st_draw.c revision 8abc860bd46a6cd584f9a64cb4613be76f82db06
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29  * Authors:
30  *   Keith Whitwell <keith@tungstengraphics.com>
31  */
32
33#include "main/imports.h"
34#include "main/image.h"
35#include "main/macros.h"
36#include "shader/prog_uniform.h"
37
38#include "vbo/vbo.h"
39
40#include "st_context.h"
41#include "st_atom.h"
42#include "st_cb_bufferobjects.h"
43#include "st_draw.h"
44#include "st_program.h"
45
46#include "pipe/p_context.h"
47#include "pipe/p_defines.h"
48#include "pipe/p_inlines.h"
49
50
51static GLuint double_types[4] = {
52   PIPE_FORMAT_R64_FLOAT,
53   PIPE_FORMAT_R64G64_FLOAT,
54   PIPE_FORMAT_R64G64B64_FLOAT,
55   PIPE_FORMAT_R64G64B64A64_FLOAT
56};
57
58static GLuint float_types[4] = {
59   PIPE_FORMAT_R32_FLOAT,
60   PIPE_FORMAT_R32G32_FLOAT,
61   PIPE_FORMAT_R32G32B32_FLOAT,
62   PIPE_FORMAT_R32G32B32A32_FLOAT
63};
64
65static GLuint uint_types_norm[4] = {
66   PIPE_FORMAT_R32_UNORM,
67   PIPE_FORMAT_R32G32_UNORM,
68   PIPE_FORMAT_R32G32B32_UNORM,
69   PIPE_FORMAT_R32G32B32A32_UNORM
70};
71
72static GLuint uint_types_scale[4] = {
73   PIPE_FORMAT_R32_USCALED,
74   PIPE_FORMAT_R32G32_USCALED,
75   PIPE_FORMAT_R32G32B32_USCALED,
76   PIPE_FORMAT_R32G32B32A32_USCALED
77};
78
79static GLuint int_types_norm[4] = {
80   PIPE_FORMAT_R32_SNORM,
81   PIPE_FORMAT_R32G32_SNORM,
82   PIPE_FORMAT_R32G32B32_SNORM,
83   PIPE_FORMAT_R32G32B32A32_SNORM
84};
85
86static GLuint int_types_scale[4] = {
87   PIPE_FORMAT_R32_SSCALED,
88   PIPE_FORMAT_R32G32_SSCALED,
89   PIPE_FORMAT_R32G32B32_SSCALED,
90   PIPE_FORMAT_R32G32B32A32_SSCALED
91};
92
93static GLuint ushort_types_norm[4] = {
94   PIPE_FORMAT_R16_UNORM,
95   PIPE_FORMAT_R16G16_UNORM,
96   PIPE_FORMAT_R16G16B16_UNORM,
97   PIPE_FORMAT_R16G16B16A16_UNORM
98};
99
100static GLuint ushort_types_scale[4] = {
101   PIPE_FORMAT_R16_USCALED,
102   PIPE_FORMAT_R16G16_USCALED,
103   PIPE_FORMAT_R16G16B16_USCALED,
104   PIPE_FORMAT_R16G16B16A16_USCALED
105};
106
107static GLuint short_types_norm[4] = {
108   PIPE_FORMAT_R16_SNORM,
109   PIPE_FORMAT_R16G16_SNORM,
110   PIPE_FORMAT_R16G16B16_SNORM,
111   PIPE_FORMAT_R16G16B16A16_SNORM
112};
113
114static GLuint short_types_scale[4] = {
115   PIPE_FORMAT_R16_SSCALED,
116   PIPE_FORMAT_R16G16_SSCALED,
117   PIPE_FORMAT_R16G16B16_SSCALED,
118   PIPE_FORMAT_R16G16B16A16_SSCALED
119};
120
121static GLuint ubyte_types_norm[4] = {
122   PIPE_FORMAT_R8_UNORM,
123   PIPE_FORMAT_R8G8_UNORM,
124   PIPE_FORMAT_R8G8B8_UNORM,
125   PIPE_FORMAT_R8G8B8A8_UNORM
126};
127
128static GLuint ubyte_types_scale[4] = {
129   PIPE_FORMAT_R8_USCALED,
130   PIPE_FORMAT_R8G8_USCALED,
131   PIPE_FORMAT_R8G8B8_USCALED,
132   PIPE_FORMAT_R8G8B8A8_USCALED
133};
134
135static GLuint byte_types_norm[4] = {
136   PIPE_FORMAT_R8_SNORM,
137   PIPE_FORMAT_R8G8_SNORM,
138   PIPE_FORMAT_R8G8B8_SNORM,
139   PIPE_FORMAT_R8G8B8A8_SNORM
140};
141
142static GLuint byte_types_scale[4] = {
143   PIPE_FORMAT_R8_SSCALED,
144   PIPE_FORMAT_R8G8_SSCALED,
145   PIPE_FORMAT_R8G8B8_SSCALED,
146   PIPE_FORMAT_R8G8B8A8_SSCALED
147};
148
149static GLuint fixed_types[4] = {
150   PIPE_FORMAT_R32_FIXED,
151   PIPE_FORMAT_R32G32_FIXED,
152   PIPE_FORMAT_R32G32B32_FIXED,
153   PIPE_FORMAT_R32G32B32A32_FIXED
154};
155
156
157
158/**
159 * Return a PIPE_FORMAT_x for the given GL datatype and size.
160 */
161GLuint
162st_pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized)
163{
164   assert((type >= GL_BYTE && type <= GL_DOUBLE) ||
165          type == GL_FIXED);
166   assert(size >= 1);
167   assert(size <= 4);
168
169   if (normalized) {
170      switch (type) {
171      case GL_DOUBLE: return double_types[size-1];
172      case GL_FLOAT: return float_types[size-1];
173      case GL_INT: return int_types_norm[size-1];
174      case GL_SHORT: return short_types_norm[size-1];
175      case GL_BYTE: return byte_types_norm[size-1];
176      case GL_UNSIGNED_INT: return uint_types_norm[size-1];
177      case GL_UNSIGNED_SHORT: return ushort_types_norm[size-1];
178      case GL_UNSIGNED_BYTE: return ubyte_types_norm[size-1];
179      case GL_FIXED: return fixed_types[size-1];
180      default: assert(0); return 0;
181      }
182   }
183   else {
184      switch (type) {
185      case GL_DOUBLE: return double_types[size-1];
186      case GL_FLOAT: return float_types[size-1];
187      case GL_INT: return int_types_scale[size-1];
188      case GL_SHORT: return short_types_scale[size-1];
189      case GL_BYTE: return byte_types_scale[size-1];
190      case GL_UNSIGNED_INT: return uint_types_scale[size-1];
191      case GL_UNSIGNED_SHORT: return ushort_types_scale[size-1];
192      case GL_UNSIGNED_BYTE: return ubyte_types_scale[size-1];
193      case GL_FIXED: return fixed_types[size-1];
194      default: assert(0); return 0;
195      }
196   }
197   return 0; /* silence compiler warning */
198}
199
200
201/*
202 * If edge flags are needed, setup an bitvector of flags and call
203 * pipe->set_edgeflags().
204 * XXX memleak: need to free the returned pointer at some point
205 */
206static void *
207setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
208                const struct gl_client_array *array)
209{
210   struct pipe_context *pipe = ctx->st->pipe;
211
212   if ((primMode == GL_TRIANGLES ||
213        primMode == GL_QUADS ||
214        primMode == GL_POLYGON) &&
215       (ctx->Polygon.FrontMode != GL_FILL ||
216        ctx->Polygon.BackMode != GL_FILL)) {
217      /* need edge flags */
218      GLint i;
219      unsigned *vec;
220      struct st_buffer_object *stobj = st_buffer_object(array->BufferObj);
221      ubyte *map;
222
223      if (!stobj)
224         return NULL;
225
226      vec = (unsigned *) calloc(sizeof(unsigned), (count + 31) / 32);
227      if (!vec)
228         return NULL;
229
230      map = pipe_buffer_map(pipe->screen, stobj->buffer, PIPE_BUFFER_USAGE_CPU_READ);
231      map = ADD_POINTERS(map, array->Ptr);
232
233      for (i = 0; i < count; i++) {
234         if (*((float *) map))
235            vec[i/32] |= 1 << (i % 32);
236
237         map += array->StrideB;
238      }
239
240      pipe_buffer_unmap(pipe->screen, stobj->buffer);
241
242      pipe->set_edgeflags(pipe, vec);
243
244      return vec;
245   }
246   else {
247      /* edge flags not needed */
248      pipe->set_edgeflags(pipe, NULL);
249      return NULL;
250   }
251}
252
253
254/**
255 * Examine the active arrays to determine if we have interleaved
256 * vertex arrays all living in one VBO, or all living in user space.
257 * \param userSpace  returns whether the arrays are in user space.
258 */
259static GLboolean
260is_interleaved_arrays(const struct st_vertex_program *vp,
261                      const struct gl_client_array **arrays,
262                      GLboolean *userSpace)
263{
264   GLuint attr;
265   const struct gl_buffer_object *firstBufObj = NULL;
266   GLint firstStride = -1;
267   GLuint num_client_arrays = 0;
268   const GLubyte *client_addr = NULL;
269
270   for (attr = 0; attr < vp->num_inputs; attr++) {
271      const GLuint mesaAttr = vp->index_to_input[attr];
272      const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj;
273      const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */
274
275      if (firstStride < 0) {
276         firstStride = stride;
277      }
278      else if (firstStride != stride) {
279         return GL_FALSE;
280      }
281
282      if (!bufObj || !bufObj->Name) {
283         num_client_arrays++;
284         /* Try to detect if the client-space arrays are
285          * "close" to each other.
286          */
287         if (!client_addr) {
288            client_addr = arrays[mesaAttr]->Ptr;
289         }
290         else if (abs(arrays[mesaAttr]->Ptr - client_addr) > firstStride) {
291            /* arrays start too far apart */
292            return GL_FALSE;
293         }
294      }
295      else if (!firstBufObj) {
296         firstBufObj = bufObj;
297      }
298      else if (bufObj != firstBufObj) {
299         return GL_FALSE;
300      }
301   }
302
303   *userSpace = (num_client_arrays == vp->num_inputs);
304   /* printf("user space: %d (%d %d)\n", (int) *userSpace,num_client_arrays,vp->num_inputs); */
305
306   return GL_TRUE;
307}
308
309
310/**
311 * Compute the memory range occupied by the arrays.
312 */
313static void
314get_arrays_bounds(const struct st_vertex_program *vp,
315                       const struct gl_client_array **arrays,
316                       GLuint max_index,
317                       const GLubyte **low, const GLubyte **high)
318{
319   const GLubyte *low_addr = NULL;
320   GLuint attr;
321   GLint stride;
322
323   for (attr = 0; attr < vp->num_inputs; attr++) {
324      const GLuint mesaAttr = vp->index_to_input[attr];
325      const GLubyte *start = arrays[mesaAttr]->Ptr;
326      stride = arrays[mesaAttr]->StrideB;
327      if (attr == 0) {
328         low_addr = start;
329      }
330      else {
331         low_addr = MIN2(low_addr, start);
332      }
333   }
334
335   *low = low_addr;
336   *high = low_addr + (max_index + 1) * stride;
337}
338
339
340/**
341 * Set up for drawing interleaved arrays that all live in one VBO
342 * or all live in user space.
343 * \param vbuffer  returns vertex buffer info
344 * \param velements  returns vertex element info
345 */
346static void
347setup_interleaved_attribs(GLcontext *ctx,
348                          const struct st_vertex_program *vp,
349                          const struct gl_client_array **arrays,
350                          GLuint max_index,
351                          GLboolean userSpace,
352                          struct pipe_vertex_buffer *vbuffer,
353                          struct pipe_vertex_element velements[])
354{
355   struct pipe_context *pipe = ctx->st->pipe;
356   GLuint attr;
357   const GLubyte *offset0;
358
359   for (attr = 0; attr < vp->num_inputs; attr++) {
360      const GLuint mesaAttr = vp->index_to_input[attr];
361      struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
362      struct st_buffer_object *stobj = st_buffer_object(bufobj);
363      GLsizei stride = arrays[mesaAttr]->StrideB;
364
365      /*printf("stobj %u = %p\n", attr, (void*)stobj);*/
366
367      if (attr == 0) {
368         const GLubyte *low, *high;
369
370         get_arrays_bounds(vp, arrays, max_index, &low, &high);
371         /*printf("buffer range: %p %p  %d\n", low, high, high-low);*/
372
373         offset0 = low;
374         if (userSpace) {
375            vbuffer->buffer =
376               pipe_user_buffer_create(pipe->screen, (void *) low, high - low);
377            vbuffer->buffer_offset = 0;
378         }
379         else {
380            vbuffer->buffer = NULL;
381            pipe_buffer_reference(pipe->screen, &vbuffer->buffer, stobj->buffer);
382            vbuffer->buffer_offset = (unsigned) arrays[mesaAttr]->Ptr;
383         }
384         vbuffer->pitch = stride; /* in bytes */
385         vbuffer->max_index = max_index;
386      }
387
388      velements[attr].src_offset =
389         (unsigned) (arrays[mesaAttr]->Ptr - offset0);
390      velements[attr].vertex_buffer_index = 0;
391      velements[attr].nr_components = arrays[mesaAttr]->Size;
392      velements[attr].src_format =
393         st_pipe_vertex_format(arrays[mesaAttr]->Type,
394                               arrays[mesaAttr]->Size,
395                               arrays[mesaAttr]->Normalized);
396      assert(velements[attr].src_format);
397   }
398}
399
400
401/**
402 * Set up a separate pipe_vertex_buffer and pipe_vertex_element for each
403 * vertex attribute.
404 * \param vbuffer  returns vertex buffer info
405 * \param velements  returns vertex element info
406 */
407static void
408setup_non_interleaved_attribs(GLcontext *ctx,
409                              const struct st_vertex_program *vp,
410                              const struct gl_client_array **arrays,
411                              GLuint max_index,
412                              GLboolean *userSpace,
413                              struct pipe_vertex_buffer vbuffer[],
414                              struct pipe_vertex_element velements[])
415{
416   struct pipe_context *pipe = ctx->st->pipe;
417   GLuint attr;
418
419   for (attr = 0; attr < vp->num_inputs; attr++) {
420      const GLuint mesaAttr = vp->index_to_input[attr];
421      struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
422      GLsizei stride = arrays[mesaAttr]->StrideB;
423
424      *userSpace = GL_FALSE;
425
426      if (bufobj && bufobj->Name) {
427         /* Attribute data is in a VBO.
428          * Recall that for VBOs, the gl_client_array->Ptr field is
429          * really an offset from the start of the VBO, not a pointer.
430          */
431         struct st_buffer_object *stobj = st_buffer_object(bufobj);
432         assert(stobj->buffer);
433         /*printf("stobj %u = %p\n", attr, (void*) stobj);*/
434
435         vbuffer[attr].buffer = NULL;
436         pipe_buffer_reference(pipe->screen, &vbuffer[attr].buffer, stobj->buffer);
437         vbuffer[attr].buffer_offset = (unsigned) arrays[mesaAttr]->Ptr;
438         velements[attr].src_offset = 0;
439      }
440      else {
441         /* attribute data is in user-space memory, not a VBO */
442         uint bytes;
443         /*printf("user-space array %d stride %d\n", attr, stride);*/
444
445         *userSpace = GL_TRUE;
446
447         /* wrap user data */
448         if (arrays[mesaAttr]->Ptr) {
449            /* user's vertex array */
450            if (arrays[mesaAttr]->StrideB) {
451               bytes = arrays[mesaAttr]->StrideB * (max_index + 1);
452            }
453            else {
454               bytes = arrays[mesaAttr]->Size
455                  * _mesa_sizeof_type(arrays[mesaAttr]->Type);
456            }
457            vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen,
458                           (void *) arrays[mesaAttr]->Ptr, bytes);
459         }
460         else {
461            /* no array, use ctx->Current.Attrib[] value */
462            bytes = sizeof(ctx->Current.Attrib[0]);
463            vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen,
464                           (void *) ctx->Current.Attrib[mesaAttr], bytes);
465            stride = 0;
466         }
467
468         vbuffer[attr].buffer_offset = 0;
469         velements[attr].src_offset = 0;
470      }
471
472      assert(velements[attr].src_offset <= 2048); /* 11-bit field */
473
474      /* common-case setup */
475      vbuffer[attr].pitch = stride; /* in bytes */
476      vbuffer[attr].max_index = max_index;
477      velements[attr].vertex_buffer_index = attr;
478      velements[attr].nr_components = arrays[mesaAttr]->Size;
479      velements[attr].src_format
480         = st_pipe_vertex_format(arrays[mesaAttr]->Type,
481                                 arrays[mesaAttr]->Size,
482                                 arrays[mesaAttr]->Normalized);
483      assert(velements[attr].src_format);
484   }
485}
486
487
488
489/**
490 * Prior to drawing, check that any uniforms referenced by the
491 * current shader have been set.  If a uniform has not been set,
492 * issue a warning.
493 */
494static void
495check_uniforms(GLcontext *ctx)
496{
497   const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
498   if (shProg && shProg->LinkStatus) {
499      GLuint i;
500      for (i = 0; i < shProg->Uniforms->NumUniforms; i++) {
501         const struct gl_uniform *u = &shProg->Uniforms->Uniforms[i];
502         if (!u->Initialized) {
503            _mesa_warning(ctx,
504                          "Using shader with uninitialized uniform: %s",
505                          u->Name);
506         }
507      }
508   }
509}
510
511
512/**
513 * This function gets plugged into the VBO module and is called when
514 * we have something to render.
515 * Basically, translate the information into the format expected by gallium.
516 */
517void
518st_draw_vbo(GLcontext *ctx,
519            const struct gl_client_array **arrays,
520            const struct _mesa_prim *prims,
521            GLuint nr_prims,
522            const struct _mesa_index_buffer *ib,
523            GLuint min_index,
524            GLuint max_index)
525{
526   struct pipe_context *pipe = ctx->st->pipe;
527   const struct st_vertex_program *vp;
528   const struct pipe_shader_state *vs;
529   struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
530   GLuint attr;
531   struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
532   unsigned num_vbuffers, num_velements;
533   GLboolean userSpace;
534
535   /* sanity check for pointer arithmetic below */
536   assert(sizeof(arrays[0]->Ptr[0]) == 1);
537
538   st_validate_state(ctx->st);
539
540   /* must get these after state validation! */
541   vp = ctx->st->vp;
542   vs = &ctx->st->vp->state;
543
544   if (MESA_VERBOSE & VERBOSE_GLSL) {
545      check_uniforms(ctx);
546   }
547
548   /*
549    * Setup the vbuffer[] and velements[] arrays.
550    */
551   if (is_interleaved_arrays(vp, arrays, &userSpace)) {
552      /*printf("Draw interleaved\n");*/
553      setup_interleaved_attribs(ctx, vp, arrays, max_index, userSpace,
554                                vbuffer, velements);
555      num_vbuffers = 1;
556      num_velements = vp->num_inputs;
557      if (num_velements == 0)
558         num_vbuffers = 0;
559   }
560   else {
561      /*printf("Draw non-interleaved\n");*/
562      setup_non_interleaved_attribs(ctx, vp, arrays, max_index,
563                                    &userSpace, vbuffer, velements);
564      num_vbuffers = vp->num_inputs;
565      num_velements = vp->num_inputs;
566   }
567
568#if 0
569   {
570      GLuint i;
571      for (i = 0; i < num_vbuffers; i++) {
572         printf("buffers[%d].pitch = %u\n", i, vbuffer[i].pitch);
573         printf("buffers[%d].max_index = %u\n", i, vbuffer[i].max_index);
574         printf("buffers[%d].buffer_offset = %u\n", i, vbuffer[i].buffer_offset);
575         printf("buffers[%d].buffer = %p\n", i, (void*) vbuffer[i].buffer);
576      }
577      for (i = 0; i < num_velements; i++) {
578         printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index);
579         printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset);
580         printf("vlements[%d].nr_comps = %u\n", i, velements[i].nr_components);
581         printf("vlements[%d].format = %s\n", i, pf_name(velements[i].src_format));
582      }
583   }
584#endif
585
586   pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer);
587   pipe->set_vertex_elements(pipe, num_velements, velements);
588
589   if (num_vbuffers == 0 || num_velements == 0)
590      return;
591
592   /* do actual drawing */
593   if (ib) {
594      /* indexed primitive */
595      struct gl_buffer_object *bufobj = ib->obj;
596      struct pipe_buffer *indexBuf = NULL;
597      unsigned indexSize, indexOffset, i;
598
599      switch (ib->type) {
600      case GL_UNSIGNED_INT:
601         indexSize = 4;
602         break;
603      case GL_UNSIGNED_SHORT:
604         indexSize = 2;
605         break;
606      case GL_UNSIGNED_BYTE:
607         indexSize = 1;
608         break;
609      default:
610         assert(0);
611	 return;
612      }
613
614      /* get/create the index buffer object */
615      if (bufobj && bufobj->Name) {
616         /* elements/indexes are in a real VBO */
617         struct st_buffer_object *stobj = st_buffer_object(bufobj);
618         pipe_buffer_reference(pipe->screen, &indexBuf, stobj->buffer);
619         indexOffset = (unsigned) ib->ptr / indexSize;
620      }
621      else {
622         /* element/indicies are in user space memory */
623         indexBuf = pipe_user_buffer_create(pipe->screen, (void *) ib->ptr,
624                                            ib->count * indexSize);
625         indexOffset = 0;
626      }
627
628      /* draw */
629      if (nr_prims == 1 && pipe->draw_range_elements != NULL) {
630         i = 0;
631
632         /* XXX: exercise temporary path to pass min/max directly
633          * through to driver & draw module.  These interfaces still
634          * need a bit of work...
635          */
636         setup_edgeflags(ctx, prims[i].mode,
637                         prims[i].start + indexOffset, prims[i].count,
638                         arrays[VERT_ATTRIB_EDGEFLAG]);
639
640         pipe->draw_range_elements(pipe, indexBuf, indexSize,
641                                   min_index,
642                                   max_index,
643                                   prims[i].mode,
644                                   prims[i].start + indexOffset, prims[i].count);
645      }
646      else {
647         for (i = 0; i < nr_prims; i++) {
648            setup_edgeflags(ctx, prims[i].mode,
649                            prims[i].start + indexOffset, prims[i].count,
650                            arrays[VERT_ATTRIB_EDGEFLAG]);
651
652            pipe->draw_elements(pipe, indexBuf, indexSize,
653                                prims[i].mode,
654                                prims[i].start + indexOffset, prims[i].count);
655         }
656      }
657
658      pipe_buffer_reference(pipe->screen, &indexBuf, NULL);
659   }
660   else {
661      /* non-indexed */
662      GLuint i;
663      for (i = 0; i < nr_prims; i++) {
664         setup_edgeflags(ctx, prims[i].mode,
665                         prims[i].start, prims[i].count,
666                         arrays[VERT_ATTRIB_EDGEFLAG]);
667
668         pipe->draw_arrays(pipe, prims[i].mode, prims[i].start, prims[i].count);
669      }
670   }
671
672   /* unreference buffers (frees wrapped user-space buffer objects) */
673   for (attr = 0; attr < num_vbuffers; attr++) {
674      pipe_buffer_reference(pipe->screen, &vbuffer[attr].buffer, NULL);
675      assert(!vbuffer[attr].buffer);
676   }
677
678   if (userSpace)
679   {
680      pipe->set_vertex_buffers(pipe, 0, NULL);
681   }
682}
683
684
685void st_init_draw( struct st_context *st )
686{
687   GLcontext *ctx = st->ctx;
688
689   vbo_set_draw_func(ctx, st_draw_vbo);
690}
691
692
693void st_destroy_draw( struct st_context *st )
694{
695}
696
697
698