r200_context.c revision 0985e786cdd08bf900db889b69783be4bc467e5b
1/* 2Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. 3 4The Weather Channel (TM) funded Tungsten Graphics to develop the 5initial release of the Radeon 8500 driver under the XFree86 license. 6This notice must be preserved. 7 8Permission is hereby granted, free of charge, to any person obtaining 9a copy of this software and associated documentation files (the 10"Software"), to deal in the Software without restriction, including 11without limitation the rights to use, copy, modify, merge, publish, 12distribute, sublicense, and/or sell copies of the Software, and to 13permit persons to whom the Software is furnished to do so, subject to 14the following conditions: 15 16The above copyright notice and this permission notice (including the 17next paragraph) shall be included in all copies or substantial 18portions of the Software. 19 20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 21EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 22MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 23IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 24LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 25OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 26WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 27 28**************************************************************************/ 29 30/* 31 * Authors: 32 * Keith Whitwell <keith@tungstengraphics.com> 33 */ 34 35#include "glheader.h" 36#include "api_arrayelt.h" 37#include "context.h" 38#include "simple_list.h" 39#include "imports.h" 40#include "matrix.h" 41#include "extensions.h" 42#include "framebuffer.h" 43#include "state.h" 44 45#include "swrast/swrast.h" 46#include "swrast_setup/swrast_setup.h" 47#include "vbo/vbo.h" 48 49#include "tnl/tnl.h" 50#include "tnl/t_pipeline.h" 51 52#include "drivers/common/driverfuncs.h" 53 54#include "r200_context.h" 55#include "r200_ioctl.h" 56#include "r200_state.h" 57#include "r200_span.h" 58#include "r200_pixel.h" 59#include "r200_tex.h" 60#include "r200_swtcl.h" 61#include "r200_tcl.h" 62#include "r200_maos.h" 63#include "r200_vertprog.h" 64 65#define need_GL_ARB_multisample 66#define need_GL_ARB_texture_compression 67#define need_GL_ARB_vertex_buffer_object 68#define need_GL_ARB_vertex_program 69#define need_GL_ATI_fragment_shader 70#define need_GL_EXT_blend_minmax 71#define need_GL_EXT_fog_coord 72#define need_GL_EXT_secondary_color 73#define need_GL_EXT_blend_equation_separate 74#define need_GL_EXT_blend_func_separate 75#define need_GL_NV_vertex_program 76#define need_GL_ARB_point_parameters 77#include "extension_helper.h" 78 79#define DRIVER_DATE "20060602" 80 81#include "vblank.h" 82#include "utils.h" 83#include "xmlpool.h" /* for symbolic values of enum-type options */ 84#ifndef R200_DEBUG 85int R200_DEBUG = (0); 86#endif 87 88/* Return various strings for glGetString(). 89 */ 90static const GLubyte *r200GetString( GLcontext *ctx, GLenum name ) 91{ 92 r200ContextPtr rmesa = R200_CONTEXT(ctx); 93 static char buffer[128]; 94 unsigned offset; 95 GLuint agp_mode = (rmesa->r200Screen->card_type == RADEON_CARD_PCI)? 0 : 96 rmesa->r200Screen->AGPMode; 97 98 switch ( name ) { 99 case GL_VENDOR: 100 return (GLubyte *)"Tungsten Graphics, Inc."; 101 102 case GL_RENDERER: 103 offset = driGetRendererString( buffer, "R200", DRIVER_DATE, 104 agp_mode ); 105 106 sprintf( & buffer[ offset ], " %sTCL", 107 !(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE) 108 ? "" : "NO-" ); 109 110 return (GLubyte *)buffer; 111 112 default: 113 return NULL; 114 } 115} 116 117 118/* Extension strings exported by the R200 driver. 119 */ 120const struct dri_extension card_extensions[] = 121{ 122 { "GL_ARB_multisample", GL_ARB_multisample_functions }, 123 { "GL_ARB_multitexture", NULL }, 124 { "GL_ARB_texture_border_clamp", NULL }, 125 { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, 126 { "GL_ARB_texture_env_add", NULL }, 127 { "GL_ARB_texture_env_combine", NULL }, 128 { "GL_ARB_texture_env_dot3", NULL }, 129 { "GL_ARB_texture_env_crossbar", NULL }, 130 { "GL_ARB_texture_mirrored_repeat", NULL }, 131 { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, 132 { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, 133 { "GL_EXT_blend_subtract", NULL }, 134 { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, 135 { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, 136 { "GL_EXT_stencil_wrap", NULL }, 137 { "GL_EXT_texture_edge_clamp", NULL }, 138 { "GL_EXT_texture_env_combine", NULL }, 139 { "GL_EXT_texture_env_dot3", NULL }, 140 { "GL_EXT_texture_filter_anisotropic", NULL }, 141 { "GL_EXT_texture_lod_bias", NULL }, 142 { "GL_EXT_texture_mirror_clamp", NULL }, 143 { "GL_EXT_texture_rectangle", NULL }, 144 { "GL_ATI_texture_env_combine3", NULL }, 145 { "GL_ATI_texture_mirror_once", NULL }, 146 { "GL_MESA_pack_invert", NULL }, 147 { "GL_NV_blend_square", NULL }, 148 { "GL_SGIS_generate_mipmap", NULL }, 149 { NULL, NULL } 150}; 151 152const struct dri_extension blend_extensions[] = { 153 { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, 154 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, 155 { NULL, NULL } 156}; 157 158const struct dri_extension ARB_vp_extension[] = { 159 { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions } 160}; 161 162const struct dri_extension NV_vp_extension[] = { 163 { "GL_NV_vertex_program", GL_NV_vertex_program_functions } 164}; 165 166const struct dri_extension ATI_fs_extension[] = { 167 { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions } 168}; 169 170const struct dri_extension point_extensions[] = { 171 { "GL_ARB_point_sprite", NULL }, 172 { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, 173 { NULL, NULL } 174}; 175 176extern const struct tnl_pipeline_stage _r200_render_stage; 177extern const struct tnl_pipeline_stage _r200_tcl_stage; 178 179static const struct tnl_pipeline_stage *r200_pipeline[] = { 180 181 /* Try and go straight to t&l 182 */ 183 &_r200_tcl_stage, 184 185 /* Catch any t&l fallbacks 186 */ 187 &_tnl_vertex_transform_stage, 188 &_tnl_normal_transform_stage, 189 &_tnl_lighting_stage, 190 &_tnl_fog_coordinate_stage, 191 &_tnl_texgen_stage, 192 &_tnl_texture_transform_stage, 193 &_tnl_point_attenuation_stage, 194 &_tnl_vertex_program_stage, 195 /* Try again to go to tcl? 196 * - no good for asymmetric-twoside (do with multipass) 197 * - no good for asymmetric-unfilled (do with multipass) 198 * - good for material 199 * - good for texgen 200 * - need to manipulate a bit of state 201 * 202 * - worth it/not worth it? 203 */ 204 205 /* Else do them here. 206 */ 207/* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */ 208 &_tnl_render_stage, /* FALLBACK: */ 209 NULL, 210}; 211 212 213 214/* Initialize the driver's misc functions. 215 */ 216static void r200InitDriverFuncs( struct dd_function_table *functions ) 217{ 218 functions->GetBufferSize = NULL; /* OBSOLETE */ 219 functions->GetString = r200GetString; 220} 221 222static const struct dri_debug_control debug_control[] = 223{ 224 { "fall", DEBUG_FALLBACKS }, 225 { "tex", DEBUG_TEXTURE }, 226 { "ioctl", DEBUG_IOCTL }, 227 { "prim", DEBUG_PRIMS }, 228 { "vert", DEBUG_VERTS }, 229 { "state", DEBUG_STATE }, 230 { "code", DEBUG_CODEGEN }, 231 { "vfmt", DEBUG_VFMT }, 232 { "vtxf", DEBUG_VFMT }, 233 { "verb", DEBUG_VERBOSE }, 234 { "dri", DEBUG_DRI }, 235 { "dma", DEBUG_DMA }, 236 { "san", DEBUG_SANITY }, 237 { "sync", DEBUG_SYNC }, 238 { "pix", DEBUG_PIXEL }, 239 { "mem", DEBUG_MEMORY }, 240 { NULL, 0 } 241}; 242 243 244/* Create the device specific rendering context. 245 */ 246GLboolean r200CreateContext( const __GLcontextModes *glVisual, 247 __DRIcontextPrivate *driContextPriv, 248 void *sharedContextPrivate) 249{ 250 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; 251 radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private); 252 struct dd_function_table functions; 253 r200ContextPtr rmesa; 254 GLcontext *ctx, *shareCtx; 255 int i; 256 int tcl_mode, fthrottle_mode; 257 258 assert(glVisual); 259 assert(driContextPriv); 260 assert(screen); 261 262 /* Allocate the R200 context */ 263 rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) ); 264 if ( !rmesa ) 265 return GL_FALSE; 266 267 /* init exp fog table data */ 268 r200InitStaticFogData(); 269 270 /* Parse configuration files. 271 * Do this here so that initialMaxAnisotropy is set before we create 272 * the default textures. 273 */ 274 driParseConfigFiles (&rmesa->optionCache, &screen->optionCache, 275 screen->driScreen->myNum, "r200"); 276 rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache, 277 "def_max_anisotropy"); 278 279 if ( driQueryOptionb( &rmesa->optionCache, "hyperz" ) ) { 280 if ( sPriv->drmMinor < 13 ) 281 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, " 282 "disabling.\n",sPriv->drmMinor ); 283 else 284 rmesa->using_hyperz = GL_TRUE; 285 } 286 287 if ( sPriv->drmMinor >= 15 ) 288 rmesa->texmicrotile = GL_TRUE; 289 290 /* Init default driver functions then plug in our R200-specific functions 291 * (the texture functions are especially important) 292 */ 293 _mesa_init_driver_functions(&functions); 294 r200InitDriverFuncs(&functions); 295 r200InitIoctlFuncs(&functions); 296 r200InitStateFuncs(&functions); 297 r200InitTextureFuncs(&functions); 298 r200InitShaderFuncs(&functions); 299 300 /* Allocate and initialize the Mesa context */ 301 if (sharedContextPrivate) 302 shareCtx = ((r200ContextPtr) sharedContextPrivate)->glCtx; 303 else 304 shareCtx = NULL; 305 rmesa->glCtx = _mesa_create_context(glVisual, shareCtx, 306 &functions, (void *) rmesa); 307 if (!rmesa->glCtx) { 308 FREE(rmesa); 309 return GL_FALSE; 310 } 311 driContextPriv->driverPrivate = rmesa; 312 313 /* Init r200 context data */ 314 rmesa->dri.context = driContextPriv; 315 rmesa->dri.screen = sPriv; 316 rmesa->dri.drawable = NULL; /* Set by XMesaMakeCurrent */ 317 rmesa->dri.hwContext = driContextPriv->hHWContext; 318 rmesa->dri.hwLock = &sPriv->pSAREA->lock; 319 rmesa->dri.fd = sPriv->fd; 320 rmesa->dri.drmMinor = sPriv->drmMinor; 321 322 rmesa->r200Screen = screen; 323 rmesa->sarea = (drm_radeon_sarea_t *)((GLubyte *)sPriv->pSAREA + 324 screen->sarea_priv_offset); 325 326 327 rmesa->dma.buf0_address = rmesa->r200Screen->buffers->list[0].address; 328 329 (void) memset( rmesa->texture_heaps, 0, sizeof( rmesa->texture_heaps ) ); 330 make_empty_list( & rmesa->swapped ); 331 332 rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ; 333 assert(rmesa->nr_heaps < RADEON_NR_TEX_HEAPS); 334 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) { 335 rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa, 336 screen->texSize[i], 337 12, 338 RADEON_NR_TEX_REGIONS, 339 (drmTextureRegionPtr)rmesa->sarea->tex_list[i], 340 & rmesa->sarea->tex_age[i], 341 & rmesa->swapped, 342 sizeof( r200TexObj ), 343 (destroy_texture_object_t *) r200DestroyTexObj ); 344 } 345 rmesa->texture_depth = driQueryOptioni (&rmesa->optionCache, 346 "texture_depth"); 347 if (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) 348 rmesa->texture_depth = ( screen->cpp == 4 ) ? 349 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16; 350 351 rmesa->swtcl.RenderIndex = ~0; 352 rmesa->hw.all_dirty = 1; 353 354 /* Set the maximum texture size small enough that we can guarentee that 355 * all texture units can bind a maximal texture and have all of them in 356 * texturable memory at once. Depending on the allow_large_textures driconf 357 * setting allow larger textures. 358 */ 359 360 ctx = rmesa->glCtx; 361 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->optionCache, 362 "texture_units"); 363 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits; 364 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits; 365 366 i = driQueryOptioni( &rmesa->optionCache, "allow_large_textures"); 367 368 driCalculateMaxTextureLevels( rmesa->texture_heaps, 369 rmesa->nr_heaps, 370 & ctx->Const, 371 4, 372 11, /* max 2D texture size is 2048x2048 */ 373#if ENABLE_HW_3D_TEXTURE 374 8, /* max 3D texture size is 256^3 */ 375#else 376 0, /* 3D textures unsupported */ 377#endif 378 11, /* max cube texture size is 2048x2048 */ 379 11, /* max texture rectangle size is 2048x2048 */ 380 12, 381 GL_FALSE, 382 i ); 383 384 ctx->Const.MaxTextureMaxAnisotropy = 16.0; 385 386 /* No wide AA points. 387 */ 388 ctx->Const.MinPointSize = 1.0; 389 ctx->Const.MinPointSizeAA = 1.0; 390 ctx->Const.MaxPointSizeAA = 1.0; 391 ctx->Const.PointSizeGranularity = 0.0625; 392 if (rmesa->r200Screen->drmSupportsPointSprites) 393 ctx->Const.MaxPointSize = 2047.0; 394 else 395 ctx->Const.MaxPointSize = 1.0; 396 397 /* mesa initialization problem - _mesa_init_point was already called */ 398 ctx->Point.MaxSize = ctx->Const.MaxPointSize; 399 400 ctx->Const.MinLineWidth = 1.0; 401 ctx->Const.MinLineWidthAA = 1.0; 402 ctx->Const.MaxLineWidth = 10.0; 403 ctx->Const.MaxLineWidthAA = 10.0; 404 ctx->Const.LineWidthGranularity = 0.0625; 405 406 ctx->Const.VertexProgram.MaxNativeInstructions = R200_VSF_MAX_INST; 407 ctx->Const.VertexProgram.MaxNativeAttribs = 12; 408 ctx->Const.VertexProgram.MaxNativeTemps = R200_VSF_MAX_TEMPS; 409 ctx->Const.VertexProgram.MaxNativeParameters = R200_VSF_MAX_PARAM; 410 ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; 411 412 /* Initialize the software rasterizer and helper modules. 413 */ 414 _swrast_CreateContext( ctx ); 415 _vbo_CreateContext( ctx ); 416 _tnl_CreateContext( ctx ); 417 _swsetup_CreateContext( ctx ); 418 _ae_create_context( ctx ); 419 420 /* Install the customized pipeline: 421 */ 422 _tnl_destroy_pipeline( ctx ); 423 _tnl_install_pipeline( ctx, r200_pipeline ); 424 425 /* Try and keep materials and vertices separate: 426 */ 427/* _tnl_isolate_materials( ctx, GL_TRUE ); */ 428 429 430 /* Configure swrast and TNL to match hardware characteristics: 431 */ 432 _swrast_allow_pixel_fog( ctx, GL_FALSE ); 433 _swrast_allow_vertex_fog( ctx, GL_TRUE ); 434 _tnl_allow_pixel_fog( ctx, GL_FALSE ); 435 _tnl_allow_vertex_fog( ctx, GL_TRUE ); 436 437 438 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) { 439 _math_matrix_ctr( &rmesa->TexGenMatrix[i] ); 440 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] ); 441 } 442 _math_matrix_ctr( &rmesa->tmpmat ); 443 _math_matrix_set_identity( &rmesa->tmpmat ); 444 445 driInitExtensions( ctx, card_extensions, GL_TRUE ); 446 if (!(rmesa->r200Screen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) { 447 /* yuv textures don't work with some chips - R200 / rv280 okay so far 448 others get the bit ordering right but don't actually do YUV-RGB conversion */ 449 _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" ); 450 } 451 if (rmesa->glCtx->Mesa_DXTn) { 452 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" ); 453 _mesa_enable_extension( ctx, "GL_S3_s3tc" ); 454 } 455 else if (driQueryOptionb (&rmesa->optionCache, "force_s3tc_enable")) { 456 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" ); 457 } 458 459 if (rmesa->r200Screen->drmSupportsCubeMapsR200) 460 _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" ); 461 if (rmesa->r200Screen->drmSupportsBlendColor) { 462 driInitExtensions( ctx, blend_extensions, GL_FALSE ); 463 } 464 if(rmesa->r200Screen->drmSupportsVertexProgram) 465 driInitSingleExtension( ctx, ARB_vp_extension ); 466 if(driQueryOptionb(&rmesa->optionCache, "nv_vertex_program")) 467 driInitSingleExtension( ctx, NV_vp_extension ); 468 469 if ((ctx->Const.MaxTextureUnits == 6) && rmesa->r200Screen->drmSupportsFragShader) 470 driInitSingleExtension( ctx, ATI_fs_extension ); 471 if (rmesa->r200Screen->drmSupportsPointSprites) 472 driInitExtensions( ctx, point_extensions, GL_FALSE ); 473#if 0 474 r200InitDriverFuncs( ctx ); 475 r200InitIoctlFuncs( ctx ); 476 r200InitStateFuncs( ctx ); 477 r200InitTextureFuncs( ctx ); 478#endif 479 /* plug in a few more device driver functions */ 480 /* XXX these should really go right after _mesa_init_driver_functions() */ 481 r200InitPixelFuncs( ctx ); 482 r200InitSpanFuncs( ctx ); 483 r200InitTnlFuncs( ctx ); 484 r200InitState( rmesa ); 485 r200InitSwtcl( ctx ); 486 487 fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode"); 488 rmesa->iw.irq_seq = -1; 489 rmesa->irqsEmitted = 0; 490 rmesa->do_irqs = (fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS && 491 rmesa->r200Screen->irq); 492 493 rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS); 494 495 if (!rmesa->do_irqs) 496 fprintf(stderr, 497 "IRQ's not enabled, falling back to %s: %d %d\n", 498 rmesa->do_usleeps ? "usleeps" : "busy waits", 499 fthrottle_mode, 500 rmesa->r200Screen->irq); 501 502 rmesa->vblank_flags = (rmesa->r200Screen->irq != 0) 503 ? driGetDefaultVBlankFlags(&rmesa->optionCache) : VBLANK_FLAG_NO_IRQ; 504 505 rmesa->prefer_gart_client_texturing = 506 (getenv("R200_GART_CLIENT_TEXTURES") != 0); 507 508 (*dri_interface->getUST)( & rmesa->swap_ust ); 509 510 511#if DO_DEBUG 512 R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ), 513 debug_control ); 514 R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ), 515 debug_control ); 516#endif 517 518 tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode"); 519 if (driQueryOptionb(&rmesa->optionCache, "no_rast")) { 520 fprintf(stderr, "disabling 3D acceleration\n"); 521 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1); 522 } 523 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") || 524 !(rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL)) { 525 if (rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL) { 526 rmesa->r200Screen->chip_flags &= ~RADEON_CHIPSET_TCL; 527 fprintf(stderr, "Disabling HW TCL support\n"); 528 } 529 TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1); 530 } 531 532 return GL_TRUE; 533} 534 535 536/* Destroy the device specific context. 537 */ 538/* Destroy the Mesa and driver specific context data. 539 */ 540void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) 541{ 542 GET_CURRENT_CONTEXT(ctx); 543 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate; 544 r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL; 545 546 /* check if we're deleting the currently bound context */ 547 if (rmesa == current) { 548 R200_FIREVERTICES( rmesa ); 549 _mesa_make_current(NULL, NULL, NULL); 550 } 551 552 /* Free r200 context resources */ 553 assert(rmesa); /* should never be null */ 554 if ( rmesa ) { 555 GLboolean release_texture_heaps; 556 557 558 release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1); 559 _swsetup_DestroyContext( rmesa->glCtx ); 560 _tnl_DestroyContext( rmesa->glCtx ); 561 _vbo_DestroyContext( rmesa->glCtx ); 562 _swrast_DestroyContext( rmesa->glCtx ); 563 564 r200DestroySwtcl( rmesa->glCtx ); 565 r200ReleaseArrays( rmesa->glCtx, ~0 ); 566 567 if (rmesa->dma.current.buf) { 568 r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ ); 569 r200FlushCmdBuf( rmesa, __FUNCTION__ ); 570 } 571 572 if (rmesa->state.scissor.pClipRects) { 573 FREE(rmesa->state.scissor.pClipRects); 574 rmesa->state.scissor.pClipRects = NULL; 575 } 576 577 if ( release_texture_heaps ) { 578 /* This share group is about to go away, free our private 579 * texture object data. 580 */ 581 int i; 582 583 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) { 584 driDestroyTextureHeap( rmesa->texture_heaps[ i ] ); 585 rmesa->texture_heaps[ i ] = NULL; 586 } 587 588 assert( is_empty_list( & rmesa->swapped ) ); 589 } 590 591 /* free the Mesa context */ 592 rmesa->glCtx->DriverCtx = NULL; 593 _mesa_destroy_context( rmesa->glCtx ); 594 595 /* free the option cache */ 596 driDestroyOptionCache (&rmesa->optionCache); 597 598 FREE( rmesa ); 599 } 600} 601 602 603 604 605void 606r200SwapBuffers( __DRIdrawablePrivate *dPriv ) 607{ 608 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { 609 r200ContextPtr rmesa; 610 GLcontext *ctx; 611 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate; 612 ctx = rmesa->glCtx; 613 if (ctx->Visual.doubleBufferMode) { 614 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ 615 if ( rmesa->doPageFlip ) { 616 r200PageFlip( dPriv ); 617 } 618 else { 619 r200CopyBuffer( dPriv, NULL ); 620 } 621 } 622 } 623 else { 624 /* XXX this shouldn't be an error but we can't handle it for now */ 625 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__); 626 } 627} 628 629void 630r200CopySubBuffer( __DRIdrawablePrivate *dPriv, 631 int x, int y, int w, int h ) 632{ 633 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { 634 r200ContextPtr rmesa; 635 GLcontext *ctx; 636 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate; 637 ctx = rmesa->glCtx; 638 if (ctx->Visual.doubleBufferMode) { 639 drm_clip_rect_t rect; 640 rect.x1 = x + dPriv->x; 641 rect.y1 = (dPriv->h - y - h) + dPriv->y; 642 rect.x2 = rect.x1 + w; 643 rect.y2 = rect.y1 + h; 644 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ 645 r200CopyBuffer( dPriv, &rect ); 646 } 647 } 648 else { 649 /* XXX this shouldn't be an error but we can't handle it for now */ 650 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__); 651 } 652} 653 654/* Force the context `c' to be the current context and associate with it 655 * buffer `b'. 656 */ 657GLboolean 658r200MakeCurrent( __DRIcontextPrivate *driContextPriv, 659 __DRIdrawablePrivate *driDrawPriv, 660 __DRIdrawablePrivate *driReadPriv ) 661{ 662 if ( driContextPriv ) { 663 r200ContextPtr newCtx = 664 (r200ContextPtr) driContextPriv->driverPrivate; 665 666 if (R200_DEBUG & DEBUG_DRI) 667 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx); 668 669 if ( newCtx->dri.drawable != driDrawPriv ) { 670 driDrawableInitVBlank( driDrawPriv, newCtx->vblank_flags, 671 &newCtx->vbl_seq ); 672 } 673 674 newCtx->dri.readable = driReadPriv; 675 676 if ( newCtx->dri.drawable != driDrawPriv || 677 newCtx->lastStamp != driDrawPriv->lastStamp ) { 678 newCtx->dri.drawable = driDrawPriv; 679 680 r200SetCliprects(newCtx); 681 r200UpdateViewportOffset( newCtx->glCtx ); 682 } 683 684 _mesa_make_current( newCtx->glCtx, 685 (GLframebuffer *) driDrawPriv->driverPrivate, 686 (GLframebuffer *) driReadPriv->driverPrivate ); 687 688 _mesa_update_state( newCtx->glCtx ); 689 r200ValidateState( newCtx->glCtx ); 690 691 } else { 692 if (R200_DEBUG & DEBUG_DRI) 693 fprintf(stderr, "%s ctx is null\n", __FUNCTION__); 694 _mesa_make_current( NULL, NULL, NULL ); 695 } 696 697 if (R200_DEBUG & DEBUG_DRI) 698 fprintf(stderr, "End %s\n", __FUNCTION__); 699 return GL_TRUE; 700} 701 702/* Force the context `c' to be unbound from its buffer. 703 */ 704GLboolean 705r200UnbindContext( __DRIcontextPrivate *driContextPriv ) 706{ 707 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate; 708 709 if (R200_DEBUG & DEBUG_DRI) 710 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx); 711 712 return GL_TRUE; 713} 714