r200_context.c revision 8aa209c766b79144db499063dd1c8482562b07bf
1/* 2Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. 3 4The Weather Channel (TM) funded Tungsten Graphics to develop the 5initial release of the Radeon 8500 driver under the XFree86 license. 6This notice must be preserved. 7 8Permission is hereby granted, free of charge, to any person obtaining 9a copy of this software and associated documentation files (the 10"Software"), to deal in the Software without restriction, including 11without limitation the rights to use, copy, modify, merge, publish, 12distribute, sublicense, and/or sell copies of the Software, and to 13permit persons to whom the Software is furnished to do so, subject to 14the following conditions: 15 16The above copyright notice and this permission notice (including the 17next paragraph) shall be included in all copies or substantial 18portions of the Software. 19 20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 21EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 22MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 23IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 24LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 25OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 26WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 27 28**************************************************************************/ 29 30/* 31 * Authors: 32 * Keith Whitwell <keith@tungstengraphics.com> 33 */ 34 35#include "main/glheader.h" 36#include "main/api_arrayelt.h" 37#include "main/context.h" 38#include "main/simple_list.h" 39#include "main/imports.h" 40#include "main/matrix.h" 41#include "main/extensions.h" 42#include "main/framebuffer.h" 43#include "main/state.h" 44 45#include "swrast/swrast.h" 46#include "swrast_setup/swrast_setup.h" 47#include "vbo/vbo.h" 48 49#include "tnl/tnl.h" 50#include "tnl/t_pipeline.h" 51 52#include "drivers/common/driverfuncs.h" 53 54#include "r200_context.h" 55#include "r200_ioctl.h" 56#include "r200_state.h" 57#include "r200_span.h" 58#include "r200_pixel.h" 59#include "r200_tex.h" 60#include "r200_swtcl.h" 61#include "r200_tcl.h" 62#include "r200_maos.h" 63#include "r200_vertprog.h" 64 65#define need_GL_ARB_vertex_program 66#define need_GL_ATI_fragment_shader 67#define need_GL_EXT_blend_minmax 68#define need_GL_EXT_fog_coord 69#define need_GL_EXT_secondary_color 70#define need_GL_EXT_blend_equation_separate 71#define need_GL_EXT_blend_func_separate 72#define need_GL_NV_vertex_program 73#define need_GL_ARB_point_parameters 74#include "extension_helper.h" 75 76#define DRIVER_DATE "20060602" 77 78#include "vblank.h" 79#include "utils.h" 80#include "xmlpool.h" /* for symbolic values of enum-type options */ 81#ifndef R200_DEBUG 82int R200_DEBUG = (0); 83#endif 84 85/* Return various strings for glGetString(). 86 */ 87static const GLubyte *r200GetString( GLcontext *ctx, GLenum name ) 88{ 89 r200ContextPtr rmesa = R200_CONTEXT(ctx); 90 static char buffer[128]; 91 unsigned offset; 92 GLuint agp_mode = (rmesa->r200Screen->card_type == RADEON_CARD_PCI)? 0 : 93 rmesa->r200Screen->AGPMode; 94 95 switch ( name ) { 96 case GL_VENDOR: 97 return (GLubyte *)"Tungsten Graphics, Inc."; 98 99 case GL_RENDERER: 100 offset = driGetRendererString( buffer, "R200", DRIVER_DATE, 101 agp_mode ); 102 103 sprintf( & buffer[ offset ], " %sTCL", 104 !(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE) 105 ? "" : "NO-" ); 106 107 return (GLubyte *)buffer; 108 109 default: 110 return NULL; 111 } 112} 113 114 115/* Extension strings exported by the R200 driver. 116 */ 117const struct dri_extension card_extensions[] = 118{ 119 { "GL_ARB_multitexture", NULL }, 120 { "GL_ARB_texture_border_clamp", NULL }, 121 { "GL_ARB_texture_env_add", NULL }, 122 { "GL_ARB_texture_env_combine", NULL }, 123 { "GL_ARB_texture_env_dot3", NULL }, 124 { "GL_ARB_texture_env_crossbar", NULL }, 125 { "GL_ARB_texture_mirrored_repeat", NULL }, 126 { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, 127 { "GL_EXT_blend_subtract", NULL }, 128 { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, 129 { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, 130 { "GL_EXT_stencil_wrap", NULL }, 131 { "GL_EXT_texture_edge_clamp", NULL }, 132 { "GL_EXT_texture_env_combine", NULL }, 133 { "GL_EXT_texture_env_dot3", NULL }, 134 { "GL_EXT_texture_filter_anisotropic", NULL }, 135 { "GL_EXT_texture_lod_bias", NULL }, 136 { "GL_EXT_texture_mirror_clamp", NULL }, 137 { "GL_EXT_texture_rectangle", NULL }, 138 { "GL_ATI_texture_env_combine3", NULL }, 139 { "GL_ATI_texture_mirror_once", NULL }, 140 { "GL_MESA_pack_invert", NULL }, 141 { "GL_NV_blend_square", NULL }, 142 { "GL_SGIS_generate_mipmap", NULL }, 143 { NULL, NULL } 144}; 145 146const struct dri_extension blend_extensions[] = { 147 { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, 148 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, 149 { NULL, NULL } 150}; 151 152const struct dri_extension ARB_vp_extension[] = { 153 { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions } 154}; 155 156const struct dri_extension NV_vp_extension[] = { 157 { "GL_NV_vertex_program", GL_NV_vertex_program_functions } 158}; 159 160const struct dri_extension ATI_fs_extension[] = { 161 { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions } 162}; 163 164const struct dri_extension point_extensions[] = { 165 { "GL_ARB_point_sprite", NULL }, 166 { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, 167 { NULL, NULL } 168}; 169 170extern const struct tnl_pipeline_stage _r200_render_stage; 171extern const struct tnl_pipeline_stage _r200_tcl_stage; 172 173static const struct tnl_pipeline_stage *r200_pipeline[] = { 174 175 /* Try and go straight to t&l 176 */ 177 &_r200_tcl_stage, 178 179 /* Catch any t&l fallbacks 180 */ 181 &_tnl_vertex_transform_stage, 182 &_tnl_normal_transform_stage, 183 &_tnl_lighting_stage, 184 &_tnl_fog_coordinate_stage, 185 &_tnl_texgen_stage, 186 &_tnl_texture_transform_stage, 187 &_tnl_point_attenuation_stage, 188 &_tnl_vertex_program_stage, 189 /* Try again to go to tcl? 190 * - no good for asymmetric-twoside (do with multipass) 191 * - no good for asymmetric-unfilled (do with multipass) 192 * - good for material 193 * - good for texgen 194 * - need to manipulate a bit of state 195 * 196 * - worth it/not worth it? 197 */ 198 199 /* Else do them here. 200 */ 201/* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */ 202 &_tnl_render_stage, /* FALLBACK: */ 203 NULL, 204}; 205 206 207 208/* Initialize the driver's misc functions. 209 */ 210static void r200InitDriverFuncs( struct dd_function_table *functions ) 211{ 212 functions->GetBufferSize = NULL; /* OBSOLETE */ 213 functions->GetString = r200GetString; 214} 215 216static const struct dri_debug_control debug_control[] = 217{ 218 { "fall", DEBUG_FALLBACKS }, 219 { "tex", DEBUG_TEXTURE }, 220 { "ioctl", DEBUG_IOCTL }, 221 { "prim", DEBUG_PRIMS }, 222 { "vert", DEBUG_VERTS }, 223 { "state", DEBUG_STATE }, 224 { "code", DEBUG_CODEGEN }, 225 { "vfmt", DEBUG_VFMT }, 226 { "vtxf", DEBUG_VFMT }, 227 { "verb", DEBUG_VERBOSE }, 228 { "dri", DEBUG_DRI }, 229 { "dma", DEBUG_DMA }, 230 { "san", DEBUG_SANITY }, 231 { "sync", DEBUG_SYNC }, 232 { "pix", DEBUG_PIXEL }, 233 { "mem", DEBUG_MEMORY }, 234 { NULL, 0 } 235}; 236 237 238/* Create the device specific rendering context. 239 */ 240GLboolean r200CreateContext( const __GLcontextModes *glVisual, 241 __DRIcontextPrivate *driContextPriv, 242 void *sharedContextPrivate) 243{ 244 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; 245 radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private); 246 struct dd_function_table functions; 247 r200ContextPtr rmesa; 248 GLcontext *ctx, *shareCtx; 249 int i; 250 int tcl_mode, fthrottle_mode; 251 252 assert(glVisual); 253 assert(driContextPriv); 254 assert(screen); 255 256 /* Allocate the R200 context */ 257 rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) ); 258 if ( !rmesa ) 259 return GL_FALSE; 260 261 /* init exp fog table data */ 262 r200InitStaticFogData(); 263 264 /* Parse configuration files. 265 * Do this here so that initialMaxAnisotropy is set before we create 266 * the default textures. 267 */ 268 driParseConfigFiles (&rmesa->optionCache, &screen->optionCache, 269 screen->driScreen->myNum, "r200"); 270 rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache, 271 "def_max_anisotropy"); 272 273 if ( driQueryOptionb( &rmesa->optionCache, "hyperz" ) ) { 274 if ( sPriv->drm_version.minor < 13 ) 275 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, " 276 "disabling.\n", sPriv->drm_version.minor ); 277 else 278 rmesa->using_hyperz = GL_TRUE; 279 } 280 281 if ( sPriv->drm_version.minor >= 15 ) 282 rmesa->texmicrotile = GL_TRUE; 283 284 /* Init default driver functions then plug in our R200-specific functions 285 * (the texture functions are especially important) 286 */ 287 _mesa_init_driver_functions(&functions); 288 r200InitDriverFuncs(&functions); 289 r200InitIoctlFuncs(&functions); 290 r200InitStateFuncs(&functions); 291 r200InitTextureFuncs(&functions); 292 r200InitShaderFuncs(&functions); 293 294 /* Allocate and initialize the Mesa context */ 295 if (sharedContextPrivate) 296 shareCtx = ((r200ContextPtr) sharedContextPrivate)->glCtx; 297 else 298 shareCtx = NULL; 299 rmesa->glCtx = _mesa_create_context(glVisual, shareCtx, 300 &functions, (void *) rmesa); 301 if (!rmesa->glCtx) { 302 FREE(rmesa); 303 return GL_FALSE; 304 } 305 driContextPriv->driverPrivate = rmesa; 306 307 /* Init r200 context data */ 308 rmesa->dri.context = driContextPriv; 309 rmesa->dri.screen = sPriv; 310 rmesa->dri.drawable = NULL; /* Set by XMesaMakeCurrent */ 311 rmesa->dri.hwContext = driContextPriv->hHWContext; 312 rmesa->dri.hwLock = &sPriv->pSAREA->lock; 313 rmesa->dri.fd = sPriv->fd; 314 rmesa->dri.drmMinor = sPriv->drm_version.minor; 315 316 rmesa->r200Screen = screen; 317 rmesa->sarea = (drm_radeon_sarea_t *)((GLubyte *)sPriv->pSAREA + 318 screen->sarea_priv_offset); 319 320 321 rmesa->dma.buf0_address = rmesa->r200Screen->buffers->list[0].address; 322 323 (void) memset( rmesa->texture_heaps, 0, sizeof( rmesa->texture_heaps ) ); 324 make_empty_list( & rmesa->swapped ); 325 326 rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ; 327 assert(rmesa->nr_heaps < RADEON_NR_TEX_HEAPS); 328 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) { 329 rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa, 330 screen->texSize[i], 331 12, 332 RADEON_NR_TEX_REGIONS, 333 (drmTextureRegionPtr)rmesa->sarea->tex_list[i], 334 & rmesa->sarea->tex_age[i], 335 & rmesa->swapped, 336 sizeof( r200TexObj ), 337 (destroy_texture_object_t *) r200DestroyTexObj ); 338 } 339 rmesa->texture_depth = driQueryOptioni (&rmesa->optionCache, 340 "texture_depth"); 341 if (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) 342 rmesa->texture_depth = ( screen->cpp == 4 ) ? 343 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16; 344 345 rmesa->swtcl.RenderIndex = ~0; 346 rmesa->hw.all_dirty = 1; 347 348 /* Set the maximum texture size small enough that we can guarentee that 349 * all texture units can bind a maximal texture and have all of them in 350 * texturable memory at once. Depending on the allow_large_textures driconf 351 * setting allow larger textures. 352 */ 353 354 ctx = rmesa->glCtx; 355 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->optionCache, 356 "texture_units"); 357 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits; 358 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits; 359 360 i = driQueryOptioni( &rmesa->optionCache, "allow_large_textures"); 361 362 driCalculateMaxTextureLevels( rmesa->texture_heaps, 363 rmesa->nr_heaps, 364 & ctx->Const, 365 4, 366 11, /* max 2D texture size is 2048x2048 */ 367#if ENABLE_HW_3D_TEXTURE 368 8, /* max 3D texture size is 256^3 */ 369#else 370 0, /* 3D textures unsupported */ 371#endif 372 11, /* max cube texture size is 2048x2048 */ 373 11, /* max texture rectangle size is 2048x2048 */ 374 12, 375 GL_FALSE, 376 i ); 377 378 ctx->Const.MaxTextureMaxAnisotropy = 16.0; 379 380 /* No wide AA points. 381 */ 382 ctx->Const.MinPointSize = 1.0; 383 ctx->Const.MinPointSizeAA = 1.0; 384 ctx->Const.MaxPointSizeAA = 1.0; 385 ctx->Const.PointSizeGranularity = 0.0625; 386 if (rmesa->r200Screen->drmSupportsPointSprites) 387 ctx->Const.MaxPointSize = 2047.0; 388 else 389 ctx->Const.MaxPointSize = 1.0; 390 391 /* mesa initialization problem - _mesa_init_point was already called */ 392 ctx->Point.MaxSize = ctx->Const.MaxPointSize; 393 394 ctx->Const.MinLineWidth = 1.0; 395 ctx->Const.MinLineWidthAA = 1.0; 396 ctx->Const.MaxLineWidth = 10.0; 397 ctx->Const.MaxLineWidthAA = 10.0; 398 ctx->Const.LineWidthGranularity = 0.0625; 399 400 ctx->Const.VertexProgram.MaxNativeInstructions = R200_VSF_MAX_INST; 401 ctx->Const.VertexProgram.MaxNativeAttribs = 12; 402 ctx->Const.VertexProgram.MaxNativeTemps = R200_VSF_MAX_TEMPS; 403 ctx->Const.VertexProgram.MaxNativeParameters = R200_VSF_MAX_PARAM; 404 ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; 405 406 ctx->Const.MaxDrawBuffers = 1; 407 408 /* Initialize the software rasterizer and helper modules. 409 */ 410 _swrast_CreateContext( ctx ); 411 _vbo_CreateContext( ctx ); 412 _tnl_CreateContext( ctx ); 413 _swsetup_CreateContext( ctx ); 414 _ae_create_context( ctx ); 415 416 /* Install the customized pipeline: 417 */ 418 _tnl_destroy_pipeline( ctx ); 419 _tnl_install_pipeline( ctx, r200_pipeline ); 420 421 /* Try and keep materials and vertices separate: 422 */ 423/* _tnl_isolate_materials( ctx, GL_TRUE ); */ 424 425 426 /* Configure swrast and TNL to match hardware characteristics: 427 */ 428 _swrast_allow_pixel_fog( ctx, GL_FALSE ); 429 _swrast_allow_vertex_fog( ctx, GL_TRUE ); 430 _tnl_allow_pixel_fog( ctx, GL_FALSE ); 431 _tnl_allow_vertex_fog( ctx, GL_TRUE ); 432 433 434 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) { 435 _math_matrix_ctr( &rmesa->TexGenMatrix[i] ); 436 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] ); 437 } 438 _math_matrix_ctr( &rmesa->tmpmat ); 439 _math_matrix_set_identity( &rmesa->tmpmat ); 440 441 driInitExtensions( ctx, card_extensions, GL_TRUE ); 442 if (!(rmesa->r200Screen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) { 443 /* yuv textures don't work with some chips - R200 / rv280 okay so far 444 others get the bit ordering right but don't actually do YUV-RGB conversion */ 445 _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" ); 446 } 447 if (rmesa->glCtx->Mesa_DXTn) { 448 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" ); 449 _mesa_enable_extension( ctx, "GL_S3_s3tc" ); 450 } 451 else if (driQueryOptionb (&rmesa->optionCache, "force_s3tc_enable")) { 452 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" ); 453 } 454 455 if (rmesa->r200Screen->drmSupportsCubeMapsR200) 456 _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" ); 457 if (rmesa->r200Screen->drmSupportsBlendColor) { 458 driInitExtensions( ctx, blend_extensions, GL_FALSE ); 459 } 460 if(rmesa->r200Screen->drmSupportsVertexProgram) 461 driInitSingleExtension( ctx, ARB_vp_extension ); 462 if(driQueryOptionb(&rmesa->optionCache, "nv_vertex_program")) 463 driInitSingleExtension( ctx, NV_vp_extension ); 464 465 if ((ctx->Const.MaxTextureUnits == 6) && rmesa->r200Screen->drmSupportsFragShader) 466 driInitSingleExtension( ctx, ATI_fs_extension ); 467 if (rmesa->r200Screen->drmSupportsPointSprites) 468 driInitExtensions( ctx, point_extensions, GL_FALSE ); 469#if 0 470 r200InitDriverFuncs( ctx ); 471 r200InitIoctlFuncs( ctx ); 472 r200InitStateFuncs( ctx ); 473 r200InitTextureFuncs( ctx ); 474#endif 475 /* plug in a few more device driver functions */ 476 /* XXX these should really go right after _mesa_init_driver_functions() */ 477 r200InitPixelFuncs( ctx ); 478 r200InitSpanFuncs( ctx ); 479 r200InitTnlFuncs( ctx ); 480 r200InitState( rmesa ); 481 r200InitSwtcl( ctx ); 482 483 fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode"); 484 rmesa->iw.irq_seq = -1; 485 rmesa->irqsEmitted = 0; 486 rmesa->do_irqs = (fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS && 487 rmesa->r200Screen->irq); 488 489 rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS); 490 491 if (!rmesa->do_irqs) 492 fprintf(stderr, 493 "IRQ's not enabled, falling back to %s: %d %d\n", 494 rmesa->do_usleeps ? "usleeps" : "busy waits", 495 fthrottle_mode, 496 rmesa->r200Screen->irq); 497 498 rmesa->prefer_gart_client_texturing = 499 (getenv("R200_GART_CLIENT_TEXTURES") != 0); 500 501 (*sPriv->systemTime->getUST)( & rmesa->swap_ust ); 502 503 504#if DO_DEBUG 505 R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ), 506 debug_control ); 507 R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ), 508 debug_control ); 509#endif 510 511 tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode"); 512 if (driQueryOptionb(&rmesa->optionCache, "no_rast")) { 513 fprintf(stderr, "disabling 3D acceleration\n"); 514 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1); 515 } 516 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") || 517 !(rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL)) { 518 if (rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL) { 519 rmesa->r200Screen->chip_flags &= ~RADEON_CHIPSET_TCL; 520 fprintf(stderr, "Disabling HW TCL support\n"); 521 } 522 TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1); 523 } 524 525 return GL_TRUE; 526} 527 528 529/* Destroy the device specific context. 530 */ 531/* Destroy the Mesa and driver specific context data. 532 */ 533void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) 534{ 535 GET_CURRENT_CONTEXT(ctx); 536 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate; 537 r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL; 538 539 /* check if we're deleting the currently bound context */ 540 if (rmesa == current) { 541 R200_FIREVERTICES( rmesa ); 542 _mesa_make_current(NULL, NULL, NULL); 543 } 544 545 /* Free r200 context resources */ 546 assert(rmesa); /* should never be null */ 547 if ( rmesa ) { 548 GLboolean release_texture_heaps; 549 550 551 release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1); 552 _swsetup_DestroyContext( rmesa->glCtx ); 553 _tnl_DestroyContext( rmesa->glCtx ); 554 _vbo_DestroyContext( rmesa->glCtx ); 555 _swrast_DestroyContext( rmesa->glCtx ); 556 557 r200DestroySwtcl( rmesa->glCtx ); 558 r200ReleaseArrays( rmesa->glCtx, ~0 ); 559 560 if (rmesa->dma.current.buf) { 561 r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ ); 562 r200FlushCmdBuf( rmesa, __FUNCTION__ ); 563 } 564 565 if (rmesa->state.scissor.pClipRects) { 566 FREE(rmesa->state.scissor.pClipRects); 567 rmesa->state.scissor.pClipRects = NULL; 568 } 569 570 if ( release_texture_heaps ) { 571 /* This share group is about to go away, free our private 572 * texture object data. 573 */ 574 int i; 575 576 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) { 577 driDestroyTextureHeap( rmesa->texture_heaps[ i ] ); 578 rmesa->texture_heaps[ i ] = NULL; 579 } 580 581 assert( is_empty_list( & rmesa->swapped ) ); 582 } 583 584 /* free the Mesa context */ 585 rmesa->glCtx->DriverCtx = NULL; 586 _mesa_destroy_context( rmesa->glCtx ); 587 588 /* free the option cache */ 589 driDestroyOptionCache (&rmesa->optionCache); 590 591 FREE( rmesa ); 592 } 593} 594 595 596 597 598void 599r200SwapBuffers( __DRIdrawablePrivate *dPriv ) 600{ 601 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { 602 r200ContextPtr rmesa; 603 GLcontext *ctx; 604 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate; 605 ctx = rmesa->glCtx; 606 if (ctx->Visual.doubleBufferMode) { 607 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ 608 if ( rmesa->doPageFlip ) { 609 r200PageFlip( dPriv ); 610 } 611 else { 612 r200CopyBuffer( dPriv, NULL ); 613 } 614 } 615 } 616 else { 617 /* XXX this shouldn't be an error but we can't handle it for now */ 618 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__); 619 } 620} 621 622void 623r200CopySubBuffer( __DRIdrawablePrivate *dPriv, 624 int x, int y, int w, int h ) 625{ 626 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { 627 r200ContextPtr rmesa; 628 GLcontext *ctx; 629 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate; 630 ctx = rmesa->glCtx; 631 if (ctx->Visual.doubleBufferMode) { 632 drm_clip_rect_t rect; 633 rect.x1 = x + dPriv->x; 634 rect.y1 = (dPriv->h - y - h) + dPriv->y; 635 rect.x2 = rect.x1 + w; 636 rect.y2 = rect.y1 + h; 637 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ 638 r200CopyBuffer( dPriv, &rect ); 639 } 640 } 641 else { 642 /* XXX this shouldn't be an error but we can't handle it for now */ 643 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__); 644 } 645} 646 647/* Force the context `c' to be the current context and associate with it 648 * buffer `b'. 649 */ 650GLboolean 651r200MakeCurrent( __DRIcontextPrivate *driContextPriv, 652 __DRIdrawablePrivate *driDrawPriv, 653 __DRIdrawablePrivate *driReadPriv ) 654{ 655 if ( driContextPriv ) { 656 r200ContextPtr newCtx = 657 (r200ContextPtr) driContextPriv->driverPrivate; 658 659 if (R200_DEBUG & DEBUG_DRI) 660 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx); 661 662 newCtx->dri.readable = driReadPriv; 663 664 if ( newCtx->dri.drawable != driDrawPriv || 665 newCtx->lastStamp != driDrawPriv->lastStamp ) { 666 if (driDrawPriv->swap_interval == (unsigned)-1) { 667 driDrawPriv->vblFlags = (newCtx->r200Screen->irq != 0) 668 ? driGetDefaultVBlankFlags(&newCtx->optionCache) 669 : VBLANK_FLAG_NO_IRQ; 670 671 driDrawableInitVBlank( driDrawPriv ); 672 } 673 674 newCtx->dri.drawable = driDrawPriv; 675 676 r200SetCliprects(newCtx); 677 r200UpdateViewportOffset( newCtx->glCtx ); 678 } 679 680 _mesa_make_current( newCtx->glCtx, 681 (GLframebuffer *) driDrawPriv->driverPrivate, 682 (GLframebuffer *) driReadPriv->driverPrivate ); 683 684 _mesa_update_state( newCtx->glCtx ); 685 r200ValidateState( newCtx->glCtx ); 686 687 } else { 688 if (R200_DEBUG & DEBUG_DRI) 689 fprintf(stderr, "%s ctx is null\n", __FUNCTION__); 690 _mesa_make_current( NULL, NULL, NULL ); 691 } 692 693 if (R200_DEBUG & DEBUG_DRI) 694 fprintf(stderr, "End %s\n", __FUNCTION__); 695 return GL_TRUE; 696} 697 698/* Force the context `c' to be unbound from its buffer. 699 */ 700GLboolean 701r200UnbindContext( __DRIcontextPrivate *driContextPriv ) 702{ 703 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate; 704 705 if (R200_DEBUG & DEBUG_DRI) 706 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx); 707 708 return GL_TRUE; 709} 710