S) {
355		DBG("cannot blit stencil, skipping");
356		info.mask &= ~PIPE_MASK_S;
357	}
358
359	render_blit(pctx, &info);
360}
361
362static bool
363render_blit(struct pipe_context *pctx, struct pipe_blit_info *info)
364{
365	struct fd_context *ctx = fd_context(pctx);
366
367	if (!util_blitter_is_blit_supported(ctx->blitter, info)) {
368		DBG("blit unsupported %s -> %s",
369				util_format_short_name(info->src.resource->format),
370				util_format_short_name(info->dst.resource->format));
371		return false;
372	}
373
374	util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertexbuf.vb);
375	util_blitter_save_vertex_elements(ctx->blitter, ctx->vtx);
376	util_blitter_save_vertex_shader(ctx->blitter, ctx->prog.vp);
377	util_blitter_save_rasterizer(ctx->blitter, ctx->rasterizer);
378	util_blitter_save_viewport(ctx->blitter, &ctx->viewport);
379	util_blitter_save_scissor(ctx->blitter, &ctx->scissor);
380	util_blitter_save_fragment_shader(ctx->blitter, ctx->prog.fp);
381	util_blitter_save_blend(ctx->blitter, ctx->blend);
382	util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->zsa);
383	util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref);
384	util_blitter_save_sample_mask(ctx->blitter, ctx->sample_mask);
385	util_blitter_save_framebuffer(ctx->blitter, &ctx->framebuffer);
386	util_blitter_save_fragment_sampler_states(ctx->blitter,
387			ctx->fragtex.num_samplers,
388			(void **)ctx->fragtex.samplers);
389	util_blitter_save_fragment_sampler_views(ctx->blitter,
390			ctx->fragtex.num_textures, ctx->fragtex.textures);
391
392	util_blitter_blit(ctx->blitter, info);
393
394	return true;
395}
396
397void
398fd_resource_screen_init(struct pipe_screen *pscreen)
399{
400	pscreen->resource_create = fd_resource_create;
401	pscreen->resource_from_handle = fd_resource_from_handle;
402	pscreen->resource_get_handle = u_resource_get_handle_vtbl;
403	pscreen->resource_destroy = u_resource_destroy_vtbl;
404}
405
406void
407fd_resource_context_init(struct pipe_context *pctx)
408{
409	pctx->transfer_map = u_transfer_map_vtbl;
410	pctx->transfer_flush_region = u_transfer_flush_region_vtbl;
411	pctx->transfer_unmap = u_transfer_unmap_vtbl;
412	pctx->transfer_inline_write = u_transfer_inline_write_vtbl;
413	pctx->create_surface = fd_create_surface;
414	pctx->surface_destroy = fd_surface_destroy;
415	pctx->resource_copy_region = fd_resource_copy_region;
416	pctx->blit = fd_blit;
417}
418