r200_context.c revision 8ab6759cef6dc5101be3badce10a52d1d046f2ea
1/* 2Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. 3 4The Weather Channel (TM) funded Tungsten Graphics to develop the 5initial release of the Radeon 8500 driver under the XFree86 license. 6This notice must be preserved. 7 8Permission is hereby granted, free of charge, to any person obtaining 9a copy of this software and associated documentation files (the 10"Software"), to deal in the Software without restriction, including 11without limitation the rights to use, copy, modify, merge, publish, 12distribute, sublicense, and/or sell copies of the Software, and to 13permit persons to whom the Software is furnished to do so, subject to 14the following conditions: 15 16The above copyright notice and this permission notice (including the 17next paragraph) shall be included in all copies or substantial 18portions of the Software. 19 20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 21EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 22MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 23IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 24LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 25OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 26WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 27 28**************************************************************************/ 29 30/* 31 * Authors: 32 * Keith Whitwell <keithw@vmware.com> 33 */ 34 35#include <stdbool.h> 36#include "main/glheader.h" 37#include "main/api_arrayelt.h" 38#include "main/api_exec.h" 39#include "main/context.h" 40#include "util/simple_list.h" 41#include "main/imports.h" 42#include "main/extensions.h" 43#include "main/version.h" 44#include "main/vtxfmt.h" 45 46#include "swrast/swrast.h" 47#include "swrast_setup/swrast_setup.h" 48#include "vbo/vbo.h" 49 50#include "tnl/tnl.h" 51#include "tnl/t_pipeline.h" 52 53#include "drivers/common/driverfuncs.h" 54 55#include "r200_context.h" 56#include "r200_ioctl.h" 57#include "r200_state.h" 58#include "r200_tex.h" 59#include "r200_swtcl.h" 60#include "r200_tcl.h" 61#include "r200_vertprog.h" 62#include "radeon_queryobj.h" 63#include "r200_blit.h" 64#include "radeon_fog.h" 65 66#include "radeon_span.h" 67 68#include "utils.h" 69#include "xmlpool.h" /* for symbolic values of enum-type options */ 70 71/* Return various strings for glGetString(). 72 */ 73static const GLubyte *r200GetString( struct gl_context *ctx, GLenum name ) 74{ 75 r200ContextPtr rmesa = R200_CONTEXT(ctx); 76 static char buffer[128]; 77 unsigned offset; 78 GLuint agp_mode = (rmesa->radeon.radeonScreen->card_type == RADEON_CARD_PCI)? 0 : 79 rmesa->radeon.radeonScreen->AGPMode; 80 81 switch ( name ) { 82 case GL_VENDOR: 83 return (GLubyte *)"Mesa Project"; 84 85 case GL_RENDERER: 86 offset = driGetRendererString( buffer, "R200", agp_mode ); 87 88 sprintf( & buffer[ offset ], " %sTCL", 89 !(rmesa->radeon.TclFallback & R200_TCL_FALLBACK_TCL_DISABLE) 90 ? "" : "NO-" ); 91 92 return (GLubyte *)buffer; 93 94 default: 95 return NULL; 96 } 97} 98 99 100extern const struct tnl_pipeline_stage _r200_render_stage; 101extern const struct tnl_pipeline_stage _r200_tcl_stage; 102 103static const struct tnl_pipeline_stage *r200_pipeline[] = { 104 105 /* Try and go straight to t&l 106 */ 107 &_r200_tcl_stage, 108 109 /* Catch any t&l fallbacks 110 */ 111 &_tnl_vertex_transform_stage, 112 &_tnl_normal_transform_stage, 113 &_tnl_lighting_stage, 114 &_tnl_fog_coordinate_stage, 115 &_tnl_texgen_stage, 116 &_tnl_texture_transform_stage, 117 &_tnl_point_attenuation_stage, 118 &_tnl_vertex_program_stage, 119 /* Try again to go to tcl? 120 * - no good for asymmetric-twoside (do with multipass) 121 * - no good for asymmetric-unfilled (do with multipass) 122 * - good for material 123 * - good for texgen 124 * - need to manipulate a bit of state 125 * 126 * - worth it/not worth it? 127 */ 128 129 /* Else do them here. 130 */ 131/* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */ 132 &_tnl_render_stage, /* FALLBACK: */ 133 NULL, 134}; 135 136 137 138/* Initialize the driver's misc functions. 139 */ 140static void r200InitDriverFuncs( struct dd_function_table *functions ) 141{ 142 functions->GetString = r200GetString; 143} 144 145 146static void r200_emit_query_finish(radeonContextPtr radeon) 147{ 148 BATCH_LOCALS(radeon); 149 struct radeon_query_object *query = radeon->query.current; 150 151 BEGIN_BATCH(4); 152 OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZPASS_ADDR, 0)); 153 OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0); 154 END_BATCH(); 155 query->curr_offset += sizeof(uint32_t); 156 assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE); 157 query->emitted_begin = GL_FALSE; 158} 159 160static void r200_init_vtbl(radeonContextPtr radeon) 161{ 162 radeon->vtbl.swtcl_flush = r200_swtcl_flush; 163 radeon->vtbl.fallback = r200Fallback; 164 radeon->vtbl.update_scissor = r200_vtbl_update_scissor; 165 radeon->vtbl.emit_query_finish = r200_emit_query_finish; 166 radeon->vtbl.check_blit = r200_check_blit; 167 radeon->vtbl.blit = r200_blit; 168 radeon->vtbl.is_format_renderable = radeonIsFormatRenderable; 169 radeon->vtbl.revalidate_all_buffers = r200ValidateBuffers; 170} 171 172 173/* Create the device specific rendering context. 174 */ 175GLboolean r200CreateContext( gl_api api, 176 const struct gl_config *glVisual, 177 __DRIcontext *driContextPriv, 178 unsigned major_version, 179 unsigned minor_version, 180 uint32_t flags, 181 bool notify_reset, 182 unsigned *error, 183 void *sharedContextPrivate) 184{ 185 __DRIscreen *sPriv = driContextPriv->driScreenPriv; 186 radeonScreenPtr screen = (radeonScreenPtr)(sPriv->driverPrivate); 187 struct dd_function_table functions; 188 r200ContextPtr rmesa; 189 struct gl_context *ctx; 190 int i; 191 int tcl_mode; 192 193 if (flags & ~__DRI_CTX_FLAG_DEBUG) { 194 *error = __DRI_CTX_ERROR_UNKNOWN_FLAG; 195 return false; 196 } 197 198 if (notify_reset) { 199 *error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE; 200 return false; 201 } 202 203 assert(glVisual); 204 assert(driContextPriv); 205 assert(screen); 206 207 /* Allocate the R200 context */ 208 rmesa = calloc(1, sizeof(*rmesa)); 209 if ( !rmesa ) { 210 *error = __DRI_CTX_ERROR_NO_MEMORY; 211 return GL_FALSE; 212 } 213 214 rmesa->radeon.radeonScreen = screen; 215 r200_init_vtbl(&rmesa->radeon); 216 /* init exp fog table data */ 217 radeonInitStaticFogData(); 218 219 /* Parse configuration files. 220 * Do this here so that initialMaxAnisotropy is set before we create 221 * the default textures. 222 */ 223 driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache, 224 screen->driScreen->myNum, "r200"); 225 rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache, 226 "def_max_anisotropy"); 227 228 if ( sPriv->drm_version.major == 1 229 && driQueryOptionb( &rmesa->radeon.optionCache, "hyperz" ) ) { 230 if ( sPriv->drm_version.minor < 13 ) 231 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, " 232 "disabling.\n", sPriv->drm_version.minor ); 233 else 234 rmesa->using_hyperz = GL_TRUE; 235 } 236 237 if ( sPriv->drm_version.minor >= 15 ) 238 rmesa->texmicrotile = GL_TRUE; 239 240 /* Init default driver functions then plug in our R200-specific functions 241 * (the texture functions are especially important) 242 */ 243 _mesa_init_driver_functions(&functions); 244 r200InitDriverFuncs(&functions); 245 r200InitIoctlFuncs(&functions); 246 r200InitStateFuncs(&rmesa->radeon, &functions); 247 r200InitTextureFuncs(&rmesa->radeon, &functions); 248 r200InitShaderFuncs(&functions); 249 radeonInitQueryObjFunctions(&functions); 250 251 if (!radeonInitContext(&rmesa->radeon, api, &functions, 252 glVisual, driContextPriv, 253 sharedContextPrivate)) { 254 free(rmesa); 255 *error = __DRI_CTX_ERROR_NO_MEMORY; 256 return GL_FALSE; 257 } 258 259 rmesa->radeon.swtcl.RenderIndex = ~0; 260 rmesa->radeon.hw.all_dirty = 1; 261 262 ctx = &rmesa->radeon.glCtx; 263 264 driContextSetFlags(ctx, flags); 265 266 /* Initialize the software rasterizer and helper modules. 267 */ 268 _swrast_CreateContext( ctx ); 269 _vbo_CreateContext( ctx ); 270 _tnl_CreateContext( ctx ); 271 _swsetup_CreateContext( ctx ); 272 _ae_create_context( ctx ); 273 274 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache, 275 "texture_units"); 276 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits; 277 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits; 278 279 ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits; 280 281 ctx->Const.StripTextureBorder = GL_TRUE; 282 283 /* FIXME: When no memory manager is available we should set this 284 * to some reasonable value based on texture memory pool size */ 285 ctx->Const.MaxTextureLevels = 12; 286 ctx->Const.Max3DTextureLevels = 9; 287 ctx->Const.MaxCubeTextureLevels = 12; 288 ctx->Const.MaxTextureRectSize = 2048; 289 ctx->Const.MaxRenderbufferSize = 2048; 290 291 ctx->Const.MaxTextureMaxAnisotropy = 16.0; 292 293 /* No wide AA points. 294 */ 295 ctx->Const.MinPointSize = 1.0; 296 ctx->Const.MinPointSizeAA = 1.0; 297 ctx->Const.MaxPointSizeAA = 1.0; 298 ctx->Const.PointSizeGranularity = 0.0625; 299 ctx->Const.MaxPointSize = 2047.0; 300 301 /* mesa initialization problem - _mesa_init_point was already called */ 302 ctx->Point.MaxSize = ctx->Const.MaxPointSize; 303 304 ctx->Const.MinLineWidth = 1.0; 305 ctx->Const.MinLineWidthAA = 1.0; 306 ctx->Const.MaxLineWidth = 10.0; 307 ctx->Const.MaxLineWidthAA = 10.0; 308 ctx->Const.LineWidthGranularity = 0.0625; 309 310 ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeInstructions = R200_VSF_MAX_INST; 311 ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeAttribs = 12; 312 ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeTemps = R200_VSF_MAX_TEMPS; 313 ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeParameters = R200_VSF_MAX_PARAM; 314 ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeAddressRegs = 1; 315 316 ctx->Const.MaxDrawBuffers = 1; 317 ctx->Const.MaxColorAttachments = 1; 318 319 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE; 320 321 /* Install the customized pipeline: 322 */ 323 _tnl_destroy_pipeline( ctx ); 324 _tnl_install_pipeline( ctx, r200_pipeline ); 325 326 /* Try and keep materials and vertices separate: 327 */ 328/* _tnl_isolate_materials( ctx, GL_TRUE ); */ 329 330 331 /* Configure swrast and TNL to match hardware characteristics: 332 */ 333 _swrast_allow_pixel_fog( ctx, GL_FALSE ); 334 _swrast_allow_vertex_fog( ctx, GL_TRUE ); 335 _tnl_allow_pixel_fog( ctx, GL_FALSE ); 336 _tnl_allow_vertex_fog( ctx, GL_TRUE ); 337 338 339 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) { 340 _math_matrix_ctr( &rmesa->TexGenMatrix[i] ); 341 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] ); 342 } 343 _math_matrix_ctr( &rmesa->tmpmat ); 344 _math_matrix_set_identity( &rmesa->tmpmat ); 345 346 ctx->Extensions.ARB_occlusion_query = true; 347 ctx->Extensions.ARB_point_sprite = true; 348 ctx->Extensions.ARB_texture_border_clamp = true; 349 ctx->Extensions.ARB_texture_cube_map = true; 350 ctx->Extensions.ARB_texture_env_combine = true; 351 ctx->Extensions.ARB_texture_env_dot3 = true; 352 ctx->Extensions.ARB_texture_env_crossbar = true; 353 ctx->Extensions.ARB_texture_mirror_clamp_to_edge = true; 354 ctx->Extensions.ARB_vertex_program = true; 355 ctx->Extensions.ATI_fragment_shader = (ctx->Const.MaxTextureUnits == 6); 356 ctx->Extensions.ATI_texture_env_combine3 = true; 357 ctx->Extensions.ATI_texture_mirror_once = true; 358 ctx->Extensions.EXT_blend_color = true; 359 ctx->Extensions.EXT_blend_equation_separate = true; 360 ctx->Extensions.EXT_blend_func_separate = true; 361 ctx->Extensions.EXT_blend_minmax = true; 362 ctx->Extensions.EXT_gpu_program_parameters = true; 363 ctx->Extensions.EXT_point_parameters = true; 364 ctx->Extensions.EXT_texture_env_dot3 = true; 365 ctx->Extensions.EXT_texture_filter_anisotropic = true; 366 ctx->Extensions.EXT_texture_mirror_clamp = true; 367 ctx->Extensions.MESA_pack_invert = true; 368 ctx->Extensions.NV_texture_rectangle = true; 369 ctx->Extensions.OES_EGL_image = true; 370 371 if (!(rmesa->radeon.radeonScreen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) { 372 /* yuv textures don't work with some chips - R200 / rv280 okay so far 373 others get the bit ordering right but don't actually do YUV-RGB conversion */ 374 ctx->Extensions.MESA_ycbcr_texture = true; 375 } 376 if (rmesa->radeon.glCtx.Mesa_DXTn) { 377 ctx->Extensions.EXT_texture_compression_s3tc = true; 378 ctx->Extensions.ANGLE_texture_compression_dxt = true; 379 } 380 else if (driQueryOptionb (&rmesa->radeon.optionCache, "force_s3tc_enable")) { 381 ctx->Extensions.EXT_texture_compression_s3tc = true; 382 ctx->Extensions.ANGLE_texture_compression_dxt = true; 383 } 384 385#if 0 386 r200InitDriverFuncs( ctx ); 387 r200InitIoctlFuncs( ctx ); 388 r200InitStateFuncs( ctx ); 389 r200InitTextureFuncs( ctx ); 390#endif 391 /* plug in a few more device driver functions */ 392 /* XXX these should really go right after _mesa_init_driver_functions() */ 393 radeon_fbo_init(&rmesa->radeon); 394 radeonInitSpanFuncs( ctx ); 395 r200InitTnlFuncs( ctx ); 396 r200InitState( rmesa ); 397 r200InitSwtcl( ctx ); 398 399 rmesa->prefer_gart_client_texturing = 400 (getenv("R200_GART_CLIENT_TEXTURES") != 0); 401 402 tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode"); 403 if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) { 404 fprintf(stderr, "disabling 3D acceleration\n"); 405 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1); 406 } 407 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") || 408 !(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) { 409 if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) { 410 rmesa->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL; 411 fprintf(stderr, "Disabling HW TCL support\n"); 412 } 413 TCL_FALLBACK(&rmesa->radeon.glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1); 414 } 415 416 _mesa_compute_version(ctx); 417 418 /* Exec table initialization requires the version to be computed */ 419 _mesa_initialize_dispatch_tables(ctx); 420 _mesa_initialize_vbo_vtxfmt(ctx); 421 422 *error = __DRI_CTX_ERROR_SUCCESS; 423 return GL_TRUE; 424} 425 426 427void r200DestroyContext( __DRIcontext *driContextPriv ) 428{ 429 int i; 430 r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate; 431 if (rmesa) 432 { 433 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) { 434 _math_matrix_dtr( &rmesa->TexGenMatrix[i] ); 435 } 436 } 437 radeonDestroyContext(driContextPriv); 438} 439