test_vec4_copy_propagation.cpp revision e60318fbcdec139227e427f8ec4d17f07f0d3798
1/* 2 * Copyright © 2014 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#include <gtest/gtest.h> 25#include "brw_vec4.h" 26#include "brw_vs.h" 27 28using namespace brw; 29 30int ret = 0; 31 32class copy_propagation_test : public ::testing::Test { 33 virtual void SetUp(); 34 35public: 36 struct brw_context *brw; 37 struct gl_context *ctx; 38 struct gl_shader_program *shader_prog; 39 struct brw_vertex_program *vp; 40 vec4_visitor *v; 41}; 42 43class copy_propagation_vec4_visitor : public vec4_visitor 44{ 45public: 46 copy_propagation_vec4_visitor(struct brw_context *brw, 47 struct gl_shader_program *shader_prog) 48 : vec4_visitor(brw, NULL, NULL, NULL, NULL, shader_prog, 49 MESA_SHADER_VERTEX, NULL, 50 false /* no_spills */, 51 ST_NONE, ST_NONE, ST_NONE) 52 { 53 } 54 55protected: 56 virtual dst_reg *make_reg_for_system_value(ir_variable *ir) 57 { 58 unreachable("Not reached"); 59 } 60 61 virtual void setup_payload() 62 { 63 unreachable("Not reached"); 64 } 65 66 virtual void emit_prolog() 67 { 68 unreachable("Not reached"); 69 } 70 71 virtual void emit_program_code() 72 { 73 unreachable("Not reached"); 74 } 75 76 virtual void emit_thread_end() 77 { 78 unreachable("Not reached"); 79 } 80 81 virtual void emit_urb_write_header(int mrf) 82 { 83 unreachable("Not reached"); 84 } 85 86 virtual vec4_instruction *emit_urb_write_opcode(bool complete) 87 { 88 unreachable("Not reached"); 89 } 90}; 91 92 93void copy_propagation_test::SetUp() 94{ 95 brw = (struct brw_context *)calloc(1, sizeof(*brw)); 96 ctx = &brw->ctx; 97 98 vp = ralloc(NULL, struct brw_vertex_program); 99 100 shader_prog = ralloc(NULL, struct gl_shader_program); 101 102 v = new copy_propagation_vec4_visitor(brw, shader_prog); 103 104 _mesa_init_vertex_program(ctx, &vp->program, GL_VERTEX_SHADER, 0); 105 106 brw->gen = 4; 107} 108 109static void 110copy_propagation(vec4_visitor *v) 111{ 112 bool print = false; 113 114 if (print) { 115 fprintf(stderr, "instructions before:\n"); 116 v->dump_instructions(); 117 } 118 119 v->calculate_cfg(); 120 v->opt_copy_propagation(); 121 122 if (print) { 123 fprintf(stderr, "instructions after:\n"); 124 v->dump_instructions(); 125 } 126} 127 128TEST_F(copy_propagation_test, test_swizzle_swizzle) 129{ 130 dst_reg a = dst_reg(v, glsl_type::vec4_type); 131 dst_reg b = dst_reg(v, glsl_type::vec4_type); 132 dst_reg c = dst_reg(v, glsl_type::vec4_type); 133 134 v->emit(v->ADD(a, src_reg(a), src_reg(a))); 135 136 v->emit(v->MOV(b, swizzle(src_reg(a), BRW_SWIZZLE4(SWIZZLE_Y, 137 SWIZZLE_Z, 138 SWIZZLE_W, 139 SWIZZLE_X)))); 140 141 vec4_instruction *test_mov = 142 v->MOV(c, swizzle(src_reg(b), BRW_SWIZZLE4(SWIZZLE_Y, 143 SWIZZLE_Z, 144 SWIZZLE_W, 145 SWIZZLE_X))); 146 v->emit(test_mov); 147 148 copy_propagation(v); 149 150 EXPECT_EQ(test_mov->src[0].reg, a.reg); 151 EXPECT_EQ(test_mov->src[0].swizzle, BRW_SWIZZLE4(SWIZZLE_Z, 152 SWIZZLE_W, 153 SWIZZLE_X, 154 SWIZZLE_Y)); 155} 156 157TEST_F(copy_propagation_test, test_swizzle_writemask) 158{ 159 dst_reg a = dst_reg(v, glsl_type::vec4_type); 160 dst_reg b = dst_reg(v, glsl_type::vec4_type); 161 dst_reg c = dst_reg(v, glsl_type::vec4_type); 162 163 v->emit(v->MOV(b, swizzle(src_reg(a), BRW_SWIZZLE4(SWIZZLE_X, 164 SWIZZLE_Y, 165 SWIZZLE_X, 166 SWIZZLE_Z)))); 167 168 v->emit(v->MOV(writemask(a, WRITEMASK_XYZ), src_reg(1.0f))); 169 170 vec4_instruction *test_mov = 171 v->MOV(c, swizzle(src_reg(b), BRW_SWIZZLE4(SWIZZLE_W, 172 SWIZZLE_W, 173 SWIZZLE_W, 174 SWIZZLE_W))); 175 v->emit(test_mov); 176 177 copy_propagation(v); 178 179 /* should not copy propagate */ 180 EXPECT_EQ(test_mov->src[0].reg, b.reg); 181 EXPECT_EQ(test_mov->src[0].swizzle, BRW_SWIZZLE4(SWIZZLE_W, 182 SWIZZLE_W, 183 SWIZZLE_W, 184 SWIZZLE_W)); 185} 186