r200_context.c revision 1edca151a00134778b959366d5e7c0a3b63cc8f7
1/*
2Copyright (C) The Weather Channel, Inc.  2002.  All Rights Reserved.
3
4The Weather Channel (TM) funded Tungsten Graphics to develop the
5initial release of the Radeon 8500 driver under the XFree86 license.
6This notice must be preserved.
7
8Permission is hereby granted, free of charge, to any person obtaining
9a copy of this software and associated documentation files (the
10"Software"), to deal in the Software without restriction, including
11without limitation the rights to use, copy, modify, merge, publish,
12distribute, sublicense, and/or sell copies of the Software, and to
13permit persons to whom the Software is furnished to do so, subject to
14the following conditions:
15
16The above copyright notice and this permission notice (including the
17next paragraph) shall be included in all copies or substantial
18portions of the Software.
19
20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28**************************************************************************/
29
30/*
31 * Authors:
32 *   Keith Whitwell <keithw@vmware.com>
33 */
34
35#include <stdbool.h>
36#include "main/glheader.h"
37#include "main/api_arrayelt.h"
38#include "main/api_exec.h"
39#include "main/context.h"
40#include "main/simple_list.h"
41#include "main/imports.h"
42#include "main/extensions.h"
43#include "main/version.h"
44#include "main/vtxfmt.h"
45
46#include "swrast/swrast.h"
47#include "swrast_setup/swrast_setup.h"
48#include "vbo/vbo.h"
49
50#include "tnl/tnl.h"
51#include "tnl/t_pipeline.h"
52
53#include "drivers/common/driverfuncs.h"
54
55#include "r200_context.h"
56#include "r200_ioctl.h"
57#include "r200_state.h"
58#include "r200_tex.h"
59#include "r200_swtcl.h"
60#include "r200_tcl.h"
61#include "r200_vertprog.h"
62#include "radeon_queryobj.h"
63#include "r200_blit.h"
64#include "radeon_fog.h"
65
66#include "radeon_span.h"
67
68#include "utils.h"
69#include "xmlpool.h" /* for symbolic values of enum-type options */
70
71/* Return various strings for glGetString().
72 */
73static const GLubyte *r200GetString( struct gl_context *ctx, GLenum name )
74{
75   r200ContextPtr rmesa = R200_CONTEXT(ctx);
76   static char buffer[128];
77   unsigned   offset;
78   GLuint agp_mode = (rmesa->radeon.radeonScreen->card_type == RADEON_CARD_PCI)? 0 :
79      rmesa->radeon.radeonScreen->AGPMode;
80
81   switch ( name ) {
82   case GL_VENDOR:
83      return (GLubyte *)"Mesa Project";
84
85   case GL_RENDERER:
86      offset = driGetRendererString( buffer, "R200", agp_mode );
87
88      sprintf( & buffer[ offset ], " %sTCL",
89	       !(rmesa->radeon.TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
90	       ? "" : "NO-" );
91
92      return (GLubyte *)buffer;
93
94   default:
95      return NULL;
96   }
97}
98
99
100extern const struct tnl_pipeline_stage _r200_render_stage;
101extern const struct tnl_pipeline_stage _r200_tcl_stage;
102
103static const struct tnl_pipeline_stage *r200_pipeline[] = {
104
105   /* Try and go straight to t&l
106    */
107   &_r200_tcl_stage,
108
109   /* Catch any t&l fallbacks
110    */
111   &_tnl_vertex_transform_stage,
112   &_tnl_normal_transform_stage,
113   &_tnl_lighting_stage,
114   &_tnl_fog_coordinate_stage,
115   &_tnl_texgen_stage,
116   &_tnl_texture_transform_stage,
117   &_tnl_point_attenuation_stage,
118   &_tnl_vertex_program_stage,
119   /* Try again to go to tcl?
120    *     - no good for asymmetric-twoside (do with multipass)
121    *     - no good for asymmetric-unfilled (do with multipass)
122    *     - good for material
123    *     - good for texgen
124    *     - need to manipulate a bit of state
125    *
126    * - worth it/not worth it?
127    */
128
129   /* Else do them here.
130    */
131/*    &_r200_render_stage,  */ /* FIXME: bugs with ut2003 */
132   &_tnl_render_stage,		/* FALLBACK:  */
133   NULL,
134};
135
136
137
138/* Initialize the driver's misc functions.
139 */
140static void r200InitDriverFuncs( struct dd_function_table *functions )
141{
142    functions->GetString		= r200GetString;
143}
144
145
146static void r200_get_lock(radeonContextPtr radeon)
147{
148   r200ContextPtr rmesa = (r200ContextPtr)radeon;
149   drm_radeon_sarea_t *sarea = radeon->sarea;
150
151   R200_STATECHANGE( rmesa, ctx );
152   if (rmesa->radeon.sarea->tiling_enabled) {
153      rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
154   }
155   else rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~R200_COLOR_TILE_ENABLE;
156
157   if ( sarea->ctx_owner != rmesa->radeon.dri.hwContext ) {
158      sarea->ctx_owner = rmesa->radeon.dri.hwContext;
159   }
160
161}
162
163static void r200_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
164{
165}
166
167static void r200_emit_query_finish(radeonContextPtr radeon)
168{
169   BATCH_LOCALS(radeon);
170   struct radeon_query_object *query = radeon->query.current;
171
172   BEGIN_BATCH(4);
173   OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZPASS_ADDR, 0));
174   OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
175   END_BATCH();
176   query->curr_offset += sizeof(uint32_t);
177   assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE);
178   query->emitted_begin = GL_FALSE;
179}
180
181static void r200_init_vtbl(radeonContextPtr radeon)
182{
183   radeon->vtbl.get_lock = r200_get_lock;
184   radeon->vtbl.update_viewport_offset = r200UpdateViewportOffset;
185   radeon->vtbl.emit_cs_header = r200_vtbl_emit_cs_header;
186   radeon->vtbl.swtcl_flush = r200_swtcl_flush;
187   radeon->vtbl.fallback = r200Fallback;
188   radeon->vtbl.update_scissor = r200_vtbl_update_scissor;
189   radeon->vtbl.emit_query_finish = r200_emit_query_finish;
190   radeon->vtbl.check_blit = r200_check_blit;
191   radeon->vtbl.blit = r200_blit;
192   radeon->vtbl.is_format_renderable = radeonIsFormatRenderable;
193}
194
195
196/* Create the device specific rendering context.
197 */
198GLboolean r200CreateContext( gl_api api,
199			     const struct gl_config *glVisual,
200			     __DRIcontext *driContextPriv,
201			     unsigned major_version,
202			     unsigned minor_version,
203			     uint32_t flags,
204                             bool notify_reset,
205			     unsigned *error,
206			     void *sharedContextPrivate)
207{
208   __DRIscreen *sPriv = driContextPriv->driScreenPriv;
209   radeonScreenPtr screen = (radeonScreenPtr)(sPriv->driverPrivate);
210   struct dd_function_table functions;
211   r200ContextPtr rmesa;
212   struct gl_context *ctx;
213   int i;
214   int tcl_mode;
215
216   if (flags & ~__DRI_CTX_FLAG_DEBUG) {
217      *error = __DRI_CTX_ERROR_UNKNOWN_FLAG;
218      return false;
219   }
220
221   if (notify_reset) {
222      *error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
223      return false;
224   }
225
226   assert(glVisual);
227   assert(driContextPriv);
228   assert(screen);
229
230   /* Allocate the R200 context */
231   rmesa = calloc(1, sizeof(*rmesa));
232   if ( !rmesa ) {
233      *error = __DRI_CTX_ERROR_NO_MEMORY;
234      return GL_FALSE;
235   }
236
237   rmesa->radeon.radeonScreen = screen;
238   r200_init_vtbl(&rmesa->radeon);
239   /* init exp fog table data */
240   radeonInitStaticFogData();
241
242   /* Parse configuration files.
243    * Do this here so that initialMaxAnisotropy is set before we create
244    * the default textures.
245    */
246   driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache,
247			screen->driScreen->myNum, "r200");
248   rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache,
249							"def_max_anisotropy");
250
251   if ( sPriv->drm_version.major == 1
252       && driQueryOptionb( &rmesa->radeon.optionCache, "hyperz" ) ) {
253      if ( sPriv->drm_version.minor < 13 )
254	 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
255			  "disabling.\n", sPriv->drm_version.minor );
256      else
257	 rmesa->using_hyperz = GL_TRUE;
258   }
259
260   if ( sPriv->drm_version.minor >= 15 )
261      rmesa->texmicrotile = GL_TRUE;
262
263   /* Init default driver functions then plug in our R200-specific functions
264    * (the texture functions are especially important)
265    */
266   _mesa_init_driver_functions(&functions);
267   r200InitDriverFuncs(&functions);
268   r200InitIoctlFuncs(&functions);
269   r200InitStateFuncs(&rmesa->radeon, &functions);
270   r200InitTextureFuncs(&rmesa->radeon, &functions);
271   r200InitShaderFuncs(&functions);
272   radeonInitQueryObjFunctions(&functions);
273
274   if (!radeonInitContext(&rmesa->radeon, api, &functions,
275			  glVisual, driContextPriv,
276			  sharedContextPrivate)) {
277     free(rmesa);
278     *error = __DRI_CTX_ERROR_NO_MEMORY;
279     return GL_FALSE;
280   }
281
282   rmesa->radeon.swtcl.RenderIndex = ~0;
283   rmesa->radeon.hw.all_dirty = 1;
284
285   ctx = &rmesa->radeon.glCtx;
286
287   driContextSetFlags(ctx, flags);
288
289   /* Initialize the software rasterizer and helper modules.
290    */
291   _swrast_CreateContext( ctx );
292   _vbo_CreateContext( ctx );
293   _tnl_CreateContext( ctx );
294   _swsetup_CreateContext( ctx );
295   _ae_create_context( ctx );
296
297   ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
298						 "texture_units");
299   ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
300   ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
301
302   ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits;
303
304   ctx->Const.StripTextureBorder = GL_TRUE;
305
306   /* FIXME: When no memory manager is available we should set this
307    * to some reasonable value based on texture memory pool size */
308   ctx->Const.MaxTextureLevels = 12;
309   ctx->Const.Max3DTextureLevels = 9;
310   ctx->Const.MaxCubeTextureLevels = 12;
311   ctx->Const.MaxTextureRectSize = 2048;
312   ctx->Const.MaxRenderbufferSize = 2048;
313
314   ctx->Const.MaxTextureMaxAnisotropy = 16.0;
315
316   /* No wide AA points.
317    */
318   ctx->Const.MinPointSize = 1.0;
319   ctx->Const.MinPointSizeAA = 1.0;
320   ctx->Const.MaxPointSizeAA = 1.0;
321   ctx->Const.PointSizeGranularity = 0.0625;
322   ctx->Const.MaxPointSize = 2047.0;
323
324   /* mesa initialization problem - _mesa_init_point was already called */
325   ctx->Point.MaxSize = ctx->Const.MaxPointSize;
326
327   ctx->Const.MinLineWidth = 1.0;
328   ctx->Const.MinLineWidthAA = 1.0;
329   ctx->Const.MaxLineWidth = 10.0;
330   ctx->Const.MaxLineWidthAA = 10.0;
331   ctx->Const.LineWidthGranularity = 0.0625;
332
333   ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeInstructions = R200_VSF_MAX_INST;
334   ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeAttribs = 12;
335   ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeTemps = R200_VSF_MAX_TEMPS;
336   ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeParameters = R200_VSF_MAX_PARAM;
337   ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeAddressRegs = 1;
338
339   ctx->Const.MaxDrawBuffers = 1;
340   ctx->Const.MaxColorAttachments = 1;
341
342   ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE;
343
344   /* Install the customized pipeline:
345    */
346   _tnl_destroy_pipeline( ctx );
347   _tnl_install_pipeline( ctx, r200_pipeline );
348
349   /* Try and keep materials and vertices separate:
350    */
351/*    _tnl_isolate_materials( ctx, GL_TRUE ); */
352
353
354   /* Configure swrast and TNL to match hardware characteristics:
355    */
356   _swrast_allow_pixel_fog( ctx, GL_FALSE );
357   _swrast_allow_vertex_fog( ctx, GL_TRUE );
358   _tnl_allow_pixel_fog( ctx, GL_FALSE );
359   _tnl_allow_vertex_fog( ctx, GL_TRUE );
360
361
362   for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
363      _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
364      _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
365   }
366   _math_matrix_ctr( &rmesa->tmpmat );
367   _math_matrix_set_identity( &rmesa->tmpmat );
368
369   ctx->Extensions.ARB_occlusion_query = true;
370   ctx->Extensions.ARB_point_sprite = true;
371   ctx->Extensions.ARB_texture_border_clamp = true;
372   ctx->Extensions.ARB_texture_cube_map = true;
373   ctx->Extensions.ARB_texture_env_combine = true;
374   ctx->Extensions.ARB_texture_env_dot3 = true;
375   ctx->Extensions.ARB_texture_env_crossbar = true;
376   ctx->Extensions.ARB_texture_mirror_clamp_to_edge = true;
377   ctx->Extensions.ARB_vertex_program = true;
378   ctx->Extensions.ATI_fragment_shader = (ctx->Const.MaxTextureUnits == 6);
379   ctx->Extensions.ATI_texture_env_combine3 = true;
380   ctx->Extensions.ATI_texture_mirror_once = true;
381   ctx->Extensions.EXT_blend_color = true;
382   ctx->Extensions.EXT_blend_equation_separate = true;
383   ctx->Extensions.EXT_blend_func_separate = true;
384   ctx->Extensions.EXT_blend_minmax = true;
385   ctx->Extensions.EXT_gpu_program_parameters = true;
386   ctx->Extensions.EXT_point_parameters = true;
387   ctx->Extensions.EXT_texture_env_dot3 = true;
388   ctx->Extensions.EXT_texture_filter_anisotropic = true;
389   ctx->Extensions.EXT_texture_mirror_clamp = true;
390   ctx->Extensions.MESA_pack_invert = true;
391   ctx->Extensions.NV_texture_rectangle = true;
392   ctx->Extensions.OES_EGL_image = true;
393
394   if (!(rmesa->radeon.radeonScreen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) {
395     /* yuv textures don't work with some chips - R200 / rv280 okay so far
396	others get the bit ordering right but don't actually do YUV-RGB conversion */
397      ctx->Extensions.MESA_ycbcr_texture = true;
398   }
399   if (rmesa->radeon.glCtx.Mesa_DXTn) {
400      ctx->Extensions.EXT_texture_compression_s3tc = true;
401      ctx->Extensions.ANGLE_texture_compression_dxt = true;
402   }
403   else if (driQueryOptionb (&rmesa->radeon.optionCache, "force_s3tc_enable")) {
404      ctx->Extensions.EXT_texture_compression_s3tc = true;
405      ctx->Extensions.ANGLE_texture_compression_dxt = true;
406   }
407
408#if 0
409   r200InitDriverFuncs( ctx );
410   r200InitIoctlFuncs( ctx );
411   r200InitStateFuncs( ctx );
412   r200InitTextureFuncs( ctx );
413#endif
414   /* plug in a few more device driver functions */
415   /* XXX these should really go right after _mesa_init_driver_functions() */
416   radeon_fbo_init(&rmesa->radeon);
417   radeonInitSpanFuncs( ctx );
418   r200InitTnlFuncs( ctx );
419   r200InitState( rmesa );
420   r200InitSwtcl( ctx );
421
422   rmesa->prefer_gart_client_texturing =
423      (getenv("R200_GART_CLIENT_TEXTURES") != 0);
424
425   tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode");
426   if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) {
427      fprintf(stderr, "disabling 3D acceleration\n");
428      FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
429   }
430   else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
431	    !(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
432      if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
433	 rmesa->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
434	 fprintf(stderr, "Disabling HW TCL support\n");
435      }
436      TCL_FALLBACK(&rmesa->radeon.glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
437   }
438
439   _mesa_compute_version(ctx);
440
441   /* Exec table initialization requires the version to be computed */
442   _mesa_initialize_dispatch_tables(ctx);
443   _mesa_initialize_vbo_vtxfmt(ctx);
444
445   *error = __DRI_CTX_ERROR_SUCCESS;
446   return GL_TRUE;
447}
448
449
450void r200DestroyContext( __DRIcontext *driContextPriv )
451{
452	int i;
453	r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate;
454	if (rmesa)
455	{
456		for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
457			_math_matrix_dtr( &rmesa->TexGenMatrix[i] );
458		}
459	}
460	radeonDestroyContext(driContextPriv);
461}
462