r200_context.c revision afa446db83ecf5dcb38ce46648fb12911628de32
1/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_context.c,v 1.3 2003/05/06 23:52:08 daenzer Exp $ */ 2/* 3Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. 4 5The Weather Channel (TM) funded Tungsten Graphics to develop the 6initial release of the Radeon 8500 driver under the XFree86 license. 7This notice must be preserved. 8 9Permission is hereby granted, free of charge, to any person obtaining 10a copy of this software and associated documentation files (the 11"Software"), to deal in the Software without restriction, including 12without limitation the rights to use, copy, modify, merge, publish, 13distribute, sublicense, and/or sell copies of the Software, and to 14permit persons to whom the Software is furnished to do so, subject to 15the following conditions: 16 17The above copyright notice and this permission notice (including the 18next paragraph) shall be included in all copies or substantial 19portions of the Software. 20 21THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 22EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 23MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 24IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 25LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 26OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 27WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 28 29**************************************************************************/ 30 31/* 32 * Authors: 33 * Keith Whitwell <keith@tungstengraphics.com> 34 */ 35 36#include "glheader.h" 37#include "api_arrayelt.h" 38#include "context.h" 39#include "simple_list.h" 40#include "imports.h" 41#include "matrix.h" 42#include "extensions.h" 43#include "state.h" 44 45#include "swrast/swrast.h" 46#include "swrast_setup/swrast_setup.h" 47#include "array_cache/acache.h" 48 49#include "tnl/tnl.h" 50#include "tnl/t_pipeline.h" 51 52#include "drivers/common/driverfuncs.h" 53 54#include "r200_context.h" 55#include "r200_ioctl.h" 56#include "r200_state.h" 57#include "r200_span.h" 58#include "r200_pixel.h" 59#include "r200_tex.h" 60#include "r200_swtcl.h" 61#include "r200_tcl.h" 62#include "r200_vtxfmt.h" 63#include "r200_maos.h" 64 65#define DRIVER_DATE "20030328" 66 67#include "vblank.h" 68#include "utils.h" 69#include "xmlpool.h" /* for symbolic values of enum-type options */ 70#ifndef R200_DEBUG 71int R200_DEBUG = (0); 72#endif 73 74 75/* Return the width and height of the given buffer. 76 */ 77static void r200GetBufferSize( GLframebuffer *buffer, 78 GLuint *width, GLuint *height ) 79{ 80 GET_CURRENT_CONTEXT(ctx); 81 r200ContextPtr rmesa = R200_CONTEXT(ctx); 82 83 LOCK_HARDWARE( rmesa ); 84 *width = rmesa->dri.drawable->w; 85 *height = rmesa->dri.drawable->h; 86 UNLOCK_HARDWARE( rmesa ); 87} 88 89/* Return various strings for glGetString(). 90 */ 91static const GLubyte *r200GetString( GLcontext *ctx, GLenum name ) 92{ 93 r200ContextPtr rmesa = R200_CONTEXT(ctx); 94 static char buffer[128]; 95 unsigned offset; 96 GLuint agp_mode = rmesa->r200Screen->IsPCI ? 0 : 97 rmesa->r200Screen->AGPMode; 98 99 switch ( name ) { 100 case GL_VENDOR: 101 return (GLubyte *)"Tungsten Graphics, Inc."; 102 103 case GL_RENDERER: 104 offset = driGetRendererString( buffer, "R200", DRIVER_DATE, 105 agp_mode ); 106 107 sprintf( & buffer[ offset ], " %sTCL", 108 !(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE) 109 ? "" : "NO-" ); 110 111 return (GLubyte *)buffer; 112 113 default: 114 return NULL; 115 } 116} 117 118 119/* Extension strings exported by the R200 driver. 120 */ 121static const char * const card_extensions[] = 122{ 123 "GL_ARB_multisample", 124 "GL_ARB_multitexture", 125 "GL_ARB_texture_border_clamp", 126 "GL_ARB_texture_compression", 127 "GL_ARB_texture_env_add", 128 "GL_ARB_texture_env_combine", 129 "GL_ARB_texture_env_dot3", 130 "GL_ARB_texture_mirrored_repeat", 131 "GL_EXT_blend_logic_op", 132 "GL_EXT_blend_minmax", 133 "GL_EXT_blend_subtract", 134 "GL_EXT_secondary_color", 135 "GL_EXT_stencil_wrap", 136 "GL_EXT_texture_edge_clamp", 137 "GL_EXT_texture_env_combine", 138 "GL_EXT_texture_env_dot3", 139 "GL_EXT_texture_filter_anisotropic", 140 "GL_EXT_texture_lod_bias", 141 "GL_EXT_texture_mirror_clamp", 142 "GL_EXT_texture_rectangle", 143 "GL_ATI_texture_env_combine3", 144 "GL_ATI_texture_mirror_once", 145 "GL_MESA_pack_invert", 146 "GL_MESA_ycbcr_texture", 147 "GL_NV_blend_square", 148 "GL_SGIS_generate_mipmap", 149 NULL 150}; 151 152extern const struct tnl_pipeline_stage _r200_render_stage; 153extern const struct tnl_pipeline_stage _r200_tcl_stage; 154 155static const struct tnl_pipeline_stage *r200_pipeline[] = { 156 157 /* Try and go straight to t&l 158 */ 159 &_r200_tcl_stage, 160 161 /* Catch any t&l fallbacks 162 */ 163 &_tnl_vertex_transform_stage, 164 &_tnl_normal_transform_stage, 165 &_tnl_lighting_stage, 166 &_tnl_fog_coordinate_stage, 167 &_tnl_texgen_stage, 168 &_tnl_texture_transform_stage, 169 170 /* Try again to go to tcl? 171 * - no good for asymmetric-twoside (do with multipass) 172 * - no good for asymmetric-unfilled (do with multipass) 173 * - good for material 174 * - good for texgen 175 * - need to manipulate a bit of state 176 * 177 * - worth it/not worth it? 178 */ 179 180 /* Else do them here. 181 */ 182/* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */ 183 &_tnl_render_stage, /* FALLBACK: */ 184 0, 185}; 186 187 188 189/* Initialize the driver's misc functions. 190 */ 191static void r200InitDriverFuncs( struct dd_function_table *functions ) 192{ 193 functions->GetBufferSize = r200GetBufferSize; 194 functions->ResizeBuffers = _swrast_alloc_buffers; 195 functions->GetString = r200GetString; 196 197 functions->Error = NULL; 198 functions->DrawPixels = NULL; 199 functions->Bitmap = NULL; 200} 201 202static const struct dri_debug_control debug_control[] = 203{ 204 { "fall", DEBUG_FALLBACKS }, 205 { "tex", DEBUG_TEXTURE }, 206 { "ioctl", DEBUG_IOCTL }, 207 { "prim", DEBUG_PRIMS }, 208 { "vert", DEBUG_VERTS }, 209 { "state", DEBUG_STATE }, 210 { "code", DEBUG_CODEGEN }, 211 { "vfmt", DEBUG_VFMT }, 212 { "vtxf", DEBUG_VFMT }, 213 { "verb", DEBUG_VERBOSE }, 214 { "dri", DEBUG_DRI }, 215 { "dma", DEBUG_DMA }, 216 { "san", DEBUG_SANITY }, 217 { "sync", DEBUG_SYNC }, 218 { "pix", DEBUG_PIXEL }, 219 { "mem", DEBUG_MEMORY }, 220 { NULL, 0 } 221}; 222 223 224static int 225get_ust_nop( int64_t * ust ) 226{ 227 *ust = 1; 228 return 0; 229} 230 231 232/* Create the device specific rendering context. 233 */ 234GLboolean r200CreateContext( const __GLcontextModes *glVisual, 235 __DRIcontextPrivate *driContextPriv, 236 void *sharedContextPrivate) 237{ 238 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; 239 r200ScreenPtr screen = (r200ScreenPtr)(sPriv->private); 240 struct dd_function_table functions; 241 r200ContextPtr rmesa; 242 GLcontext *ctx, *shareCtx; 243 int i; 244 int tcl_mode, fthrottle_mode; 245 246 assert(glVisual); 247 assert(driContextPriv); 248 assert(screen); 249 250 /* Allocate the R200 context */ 251 rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) ); 252 if ( !rmesa ) 253 return GL_FALSE; 254 255 /* Parse configuration files. 256 * Do this here so that initialMaxAnisotropy is set before we create 257 * the default textures. 258 */ 259 driParseConfigFiles (&rmesa->optionCache, &screen->optionCache, 260 screen->driScreen->myNum, "r200"); 261 rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache, 262 "def_max_anisotropy"); 263 264 /* Init default driver functions then plug in our R200-specific functions 265 * (the texture functions are especially important) 266 */ 267 _mesa_init_driver_functions(&functions); 268 r200InitDriverFuncs(&functions); 269 r200InitIoctlFuncs(&functions); 270 r200InitStateFuncs(&functions); 271 r200InitTextureFuncs(&functions); 272 273 /* Allocate and initialize the Mesa context */ 274 if (sharedContextPrivate) 275 shareCtx = ((r200ContextPtr) sharedContextPrivate)->glCtx; 276 else 277 shareCtx = NULL; 278 rmesa->glCtx = _mesa_create_context(glVisual, shareCtx, 279 &functions, (void *) rmesa); 280 if (!rmesa->glCtx) { 281 FREE(rmesa); 282 return GL_FALSE; 283 } 284 driContextPriv->driverPrivate = rmesa; 285 286 /* Init r200 context data */ 287 rmesa->dri.context = driContextPriv; 288 rmesa->dri.screen = sPriv; 289 rmesa->dri.drawable = NULL; /* Set by XMesaMakeCurrent */ 290 rmesa->dri.hwContext = driContextPriv->hHWContext; 291 rmesa->dri.hwLock = &sPriv->pSAREA->lock; 292 rmesa->dri.fd = sPriv->fd; 293 rmesa->dri.drmMinor = sPriv->drmMinor; 294 295 rmesa->r200Screen = screen; 296 rmesa->sarea = (RADEONSAREAPrivPtr)((GLubyte *)sPriv->pSAREA + 297 screen->sarea_priv_offset); 298 299 300 rmesa->dma.buf0_address = rmesa->r200Screen->buffers->list[0].address; 301 302 (void) memset( rmesa->texture_heaps, 0, sizeof( rmesa->texture_heaps ) ); 303 make_empty_list( & rmesa->swapped ); 304 305 rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ; 306 assert(rmesa->nr_heaps < R200_NR_TEX_HEAPS); 307 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) { 308 rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa, 309 screen->texSize[i], 310 12, 311 RADEON_NR_TEX_REGIONS, 312 rmesa->sarea->texList[i], 313 & rmesa->sarea->texAge[i], 314 & rmesa->swapped, 315 sizeof( r200TexObj ), 316 (destroy_texture_object_t *) r200DestroyTexObj ); 317 } 318 rmesa->texture_depth = driQueryOptioni (&rmesa->optionCache, 319 "texture_depth"); 320 if (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) 321 rmesa->texture_depth = ( screen->cpp == 4 ) ? 322 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16; 323 324 rmesa->swtcl.RenderIndex = ~0; 325 rmesa->lost_context = 1; 326 327 /* Set the maximum texture size small enough that we can guarentee that 328 * all texture units can bind a maximal texture and have them both in 329 * texturable memory at once. 330 */ 331 332 ctx = rmesa->glCtx; 333 ctx->Const.MaxTextureUnits = 2; 334 ctx->Const.MaxTextureImageUnits = 2; 335 ctx->Const.MaxTextureCoordUnits = 2; 336 337 driCalculateMaxTextureLevels( rmesa->texture_heaps, 338 rmesa->nr_heaps, 339 & ctx->Const, 340 4, 341 11, /* max 2D texture size is 2048x2048 */ 342#if ENABLE_HW_3D_TEXTURE 343 8, /* max 3D texture size is 256^3 */ 344#else 345 0, /* 3D textures unsupported */ 346#endif 347 11, /* max cube texture size is 2048x2048 */ 348 11, /* max texture rectangle size is 2048x2048 */ 349 12, 350 GL_FALSE ); 351 352 ctx->Const.MaxTextureMaxAnisotropy = 16.0; 353 354 /* No wide points. 355 */ 356 ctx->Const.MinPointSize = 1.0; 357 ctx->Const.MinPointSizeAA = 1.0; 358 ctx->Const.MaxPointSize = 1.0; 359 ctx->Const.MaxPointSizeAA = 1.0; 360 361 ctx->Const.MinLineWidth = 1.0; 362 ctx->Const.MinLineWidthAA = 1.0; 363 ctx->Const.MaxLineWidth = 10.0; 364 ctx->Const.MaxLineWidthAA = 10.0; 365 ctx->Const.LineWidthGranularity = 0.0625; 366 367 /* Initialize the software rasterizer and helper modules. 368 */ 369 _swrast_CreateContext( ctx ); 370 _ac_CreateContext( ctx ); 371 _tnl_CreateContext( ctx ); 372 _swsetup_CreateContext( ctx ); 373 _ae_create_context( ctx ); 374 375 /* Install the customized pipeline: 376 */ 377 _tnl_destroy_pipeline( ctx ); 378 _tnl_install_pipeline( ctx, r200_pipeline ); 379 ctx->Driver.FlushVertices = r200FlushVertices; 380 381 /* Try and keep materials and vertices separate: 382 */ 383 _tnl_isolate_materials( ctx, GL_TRUE ); 384 385 386 /* Configure swrast to match hardware characteristics: 387 */ 388 _swrast_allow_pixel_fog( ctx, GL_FALSE ); 389 _swrast_allow_vertex_fog( ctx, GL_TRUE ); 390 391 392 _math_matrix_ctr( &rmesa->TexGenMatrix[0] ); 393 _math_matrix_ctr( &rmesa->TexGenMatrix[1] ); 394 _math_matrix_ctr( &rmesa->tmpmat ); 395 _math_matrix_set_identity( &rmesa->TexGenMatrix[0] ); 396 _math_matrix_set_identity( &rmesa->TexGenMatrix[1] ); 397 _math_matrix_set_identity( &rmesa->tmpmat ); 398 399 driInitExtensions( ctx, card_extensions, GL_TRUE ); 400 if (rmesa->r200Screen->drmSupportsCubeMaps) 401 _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" ); 402 403#if 0 404 r200InitDriverFuncs( ctx ); 405 r200InitIoctlFuncs( ctx ); 406 r200InitStateFuncs( ctx ); 407 r200InitTextureFuncs( ctx ); 408#endif 409 /* plug in a few more device driver functions */ 410 /* XXX these should really go right after _mesa_init_driver_functions() */ 411 r200InitPixelFuncs( ctx ); 412 r200InitSpanFuncs( ctx ); 413 r200InitTnlFuncs( ctx ); 414 r200InitState( rmesa ); 415 r200InitSwtcl( ctx ); 416 417 fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode"); 418 rmesa->iw.irq_seq = -1; 419 rmesa->irqsEmitted = 0; 420 rmesa->do_irqs = (rmesa->dri.drmMinor >= 6 && 421 fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS && 422 rmesa->r200Screen->irq); 423 424 rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS); 425 426 if (!rmesa->do_irqs) 427 fprintf(stderr, 428 "IRQ's not enabled, falling back to %s: %d %d %d\n", 429 rmesa->do_usleeps ? "usleeps" : "busy waits", 430 rmesa->dri.drmMinor, 431 fthrottle_mode, 432 rmesa->r200Screen->irq); 433 434 rmesa->vblank_flags = (rmesa->r200Screen->irq != 0) 435 ? driGetDefaultVBlankFlags(&rmesa->optionCache) : VBLANK_FLAG_NO_IRQ; 436 437 rmesa->prefer_gart_client_texturing = 438 (getenv("R200_GART_CLIENT_TEXTURES") != 0); 439#ifndef _SOLO 440 rmesa->get_ust = (PFNGLXGETUSTPROC) glXGetProcAddress( (const GLubyte *) "__glXGetUST" ); 441 if ( rmesa->get_ust == NULL ) { 442 rmesa->get_ust = get_ust_nop; 443 } 444#else 445 rmesa->get_ust = get_ust_nop; 446#endif 447 (*rmesa->get_ust)( & rmesa->swap_ust ); 448 449 450#if DO_DEBUG 451 R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ), 452 debug_control ); 453 R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ), 454 debug_control ); 455#endif 456 457 tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode"); 458 if (driQueryOptionb(&rmesa->optionCache, "no_rast")) { 459 fprintf(stderr, "disabling 3D acceleration\n"); 460 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1); 461 } 462 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") || 463 !(rmesa->r200Screen->chipset & R200_CHIPSET_TCL)) { 464 rmesa->r200Screen->chipset &= ~R200_CHIPSET_TCL; 465 fprintf(stderr, "disabling TCL support\n"); 466 TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1); 467 } 468 if (rmesa->r200Screen->chipset & R200_CHIPSET_TCL) { 469 if (tcl_mode >= DRI_CONF_TCL_VTXFMT && !getenv("R200_NO_VTXFMT")) { 470 r200VtxfmtInit( ctx, tcl_mode >= DRI_CONF_TCL_CODEGEN ); 471 } 472 _tnl_need_dlist_norm_lengths( ctx, GL_FALSE ); 473 } 474 return GL_TRUE; 475} 476 477 478/* Destroy the device specific context. 479 */ 480/* Destroy the Mesa and driver specific context data. 481 */ 482void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) 483{ 484 GET_CURRENT_CONTEXT(ctx); 485 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate; 486 r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL; 487 488 /* check if we're deleting the currently bound context */ 489 if (rmesa == current) { 490 R200_FIREVERTICES( rmesa ); 491 _mesa_make_current2(NULL, NULL, NULL); 492 } 493 494 /* Free r200 context resources */ 495 assert(rmesa); /* should never be null */ 496 if ( rmesa ) { 497 GLboolean release_texture_heaps; 498 499 500 release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1); 501 _swsetup_DestroyContext( rmesa->glCtx ); 502 _tnl_DestroyContext( rmesa->glCtx ); 503 _ac_DestroyContext( rmesa->glCtx ); 504 _swrast_DestroyContext( rmesa->glCtx ); 505 506 r200DestroySwtcl( rmesa->glCtx ); 507 r200ReleaseArrays( rmesa->glCtx, ~0 ); 508 509 if (rmesa->dma.current.buf) { 510 r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ ); 511 r200FlushCmdBuf( rmesa, __FUNCTION__ ); 512 } 513 514 if (!(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)) { 515 int tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode"); 516 if (tcl_mode >= DRI_CONF_TCL_VTXFMT) 517 r200VtxfmtDestroy( rmesa->glCtx ); 518 } 519 520 /* free the Mesa context */ 521 rmesa->glCtx->DriverCtx = NULL; 522 _mesa_destroy_context( rmesa->glCtx ); 523 524 if (rmesa->state.scissor.pClipRects) { 525 FREE(rmesa->state.scissor.pClipRects); 526 rmesa->state.scissor.pClipRects = 0; 527 } 528 529 if ( release_texture_heaps ) { 530 /* This share group is about to go away, free our private 531 * texture object data. 532 */ 533 int i; 534 535 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) { 536 driDestroyTextureHeap( rmesa->texture_heaps[ i ] ); 537 rmesa->texture_heaps[ i ] = NULL; 538 } 539 540 assert( is_empty_list( & rmesa->swapped ) ); 541 } 542 543 /* free the option cache */ 544 driDestroyOptionCache (&rmesa->optionCache); 545 546 FREE( rmesa ); 547 } 548} 549 550 551 552 553void 554r200SwapBuffers( __DRIdrawablePrivate *dPriv ) 555{ 556 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { 557 r200ContextPtr rmesa; 558 GLcontext *ctx; 559 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate; 560 ctx = rmesa->glCtx; 561 if (ctx->Visual.doubleBufferMode) { 562 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ 563 if ( rmesa->doPageFlip ) { 564 r200PageFlip( dPriv ); 565 } 566 else { 567 r200CopyBuffer( dPriv ); 568 } 569 } 570 } 571 else { 572 /* XXX this shouldn't be an error but we can't handle it for now */ 573 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__); 574 } 575} 576 577 578/* Force the context `c' to be the current context and associate with it 579 * buffer `b'. 580 */ 581GLboolean 582r200MakeCurrent( __DRIcontextPrivate *driContextPriv, 583 __DRIdrawablePrivate *driDrawPriv, 584 __DRIdrawablePrivate *driReadPriv ) 585{ 586 if ( driContextPriv ) { 587 r200ContextPtr newCtx = 588 (r200ContextPtr) driContextPriv->driverPrivate; 589 590 if (R200_DEBUG & DEBUG_DRI) 591 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx); 592 593 if ( newCtx->dri.drawable != driDrawPriv ) { 594 driDrawableInitVBlank( driDrawPriv, newCtx->vblank_flags ); 595 newCtx->dri.drawable = driDrawPriv; 596 r200UpdateWindow( newCtx->glCtx ); 597 r200UpdateViewportOffset( newCtx->glCtx ); 598 } 599 600 _mesa_make_current2( newCtx->glCtx, 601 (GLframebuffer *) driDrawPriv->driverPrivate, 602 (GLframebuffer *) driReadPriv->driverPrivate ); 603 604 if ( !newCtx->glCtx->Viewport.Width ) { 605 _mesa_set_viewport( newCtx->glCtx, 0, 0, 606 driDrawPriv->w, driDrawPriv->h ); 607 } 608 609 if (newCtx->vb.enabled) 610 r200VtxfmtMakeCurrent( newCtx->glCtx ); 611 612 _mesa_update_state( newCtx->glCtx ); 613 r200ValidateState( newCtx->glCtx ); 614 615 } else { 616 if (R200_DEBUG & DEBUG_DRI) 617 fprintf(stderr, "%s ctx is null\n", __FUNCTION__); 618 _mesa_make_current( 0, 0 ); 619 } 620 621 if (R200_DEBUG & DEBUG_DRI) 622 fprintf(stderr, "End %s\n", __FUNCTION__); 623 return GL_TRUE; 624} 625 626/* Force the context `c' to be unbound from its buffer. 627 */ 628GLboolean 629r200UnbindContext( __DRIcontextPrivate *driContextPriv ) 630{ 631 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate; 632 633 if (R200_DEBUG & DEBUG_DRI) 634 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx); 635 636 r200VtxfmtUnbindContext( rmesa->glCtx ); 637 return GL_TRUE; 638} 639