st_atom_viewport.c revision 6c534b830c6f5427c391c5225c34561141c201ba
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 29#include "context.h" 30#include "colormac.h" 31#include "st_context.h" 32#include "st_atom.h" 33#include "pipe/p_context.h" 34#include "cso_cache/cso_context.h" 35 36/** 37 * Update the viewport transformation matrix. Depends on: 38 * - viewport pos/size 39 * - depthrange 40 * - window pos/size or FBO size 41 */ 42static void 43update_viewport( struct st_context *st ) 44{ 45 GLcontext *ctx = st->ctx; 46 GLfloat yScale, yBias; 47 48 /* _NEW_BUFFERS 49 */ 50 if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { 51 yScale = -1; 52 yBias = (GLfloat)ctx->DrawBuffer->Height; 53 } 54 else { 55 yScale = 1.0; 56 yBias = 0.0; 57 } 58 59 /* _NEW_VIEWPORT 60 */ 61 { 62 GLfloat x = (GLfloat)ctx->Viewport.X; 63 GLfloat y = (GLfloat)ctx->Viewport.Y; 64 GLfloat z = ctx->Viewport.Near; 65 GLfloat half_width = (GLfloat)ctx->Viewport.Width / 2.0f; 66 GLfloat half_height = (GLfloat)ctx->Viewport.Height / 2.0f; 67 GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) / 2.0f; 68 69 st->state.viewport.scale[0] = half_width; 70 st->state.viewport.scale[1] = half_height * yScale; 71 st->state.viewport.scale[2] = half_depth; 72 st->state.viewport.scale[3] = 1.0; 73 74 st->state.viewport.translate[0] = half_width + x; 75 st->state.viewport.translate[1] = (half_height + y) * yScale + yBias; 76 st->state.viewport.translate[2] = half_depth + z; 77 st->state.viewport.translate[3] = 0.0; 78 79 cso_set_viewport(st->cso_context, &st->state.viewport); 80 } 81} 82 83 84const struct st_tracked_state st_update_viewport = { 85 "st_update_viewport", /* name */ 86 { /* dirty */ 87 _NEW_BUFFERS | _NEW_VIEWPORT, /* mesa */ 88 0, /* st */ 89 }, 90 update_viewport /* update */ 91}; 92