r200_context.c revision 5b90cf2f2f3dcda0d674c01859847149b4054608
1/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_context.c,v 1.3 2003/05/06 23:52:08 daenzer Exp $ */ 2/* 3Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. 4 5The Weather Channel (TM) funded Tungsten Graphics to develop the 6initial release of the Radeon 8500 driver under the XFree86 license. 7This notice must be preserved. 8 9Permission is hereby granted, free of charge, to any person obtaining 10a copy of this software and associated documentation files (the 11"Software"), to deal in the Software without restriction, including 12without limitation the rights to use, copy, modify, merge, publish, 13distribute, sublicense, and/or sell copies of the Software, and to 14permit persons to whom the Software is furnished to do so, subject to 15the following conditions: 16 17The above copyright notice and this permission notice (including the 18next paragraph) shall be included in all copies or substantial 19portions of the Software. 20 21THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 22EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 23MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 24IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 25LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 26OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 27WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 28 29**************************************************************************/ 30 31/* 32 * Authors: 33 * Keith Whitwell <keith@tungstengraphics.com> 34 */ 35 36#include "glheader.h" 37#include "api_arrayelt.h" 38#include "context.h" 39#include "simple_list.h" 40#include "imports.h" 41#include "matrix.h" 42#include "extensions.h" 43#include "framebuffer.h" 44#include "state.h" 45 46#include "swrast/swrast.h" 47#include "swrast_setup/swrast_setup.h" 48#include "array_cache/acache.h" 49 50#include "tnl/tnl.h" 51#include "tnl/t_pipeline.h" 52 53#include "drivers/common/driverfuncs.h" 54 55#include "r200_context.h" 56#include "r200_ioctl.h" 57#include "r200_state.h" 58#include "r200_span.h" 59#include "r200_pixel.h" 60#include "r200_tex.h" 61#include "r200_swtcl.h" 62#include "r200_tcl.h" 63#include "r200_vtxfmt.h" 64#include "r200_maos.h" 65#include "r200_vertprog.h" 66 67#define need_GL_ARB_multisample 68#define need_GL_ARB_texture_compression 69#define need_GL_ARB_vertex_buffer_object 70#define need_GL_ARB_vertex_program 71#define need_GL_ATI_fragment_shader 72#define need_GL_EXT_blend_minmax 73#define need_GL_EXT_fog_coord 74#define need_GL_EXT_secondary_color 75#define need_GL_EXT_blend_equation_separate 76#define need_GL_EXT_blend_func_separate 77#define need_GL_NV_vertex_program 78#include "extension_helper.h" 79 80#define DRIVER_DATE "20060602" 81 82#include "vblank.h" 83#include "utils.h" 84#include "xmlpool.h" /* for symbolic values of enum-type options */ 85#ifndef R200_DEBUG 86int R200_DEBUG = (0); 87#endif 88 89 90/* Return the width and height of the given buffer. 91 */ 92static void r200GetBufferSize( GLframebuffer *buffer, 93 GLuint *width, GLuint *height ) 94{ 95 GET_CURRENT_CONTEXT(ctx); 96 r200ContextPtr rmesa = R200_CONTEXT(ctx); 97 98 LOCK_HARDWARE( rmesa ); 99 *width = rmesa->dri.drawable->w; 100 *height = rmesa->dri.drawable->h; 101 UNLOCK_HARDWARE( rmesa ); 102} 103 104/* Return various strings for glGetString(). 105 */ 106static const GLubyte *r200GetString( GLcontext *ctx, GLenum name ) 107{ 108 r200ContextPtr rmesa = R200_CONTEXT(ctx); 109 static char buffer[128]; 110 unsigned offset; 111 GLuint agp_mode = (rmesa->r200Screen->card_type == RADEON_CARD_PCI)? 0 : 112 rmesa->r200Screen->AGPMode; 113 114 switch ( name ) { 115 case GL_VENDOR: 116 return (GLubyte *)"Tungsten Graphics, Inc."; 117 118 case GL_RENDERER: 119 offset = driGetRendererString( buffer, "R200", DRIVER_DATE, 120 agp_mode ); 121 122 sprintf( & buffer[ offset ], " %sTCL", 123 !(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE) 124 ? "" : "NO-" ); 125 126 return (GLubyte *)buffer; 127 128 default: 129 return NULL; 130 } 131} 132 133 134/* Extension strings exported by the R200 driver. 135 */ 136const struct dri_extension card_extensions[] = 137{ 138 { "GL_ARB_multisample", GL_ARB_multisample_functions }, 139 { "GL_ARB_multitexture", NULL }, 140 { "GL_ARB_texture_border_clamp", NULL }, 141 { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, 142 { "GL_ARB_texture_env_add", NULL }, 143 { "GL_ARB_texture_env_combine", NULL }, 144 { "GL_ARB_texture_env_dot3", NULL }, 145 { "GL_ARB_texture_env_crossbar", NULL }, 146 { "GL_ARB_texture_mirrored_repeat", NULL }, 147 { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, 148 { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, 149 { "GL_EXT_blend_subtract", NULL }, 150 { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, 151 { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, 152 { "GL_EXT_stencil_wrap", NULL }, 153 { "GL_EXT_texture_edge_clamp", NULL }, 154 { "GL_EXT_texture_env_combine", NULL }, 155 { "GL_EXT_texture_env_dot3", NULL }, 156 { "GL_EXT_texture_filter_anisotropic", NULL }, 157 { "GL_EXT_texture_lod_bias", NULL }, 158 { "GL_EXT_texture_mirror_clamp", NULL }, 159 { "GL_EXT_texture_rectangle", NULL }, 160 { "GL_ATI_texture_env_combine3", NULL }, 161 { "GL_ATI_texture_mirror_once", NULL }, 162 { "GL_MESA_pack_invert", NULL }, 163 { "GL_NV_blend_square", NULL }, 164 { "GL_SGIS_generate_mipmap", NULL }, 165 { NULL, NULL } 166}; 167 168const struct dri_extension blend_extensions[] = { 169 { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, 170 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, 171 { NULL, NULL } 172}; 173 174const struct dri_extension ARB_vp_extension[] = { 175 { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions } 176}; 177 178const struct dri_extension NV_vp_extension[] = { 179 { "GL_NV_vertex_program", GL_NV_vertex_program_functions } 180}; 181 182const struct dri_extension ATI_fs_extension[] = { 183 { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions } 184}; 185 186extern const struct tnl_pipeline_stage _r200_render_stage; 187extern const struct tnl_pipeline_stage _r200_tcl_stage; 188 189static const struct tnl_pipeline_stage *r200_pipeline[] = { 190 191 /* Try and go straight to t&l 192 */ 193 &_r200_tcl_stage, 194 195 /* Catch any t&l fallbacks 196 */ 197 &_tnl_vertex_transform_stage, 198 &_tnl_normal_transform_stage, 199 &_tnl_lighting_stage, 200 &_tnl_fog_coordinate_stage, 201 &_tnl_texgen_stage, 202 &_tnl_texture_transform_stage, 203 &_tnl_arb_vertex_program_stage, 204 &_tnl_vertex_program_stage, 205 206 /* Try again to go to tcl? 207 * - no good for asymmetric-twoside (do with multipass) 208 * - no good for asymmetric-unfilled (do with multipass) 209 * - good for material 210 * - good for texgen 211 * - need to manipulate a bit of state 212 * 213 * - worth it/not worth it? 214 */ 215 216 /* Else do them here. 217 */ 218/* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */ 219 &_tnl_render_stage, /* FALLBACK: */ 220 NULL, 221}; 222 223 224 225/* Initialize the driver's misc functions. 226 */ 227static void r200InitDriverFuncs( struct dd_function_table *functions ) 228{ 229 functions->GetBufferSize = r200GetBufferSize; 230 functions->ResizeBuffers = _mesa_resize_framebuffer; 231 functions->GetString = r200GetString; 232 233 functions->Error = NULL; 234 functions->DrawPixels = NULL; 235 functions->Bitmap = NULL; 236} 237 238static const struct dri_debug_control debug_control[] = 239{ 240 { "fall", DEBUG_FALLBACKS }, 241 { "tex", DEBUG_TEXTURE }, 242 { "ioctl", DEBUG_IOCTL }, 243 { "prim", DEBUG_PRIMS }, 244 { "vert", DEBUG_VERTS }, 245 { "state", DEBUG_STATE }, 246 { "code", DEBUG_CODEGEN }, 247 { "vfmt", DEBUG_VFMT }, 248 { "vtxf", DEBUG_VFMT }, 249 { "verb", DEBUG_VERBOSE }, 250 { "dri", DEBUG_DRI }, 251 { "dma", DEBUG_DMA }, 252 { "san", DEBUG_SANITY }, 253 { "sync", DEBUG_SYNC }, 254 { "pix", DEBUG_PIXEL }, 255 { "mem", DEBUG_MEMORY }, 256 { NULL, 0 } 257}; 258 259 260/* Create the device specific rendering context. 261 */ 262GLboolean r200CreateContext( const __GLcontextModes *glVisual, 263 __DRIcontextPrivate *driContextPriv, 264 void *sharedContextPrivate) 265{ 266 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; 267 radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private); 268 struct dd_function_table functions; 269 r200ContextPtr rmesa; 270 GLcontext *ctx, *shareCtx; 271 int i; 272 int tcl_mode, fthrottle_mode; 273 274 assert(glVisual); 275 assert(driContextPriv); 276 assert(screen); 277 278 /* Allocate the R200 context */ 279 rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) ); 280 if ( !rmesa ) 281 return GL_FALSE; 282 283 /* init exp fog table data */ 284 r200InitStaticFogData(); 285 286 /* Parse configuration files. 287 * Do this here so that initialMaxAnisotropy is set before we create 288 * the default textures. 289 */ 290 driParseConfigFiles (&rmesa->optionCache, &screen->optionCache, 291 screen->driScreen->myNum, "r200"); 292 rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache, 293 "def_max_anisotropy"); 294 295 if ( driQueryOptionb( &rmesa->optionCache, "hyperz" ) ) { 296 if ( sPriv->drmMinor < 13 ) 297 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, " 298 "disabling.\n",sPriv->drmMinor ); 299 else 300 rmesa->using_hyperz = GL_TRUE; 301 } 302 303 if ( sPriv->drmMinor >= 15 ) 304 rmesa->texmicrotile = GL_TRUE; 305 306 /* Init default driver functions then plug in our R200-specific functions 307 * (the texture functions are especially important) 308 */ 309 _mesa_init_driver_functions(&functions); 310 r200InitDriverFuncs(&functions); 311 r200InitIoctlFuncs(&functions); 312 r200InitStateFuncs(&functions); 313 r200InitTextureFuncs(&functions); 314 r200InitShaderFuncs(&functions); 315 316 /* Allocate and initialize the Mesa context */ 317 if (sharedContextPrivate) 318 shareCtx = ((r200ContextPtr) sharedContextPrivate)->glCtx; 319 else 320 shareCtx = NULL; 321 rmesa->glCtx = _mesa_create_context(glVisual, shareCtx, 322 &functions, (void *) rmesa); 323 if (!rmesa->glCtx) { 324 FREE(rmesa); 325 return GL_FALSE; 326 } 327 driContextPriv->driverPrivate = rmesa; 328 329 /* Init r200 context data */ 330 rmesa->dri.context = driContextPriv; 331 rmesa->dri.screen = sPriv; 332 rmesa->dri.drawable = NULL; /* Set by XMesaMakeCurrent */ 333 rmesa->dri.hwContext = driContextPriv->hHWContext; 334 rmesa->dri.hwLock = &sPriv->pSAREA->lock; 335 rmesa->dri.fd = sPriv->fd; 336 rmesa->dri.drmMinor = sPriv->drmMinor; 337 338 rmesa->r200Screen = screen; 339 rmesa->sarea = (drm_radeon_sarea_t *)((GLubyte *)sPriv->pSAREA + 340 screen->sarea_priv_offset); 341 342 343 rmesa->dma.buf0_address = rmesa->r200Screen->buffers->list[0].address; 344 345 (void) memset( rmesa->texture_heaps, 0, sizeof( rmesa->texture_heaps ) ); 346 make_empty_list( & rmesa->swapped ); 347 348 rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ; 349 assert(rmesa->nr_heaps < RADEON_NR_TEX_HEAPS); 350 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) { 351 rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa, 352 screen->texSize[i], 353 12, 354 RADEON_NR_TEX_REGIONS, 355 (drmTextureRegionPtr)rmesa->sarea->tex_list[i], 356 & rmesa->sarea->tex_age[i], 357 & rmesa->swapped, 358 sizeof( r200TexObj ), 359 (destroy_texture_object_t *) r200DestroyTexObj ); 360 } 361 rmesa->texture_depth = driQueryOptioni (&rmesa->optionCache, 362 "texture_depth"); 363 if (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) 364 rmesa->texture_depth = ( screen->cpp == 4 ) ? 365 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16; 366 367 rmesa->swtcl.RenderIndex = ~0; 368 rmesa->hw.all_dirty = 1; 369 370 /* Set the maximum texture size small enough that we can guarentee that 371 * all texture units can bind a maximal texture and have all of them in 372 * texturable memory at once. Depending on the allow_large_textures driconf 373 * setting allow larger textures. 374 */ 375 376 ctx = rmesa->glCtx; 377 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->optionCache, 378 "texture_units"); 379 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits; 380 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits; 381 382 i = driQueryOptioni( &rmesa->optionCache, "allow_large_textures"); 383 384 driCalculateMaxTextureLevels( rmesa->texture_heaps, 385 rmesa->nr_heaps, 386 & ctx->Const, 387 4, 388 11, /* max 2D texture size is 2048x2048 */ 389#if ENABLE_HW_3D_TEXTURE 390 8, /* max 3D texture size is 256^3 */ 391#else 392 0, /* 3D textures unsupported */ 393#endif 394 11, /* max cube texture size is 2048x2048 */ 395 11, /* max texture rectangle size is 2048x2048 */ 396 12, 397 GL_FALSE, 398 i ); 399 400 ctx->Const.MaxTextureMaxAnisotropy = 16.0; 401 402 /* No wide AA points. 403 */ 404 ctx->Const.MinPointSize = 1.0; 405 ctx->Const.MinPointSizeAA = 1.0; 406 ctx->Const.MaxPointSizeAA = 1.0; 407 ctx->Const.PointSizeGranularity = 0.0625; 408 if (rmesa->r200Screen->drmSupportsPointSprites) 409 ctx->Const.MaxPointSize = 2047.0; 410 else 411 ctx->Const.MaxPointSize = 1.0; 412 413 /* mesa initialization problem - _mesa_init_point was already called */ 414 ctx->Point.MaxSize = ctx->Const.MaxPointSize; 415 416 ctx->Const.MinLineWidth = 1.0; 417 ctx->Const.MinLineWidthAA = 1.0; 418 ctx->Const.MaxLineWidth = 10.0; 419 ctx->Const.MaxLineWidthAA = 10.0; 420 ctx->Const.LineWidthGranularity = 0.0625; 421 422 ctx->Const.VertexProgram.MaxNativeInstructions = R200_VSF_MAX_INST; 423 ctx->Const.VertexProgram.MaxNativeAttribs = 12; 424 ctx->Const.VertexProgram.MaxNativeTemps = R200_VSF_MAX_TEMPS; 425 ctx->Const.VertexProgram.MaxNativeParameters = R200_VSF_MAX_PARAM; 426 ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; 427 428 /* Initialize the software rasterizer and helper modules. 429 */ 430 _swrast_CreateContext( ctx ); 431 _ac_CreateContext( ctx ); 432 _tnl_CreateContext( ctx ); 433 _swsetup_CreateContext( ctx ); 434 _ae_create_context( ctx ); 435 436 /* Install the customized pipeline: 437 */ 438 _tnl_destroy_pipeline( ctx ); 439 _tnl_install_pipeline( ctx, r200_pipeline ); 440 ctx->Driver.FlushVertices = r200FlushVertices; 441 442 /* Try and keep materials and vertices separate: 443 */ 444 _tnl_isolate_materials( ctx, GL_TRUE ); 445 446 447 /* Configure swrast and TNL to match hardware characteristics: 448 */ 449 _swrast_allow_pixel_fog( ctx, GL_FALSE ); 450 _swrast_allow_vertex_fog( ctx, GL_TRUE ); 451 _tnl_allow_pixel_fog( ctx, GL_FALSE ); 452 _tnl_allow_vertex_fog( ctx, GL_TRUE ); 453 454 455 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) { 456 _math_matrix_ctr( &rmesa->TexGenMatrix[i] ); 457 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] ); 458 } 459 _math_matrix_ctr( &rmesa->tmpmat ); 460 _math_matrix_set_identity( &rmesa->tmpmat ); 461 462 driInitExtensions( ctx, card_extensions, GL_TRUE ); 463 if (!(rmesa->r200Screen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) { 464 /* yuv textures don't work with some chips - R200 / rv280 okay so far 465 others get the bit ordering right but don't actually do YUV-RGB conversion */ 466 _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" ); 467 } 468 if (rmesa->glCtx->Mesa_DXTn) { 469 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" ); 470 _mesa_enable_extension( ctx, "GL_S3_s3tc" ); 471 } 472 else if (driQueryOptionb (&rmesa->optionCache, "force_s3tc_enable")) { 473 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" ); 474 } 475 476 if (rmesa->r200Screen->drmSupportsCubeMapsR200) 477 _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" ); 478 if (rmesa->r200Screen->drmSupportsBlendColor) { 479 driInitExtensions( ctx, blend_extensions, GL_FALSE ); 480 } 481 if(rmesa->r200Screen->drmSupportsVertexProgram || 482 driQueryOptionb(&rmesa->optionCache, "arb_vertex_program")) 483 driInitSingleExtension( ctx, ARB_vp_extension ); 484 if(driQueryOptionb(&rmesa->optionCache, "nv_vertex_program")) 485 driInitSingleExtension( ctx, NV_vp_extension ); 486 487 if ((ctx->Const.MaxTextureUnits == 6) && rmesa->r200Screen->drmSupportsFragShader) 488 driInitSingleExtension( ctx, ATI_fs_extension ); 489#if 0 490 r200InitDriverFuncs( ctx ); 491 r200InitIoctlFuncs( ctx ); 492 r200InitStateFuncs( ctx ); 493 r200InitTextureFuncs( ctx ); 494#endif 495 /* plug in a few more device driver functions */ 496 /* XXX these should really go right after _mesa_init_driver_functions() */ 497 r200InitPixelFuncs( ctx ); 498 r200InitSpanFuncs( ctx ); 499 r200InitTnlFuncs( ctx ); 500 r200InitState( rmesa ); 501 r200InitSwtcl( ctx ); 502 503 fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode"); 504 rmesa->iw.irq_seq = -1; 505 rmesa->irqsEmitted = 0; 506 rmesa->do_irqs = (fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS && 507 rmesa->r200Screen->irq); 508 509 rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS); 510 511 if (!rmesa->do_irqs) 512 fprintf(stderr, 513 "IRQ's not enabled, falling back to %s: %d %d\n", 514 rmesa->do_usleeps ? "usleeps" : "busy waits", 515 fthrottle_mode, 516 rmesa->r200Screen->irq); 517 518 rmesa->vblank_flags = (rmesa->r200Screen->irq != 0) 519 ? driGetDefaultVBlankFlags(&rmesa->optionCache) : VBLANK_FLAG_NO_IRQ; 520 521 rmesa->prefer_gart_client_texturing = 522 (getenv("R200_GART_CLIENT_TEXTURES") != 0); 523 524 (*dri_interface->getUST)( & rmesa->swap_ust ); 525 526 527#if DO_DEBUG 528 R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ), 529 debug_control ); 530 R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ), 531 debug_control ); 532#endif 533 534 tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode"); 535 if (driQueryOptionb(&rmesa->optionCache, "no_rast")) { 536 fprintf(stderr, "disabling 3D acceleration\n"); 537 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1); 538 } 539 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") || 540 !(rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL)) { 541 if (rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL) { 542 rmesa->r200Screen->chip_flags &= ~RADEON_CHIPSET_TCL; 543 fprintf(stderr, "Disabling HW TCL support\n"); 544 } 545 TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1); 546 } 547 548 if (rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL) { 549 if (tcl_mode >= DRI_CONF_TCL_VTXFMT) 550 r200VtxfmtInit( ctx, tcl_mode >= DRI_CONF_TCL_CODEGEN ); 551 552 _tnl_need_dlist_norm_lengths( ctx, GL_FALSE ); 553 } 554 return GL_TRUE; 555} 556 557 558/* Destroy the device specific context. 559 */ 560/* Destroy the Mesa and driver specific context data. 561 */ 562void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) 563{ 564 GET_CURRENT_CONTEXT(ctx); 565 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate; 566 r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL; 567 568 /* check if we're deleting the currently bound context */ 569 if (rmesa == current) { 570 R200_FIREVERTICES( rmesa ); 571 _mesa_make_current(NULL, NULL, NULL); 572 } 573 574 /* Free r200 context resources */ 575 assert(rmesa); /* should never be null */ 576 if ( rmesa ) { 577 GLboolean release_texture_heaps; 578 579 580 release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1); 581 _swsetup_DestroyContext( rmesa->glCtx ); 582 _tnl_DestroyContext( rmesa->glCtx ); 583 _ac_DestroyContext( rmesa->glCtx ); 584 _swrast_DestroyContext( rmesa->glCtx ); 585 586 r200DestroySwtcl( rmesa->glCtx ); 587 r200ReleaseArrays( rmesa->glCtx, ~0 ); 588 589 if (rmesa->dma.current.buf) { 590 r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ ); 591 r200FlushCmdBuf( rmesa, __FUNCTION__ ); 592 } 593 594 if (!(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)) { 595 int tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode"); 596 if (tcl_mode >= DRI_CONF_TCL_VTXFMT) 597 r200VtxfmtDestroy( rmesa->glCtx ); 598 } 599 600 if (rmesa->state.scissor.pClipRects) { 601 FREE(rmesa->state.scissor.pClipRects); 602 rmesa->state.scissor.pClipRects = NULL; 603 } 604 605 if ( release_texture_heaps ) { 606 /* This share group is about to go away, free our private 607 * texture object data. 608 */ 609 int i; 610 611 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) { 612 driDestroyTextureHeap( rmesa->texture_heaps[ i ] ); 613 rmesa->texture_heaps[ i ] = NULL; 614 } 615 616 assert( is_empty_list( & rmesa->swapped ) ); 617 } 618 619 /* free the Mesa context */ 620 rmesa->glCtx->DriverCtx = NULL; 621 _mesa_destroy_context( rmesa->glCtx ); 622 623 /* free the option cache */ 624 driDestroyOptionCache (&rmesa->optionCache); 625 626 FREE( rmesa ); 627 } 628} 629 630 631 632 633void 634r200SwapBuffers( __DRIdrawablePrivate *dPriv ) 635{ 636 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { 637 r200ContextPtr rmesa; 638 GLcontext *ctx; 639 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate; 640 ctx = rmesa->glCtx; 641 if (ctx->Visual.doubleBufferMode) { 642 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ 643 if ( rmesa->doPageFlip ) { 644 r200PageFlip( dPriv ); 645 } 646 else { 647 r200CopyBuffer( dPriv, NULL ); 648 } 649 } 650 } 651 else { 652 /* XXX this shouldn't be an error but we can't handle it for now */ 653 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__); 654 } 655} 656 657void 658r200CopySubBuffer( __DRIdrawablePrivate *dPriv, 659 int x, int y, int w, int h ) 660{ 661 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { 662 r200ContextPtr rmesa; 663 GLcontext *ctx; 664 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate; 665 ctx = rmesa->glCtx; 666 if (ctx->Visual.doubleBufferMode) { 667 drm_clip_rect_t rect; 668 rect.x1 = x + dPriv->x; 669 rect.y1 = (dPriv->h - y - h) + dPriv->y; 670 rect.x2 = rect.x1 + w; 671 rect.y2 = rect.y1 + h; 672 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ 673 r200CopyBuffer( dPriv, &rect ); 674 } 675 } 676 else { 677 /* XXX this shouldn't be an error but we can't handle it for now */ 678 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__); 679 } 680} 681 682/* Force the context `c' to be the current context and associate with it 683 * buffer `b'. 684 */ 685GLboolean 686r200MakeCurrent( __DRIcontextPrivate *driContextPriv, 687 __DRIdrawablePrivate *driDrawPriv, 688 __DRIdrawablePrivate *driReadPriv ) 689{ 690 if ( driContextPriv ) { 691 r200ContextPtr newCtx = 692 (r200ContextPtr) driContextPriv->driverPrivate; 693 694 if (R200_DEBUG & DEBUG_DRI) 695 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx); 696 697 if ( newCtx->dri.drawable != driDrawPriv ) { 698 driDrawableInitVBlank( driDrawPriv, newCtx->vblank_flags ); 699 newCtx->dri.drawable = driDrawPriv; 700 r200UpdateWindow( newCtx->glCtx ); 701 r200UpdateViewportOffset( newCtx->glCtx ); 702 } 703 704 _mesa_make_current( newCtx->glCtx, 705 (GLframebuffer *) driDrawPriv->driverPrivate, 706 (GLframebuffer *) driReadPriv->driverPrivate ); 707 708 if (newCtx->vb.enabled) 709 r200VtxfmtMakeCurrent( newCtx->glCtx ); 710 711 _mesa_update_state( newCtx->glCtx ); 712 r200ValidateState( newCtx->glCtx ); 713 714 } else { 715 if (R200_DEBUG & DEBUG_DRI) 716 fprintf(stderr, "%s ctx is null\n", __FUNCTION__); 717 _mesa_make_current( NULL, NULL, NULL ); 718 } 719 720 if (R200_DEBUG & DEBUG_DRI) 721 fprintf(stderr, "End %s\n", __FUNCTION__); 722 return GL_TRUE; 723} 724 725/* Force the context `c' to be unbound from its buffer. 726 */ 727GLboolean 728r200UnbindContext( __DRIcontextPrivate *driContextPriv ) 729{ 730 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate; 731 732 if (R200_DEBUG & DEBUG_DRI) 733 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx); 734 735 r200VtxfmtUnbindContext( rmesa->glCtx ); 736 return GL_TRUE; 737} 738