1/************************************************************************** 2 * 3 * Copyright 2010 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#include "util/u_inlines.h" 29#include "util/u_memory.h" 30#include "util/simple_list.h" 31 32#include "tgsi/tgsi_parse.h" 33 34#include "rbug_screen.h" 35#include "rbug_objects.h" 36#include "rbug_context.h" 37 38 39 40struct pipe_resource * 41rbug_resource_create(struct rbug_screen *rb_screen, 42 struct pipe_resource *resource) 43{ 44 struct rbug_resource *rb_resource; 45 46 if (!resource) 47 goto error; 48 49 assert(resource->screen == rb_screen->screen); 50 51 rb_resource = CALLOC_STRUCT(rbug_resource); 52 if (!rb_resource) 53 goto error; 54 55 memcpy(&rb_resource->base, resource, sizeof(struct pipe_resource)); 56 57 pipe_reference_init(&rb_resource->base.reference, 1); 58 rb_resource->base.screen = &rb_screen->base; 59 rb_resource->resource = resource; 60 61 if (resource->target != PIPE_BUFFER) 62 rbug_screen_add_to_list(rb_screen, resources, rb_resource); 63 64 return &rb_resource->base; 65 66error: 67 pipe_resource_reference(&resource, NULL); 68 return NULL; 69} 70 71void 72rbug_resource_destroy(struct rbug_resource *rb_resource) 73{ 74 struct rbug_screen *rb_screen = rbug_screen(rb_resource->base.screen); 75 76 if (rb_resource->base.target != PIPE_BUFFER) 77 rbug_screen_remove_from_list(rb_screen, resources, rb_resource); 78 79 pipe_resource_reference(&rb_resource->resource, NULL); 80 FREE(rb_resource); 81} 82 83 84struct pipe_surface * 85rbug_surface_create(struct rbug_context *rb_context, 86 struct rbug_resource *rb_resource, 87 struct pipe_surface *surface) 88{ 89 struct rbug_surface *rb_surface; 90 91 if (!surface) 92 goto error; 93 94 assert(surface->texture == rb_resource->resource); 95 96 rb_surface = CALLOC_STRUCT(rbug_surface); 97 if (!rb_surface) 98 goto error; 99 100 memcpy(&rb_surface->base, surface, sizeof(struct pipe_surface)); 101 102 pipe_reference_init(&rb_surface->base.reference, 1); 103 rb_surface->base.texture = NULL; 104 rb_surface->base.context = &rb_context->base; 105 rb_surface->surface = surface; /* we own the surface already */ 106 pipe_resource_reference(&rb_surface->base.texture, &rb_resource->base); 107 108 return &rb_surface->base; 109 110error: 111 pipe_surface_reference(&surface, NULL); 112 return NULL; 113} 114 115void 116rbug_surface_destroy(struct rbug_context *rb_context, 117 struct rbug_surface *rb_surface) 118{ 119 pipe_resource_reference(&rb_surface->base.texture, NULL); 120 pipe_surface_reference(&rb_surface->surface, NULL); 121 FREE(rb_surface); 122} 123 124 125struct pipe_sampler_view * 126rbug_sampler_view_create(struct rbug_context *rb_context, 127 struct rbug_resource *rb_resource, 128 struct pipe_sampler_view *view) 129{ 130 struct rbug_sampler_view *rb_view; 131 132 if (!view) 133 goto error; 134 135 assert(view->texture == rb_resource->resource); 136 137 rb_view = MALLOC(sizeof(struct rbug_sampler_view)); 138 139 rb_view->base = *view; 140 rb_view->base.reference.count = 1; 141 rb_view->base.texture = NULL; 142 pipe_resource_reference(&rb_view->base.texture, &rb_resource->base); 143 rb_view->base.context = &rb_context->base; 144 rb_view->sampler_view = view; 145 146 return &rb_view->base; 147error: 148 return NULL; 149} 150 151void 152rbug_sampler_view_destroy(struct rbug_context *rb_context, 153 struct rbug_sampler_view *rb_view) 154{ 155 pipe_resource_reference(&rb_view->base.texture, NULL); 156 pipe_sampler_view_reference(&rb_view->sampler_view, NULL); 157 FREE(rb_view); 158} 159 160 161struct pipe_transfer * 162rbug_transfer_create(struct rbug_context *rb_context, 163 struct rbug_resource *rb_resource, 164 struct pipe_transfer *transfer) 165{ 166 struct rbug_transfer *rb_transfer; 167 168 if (!transfer) 169 goto error; 170 171 assert(transfer->resource == rb_resource->resource); 172 173 rb_transfer = CALLOC_STRUCT(rbug_transfer); 174 if (!rb_transfer) 175 goto error; 176 177 memcpy(&rb_transfer->base, transfer, sizeof(struct pipe_transfer)); 178 179 rb_transfer->base.resource = NULL; 180 rb_transfer->transfer = transfer; 181 rb_transfer->pipe = rb_context->pipe; 182 183 pipe_resource_reference(&rb_transfer->base.resource, &rb_resource->base); 184 assert(rb_transfer->base.resource == &rb_resource->base); 185 186 return &rb_transfer->base; 187 188error: 189 rb_context->pipe->transfer_unmap(rb_context->pipe, transfer); 190 return NULL; 191} 192 193void 194rbug_transfer_destroy(struct rbug_context *rb_context, 195 struct rbug_transfer *rb_transfer) 196{ 197 pipe_resource_reference(&rb_transfer->base.resource, NULL); 198 FREE(rb_transfer); 199} 200 201void * 202rbug_shader_create(struct rbug_context *rb_context, 203 const struct pipe_shader_state *state, 204 void *result, enum rbug_shader_type type) 205{ 206 struct rbug_shader *rb_shader = CALLOC_STRUCT(rbug_shader); 207 208 rb_shader->type = type; 209 rb_shader->shader = result; 210 rb_shader->tokens = tgsi_dup_tokens(state->tokens); 211 212 /* works on context as well since its just a macro */ 213 rbug_screen_add_to_list(rb_context, shaders, rb_shader); 214 215 return rb_shader; 216} 217 218void 219rbug_shader_destroy(struct rbug_context *rb_context, 220 struct rbug_shader *rb_shader) 221{ 222 struct pipe_context *pipe = rb_context->pipe; 223 224 /* works on context as well since its just a macro */ 225 rbug_screen_remove_from_list(rb_context, shaders, rb_shader); 226 227 switch(rb_shader->type) { 228 case RBUG_SHADER_FRAGMENT: 229 if (rb_shader->replaced_shader) 230 pipe->delete_fs_state(pipe, rb_shader->replaced_shader); 231 pipe->delete_fs_state(pipe, rb_shader->shader); 232 break; 233 case RBUG_SHADER_VERTEX: 234 if (rb_shader->replaced_shader) 235 pipe->delete_vs_state(pipe, rb_shader->replaced_shader); 236 pipe->delete_vs_state(pipe, rb_shader->shader); 237 break; 238 case RBUG_SHADER_GEOM: 239 if (rb_shader->replaced_shader) 240 pipe->delete_gs_state(pipe, rb_shader->replaced_shader); 241 pipe->delete_gs_state(pipe, rb_shader->shader); 242 break; 243 default: 244 assert(0); 245 } 246 247 FREE(rb_shader->replaced_tokens); 248 FREE(rb_shader->tokens); 249 FREE(rb_shader); 250} 251