st_draw.c revision 5b27b4ad37bd992d2d3a6fd9d407277113544f30
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29  * Authors:
30  *   Keith Whitwell <keith@tungstengraphics.com>
31  */
32
33#include "main/imports.h"
34#include "main/image.h"
35#include "main/macros.h"
36#include "shader/prog_uniform.h"
37
38#include "vbo/vbo.h"
39
40#include "st_context.h"
41#include "st_atom.h"
42#include "st_cb_bufferobjects.h"
43#include "st_draw.h"
44#include "st_program.h"
45
46#include "pipe/p_context.h"
47#include "pipe/p_defines.h"
48#include "pipe/p_inlines.h"
49
50
51static GLuint double_types[4] = {
52   PIPE_FORMAT_R64_FLOAT,
53   PIPE_FORMAT_R64G64_FLOAT,
54   PIPE_FORMAT_R64G64B64_FLOAT,
55   PIPE_FORMAT_R64G64B64A64_FLOAT
56};
57
58static GLuint float_types[4] = {
59   PIPE_FORMAT_R32_FLOAT,
60   PIPE_FORMAT_R32G32_FLOAT,
61   PIPE_FORMAT_R32G32B32_FLOAT,
62   PIPE_FORMAT_R32G32B32A32_FLOAT
63};
64
65static GLuint uint_types_norm[4] = {
66   PIPE_FORMAT_R32_UNORM,
67   PIPE_FORMAT_R32G32_UNORM,
68   PIPE_FORMAT_R32G32B32_UNORM,
69   PIPE_FORMAT_R32G32B32A32_UNORM
70};
71
72static GLuint uint_types_scale[4] = {
73   PIPE_FORMAT_R32_USCALED,
74   PIPE_FORMAT_R32G32_USCALED,
75   PIPE_FORMAT_R32G32B32_USCALED,
76   PIPE_FORMAT_R32G32B32A32_USCALED
77};
78
79static GLuint int_types_norm[4] = {
80   PIPE_FORMAT_R32_SNORM,
81   PIPE_FORMAT_R32G32_SNORM,
82   PIPE_FORMAT_R32G32B32_SNORM,
83   PIPE_FORMAT_R32G32B32A32_SNORM
84};
85
86static GLuint int_types_scale[4] = {
87   PIPE_FORMAT_R32_SSCALED,
88   PIPE_FORMAT_R32G32_SSCALED,
89   PIPE_FORMAT_R32G32B32_SSCALED,
90   PIPE_FORMAT_R32G32B32A32_SSCALED
91};
92
93static GLuint ushort_types_norm[4] = {
94   PIPE_FORMAT_R16_UNORM,
95   PIPE_FORMAT_R16G16_UNORM,
96   PIPE_FORMAT_R16G16B16_UNORM,
97   PIPE_FORMAT_R16G16B16A16_UNORM
98};
99
100static GLuint ushort_types_scale[4] = {
101   PIPE_FORMAT_R16_USCALED,
102   PIPE_FORMAT_R16G16_USCALED,
103   PIPE_FORMAT_R16G16B16_USCALED,
104   PIPE_FORMAT_R16G16B16A16_USCALED
105};
106
107static GLuint short_types_norm[4] = {
108   PIPE_FORMAT_R16_SNORM,
109   PIPE_FORMAT_R16G16_SNORM,
110   PIPE_FORMAT_R16G16B16_SNORM,
111   PIPE_FORMAT_R16G16B16A16_SNORM
112};
113
114static GLuint short_types_scale[4] = {
115   PIPE_FORMAT_R16_SSCALED,
116   PIPE_FORMAT_R16G16_SSCALED,
117   PIPE_FORMAT_R16G16B16_SSCALED,
118   PIPE_FORMAT_R16G16B16A16_SSCALED
119};
120
121static GLuint ubyte_types_norm[4] = {
122   PIPE_FORMAT_R8_UNORM,
123   PIPE_FORMAT_R8G8_UNORM,
124   PIPE_FORMAT_R8G8B8_UNORM,
125   PIPE_FORMAT_R8G8B8A8_UNORM
126};
127
128static GLuint ubyte_types_scale[4] = {
129   PIPE_FORMAT_R8_USCALED,
130   PIPE_FORMAT_R8G8_USCALED,
131   PIPE_FORMAT_R8G8B8_USCALED,
132   PIPE_FORMAT_R8G8B8A8_USCALED
133};
134
135static GLuint byte_types_norm[4] = {
136   PIPE_FORMAT_R8_SNORM,
137   PIPE_FORMAT_R8G8_SNORM,
138   PIPE_FORMAT_R8G8B8_SNORM,
139   PIPE_FORMAT_R8G8B8A8_SNORM
140};
141
142static GLuint byte_types_scale[4] = {
143   PIPE_FORMAT_R8_SSCALED,
144   PIPE_FORMAT_R8G8_SSCALED,
145   PIPE_FORMAT_R8G8B8_SSCALED,
146   PIPE_FORMAT_R8G8B8A8_SSCALED
147};
148
149static GLuint fixed_types[4] = {
150   PIPE_FORMAT_R32_FIXED,
151   PIPE_FORMAT_R32G32_FIXED,
152   PIPE_FORMAT_R32G32B32_FIXED,
153   PIPE_FORMAT_R32G32B32A32_FIXED
154};
155
156
157
158/**
159 * Return a PIPE_FORMAT_x for the given GL datatype and size.
160 */
161GLuint
162st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
163                      GLboolean normalized)
164{
165   assert((type >= GL_BYTE && type <= GL_DOUBLE) ||
166          type == GL_FIXED);
167   assert(size >= 1);
168   assert(size <= 4);
169   assert(format == GL_RGBA || format == GL_BGRA);
170
171   if (format == GL_BGRA) {
172      /* this is an odd-ball case */
173      assert(type == GL_UNSIGNED_BYTE);
174      assert(normalized);
175      return PIPE_FORMAT_B8G8R8A8_UNORM;
176   }
177
178   if (normalized) {
179      switch (type) {
180      case GL_DOUBLE: return double_types[size-1];
181      case GL_FLOAT: return float_types[size-1];
182      case GL_INT: return int_types_norm[size-1];
183      case GL_SHORT: return short_types_norm[size-1];
184      case GL_BYTE: return byte_types_norm[size-1];
185      case GL_UNSIGNED_INT: return uint_types_norm[size-1];
186      case GL_UNSIGNED_SHORT: return ushort_types_norm[size-1];
187      case GL_UNSIGNED_BYTE: return ubyte_types_norm[size-1];
188      case GL_FIXED: return fixed_types[size-1];
189      default: assert(0); return 0;
190      }
191   }
192   else {
193      switch (type) {
194      case GL_DOUBLE: return double_types[size-1];
195      case GL_FLOAT: return float_types[size-1];
196      case GL_INT: return int_types_scale[size-1];
197      case GL_SHORT: return short_types_scale[size-1];
198      case GL_BYTE: return byte_types_scale[size-1];
199      case GL_UNSIGNED_INT: return uint_types_scale[size-1];
200      case GL_UNSIGNED_SHORT: return ushort_types_scale[size-1];
201      case GL_UNSIGNED_BYTE: return ubyte_types_scale[size-1];
202      case GL_FIXED: return fixed_types[size-1];
203      default: assert(0); return 0;
204      }
205   }
206   return 0; /* silence compiler warning */
207}
208
209
210/*
211 * If edge flags are needed, setup an bitvector of flags and call
212 * pipe->set_edgeflags().
213 * XXX memleak: need to free the returned pointer at some point
214 */
215static void *
216setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
217                const struct gl_client_array *array)
218{
219   struct pipe_context *pipe = ctx->st->pipe;
220
221   if ((primMode == GL_TRIANGLES ||
222        primMode == GL_QUADS ||
223        primMode == GL_POLYGON) &&
224       (ctx->Polygon.FrontMode != GL_FILL ||
225        ctx->Polygon.BackMode != GL_FILL)) {
226      /* need edge flags */
227      GLint i;
228      unsigned *vec;
229      struct st_buffer_object *stobj = st_buffer_object(array->BufferObj);
230      ubyte *map;
231
232      if (!stobj)
233         return NULL;
234
235      vec = (unsigned *) _mesa_calloc(sizeof(unsigned) * ((count + 31) / 32));
236      if (!vec)
237         return NULL;
238
239      map = pipe_buffer_map(pipe->screen, stobj->buffer, PIPE_BUFFER_USAGE_CPU_READ);
240      map = ADD_POINTERS(map, array->Ptr);
241
242      for (i = 0; i < count; i++) {
243         if (*((float *) map))
244            vec[i/32] |= 1 << (i % 32);
245
246         map += array->StrideB;
247      }
248
249      pipe_buffer_unmap(pipe->screen, stobj->buffer);
250
251      pipe->set_edgeflags(pipe, vec);
252
253      return vec;
254   }
255   else {
256      /* edge flags not needed */
257      pipe->set_edgeflags(pipe, NULL);
258      return NULL;
259   }
260}
261
262
263/**
264 * Examine the active arrays to determine if we have interleaved
265 * vertex arrays all living in one VBO, or all living in user space.
266 * \param userSpace  returns whether the arrays are in user space.
267 */
268static GLboolean
269is_interleaved_arrays(const struct st_vertex_program *vp,
270                      const struct gl_client_array **arrays,
271                      GLboolean *userSpace)
272{
273   GLuint attr;
274   const struct gl_buffer_object *firstBufObj = NULL;
275   GLint firstStride = -1;
276   GLuint num_client_arrays = 0;
277   const GLubyte *client_addr = NULL;
278
279   for (attr = 0; attr < vp->num_inputs; attr++) {
280      const GLuint mesaAttr = vp->index_to_input[attr];
281      const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj;
282      const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */
283
284      if (firstStride < 0) {
285         firstStride = stride;
286      }
287      else if (firstStride != stride) {
288         return GL_FALSE;
289      }
290
291      if (!bufObj || !bufObj->Name) {
292         num_client_arrays++;
293         /* Try to detect if the client-space arrays are
294          * "close" to each other.
295          */
296         if (!client_addr) {
297            client_addr = arrays[mesaAttr]->Ptr;
298         }
299         else if (abs(arrays[mesaAttr]->Ptr - client_addr) > firstStride) {
300            /* arrays start too far apart */
301            return GL_FALSE;
302         }
303      }
304      else if (!firstBufObj) {
305         firstBufObj = bufObj;
306      }
307      else if (bufObj != firstBufObj) {
308         return GL_FALSE;
309      }
310   }
311
312   *userSpace = (num_client_arrays == vp->num_inputs);
313   /* printf("user space: %d (%d %d)\n", (int) *userSpace,num_client_arrays,vp->num_inputs); */
314
315   return GL_TRUE;
316}
317
318
319/**
320 * Compute the memory range occupied by the arrays.
321 */
322static void
323get_arrays_bounds(const struct st_vertex_program *vp,
324                       const struct gl_client_array **arrays,
325                       GLuint max_index,
326                       const GLubyte **low, const GLubyte **high)
327{
328   const GLubyte *low_addr = NULL;
329   GLuint attr;
330   GLint stride;
331
332   for (attr = 0; attr < vp->num_inputs; attr++) {
333      const GLuint mesaAttr = vp->index_to_input[attr];
334      const GLubyte *start = arrays[mesaAttr]->Ptr;
335      stride = arrays[mesaAttr]->StrideB;
336      if (attr == 0) {
337         low_addr = start;
338      }
339      else {
340         low_addr = MIN2(low_addr, start);
341      }
342   }
343
344   *low = low_addr;
345   *high = low_addr + (max_index + 1) * stride;
346}
347
348
349/**
350 * Set up for drawing interleaved arrays that all live in one VBO
351 * or all live in user space.
352 * \param vbuffer  returns vertex buffer info
353 * \param velements  returns vertex element info
354 */
355static void
356setup_interleaved_attribs(GLcontext *ctx,
357                          const struct st_vertex_program *vp,
358                          const struct gl_client_array **arrays,
359                          GLuint max_index,
360                          GLboolean userSpace,
361                          struct pipe_vertex_buffer *vbuffer,
362                          struct pipe_vertex_element velements[])
363{
364   struct pipe_context *pipe = ctx->st->pipe;
365   GLuint attr;
366   const GLubyte *offset0;
367
368   for (attr = 0; attr < vp->num_inputs; attr++) {
369      const GLuint mesaAttr = vp->index_to_input[attr];
370      struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
371      struct st_buffer_object *stobj = st_buffer_object(bufobj);
372      GLsizei stride = arrays[mesaAttr]->StrideB;
373
374      /*printf("stobj %u = %p\n", attr, (void*)stobj);*/
375
376      if (attr == 0) {
377         const GLubyte *low, *high;
378
379         get_arrays_bounds(vp, arrays, max_index, &low, &high);
380         /*printf("buffer range: %p %p  %d\n", low, high, high-low);*/
381
382         offset0 = low;
383         if (userSpace) {
384            vbuffer->buffer =
385               pipe_user_buffer_create(pipe->screen, (void *) low, high - low);
386            vbuffer->buffer_offset = 0;
387         }
388         else {
389            vbuffer->buffer = NULL;
390            pipe_buffer_reference(&vbuffer->buffer, stobj->buffer);
391            vbuffer->buffer_offset = pointer_to_offset(low);
392         }
393         vbuffer->stride = stride; /* in bytes */
394         vbuffer->max_index = max_index;
395      }
396
397      velements[attr].src_offset =
398         (unsigned) (arrays[mesaAttr]->Ptr - offset0);
399      velements[attr].vertex_buffer_index = 0;
400      velements[attr].nr_components = arrays[mesaAttr]->Size;
401      velements[attr].src_format =
402         st_pipe_vertex_format(arrays[mesaAttr]->Type,
403                               arrays[mesaAttr]->Size,
404                               arrays[mesaAttr]->Format,
405                               arrays[mesaAttr]->Normalized);
406      assert(velements[attr].src_format);
407   }
408}
409
410
411/**
412 * Set up a separate pipe_vertex_buffer and pipe_vertex_element for each
413 * vertex attribute.
414 * \param vbuffer  returns vertex buffer info
415 * \param velements  returns vertex element info
416 */
417static void
418setup_non_interleaved_attribs(GLcontext *ctx,
419                              const struct st_vertex_program *vp,
420                              const struct gl_client_array **arrays,
421                              GLuint max_index,
422                              GLboolean *userSpace,
423                              struct pipe_vertex_buffer vbuffer[],
424                              struct pipe_vertex_element velements[])
425{
426   struct pipe_context *pipe = ctx->st->pipe;
427   GLuint attr;
428
429   for (attr = 0; attr < vp->num_inputs; attr++) {
430      const GLuint mesaAttr = vp->index_to_input[attr];
431      struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
432      GLsizei stride = arrays[mesaAttr]->StrideB;
433
434      *userSpace = GL_FALSE;
435
436      if (bufobj && bufobj->Name) {
437         /* Attribute data is in a VBO.
438          * Recall that for VBOs, the gl_client_array->Ptr field is
439          * really an offset from the start of the VBO, not a pointer.
440          */
441         struct st_buffer_object *stobj = st_buffer_object(bufobj);
442         assert(stobj->buffer);
443         /*printf("stobj %u = %p\n", attr, (void*) stobj);*/
444
445         vbuffer[attr].buffer = NULL;
446         pipe_buffer_reference(&vbuffer[attr].buffer, stobj->buffer);
447         vbuffer[attr].buffer_offset = pointer_to_offset(arrays[mesaAttr]->Ptr);
448         velements[attr].src_offset = 0;
449      }
450      else {
451         /* attribute data is in user-space memory, not a VBO */
452         uint bytes;
453         /*printf("user-space array %d stride %d\n", attr, stride);*/
454
455         *userSpace = GL_TRUE;
456
457         /* wrap user data */
458         if (arrays[mesaAttr]->Ptr) {
459            /* user's vertex array */
460            if (arrays[mesaAttr]->StrideB) {
461               bytes = arrays[mesaAttr]->StrideB * (max_index + 1);
462            }
463            else {
464               bytes = arrays[mesaAttr]->Size
465                  * _mesa_sizeof_type(arrays[mesaAttr]->Type);
466            }
467            vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen,
468                           (void *) arrays[mesaAttr]->Ptr, bytes);
469         }
470         else {
471            /* no array, use ctx->Current.Attrib[] value */
472            bytes = sizeof(ctx->Current.Attrib[0]);
473            vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen,
474                           (void *) ctx->Current.Attrib[mesaAttr], bytes);
475            stride = 0;
476         }
477
478         vbuffer[attr].buffer_offset = 0;
479         velements[attr].src_offset = 0;
480      }
481
482      assert(velements[attr].src_offset <= 2048); /* 11-bit field */
483
484      /* common-case setup */
485      vbuffer[attr].stride = stride; /* in bytes */
486      vbuffer[attr].max_index = max_index;
487      velements[attr].vertex_buffer_index = attr;
488      velements[attr].nr_components = arrays[mesaAttr]->Size;
489      velements[attr].src_format
490         = st_pipe_vertex_format(arrays[mesaAttr]->Type,
491                                 arrays[mesaAttr]->Size,
492                                 arrays[mesaAttr]->Format,
493                                 arrays[mesaAttr]->Normalized);
494      assert(velements[attr].src_format);
495   }
496}
497
498
499
500/**
501 * Prior to drawing, check that any uniforms referenced by the
502 * current shader have been set.  If a uniform has not been set,
503 * issue a warning.
504 */
505static void
506check_uniforms(GLcontext *ctx)
507{
508   const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
509   if (shProg && shProg->LinkStatus) {
510      GLuint i;
511      for (i = 0; i < shProg->Uniforms->NumUniforms; i++) {
512         const struct gl_uniform *u = &shProg->Uniforms->Uniforms[i];
513         if (!u->Initialized) {
514            _mesa_warning(ctx,
515                          "Using shader with uninitialized uniform: %s",
516                          u->Name);
517         }
518      }
519   }
520}
521
522
523/**
524 * This function gets plugged into the VBO module and is called when
525 * we have something to render.
526 * Basically, translate the information into the format expected by gallium.
527 */
528void
529st_draw_vbo(GLcontext *ctx,
530            const struct gl_client_array **arrays,
531            const struct _mesa_prim *prims,
532            GLuint nr_prims,
533            const struct _mesa_index_buffer *ib,
534            GLuint min_index,
535            GLuint max_index)
536{
537   struct pipe_context *pipe = ctx->st->pipe;
538   const struct st_vertex_program *vp;
539   const struct pipe_shader_state *vs;
540   struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
541   GLuint attr;
542   struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
543   unsigned num_vbuffers, num_velements;
544   GLboolean userSpace;
545
546   /* sanity check for pointer arithmetic below */
547   assert(sizeof(arrays[0]->Ptr[0]) == 1);
548
549   st_validate_state(ctx->st);
550
551   /* must get these after state validation! */
552   vp = ctx->st->vp;
553   vs = &ctx->st->vp->state;
554
555#if 0
556   if (MESA_VERBOSE & VERBOSE_GLSL) {
557      check_uniforms(ctx);
558   }
559#else
560   (void) check_uniforms;
561#endif
562
563   /*
564    * Setup the vbuffer[] and velements[] arrays.
565    */
566   if (is_interleaved_arrays(vp, arrays, &userSpace)) {
567      /*printf("Draw interleaved\n");*/
568      setup_interleaved_attribs(ctx, vp, arrays, max_index, userSpace,
569                                vbuffer, velements);
570      num_vbuffers = 1;
571      num_velements = vp->num_inputs;
572      if (num_velements == 0)
573         num_vbuffers = 0;
574   }
575   else {
576      /*printf("Draw non-interleaved\n");*/
577      setup_non_interleaved_attribs(ctx, vp, arrays, max_index,
578                                    &userSpace, vbuffer, velements);
579      num_vbuffers = vp->num_inputs;
580      num_velements = vp->num_inputs;
581   }
582
583#if 0
584   {
585      GLuint i;
586      for (i = 0; i < num_vbuffers; i++) {
587         printf("buffers[%d].stride = %u\n", i, vbuffer[i].stride);
588         printf("buffers[%d].max_index = %u\n", i, vbuffer[i].max_index);
589         printf("buffers[%d].buffer_offset = %u\n", i, vbuffer[i].buffer_offset);
590         printf("buffers[%d].buffer = %p\n", i, (void*) vbuffer[i].buffer);
591      }
592      for (i = 0; i < num_velements; i++) {
593         printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index);
594         printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset);
595         printf("vlements[%d].nr_comps = %u\n", i, velements[i].nr_components);
596         printf("vlements[%d].format = %s\n", i, pf_name(velements[i].src_format));
597      }
598   }
599#endif
600
601   pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer);
602   pipe->set_vertex_elements(pipe, num_velements, velements);
603
604   if (num_vbuffers == 0 || num_velements == 0)
605      return;
606
607   /* do actual drawing */
608   if (ib) {
609      /* indexed primitive */
610      struct gl_buffer_object *bufobj = ib->obj;
611      struct pipe_buffer *indexBuf = NULL;
612      unsigned indexSize, indexOffset, i;
613
614      switch (ib->type) {
615      case GL_UNSIGNED_INT:
616         indexSize = 4;
617         break;
618      case GL_UNSIGNED_SHORT:
619         indexSize = 2;
620         break;
621      case GL_UNSIGNED_BYTE:
622         indexSize = 1;
623         break;
624      default:
625         assert(0);
626	 return;
627      }
628
629      /* get/create the index buffer object */
630      if (bufobj && bufobj->Name) {
631         /* elements/indexes are in a real VBO */
632         struct st_buffer_object *stobj = st_buffer_object(bufobj);
633         pipe_buffer_reference(&indexBuf, stobj->buffer);
634         indexOffset = pointer_to_offset(ib->ptr) / indexSize;
635      }
636      else {
637         /* element/indicies are in user space memory */
638         indexBuf = pipe_user_buffer_create(pipe->screen, (void *) ib->ptr,
639                                            ib->count * indexSize);
640         indexOffset = 0;
641      }
642
643      /* draw */
644      if (nr_prims == 1 && pipe->draw_range_elements != NULL) {
645         i = 0;
646
647         /* XXX: exercise temporary path to pass min/max directly
648          * through to driver & draw module.  These interfaces still
649          * need a bit of work...
650          */
651         setup_edgeflags(ctx, prims[i].mode,
652                         prims[i].start + indexOffset, prims[i].count,
653                         arrays[VERT_ATTRIB_EDGEFLAG]);
654
655         pipe->draw_range_elements(pipe, indexBuf, indexSize,
656                                   min_index,
657                                   max_index,
658                                   prims[i].mode,
659                                   prims[i].start + indexOffset, prims[i].count);
660      }
661      else {
662         for (i = 0; i < nr_prims; i++) {
663            setup_edgeflags(ctx, prims[i].mode,
664                            prims[i].start + indexOffset, prims[i].count,
665                            arrays[VERT_ATTRIB_EDGEFLAG]);
666
667            pipe->draw_elements(pipe, indexBuf, indexSize,
668                                prims[i].mode,
669                                prims[i].start + indexOffset, prims[i].count);
670         }
671      }
672
673      pipe_buffer_reference(&indexBuf, NULL);
674   }
675   else {
676      /* non-indexed */
677      GLuint i;
678      for (i = 0; i < nr_prims; i++) {
679         setup_edgeflags(ctx, prims[i].mode,
680                         prims[i].start, prims[i].count,
681                         arrays[VERT_ATTRIB_EDGEFLAG]);
682
683         pipe->draw_arrays(pipe, prims[i].mode, prims[i].start, prims[i].count);
684      }
685   }
686
687   /* unreference buffers (frees wrapped user-space buffer objects) */
688   for (attr = 0; attr < num_vbuffers; attr++) {
689      pipe_buffer_reference(&vbuffer[attr].buffer, NULL);
690      assert(!vbuffer[attr].buffer);
691   }
692
693   if (userSpace)
694   {
695      pipe->set_vertex_buffers(pipe, 0, NULL);
696   }
697}
698
699
700void st_init_draw( struct st_context *st )
701{
702   GLcontext *ctx = st->ctx;
703
704   vbo_set_draw_func(ctx, st_draw_vbo);
705}
706
707
708void st_destroy_draw( struct st_context *st )
709{
710}
711
712
713