r200_context.c revision 53116910b10e3b8a05f42970eff311c21808699f
1/* 2Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. 3 4The Weather Channel (TM) funded Tungsten Graphics to develop the 5initial release of the Radeon 8500 driver under the XFree86 license. 6This notice must be preserved. 7 8Permission is hereby granted, free of charge, to any person obtaining 9a copy of this software and associated documentation files (the 10"Software"), to deal in the Software without restriction, including 11without limitation the rights to use, copy, modify, merge, publish, 12distribute, sublicense, and/or sell copies of the Software, and to 13permit persons to whom the Software is furnished to do so, subject to 14the following conditions: 15 16The above copyright notice and this permission notice (including the 17next paragraph) shall be included in all copies or substantial 18portions of the Software. 19 20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 21EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 22MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 23IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 24LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 25OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 26WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 27 28**************************************************************************/ 29 30/* 31 * Authors: 32 * Keith Whitwell <keith@tungstengraphics.com> 33 */ 34 35#include "main/glheader.h" 36#include "main/api_arrayelt.h" 37#include "main/context.h" 38#include "main/simple_list.h" 39#include "main/imports.h" 40#include "main/matrix.h" 41#include "main/extensions.h" 42#include "main/framebuffer.h" 43#include "main/state.h" 44 45#include "swrast/swrast.h" 46#include "swrast_setup/swrast_setup.h" 47#include "vbo/vbo.h" 48 49#include "tnl/tnl.h" 50#include "tnl/t_pipeline.h" 51 52#include "drivers/common/driverfuncs.h" 53 54#include "r200_context.h" 55#include "r200_ioctl.h" 56#include "r200_state.h" 57#include "r200_pixel.h" 58#include "r200_tex.h" 59#include "r200_swtcl.h" 60#include "r200_tcl.h" 61#include "r200_maos.h" 62#include "r200_vertprog.h" 63 64#include "radeon_span.h" 65 66#define need_GL_ARB_vertex_program 67#define need_GL_ATI_fragment_shader 68#define need_GL_EXT_blend_minmax 69#define need_GL_EXT_fog_coord 70#define need_GL_EXT_secondary_color 71#define need_GL_EXT_blend_equation_separate 72#define need_GL_EXT_blend_func_separate 73#define need_GL_NV_vertex_program 74#define need_GL_ARB_point_parameters 75#include "extension_helper.h" 76 77#define DRIVER_DATE "20060602" 78 79#include "vblank.h" 80#include "utils.h" 81#include "xmlpool.h" /* for symbolic values of enum-type options */ 82 83/* Return various strings for glGetString(). 84 */ 85static const GLubyte *r200GetString( GLcontext *ctx, GLenum name ) 86{ 87 r200ContextPtr rmesa = R200_CONTEXT(ctx); 88 static char buffer[128]; 89 unsigned offset; 90 GLuint agp_mode = (rmesa->radeon.radeonScreen->card_type == RADEON_CARD_PCI)? 0 : 91 rmesa->radeon.radeonScreen->AGPMode; 92 93 switch ( name ) { 94 case GL_VENDOR: 95 return (GLubyte *)"Tungsten Graphics, Inc."; 96 97 case GL_RENDERER: 98 offset = driGetRendererString( buffer, "R200", DRIVER_DATE, 99 agp_mode ); 100 101 sprintf( & buffer[ offset ], " %sTCL", 102 !(rmesa->radeon.TclFallback & R200_TCL_FALLBACK_TCL_DISABLE) 103 ? "" : "NO-" ); 104 105 return (GLubyte *)buffer; 106 107 default: 108 return NULL; 109 } 110} 111 112 113/* Extension strings exported by the R200 driver. 114 */ 115const struct dri_extension card_extensions[] = 116{ 117 { "GL_ARB_multitexture", NULL }, 118 { "GL_ARB_texture_border_clamp", NULL }, 119 { "GL_ARB_texture_env_add", NULL }, 120 { "GL_ARB_texture_env_combine", NULL }, 121 { "GL_ARB_texture_env_dot3", NULL }, 122 { "GL_ARB_texture_env_crossbar", NULL }, 123 { "GL_ARB_texture_mirrored_repeat", NULL }, 124 { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, 125 { "GL_EXT_blend_subtract", NULL }, 126 { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, 127 { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, 128 { "GL_EXT_stencil_wrap", NULL }, 129 { "GL_EXT_texture_edge_clamp", NULL }, 130 { "GL_EXT_texture_env_combine", NULL }, 131 { "GL_EXT_texture_env_dot3", NULL }, 132 { "GL_EXT_texture_filter_anisotropic", NULL }, 133 { "GL_EXT_texture_lod_bias", NULL }, 134 { "GL_EXT_texture_mirror_clamp", NULL }, 135 { "GL_EXT_texture_rectangle", NULL }, 136 { "GL_ATI_texture_env_combine3", NULL }, 137 { "GL_ATI_texture_mirror_once", NULL }, 138 { "GL_MESA_pack_invert", NULL }, 139 { "GL_NV_blend_square", NULL }, 140 { "GL_SGIS_generate_mipmap", NULL }, 141 { NULL, NULL } 142}; 143 144const struct dri_extension blend_extensions[] = { 145 { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, 146 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, 147 { NULL, NULL } 148}; 149 150const struct dri_extension ARB_vp_extension[] = { 151 { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions } 152}; 153 154const struct dri_extension NV_vp_extension[] = { 155 { "GL_NV_vertex_program", GL_NV_vertex_program_functions } 156}; 157 158const struct dri_extension ATI_fs_extension[] = { 159 { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions } 160}; 161 162const struct dri_extension point_extensions[] = { 163 { "GL_ARB_point_sprite", NULL }, 164 { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, 165 { NULL, NULL } 166}; 167 168extern const struct tnl_pipeline_stage _r200_render_stage; 169extern const struct tnl_pipeline_stage _r200_tcl_stage; 170 171static const struct tnl_pipeline_stage *r200_pipeline[] = { 172 173 /* Try and go straight to t&l 174 */ 175 &_r200_tcl_stage, 176 177 /* Catch any t&l fallbacks 178 */ 179 &_tnl_vertex_transform_stage, 180 &_tnl_normal_transform_stage, 181 &_tnl_lighting_stage, 182 &_tnl_fog_coordinate_stage, 183 &_tnl_texgen_stage, 184 &_tnl_texture_transform_stage, 185 &_tnl_point_attenuation_stage, 186 &_tnl_vertex_program_stage, 187 /* Try again to go to tcl? 188 * - no good for asymmetric-twoside (do with multipass) 189 * - no good for asymmetric-unfilled (do with multipass) 190 * - good for material 191 * - good for texgen 192 * - need to manipulate a bit of state 193 * 194 * - worth it/not worth it? 195 */ 196 197 /* Else do them here. 198 */ 199/* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */ 200 &_tnl_render_stage, /* FALLBACK: */ 201 NULL, 202}; 203 204 205 206/* Initialize the driver's misc functions. 207 */ 208static void r200InitDriverFuncs( struct dd_function_table *functions ) 209{ 210 functions->GetBufferSize = NULL; /* OBSOLETE */ 211 functions->GetString = r200GetString; 212} 213 214static const struct dri_debug_control debug_control[] = 215{ 216 { "fall", DEBUG_FALLBACKS }, 217 { "tex", DEBUG_TEXTURE }, 218 { "ioctl", DEBUG_IOCTL }, 219 { "prim", DEBUG_PRIMS }, 220 { "vert", DEBUG_VERTS }, 221 { "state", DEBUG_STATE }, 222 { "code", DEBUG_CODEGEN }, 223 { "vfmt", DEBUG_VFMT }, 224 { "vtxf", DEBUG_VFMT }, 225 { "verb", DEBUG_VERBOSE }, 226 { "dri", DEBUG_DRI }, 227 { "dma", DEBUG_DMA }, 228 { "san", DEBUG_SANITY }, 229 { "sync", DEBUG_SYNC }, 230 { "pix", DEBUG_PIXEL }, 231 { "mem", DEBUG_MEMORY }, 232 { NULL, 0 } 233}; 234 235static void r200_get_lock(radeonContextPtr radeon) 236{ 237 r200ContextPtr rmesa = (r200ContextPtr)radeon; 238 drm_radeon_sarea_t *sarea = radeon->sarea; 239 int i; 240 241 R200_STATECHANGE( rmesa, ctx ); 242 if (rmesa->radeon.sarea->tiling_enabled) { 243 rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE; 244 } 245 else rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~R200_COLOR_TILE_ENABLE; 246 247 if ( sarea->ctx_owner != rmesa->radeon.dri.hwContext ) { 248 sarea->ctx_owner = rmesa->radeon.dri.hwContext; 249 } 250 251 for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) { 252 DRI_AGE_TEXTURES( rmesa->radeon.texture_heaps[ i ] ); 253 } 254} 255 256static void r200_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa) 257{ 258} 259 260 261static void r200_init_vtbl(radeonContextPtr radeon) 262{ 263 radeon->vtbl.get_lock = r200_get_lock; 264 radeon->vtbl.update_viewport_offset = r200UpdateViewportOffset; 265 radeon->vtbl.update_draw_buffer = r200UpdateDrawBuffer; 266 radeon->vtbl.emit_cs_header = r200_vtbl_emit_cs_header; 267 radeon->vtbl.swtcl_flush = r200_swtcl_flush; 268} 269 270 271/* Create the device specific rendering context. 272 */ 273GLboolean r200CreateContext( const __GLcontextModes *glVisual, 274 __DRIcontextPrivate *driContextPriv, 275 void *sharedContextPrivate) 276{ 277 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; 278 radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private); 279 struct dd_function_table functions; 280 r200ContextPtr rmesa; 281 GLcontext *ctx; 282 int i; 283 int tcl_mode; 284 285 assert(glVisual); 286 assert(driContextPriv); 287 assert(screen); 288 289 /* Allocate the R200 context */ 290 rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) ); 291 if ( !rmesa ) 292 return GL_FALSE; 293 294 r200_init_vtbl(&rmesa->radeon); 295 /* init exp fog table data */ 296 r200InitStaticFogData(); 297 298 /* Parse configuration files. 299 * Do this here so that initialMaxAnisotropy is set before we create 300 * the default textures. 301 */ 302 driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache, 303 screen->driScreen->myNum, "r200"); 304 rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache, 305 "def_max_anisotropy"); 306 307 if ( driQueryOptionb( &rmesa->radeon.optionCache, "hyperz" ) ) { 308 if ( sPriv->drm_version.minor < 13 ) 309 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, " 310 "disabling.\n", sPriv->drm_version.minor ); 311 else 312 rmesa->using_hyperz = GL_TRUE; 313 } 314 315 if ( sPriv->drm_version.minor >= 15 ) 316 rmesa->texmicrotile = GL_TRUE; 317 318 /* Init default driver functions then plug in our R200-specific functions 319 * (the texture functions are especially important) 320 */ 321 _mesa_init_driver_functions(&functions); 322 r200InitDriverFuncs(&functions); 323 r200InitIoctlFuncs(&functions); 324 r200InitStateFuncs(&functions); 325 r200InitTextureFuncs(&functions); 326 r200InitShaderFuncs(&functions); 327 328 if (!radeonInitContext(&rmesa->radeon, &functions, 329 glVisual, driContextPriv, 330 sharedContextPrivate)) { 331 FREE(rmesa); 332 return GL_FALSE; 333 } 334 335 336 (void) memset( rmesa->radeon.texture_heaps, 0, sizeof( rmesa->radeon.texture_heaps ) ); 337 make_empty_list( & rmesa->radeon.swapped ); 338 339 rmesa->radeon.nr_heaps = 1 /* screen->numTexHeaps */ ; 340 assert(rmesa->radeon.nr_heaps < RADEON_NR_TEX_HEAPS); 341#if 0 342 for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) { 343 rmesa->radeon.texture_heaps[i] = driCreateTextureHeap( i, rmesa, 344 screen->texSize[i], 345 12, 346 RADEON_NR_TEX_REGIONS, 347 (drmTextureRegionPtr)rmesa->radeon.sarea->tex_list[i], 348 & rmesa->radeon.sarea->tex_age[i], 349 & rmesa->radeon.swapped, 350 sizeof( radeonTexObj ), 351 (destroy_texture_object_t *) r200DestroyTexObj ); 352 } 353#endif 354 rmesa->radeon.texture_depth = driQueryOptioni (&rmesa->radeon.optionCache, 355 "texture_depth"); 356 if (rmesa->radeon.texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) 357 rmesa->radeon.texture_depth = ( screen->cpp == 4 ) ? 358 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16; 359 360 rmesa->radeon.swtcl.RenderIndex = ~0; 361 rmesa->radeon.hw.all_dirty = 1; 362 363 /* Set the maximum texture size small enough that we can guarentee that 364 * all texture units can bind a maximal texture and have all of them in 365 * texturable memory at once. Depending on the allow_large_textures driconf 366 * setting allow larger textures. 367 */ 368 369 ctx = rmesa->radeon.glCtx; 370 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache, 371 "texture_units"); 372 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits; 373 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits; 374 375 i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures"); 376 377 driCalculateMaxTextureLevels( rmesa->radeon.texture_heaps, 378 rmesa->radeon.nr_heaps, 379 & ctx->Const, 380 4, 381 11, /* max 2D texture size is 2048x2048 */ 382#if ENABLE_HW_3D_TEXTURE 383 8, /* max 3D texture size is 256^3 */ 384#else 385 0, /* 3D textures unsupported */ 386#endif 387 11, /* max cube texture size is 2048x2048 */ 388 11, /* max texture rectangle size is 2048x2048 */ 389 12, 390 GL_FALSE, 391 i ); 392 393 ctx->Const.MaxTextureMaxAnisotropy = 16.0; 394 395 /* No wide AA points. 396 */ 397 ctx->Const.MinPointSize = 1.0; 398 ctx->Const.MinPointSizeAA = 1.0; 399 ctx->Const.MaxPointSizeAA = 1.0; 400 ctx->Const.PointSizeGranularity = 0.0625; 401 if (rmesa->radeon.radeonScreen->drmSupportsPointSprites) 402 ctx->Const.MaxPointSize = 2047.0; 403 else 404 ctx->Const.MaxPointSize = 1.0; 405 406 /* mesa initialization problem - _mesa_init_point was already called */ 407 ctx->Point.MaxSize = ctx->Const.MaxPointSize; 408 409 ctx->Const.MinLineWidth = 1.0; 410 ctx->Const.MinLineWidthAA = 1.0; 411 ctx->Const.MaxLineWidth = 10.0; 412 ctx->Const.MaxLineWidthAA = 10.0; 413 ctx->Const.LineWidthGranularity = 0.0625; 414 415 ctx->Const.VertexProgram.MaxNativeInstructions = R200_VSF_MAX_INST; 416 ctx->Const.VertexProgram.MaxNativeAttribs = 12; 417 ctx->Const.VertexProgram.MaxNativeTemps = R200_VSF_MAX_TEMPS; 418 ctx->Const.VertexProgram.MaxNativeParameters = R200_VSF_MAX_PARAM; 419 ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; 420 421 ctx->Const.MaxDrawBuffers = 1; 422 423 /* Initialize the software rasterizer and helper modules. 424 */ 425 _swrast_CreateContext( ctx ); 426 _vbo_CreateContext( ctx ); 427 _tnl_CreateContext( ctx ); 428 _swsetup_CreateContext( ctx ); 429 _ae_create_context( ctx ); 430 431 /* Install the customized pipeline: 432 */ 433 _tnl_destroy_pipeline( ctx ); 434 _tnl_install_pipeline( ctx, r200_pipeline ); 435 436 /* Try and keep materials and vertices separate: 437 */ 438/* _tnl_isolate_materials( ctx, GL_TRUE ); */ 439 440 441 /* Configure swrast and TNL to match hardware characteristics: 442 */ 443 _swrast_allow_pixel_fog( ctx, GL_FALSE ); 444 _swrast_allow_vertex_fog( ctx, GL_TRUE ); 445 _tnl_allow_pixel_fog( ctx, GL_FALSE ); 446 _tnl_allow_vertex_fog( ctx, GL_TRUE ); 447 448 449 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) { 450 _math_matrix_ctr( &rmesa->TexGenMatrix[i] ); 451 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] ); 452 } 453 _math_matrix_ctr( &rmesa->tmpmat ); 454 _math_matrix_set_identity( &rmesa->tmpmat ); 455 456 driInitExtensions( ctx, card_extensions, GL_TRUE ); 457 if (!(rmesa->radeon.radeonScreen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) { 458 /* yuv textures don't work with some chips - R200 / rv280 okay so far 459 others get the bit ordering right but don't actually do YUV-RGB conversion */ 460 _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" ); 461 } 462 if (rmesa->radeon.glCtx->Mesa_DXTn) { 463 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" ); 464 _mesa_enable_extension( ctx, "GL_S3_s3tc" ); 465 } 466 else if (driQueryOptionb (&rmesa->radeon.optionCache, "force_s3tc_enable")) { 467 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" ); 468 } 469 470 if (rmesa->radeon.radeonScreen->drmSupportsCubeMapsR200) 471 _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" ); 472 if (rmesa->radeon.radeonScreen->drmSupportsBlendColor) { 473 driInitExtensions( ctx, blend_extensions, GL_FALSE ); 474 } 475 if(rmesa->radeon.radeonScreen->drmSupportsVertexProgram) 476 driInitSingleExtension( ctx, ARB_vp_extension ); 477 if(driQueryOptionb(&rmesa->radeon.optionCache, "nv_vertex_program")) 478 driInitSingleExtension( ctx, NV_vp_extension ); 479 480 if ((ctx->Const.MaxTextureUnits == 6) && rmesa->radeon.radeonScreen->drmSupportsFragShader) 481 driInitSingleExtension( ctx, ATI_fs_extension ); 482 if (rmesa->radeon.radeonScreen->drmSupportsPointSprites) 483 driInitExtensions( ctx, point_extensions, GL_FALSE ); 484#if 0 485 r200InitDriverFuncs( ctx ); 486 r200InitIoctlFuncs( ctx ); 487 r200InitStateFuncs( ctx ); 488 r200InitTextureFuncs( ctx ); 489#endif 490 /* plug in a few more device driver functions */ 491 /* XXX these should really go right after _mesa_init_driver_functions() */ 492 radeonInitSpanFuncs( ctx ); 493 r200InitPixelFuncs( ctx ); 494 r200InitTnlFuncs( ctx ); 495 r200InitState( rmesa ); 496 r200InitSwtcl( ctx ); 497 498 rmesa->prefer_gart_client_texturing = 499 (getenv("R200_GART_CLIENT_TEXTURES") != 0); 500 501#if DO_DEBUG 502 R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ), 503 debug_control ); 504 R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ), 505 debug_control ); 506#endif 507 508 tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode"); 509 if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) { 510 fprintf(stderr, "disabling 3D acceleration\n"); 511 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1); 512 } 513 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") || 514 !(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) { 515 if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) { 516 rmesa->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL; 517 fprintf(stderr, "Disabling HW TCL support\n"); 518 } 519 TCL_FALLBACK(rmesa->radeon.glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1); 520 } 521 522 return GL_TRUE; 523} 524 525 526/* Destroy the device specific context. 527 */ 528/* Destroy the Mesa and driver specific context data. 529 */ 530void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) 531{ 532 GET_CURRENT_CONTEXT(ctx); 533 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate; 534 r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL; 535 536 /* check if we're deleting the currently bound context */ 537 if (rmesa == current) { 538 radeon_firevertices(&rmesa->radeon); 539 _mesa_make_current(NULL, NULL, NULL); 540 } 541 542 /* Free r200 context resources */ 543 assert(rmesa); /* should never be null */ 544 if ( rmesa ) { 545 GLboolean release_texture_heaps; 546 547 548 release_texture_heaps = (rmesa->radeon.glCtx->Shared->RefCount == 1); 549 _swsetup_DestroyContext( rmesa->radeon.glCtx ); 550 _tnl_DestroyContext( rmesa->radeon.glCtx ); 551 _vbo_DestroyContext( rmesa->radeon.glCtx ); 552 _swrast_DestroyContext( rmesa->radeon.glCtx ); 553 554 r200DestroySwtcl( rmesa->radeon.glCtx ); 555 r200ReleaseArrays( rmesa->radeon.glCtx, ~0 ); 556 557 if (rmesa->radeon.dma.current) { 558 rcommonFlushCmdBuf( &rmesa->radeon, __FUNCTION__ ); 559 } 560 561 if (rmesa->radeon.state.scissor.pClipRects) { 562 FREE(rmesa->radeon.state.scissor.pClipRects); 563 rmesa->radeon.state.scissor.pClipRects = NULL; 564 } 565 566 567 if ( release_texture_heaps ) { 568 /* This share group is about to go away, free our private 569 * texture object data. 570 */ 571 int i; 572 573 for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) { 574 driDestroyTextureHeap( rmesa->radeon.texture_heaps[ i ] ); 575 rmesa->radeon.texture_heaps[ i ] = NULL; 576 } 577 578 assert( is_empty_list( & rmesa->radeon.swapped ) ); 579 } 580 581 radeonCleanupContext(&rmesa->radeon); 582 583 FREE( rmesa ); 584 } 585} 586 587 588 589/* Force the context `c' to be unbound from its buffer. 590 */ 591GLboolean 592r200UnbindContext( __DRIcontextPrivate *driContextPriv ) 593{ 594 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate; 595 596 if (R200_DEBUG & DEBUG_DRI) 597 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->radeon.glCtx); 598 599 return GL_TRUE; 600} 601