osmesa.c revision acd4fb8b5aa68d6545cf3c7f63d9d2fa1cf73e73
1/* 2 * Copyright (c) 2013 Brian Paul All Rights Reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included 12 * in all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 20 */ 21 22 23/* 24 * Off-Screen rendering into client memory. 25 * State tracker for gallium (for softpipe and llvmpipe) 26 * 27 * Notes: 28 * 29 * If Gallium is built with LLVM support we use the llvmpipe driver. 30 * Otherwise we use softpipe. The GALLIUM_DRIVER environment variable 31 * may be set to "softpipe" or "llvmpipe" to override. 32 * 33 * With softpipe we could render directly into the user's buffer by using a 34 * display target resource. However, softpipe doesn't suport "upside-down" 35 * rendering which would be needed for the OSMESA_Y_UP=TRUE case. 36 * 37 * With llvmpipe we could only render directly into the user's buffer when its 38 * width and height is a multiple of the tile size (64 pixels). 39 * 40 * Because of these constraints we always render into ordinary resources then 41 * copy the results to the user's buffer in the flush_front() function which 42 * is called when the app calls glFlush/Finish. 43 * 44 * In general, the OSMesa interface is pretty ugly and not a good match 45 * for Gallium. But we're interested in doing the best we can to preserve 46 * application portability. With a little work we could come up with a 47 * much nicer, new off-screen Gallium interface... 48 */ 49 50 51#include "GL/osmesa.h" 52 53#include "glapi/glapi.h" /* for OSMesaGetProcAddress below */ 54 55#include "pipe/p_context.h" 56#include "pipe/p_screen.h" 57#include "pipe/p_state.h" 58 59#include "util/u_atomic.h" 60#include "util/u_box.h" 61#include "util/u_format.h" 62#include "util/u_memory.h" 63 64#include "state_tracker/st_api.h" 65#include "state_tracker/st_gl_api.h" 66 67 68 69extern struct pipe_screen * 70osmesa_create_screen(void); 71 72 73 74struct osmesa_buffer 75{ 76 struct st_framebuffer_iface *stfb; 77 struct st_visual visual; 78 unsigned width, height; 79 80 struct pipe_resource *textures[ST_ATTACHMENT_COUNT]; 81 82 void *map; 83 84 struct osmesa_buffer *next; /**< next in linked list */ 85}; 86 87 88struct osmesa_context 89{ 90 struct st_context_iface *stctx; 91 92 struct osmesa_buffer *current_buffer; 93 94 enum pipe_format depth_stencil_format, accum_format; 95 96 GLenum format; /*< User-specified context format */ 97 GLenum type; /*< Buffer's data type */ 98 GLint user_row_length; /*< user-specified number of pixels per row */ 99 GLboolean y_up; /*< TRUE -> Y increases upward */ 100 /*< FALSE -> Y increases downward */ 101}; 102 103 104/** 105 * Linked list of all osmesa_buffers. 106 * We can re-use an osmesa_buffer from one OSMesaMakeCurrent() call to 107 * the next unless the color/depth/stencil/accum formats change. 108 * We have to do this to be compatible with the original OSMesa implementation 109 * because some apps call OSMesaMakeCurrent() several times during rendering 110 * a frame. 111 */ 112static struct osmesa_buffer *BufferList = NULL; 113 114 115/** 116 * Called from the ST manager. 117 */ 118static int 119osmesa_st_get_param(struct st_manager *smapi, enum st_manager_param param) 120{ 121 /* no-op */ 122 return 0; 123} 124 125 126/** 127 * Create/return singleton st_api object. 128 */ 129static struct st_api * 130get_st_api(void) 131{ 132 static struct st_api *stapi = NULL; 133 if (!stapi) { 134 stapi = st_gl_api_create(); 135 } 136 return stapi; 137} 138 139 140/** 141 * Create/return a singleton st_manager object. 142 */ 143static struct st_manager * 144get_st_manager(void) 145{ 146 static struct st_manager *stmgr = NULL; 147 if (!stmgr) { 148 stmgr = CALLOC_STRUCT(st_manager); 149 if (stmgr) { 150 stmgr->screen = osmesa_create_screen(); 151 stmgr->get_param = osmesa_st_get_param; 152 stmgr->get_egl_image = NULL; 153 } 154 } 155 return stmgr; 156} 157 158 159static INLINE boolean 160little_endian(void) 161{ 162 const unsigned ui = 1; 163 return *((const char *) &ui); 164} 165 166 167/** 168 * Given an OSMESA_x format and a GL_y type, return the best 169 * matching PIPE_FORMAT_z. 170 * Note that we can't exactly match all user format/type combinations 171 * with gallium formats. If we find this to be a problem, we can 172 * implement more elaborate format/type conversion in the flush_front() 173 * function. 174 */ 175static enum pipe_format 176osmesa_choose_format(GLenum format, GLenum type) 177{ 178 switch (format) { 179 case OSMESA_RGBA: 180 if (type == GL_UNSIGNED_BYTE) { 181 if (little_endian()) 182 return PIPE_FORMAT_R8G8B8A8_UNORM; 183 else 184 return PIPE_FORMAT_A8B8G8R8_UNORM; 185 } 186 else if (type == GL_UNSIGNED_SHORT) { 187 return PIPE_FORMAT_R16G16B16A16_UNORM; 188 } 189 else if (type == GL_FLOAT) { 190 return PIPE_FORMAT_R32G32B32A32_FLOAT; 191 } 192 else { 193 return PIPE_FORMAT_NONE; 194 } 195 break; 196 case OSMESA_BGRA: 197 if (type == GL_UNSIGNED_BYTE) { 198 if (little_endian()) 199 return PIPE_FORMAT_B8G8R8A8_UNORM; 200 else 201 return PIPE_FORMAT_A8R8G8B8_UNORM; 202 } 203 else if (type == GL_UNSIGNED_SHORT) { 204 return PIPE_FORMAT_R16G16B16A16_UNORM; 205 } 206 else if (type == GL_FLOAT) { 207 return PIPE_FORMAT_R32G32B32A32_FLOAT; 208 } 209 else { 210 return PIPE_FORMAT_NONE; 211 } 212 break; 213 case OSMESA_ARGB: 214 if (type == GL_UNSIGNED_BYTE) { 215 if (little_endian()) 216 return PIPE_FORMAT_A8R8G8B8_UNORM; 217 else 218 return PIPE_FORMAT_B8G8R8A8_UNORM; 219 } 220 else if (type == GL_UNSIGNED_SHORT) { 221 return PIPE_FORMAT_R16G16B16A16_UNORM; 222 } 223 else if (type == GL_FLOAT) { 224 return PIPE_FORMAT_R32G32B32A32_FLOAT; 225 } 226 else { 227 return PIPE_FORMAT_NONE; 228 } 229 break; 230 case OSMESA_RGB: 231 if (type == GL_UNSIGNED_BYTE) { 232 return PIPE_FORMAT_R8G8B8_UNORM; 233 } 234 else if (type == GL_UNSIGNED_SHORT) { 235 return PIPE_FORMAT_R16G16B16_UNORM; 236 } 237 else if (type == GL_FLOAT) { 238 return PIPE_FORMAT_R32G32B32_FLOAT; 239 } 240 else { 241 return PIPE_FORMAT_NONE; 242 } 243 break; 244 case OSMESA_BGR: 245 /* No gallium format for this one */ 246 return PIPE_FORMAT_NONE; 247 case OSMESA_RGB_565: 248 return PIPE_FORMAT_B5G6R5_UNORM; 249 default: 250 ; /* fall-through */ 251 } 252 return PIPE_FORMAT_NONE; 253} 254 255 256/** 257 * Initialize an st_visual object. 258 */ 259static void 260osmesa_init_st_visual(struct st_visual *vis, 261 enum pipe_format color_format, 262 enum pipe_format ds_format, 263 enum pipe_format accum_format) 264{ 265 vis->buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK; 266 vis->color_format = color_format; 267 vis->depth_stencil_format = ds_format; 268 vis->accum_format = accum_format; 269 vis->samples = 1; 270 vis->render_buffer = ST_ATTACHMENT_FRONT_LEFT; 271} 272 273 274/** 275 * Return the osmesa_buffer that corresponds to an st_framebuffer_iface. 276 */ 277static INLINE struct osmesa_buffer * 278stfbi_to_osbuffer(struct st_framebuffer_iface *stfbi) 279{ 280 return (struct osmesa_buffer *) stfbi->st_manager_private; 281} 282 283 284/** 285 * Called via glFlush/glFinish. This is where we copy the contents 286 * of the driver's color buffer into the user-specified buffer. 287 */ 288static boolean 289osmesa_st_framebuffer_flush_front(struct st_context_iface *stctx, 290 struct st_framebuffer_iface *stfbi, 291 enum st_attachment_type statt) 292{ 293 OSMesaContext osmesa = OSMesaGetCurrentContext(); 294 struct osmesa_buffer *osbuffer = stfbi_to_osbuffer(stfbi); 295 struct pipe_context *pipe = stctx->pipe; 296 struct pipe_resource *res = osbuffer->textures[statt]; 297 struct pipe_transfer *transfer = NULL; 298 struct pipe_box box; 299 void *map; 300 ubyte *src, *dst; 301 unsigned y, bytes, bpp; 302 int dst_stride; 303 304 u_box_2d(0, 0, res->width0, res->height0, &box); 305 306 map = pipe->transfer_map(pipe, res, 0, PIPE_TRANSFER_READ, &box, 307 &transfer); 308 309 /* 310 * Copy the color buffer from the resource to the user's buffer. 311 */ 312 bpp = util_format_get_blocksize(osbuffer->visual.color_format); 313 src = map; 314 dst = osbuffer->map; 315 if (osmesa->user_row_length) 316 dst_stride = bpp * osmesa->user_row_length; 317 else 318 dst_stride = bpp * osbuffer->width; 319 bytes = bpp * res->width0; 320 321 if (osmesa->y_up) { 322 /* need to flip image upside down */ 323 dst = dst + (res->height0 - 1) * dst_stride; 324 dst_stride = -dst_stride; 325 } 326 327 for (y = 0; y < res->height0; y++) { 328 memcpy(dst, src, bytes); 329 dst += dst_stride; 330 src += transfer->stride; 331 } 332 333 pipe->transfer_unmap(pipe, transfer); 334 335 return TRUE; 336} 337 338 339/** 340 * Called by the st manager to validate the framebuffer (allocate 341 * its resources). 342 */ 343static boolean 344osmesa_st_framebuffer_validate(struct st_framebuffer_iface *stfbi, 345 const enum st_attachment_type *statts, 346 unsigned count, 347 struct pipe_resource **out) 348{ 349 struct pipe_screen *screen = get_st_manager()->screen; 350 enum st_attachment_type i; 351 struct osmesa_buffer *osbuffer = stfbi_to_osbuffer(stfbi); 352 struct pipe_resource templat; 353 354 memset(&templat, 0, sizeof(templat)); 355 templat.target = PIPE_TEXTURE_RECT; 356 templat.format = 0; /* setup below */ 357 templat.last_level = 0; 358 templat.width0 = osbuffer->width; 359 templat.height0 = osbuffer->height; 360 templat.depth0 = 1; 361 templat.array_size = 1; 362 templat.usage = PIPE_USAGE_DEFAULT; 363 templat.bind = 0; /* setup below */ 364 templat.flags = 0; 365 366 for (i = 0; i < count; i++) { 367 enum pipe_format format = PIPE_FORMAT_NONE; 368 unsigned bind = 0; 369 370 /* 371 * At this time, we really only need to handle the front-left color 372 * attachment, since that's all we specified for the visual in 373 * osmesa_init_st_visual(). 374 */ 375 if (statts[i] == ST_ATTACHMENT_FRONT_LEFT) { 376 format = osbuffer->visual.color_format; 377 bind = PIPE_BIND_RENDER_TARGET; 378 } 379 else if (statts[i] == ST_ATTACHMENT_DEPTH_STENCIL) { 380 format = osbuffer->visual.depth_stencil_format; 381 bind = PIPE_BIND_DEPTH_STENCIL; 382 } 383 else if (statts[i] == ST_ATTACHMENT_ACCUM) { 384 format = osbuffer->visual.accum_format; 385 bind = PIPE_BIND_RENDER_TARGET; 386 } 387 else { 388 debug_warning("Unexpected attachment type in " 389 "osmesa_st_framebuffer_validate()"); 390 } 391 392 templat.format = format; 393 templat.bind = bind; 394 out[i] = osbuffer->textures[i] = 395 screen->resource_create(screen, &templat); 396 } 397 398 return TRUE; 399} 400 401 402static struct st_framebuffer_iface * 403osmesa_create_st_framebuffer(void) 404{ 405 struct st_framebuffer_iface *stfbi = CALLOC_STRUCT(st_framebuffer_iface); 406 if (stfbi) { 407 stfbi->flush_front = osmesa_st_framebuffer_flush_front; 408 stfbi->validate = osmesa_st_framebuffer_validate; 409 p_atomic_set(&stfbi->stamp, 1); 410 } 411 return stfbi; 412} 413 414 415/** 416 * Create new buffer and add to linked list. 417 */ 418static struct osmesa_buffer * 419osmesa_create_buffer(enum pipe_format color_format, 420 enum pipe_format ds_format, 421 enum pipe_format accum_format) 422{ 423 struct osmesa_buffer *osbuffer = CALLOC_STRUCT(osmesa_buffer); 424 if (osbuffer) { 425 osbuffer->stfb = osmesa_create_st_framebuffer(); 426 427 osbuffer->stfb->st_manager_private = osbuffer; 428 osbuffer->stfb->visual = &osbuffer->visual; 429 430 osmesa_init_st_visual(&osbuffer->visual, color_format, 431 ds_format, accum_format); 432 433 /* insert into linked list */ 434 osbuffer->next = BufferList; 435 BufferList = osbuffer; 436 } 437 438 return osbuffer; 439} 440 441 442/** 443 * Search linked list for a buffer with matching pixel formats. 444 */ 445static struct osmesa_buffer * 446osmesa_find_buffer(enum pipe_format color_format, 447 enum pipe_format ds_format, 448 enum pipe_format accum_format) 449{ 450 struct osmesa_buffer *b; 451 452 /* Check if we already have a suitable buffer for the given formats */ 453 for (b = BufferList; b; b = b->next) { 454 if (b->visual.color_format == color_format && 455 b->visual.depth_stencil_format == ds_format && 456 b->visual.accum_format == accum_format) { 457 return b; 458 } 459 } 460 return NULL; 461} 462 463 464static void 465osmesa_destroy_buffer(struct osmesa_buffer *osbuffer) 466{ 467 FREE(osbuffer->stfb); 468 FREE(osbuffer); 469} 470 471 472 473/**********************************************************************/ 474/***** Public Functions *****/ 475/**********************************************************************/ 476 477 478/** 479 * Create an Off-Screen Mesa rendering context. The only attribute needed is 480 * an RGBA vs Color-Index mode flag. 481 * 482 * Input: format - Must be GL_RGBA 483 * sharelist - specifies another OSMesaContext with which to share 484 * display lists. NULL indicates no sharing. 485 * Return: an OSMesaContext or 0 if error 486 */ 487GLAPI OSMesaContext GLAPIENTRY 488OSMesaCreateContext(GLenum format, OSMesaContext sharelist) 489{ 490 return OSMesaCreateContextExt(format, 24, 8, 0, sharelist); 491} 492 493 494/** 495 * New in Mesa 3.5 496 * 497 * Create context and specify size of ancillary buffers. 498 */ 499GLAPI OSMesaContext GLAPIENTRY 500OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits, 501 GLint accumBits, OSMesaContext sharelist) 502{ 503 OSMesaContext osmesa; 504 struct st_context_iface *st_shared; 505 enum st_context_error st_error = 0; 506 struct st_context_attribs attribs; 507 struct st_api *stapi = get_st_api(); 508 509 if (sharelist) { 510 st_shared = sharelist->stctx; 511 } 512 else { 513 st_shared = NULL; 514 } 515 516 osmesa = (OSMesaContext) CALLOC_STRUCT(osmesa_context); 517 if (!osmesa) 518 return NULL; 519 520 /* Choose depth/stencil/accum buffer formats */ 521 if (accumBits > 0) { 522 osmesa->accum_format = PIPE_FORMAT_R16G16B16A16_SNORM; 523 } 524 if (depthBits > 0 && stencilBits > 0) { 525 osmesa->depth_stencil_format = PIPE_FORMAT_Z24_UNORM_S8_UINT; 526 } 527 else if (stencilBits > 0) { 528 osmesa->depth_stencil_format = PIPE_FORMAT_S8_UINT; 529 } 530 else if (depthBits >= 24) { 531 osmesa->depth_stencil_format = PIPE_FORMAT_Z24X8_UNORM; 532 } 533 else if (depthBits >= 16) { 534 osmesa->depth_stencil_format = PIPE_FORMAT_Z16_UNORM; 535 } 536 537 /* 538 * Create the rendering context 539 */ 540 attribs.profile = ST_PROFILE_DEFAULT; 541 attribs.major = 2; 542 attribs.minor = 1; 543 attribs.flags = 0; /* ST_CONTEXT_FLAG_x */ 544 attribs.options.force_glsl_extensions_warn = FALSE; 545 546 osmesa_init_st_visual(&attribs.visual, 547 PIPE_FORMAT_R8G8B8A8_UNORM, 548 osmesa->depth_stencil_format, 549 osmesa->accum_format); 550 551 osmesa->stctx = stapi->create_context(stapi, get_st_manager(), 552 &attribs, &st_error, st_shared); 553 if (!osmesa->stctx) { 554 FREE(osmesa); 555 return NULL; 556 } 557 558 osmesa->stctx->st_manager_private = osmesa; 559 560 osmesa->format = format; 561 osmesa->user_row_length = 0; 562 osmesa->y_up = GL_TRUE; 563 564 return osmesa; 565} 566 567 568/** 569 * Destroy an Off-Screen Mesa rendering context. 570 * 571 * \param osmesa the context to destroy 572 */ 573GLAPI void GLAPIENTRY 574OSMesaDestroyContext(OSMesaContext osmesa) 575{ 576 if (osmesa) { 577 osmesa->stctx->destroy(osmesa->stctx); 578 FREE(osmesa); 579 } 580} 581 582 583/** 584 * Bind an OSMesaContext to an image buffer. The image buffer is just a 585 * block of memory which the client provides. Its size must be at least 586 * as large as width*height*pixelSize. Its address should be a multiple 587 * of 4 if using RGBA mode. 588 * 589 * By default, image data is stored in the order of glDrawPixels: row-major 590 * order with the lower-left image pixel stored in the first array position 591 * (ie. bottom-to-top). 592 * 593 * If the context's viewport hasn't been initialized yet, it will now be 594 * initialized to (0,0,width,height). 595 * 596 * Input: osmesa - the rendering context 597 * buffer - the image buffer memory 598 * type - data type for pixel components 599 * GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT 600 * or GL_FLOAT. 601 * width, height - size of image buffer in pixels, at least 1 602 * Return: GL_TRUE if success, GL_FALSE if error because of invalid osmesa, 603 * invalid type, invalid size, etc. 604 */ 605GLAPI GLboolean GLAPIENTRY 606OSMesaMakeCurrent(OSMesaContext osmesa, void *buffer, GLenum type, 607 GLsizei width, GLsizei height) 608{ 609 struct st_api *stapi = get_st_api(); 610 struct osmesa_buffer *osbuffer; 611 enum pipe_format color_format; 612 613 if (osmesa->format == OSMESA_RGB_565 && type != GL_UNSIGNED_SHORT_5_6_5) { 614 return GL_FALSE; 615 } 616 if (width < 1 || height < 1) { 617 return GL_FALSE; 618 } 619 620 color_format = osmesa_choose_format(osmesa->format, type); 621 if (color_format == PIPE_FORMAT_NONE) { 622 fprintf(stderr, "OSMesaMakeCurrent(unsupported format/type)\n"); 623 return GL_FALSE; 624 } 625 626 /* See if we already have a buffer that uses these pixel formats */ 627 osbuffer = osmesa_find_buffer(color_format, 628 osmesa->depth_stencil_format, 629 osmesa->accum_format); 630 if (!osbuffer) { 631 /* Existing buffer found, create new buffer */ 632 osbuffer = osmesa_create_buffer(color_format, 633 osmesa->depth_stencil_format, 634 osmesa->accum_format); 635 } 636 637 osbuffer->width = width; 638 osbuffer->height = height; 639 osbuffer->map = buffer; 640 641 /* XXX unused for now */ 642 (void) osmesa_destroy_buffer; 643 644 osmesa->current_buffer = osbuffer; 645 osmesa->type = type; 646 647 stapi->make_current(stapi, osmesa->stctx, osbuffer->stfb, osbuffer->stfb); 648 649 return GL_TRUE; 650} 651 652 653 654GLAPI OSMesaContext GLAPIENTRY 655OSMesaGetCurrentContext(void) 656{ 657 struct st_api *stapi = get_st_api(); 658 struct st_context_iface *st = stapi->get_current(stapi); 659 return st ? (OSMesaContext) st->st_manager_private : NULL; 660} 661 662 663 664GLAPI void GLAPIENTRY 665OSMesaPixelStore(GLint pname, GLint value) 666{ 667 OSMesaContext osmesa = OSMesaGetCurrentContext(); 668 669 switch (pname) { 670 case OSMESA_ROW_LENGTH: 671 osmesa->user_row_length = value; 672 break; 673 case OSMESA_Y_UP: 674 osmesa->y_up = value ? GL_TRUE : GL_FALSE; 675 break; 676 default: 677 fprintf(stderr, "Invalid pname in OSMesaPixelStore()\n"); 678 return; 679 } 680} 681 682 683GLAPI void GLAPIENTRY 684OSMesaGetIntegerv(GLint pname, GLint *value) 685{ 686 OSMesaContext osmesa = OSMesaGetCurrentContext(); 687 struct osmesa_buffer *osbuffer = osmesa ? osmesa->current_buffer : NULL; 688 689 switch (pname) { 690 case OSMESA_WIDTH: 691 *value = osbuffer ? osbuffer->width : 0; 692 return; 693 case OSMESA_HEIGHT: 694 *value = osbuffer ? osbuffer->height : 0; 695 return; 696 case OSMESA_FORMAT: 697 *value = osmesa->format; 698 return; 699 case OSMESA_TYPE: 700 /* current color buffer's data type */ 701 *value = osmesa->type; 702 return; 703 case OSMESA_ROW_LENGTH: 704 *value = osmesa->user_row_length; 705 return; 706 case OSMESA_Y_UP: 707 *value = osmesa->y_up; 708 return; 709 case OSMESA_MAX_WIDTH: 710 /* fall-through */ 711 case OSMESA_MAX_HEIGHT: 712 { 713 struct pipe_screen *screen = get_st_manager()->screen; 714 int maxLevels = screen->get_param(screen, 715 PIPE_CAP_MAX_TEXTURE_2D_LEVELS); 716 *value = 1 << (maxLevels - 1); 717 *value = 8 * 1024; 718 } 719 return; 720 default: 721 fprintf(stderr, "Invalid pname in OSMesaGetIntegerv()\n"); 722 return; 723 } 724} 725 726 727/** 728 * Return information about the depth buffer associated with an OSMesa context. 729 * Input: c - the OSMesa context 730 * Output: width, height - size of buffer in pixels 731 * bytesPerValue - bytes per depth value (2 or 4) 732 * buffer - pointer to depth buffer values 733 * Return: GL_TRUE or GL_FALSE to indicate success or failure. 734 */ 735GLAPI GLboolean GLAPIENTRY 736OSMesaGetDepthBuffer(OSMesaContext c, GLint *width, GLint *height, 737 GLint *bytesPerValue, void **buffer) 738{ 739 struct osmesa_buffer *osbuffer = c->current_buffer; 740 struct pipe_context *pipe = c->stctx->pipe; 741 struct pipe_resource *res = osbuffer->textures[ST_ATTACHMENT_DEPTH_STENCIL]; 742 struct pipe_transfer *transfer = NULL; 743 struct pipe_box box; 744 745 /* 746 * Note: we can't really implement this function with gallium as 747 * we did for swrast. We can't just map the resource and leave it 748 * mapped (and there's no OSMesaUnmapDepthBuffer() function) so 749 * we unmap the buffer here and return a 'stale' pointer. This should 750 * actually be OK in most cases where the caller of this function 751 * immediately uses the pointer. 752 */ 753 754 u_box_2d(0, 0, res->width0, res->height0, &box); 755 756 *buffer = pipe->transfer_map(pipe, res, 0, PIPE_TRANSFER_READ, &box, 757 &transfer); 758 if (!*buffer) { 759 return GL_FALSE; 760 } 761 762 *width = res->width0; 763 *height = res->height0; 764 *bytesPerValue = util_format_get_blocksize(res->format); 765 766 pipe->transfer_unmap(pipe, transfer); 767 768 return GL_TRUE; 769} 770 771 772/** 773 * Return the color buffer associated with an OSMesa context. 774 * Input: c - the OSMesa context 775 * Output: width, height - size of buffer in pixels 776 * format - the pixel format (OSMESA_FORMAT) 777 * buffer - pointer to color buffer values 778 * Return: GL_TRUE or GL_FALSE to indicate success or failure. 779 */ 780GLAPI GLboolean GLAPIENTRY 781OSMesaGetColorBuffer(OSMesaContext osmesa, GLint *width, 782 GLint *height, GLint *format, void **buffer) 783{ 784 struct osmesa_buffer *osbuffer = osmesa->current_buffer; 785 786 if (osbuffer) { 787 *width = osbuffer->width; 788 *height = osbuffer->height; 789 *format = osmesa->format; 790 *buffer = osbuffer->map; 791 return GL_TRUE; 792 } 793 else { 794 *width = 0; 795 *height = 0; 796 *format = 0; 797 *buffer = 0; 798 return GL_FALSE; 799 } 800} 801 802 803struct name_function 804{ 805 const char *Name; 806 OSMESAproc Function; 807}; 808 809static struct name_function functions[] = { 810 { "OSMesaCreateContext", (OSMESAproc) OSMesaCreateContext }, 811 { "OSMesaCreateContextExt", (OSMESAproc) OSMesaCreateContextExt }, 812 { "OSMesaDestroyContext", (OSMESAproc) OSMesaDestroyContext }, 813 { "OSMesaMakeCurrent", (OSMESAproc) OSMesaMakeCurrent }, 814 { "OSMesaGetCurrentContext", (OSMESAproc) OSMesaGetCurrentContext }, 815 { "OSMesaPixelsStore", (OSMESAproc) OSMesaPixelStore }, 816 { "OSMesaGetIntegerv", (OSMESAproc) OSMesaGetIntegerv }, 817 { "OSMesaGetDepthBuffer", (OSMESAproc) OSMesaGetDepthBuffer }, 818 { "OSMesaGetColorBuffer", (OSMESAproc) OSMesaGetColorBuffer }, 819 { "OSMesaGetProcAddress", (OSMESAproc) OSMesaGetProcAddress }, 820 { "OSMesaColorClamp", (OSMESAproc) OSMesaColorClamp }, 821 { NULL, NULL } 822}; 823 824 825GLAPI OSMESAproc GLAPIENTRY 826OSMesaGetProcAddress(const char *funcName) 827{ 828 int i; 829 for (i = 0; functions[i].Name; i++) { 830 if (strcmp(functions[i].Name, funcName) == 0) 831 return functions[i].Function; 832 } 833 return _glapi_get_proc_address(funcName); 834} 835 836 837GLAPI void GLAPIENTRY 838OSMesaColorClamp(GLboolean enable) 839{ 840 extern void GLAPIENTRY _mesa_ClampColor(GLenum target, GLenum clamp); 841 842 _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR_ARB, 843 enable ? GL_TRUE : GL_FIXED_ONLY_ARB); 844} 845