st_draw.c revision 8abc860bd46a6cd584f9a64cb4613be76f82db06
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /* 29 * Authors: 30 * Keith Whitwell <keith@tungstengraphics.com> 31 */ 32 33#include "main/imports.h" 34#include "main/image.h" 35#include "main/macros.h" 36#include "shader/prog_uniform.h" 37 38#include "vbo/vbo.h" 39 40#include "st_context.h" 41#include "st_atom.h" 42#include "st_cb_bufferobjects.h" 43#include "st_draw.h" 44#include "st_program.h" 45 46#include "pipe/p_context.h" 47#include "pipe/p_defines.h" 48#include "pipe/p_inlines.h" 49 50 51static GLuint double_types[4] = { 52 PIPE_FORMAT_R64_FLOAT, 53 PIPE_FORMAT_R64G64_FLOAT, 54 PIPE_FORMAT_R64G64B64_FLOAT, 55 PIPE_FORMAT_R64G64B64A64_FLOAT 56}; 57 58static GLuint float_types[4] = { 59 PIPE_FORMAT_R32_FLOAT, 60 PIPE_FORMAT_R32G32_FLOAT, 61 PIPE_FORMAT_R32G32B32_FLOAT, 62 PIPE_FORMAT_R32G32B32A32_FLOAT 63}; 64 65static GLuint uint_types_norm[4] = { 66 PIPE_FORMAT_R32_UNORM, 67 PIPE_FORMAT_R32G32_UNORM, 68 PIPE_FORMAT_R32G32B32_UNORM, 69 PIPE_FORMAT_R32G32B32A32_UNORM 70}; 71 72static GLuint uint_types_scale[4] = { 73 PIPE_FORMAT_R32_USCALED, 74 PIPE_FORMAT_R32G32_USCALED, 75 PIPE_FORMAT_R32G32B32_USCALED, 76 PIPE_FORMAT_R32G32B32A32_USCALED 77}; 78 79static GLuint int_types_norm[4] = { 80 PIPE_FORMAT_R32_SNORM, 81 PIPE_FORMAT_R32G32_SNORM, 82 PIPE_FORMAT_R32G32B32_SNORM, 83 PIPE_FORMAT_R32G32B32A32_SNORM 84}; 85 86static GLuint int_types_scale[4] = { 87 PIPE_FORMAT_R32_SSCALED, 88 PIPE_FORMAT_R32G32_SSCALED, 89 PIPE_FORMAT_R32G32B32_SSCALED, 90 PIPE_FORMAT_R32G32B32A32_SSCALED 91}; 92 93static GLuint ushort_types_norm[4] = { 94 PIPE_FORMAT_R16_UNORM, 95 PIPE_FORMAT_R16G16_UNORM, 96 PIPE_FORMAT_R16G16B16_UNORM, 97 PIPE_FORMAT_R16G16B16A16_UNORM 98}; 99 100static GLuint ushort_types_scale[4] = { 101 PIPE_FORMAT_R16_USCALED, 102 PIPE_FORMAT_R16G16_USCALED, 103 PIPE_FORMAT_R16G16B16_USCALED, 104 PIPE_FORMAT_R16G16B16A16_USCALED 105}; 106 107static GLuint short_types_norm[4] = { 108 PIPE_FORMAT_R16_SNORM, 109 PIPE_FORMAT_R16G16_SNORM, 110 PIPE_FORMAT_R16G16B16_SNORM, 111 PIPE_FORMAT_R16G16B16A16_SNORM 112}; 113 114static GLuint short_types_scale[4] = { 115 PIPE_FORMAT_R16_SSCALED, 116 PIPE_FORMAT_R16G16_SSCALED, 117 PIPE_FORMAT_R16G16B16_SSCALED, 118 PIPE_FORMAT_R16G16B16A16_SSCALED 119}; 120 121static GLuint ubyte_types_norm[4] = { 122 PIPE_FORMAT_R8_UNORM, 123 PIPE_FORMAT_R8G8_UNORM, 124 PIPE_FORMAT_R8G8B8_UNORM, 125 PIPE_FORMAT_R8G8B8A8_UNORM 126}; 127 128static GLuint ubyte_types_scale[4] = { 129 PIPE_FORMAT_R8_USCALED, 130 PIPE_FORMAT_R8G8_USCALED, 131 PIPE_FORMAT_R8G8B8_USCALED, 132 PIPE_FORMAT_R8G8B8A8_USCALED 133}; 134 135static GLuint byte_types_norm[4] = { 136 PIPE_FORMAT_R8_SNORM, 137 PIPE_FORMAT_R8G8_SNORM, 138 PIPE_FORMAT_R8G8B8_SNORM, 139 PIPE_FORMAT_R8G8B8A8_SNORM 140}; 141 142static GLuint byte_types_scale[4] = { 143 PIPE_FORMAT_R8_SSCALED, 144 PIPE_FORMAT_R8G8_SSCALED, 145 PIPE_FORMAT_R8G8B8_SSCALED, 146 PIPE_FORMAT_R8G8B8A8_SSCALED 147}; 148 149static GLuint fixed_types[4] = { 150 PIPE_FORMAT_R32_FIXED, 151 PIPE_FORMAT_R32G32_FIXED, 152 PIPE_FORMAT_R32G32B32_FIXED, 153 PIPE_FORMAT_R32G32B32A32_FIXED 154}; 155 156 157 158/** 159 * Return a PIPE_FORMAT_x for the given GL datatype and size. 160 */ 161GLuint 162st_pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized) 163{ 164 assert((type >= GL_BYTE && type <= GL_DOUBLE) || 165 type == GL_FIXED); 166 assert(size >= 1); 167 assert(size <= 4); 168 169 if (normalized) { 170 switch (type) { 171 case GL_DOUBLE: return double_types[size-1]; 172 case GL_FLOAT: return float_types[size-1]; 173 case GL_INT: return int_types_norm[size-1]; 174 case GL_SHORT: return short_types_norm[size-1]; 175 case GL_BYTE: return byte_types_norm[size-1]; 176 case GL_UNSIGNED_INT: return uint_types_norm[size-1]; 177 case GL_UNSIGNED_SHORT: return ushort_types_norm[size-1]; 178 case GL_UNSIGNED_BYTE: return ubyte_types_norm[size-1]; 179 case GL_FIXED: return fixed_types[size-1]; 180 default: assert(0); return 0; 181 } 182 } 183 else { 184 switch (type) { 185 case GL_DOUBLE: return double_types[size-1]; 186 case GL_FLOAT: return float_types[size-1]; 187 case GL_INT: return int_types_scale[size-1]; 188 case GL_SHORT: return short_types_scale[size-1]; 189 case GL_BYTE: return byte_types_scale[size-1]; 190 case GL_UNSIGNED_INT: return uint_types_scale[size-1]; 191 case GL_UNSIGNED_SHORT: return ushort_types_scale[size-1]; 192 case GL_UNSIGNED_BYTE: return ubyte_types_scale[size-1]; 193 case GL_FIXED: return fixed_types[size-1]; 194 default: assert(0); return 0; 195 } 196 } 197 return 0; /* silence compiler warning */ 198} 199 200 201/* 202 * If edge flags are needed, setup an bitvector of flags and call 203 * pipe->set_edgeflags(). 204 * XXX memleak: need to free the returned pointer at some point 205 */ 206static void * 207setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count, 208 const struct gl_client_array *array) 209{ 210 struct pipe_context *pipe = ctx->st->pipe; 211 212 if ((primMode == GL_TRIANGLES || 213 primMode == GL_QUADS || 214 primMode == GL_POLYGON) && 215 (ctx->Polygon.FrontMode != GL_FILL || 216 ctx->Polygon.BackMode != GL_FILL)) { 217 /* need edge flags */ 218 GLint i; 219 unsigned *vec; 220 struct st_buffer_object *stobj = st_buffer_object(array->BufferObj); 221 ubyte *map; 222 223 if (!stobj) 224 return NULL; 225 226 vec = (unsigned *) calloc(sizeof(unsigned), (count + 31) / 32); 227 if (!vec) 228 return NULL; 229 230 map = pipe_buffer_map(pipe->screen, stobj->buffer, PIPE_BUFFER_USAGE_CPU_READ); 231 map = ADD_POINTERS(map, array->Ptr); 232 233 for (i = 0; i < count; i++) { 234 if (*((float *) map)) 235 vec[i/32] |= 1 << (i % 32); 236 237 map += array->StrideB; 238 } 239 240 pipe_buffer_unmap(pipe->screen, stobj->buffer); 241 242 pipe->set_edgeflags(pipe, vec); 243 244 return vec; 245 } 246 else { 247 /* edge flags not needed */ 248 pipe->set_edgeflags(pipe, NULL); 249 return NULL; 250 } 251} 252 253 254/** 255 * Examine the active arrays to determine if we have interleaved 256 * vertex arrays all living in one VBO, or all living in user space. 257 * \param userSpace returns whether the arrays are in user space. 258 */ 259static GLboolean 260is_interleaved_arrays(const struct st_vertex_program *vp, 261 const struct gl_client_array **arrays, 262 GLboolean *userSpace) 263{ 264 GLuint attr; 265 const struct gl_buffer_object *firstBufObj = NULL; 266 GLint firstStride = -1; 267 GLuint num_client_arrays = 0; 268 const GLubyte *client_addr = NULL; 269 270 for (attr = 0; attr < vp->num_inputs; attr++) { 271 const GLuint mesaAttr = vp->index_to_input[attr]; 272 const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj; 273 const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */ 274 275 if (firstStride < 0) { 276 firstStride = stride; 277 } 278 else if (firstStride != stride) { 279 return GL_FALSE; 280 } 281 282 if (!bufObj || !bufObj->Name) { 283 num_client_arrays++; 284 /* Try to detect if the client-space arrays are 285 * "close" to each other. 286 */ 287 if (!client_addr) { 288 client_addr = arrays[mesaAttr]->Ptr; 289 } 290 else if (abs(arrays[mesaAttr]->Ptr - client_addr) > firstStride) { 291 /* arrays start too far apart */ 292 return GL_FALSE; 293 } 294 } 295 else if (!firstBufObj) { 296 firstBufObj = bufObj; 297 } 298 else if (bufObj != firstBufObj) { 299 return GL_FALSE; 300 } 301 } 302 303 *userSpace = (num_client_arrays == vp->num_inputs); 304 /* printf("user space: %d (%d %d)\n", (int) *userSpace,num_client_arrays,vp->num_inputs); */ 305 306 return GL_TRUE; 307} 308 309 310/** 311 * Compute the memory range occupied by the arrays. 312 */ 313static void 314get_arrays_bounds(const struct st_vertex_program *vp, 315 const struct gl_client_array **arrays, 316 GLuint max_index, 317 const GLubyte **low, const GLubyte **high) 318{ 319 const GLubyte *low_addr = NULL; 320 GLuint attr; 321 GLint stride; 322 323 for (attr = 0; attr < vp->num_inputs; attr++) { 324 const GLuint mesaAttr = vp->index_to_input[attr]; 325 const GLubyte *start = arrays[mesaAttr]->Ptr; 326 stride = arrays[mesaAttr]->StrideB; 327 if (attr == 0) { 328 low_addr = start; 329 } 330 else { 331 low_addr = MIN2(low_addr, start); 332 } 333 } 334 335 *low = low_addr; 336 *high = low_addr + (max_index + 1) * stride; 337} 338 339 340/** 341 * Set up for drawing interleaved arrays that all live in one VBO 342 * or all live in user space. 343 * \param vbuffer returns vertex buffer info 344 * \param velements returns vertex element info 345 */ 346static void 347setup_interleaved_attribs(GLcontext *ctx, 348 const struct st_vertex_program *vp, 349 const struct gl_client_array **arrays, 350 GLuint max_index, 351 GLboolean userSpace, 352 struct pipe_vertex_buffer *vbuffer, 353 struct pipe_vertex_element velements[]) 354{ 355 struct pipe_context *pipe = ctx->st->pipe; 356 GLuint attr; 357 const GLubyte *offset0; 358 359 for (attr = 0; attr < vp->num_inputs; attr++) { 360 const GLuint mesaAttr = vp->index_to_input[attr]; 361 struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; 362 struct st_buffer_object *stobj = st_buffer_object(bufobj); 363 GLsizei stride = arrays[mesaAttr]->StrideB; 364 365 /*printf("stobj %u = %p\n", attr, (void*)stobj);*/ 366 367 if (attr == 0) { 368 const GLubyte *low, *high; 369 370 get_arrays_bounds(vp, arrays, max_index, &low, &high); 371 /*printf("buffer range: %p %p %d\n", low, high, high-low);*/ 372 373 offset0 = low; 374 if (userSpace) { 375 vbuffer->buffer = 376 pipe_user_buffer_create(pipe->screen, (void *) low, high - low); 377 vbuffer->buffer_offset = 0; 378 } 379 else { 380 vbuffer->buffer = NULL; 381 pipe_buffer_reference(pipe->screen, &vbuffer->buffer, stobj->buffer); 382 vbuffer->buffer_offset = (unsigned) arrays[mesaAttr]->Ptr; 383 } 384 vbuffer->pitch = stride; /* in bytes */ 385 vbuffer->max_index = max_index; 386 } 387 388 velements[attr].src_offset = 389 (unsigned) (arrays[mesaAttr]->Ptr - offset0); 390 velements[attr].vertex_buffer_index = 0; 391 velements[attr].nr_components = arrays[mesaAttr]->Size; 392 velements[attr].src_format = 393 st_pipe_vertex_format(arrays[mesaAttr]->Type, 394 arrays[mesaAttr]->Size, 395 arrays[mesaAttr]->Normalized); 396 assert(velements[attr].src_format); 397 } 398} 399 400 401/** 402 * Set up a separate pipe_vertex_buffer and pipe_vertex_element for each 403 * vertex attribute. 404 * \param vbuffer returns vertex buffer info 405 * \param velements returns vertex element info 406 */ 407static void 408setup_non_interleaved_attribs(GLcontext *ctx, 409 const struct st_vertex_program *vp, 410 const struct gl_client_array **arrays, 411 GLuint max_index, 412 GLboolean *userSpace, 413 struct pipe_vertex_buffer vbuffer[], 414 struct pipe_vertex_element velements[]) 415{ 416 struct pipe_context *pipe = ctx->st->pipe; 417 GLuint attr; 418 419 for (attr = 0; attr < vp->num_inputs; attr++) { 420 const GLuint mesaAttr = vp->index_to_input[attr]; 421 struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; 422 GLsizei stride = arrays[mesaAttr]->StrideB; 423 424 *userSpace = GL_FALSE; 425 426 if (bufobj && bufobj->Name) { 427 /* Attribute data is in a VBO. 428 * Recall that for VBOs, the gl_client_array->Ptr field is 429 * really an offset from the start of the VBO, not a pointer. 430 */ 431 struct st_buffer_object *stobj = st_buffer_object(bufobj); 432 assert(stobj->buffer); 433 /*printf("stobj %u = %p\n", attr, (void*) stobj);*/ 434 435 vbuffer[attr].buffer = NULL; 436 pipe_buffer_reference(pipe->screen, &vbuffer[attr].buffer, stobj->buffer); 437 vbuffer[attr].buffer_offset = (unsigned) arrays[mesaAttr]->Ptr; 438 velements[attr].src_offset = 0; 439 } 440 else { 441 /* attribute data is in user-space memory, not a VBO */ 442 uint bytes; 443 /*printf("user-space array %d stride %d\n", attr, stride);*/ 444 445 *userSpace = GL_TRUE; 446 447 /* wrap user data */ 448 if (arrays[mesaAttr]->Ptr) { 449 /* user's vertex array */ 450 if (arrays[mesaAttr]->StrideB) { 451 bytes = arrays[mesaAttr]->StrideB * (max_index + 1); 452 } 453 else { 454 bytes = arrays[mesaAttr]->Size 455 * _mesa_sizeof_type(arrays[mesaAttr]->Type); 456 } 457 vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen, 458 (void *) arrays[mesaAttr]->Ptr, bytes); 459 } 460 else { 461 /* no array, use ctx->Current.Attrib[] value */ 462 bytes = sizeof(ctx->Current.Attrib[0]); 463 vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen, 464 (void *) ctx->Current.Attrib[mesaAttr], bytes); 465 stride = 0; 466 } 467 468 vbuffer[attr].buffer_offset = 0; 469 velements[attr].src_offset = 0; 470 } 471 472 assert(velements[attr].src_offset <= 2048); /* 11-bit field */ 473 474 /* common-case setup */ 475 vbuffer[attr].pitch = stride; /* in bytes */ 476 vbuffer[attr].max_index = max_index; 477 velements[attr].vertex_buffer_index = attr; 478 velements[attr].nr_components = arrays[mesaAttr]->Size; 479 velements[attr].src_format 480 = st_pipe_vertex_format(arrays[mesaAttr]->Type, 481 arrays[mesaAttr]->Size, 482 arrays[mesaAttr]->Normalized); 483 assert(velements[attr].src_format); 484 } 485} 486 487 488 489/** 490 * Prior to drawing, check that any uniforms referenced by the 491 * current shader have been set. If a uniform has not been set, 492 * issue a warning. 493 */ 494static void 495check_uniforms(GLcontext *ctx) 496{ 497 const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; 498 if (shProg && shProg->LinkStatus) { 499 GLuint i; 500 for (i = 0; i < shProg->Uniforms->NumUniforms; i++) { 501 const struct gl_uniform *u = &shProg->Uniforms->Uniforms[i]; 502 if (!u->Initialized) { 503 _mesa_warning(ctx, 504 "Using shader with uninitialized uniform: %s", 505 u->Name); 506 } 507 } 508 } 509} 510 511 512/** 513 * This function gets plugged into the VBO module and is called when 514 * we have something to render. 515 * Basically, translate the information into the format expected by gallium. 516 */ 517void 518st_draw_vbo(GLcontext *ctx, 519 const struct gl_client_array **arrays, 520 const struct _mesa_prim *prims, 521 GLuint nr_prims, 522 const struct _mesa_index_buffer *ib, 523 GLuint min_index, 524 GLuint max_index) 525{ 526 struct pipe_context *pipe = ctx->st->pipe; 527 const struct st_vertex_program *vp; 528 const struct pipe_shader_state *vs; 529 struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS]; 530 GLuint attr; 531 struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; 532 unsigned num_vbuffers, num_velements; 533 GLboolean userSpace; 534 535 /* sanity check for pointer arithmetic below */ 536 assert(sizeof(arrays[0]->Ptr[0]) == 1); 537 538 st_validate_state(ctx->st); 539 540 /* must get these after state validation! */ 541 vp = ctx->st->vp; 542 vs = &ctx->st->vp->state; 543 544 if (MESA_VERBOSE & VERBOSE_GLSL) { 545 check_uniforms(ctx); 546 } 547 548 /* 549 * Setup the vbuffer[] and velements[] arrays. 550 */ 551 if (is_interleaved_arrays(vp, arrays, &userSpace)) { 552 /*printf("Draw interleaved\n");*/ 553 setup_interleaved_attribs(ctx, vp, arrays, max_index, userSpace, 554 vbuffer, velements); 555 num_vbuffers = 1; 556 num_velements = vp->num_inputs; 557 if (num_velements == 0) 558 num_vbuffers = 0; 559 } 560 else { 561 /*printf("Draw non-interleaved\n");*/ 562 setup_non_interleaved_attribs(ctx, vp, arrays, max_index, 563 &userSpace, vbuffer, velements); 564 num_vbuffers = vp->num_inputs; 565 num_velements = vp->num_inputs; 566 } 567 568#if 0 569 { 570 GLuint i; 571 for (i = 0; i < num_vbuffers; i++) { 572 printf("buffers[%d].pitch = %u\n", i, vbuffer[i].pitch); 573 printf("buffers[%d].max_index = %u\n", i, vbuffer[i].max_index); 574 printf("buffers[%d].buffer_offset = %u\n", i, vbuffer[i].buffer_offset); 575 printf("buffers[%d].buffer = %p\n", i, (void*) vbuffer[i].buffer); 576 } 577 for (i = 0; i < num_velements; i++) { 578 printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index); 579 printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset); 580 printf("vlements[%d].nr_comps = %u\n", i, velements[i].nr_components); 581 printf("vlements[%d].format = %s\n", i, pf_name(velements[i].src_format)); 582 } 583 } 584#endif 585 586 pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer); 587 pipe->set_vertex_elements(pipe, num_velements, velements); 588 589 if (num_vbuffers == 0 || num_velements == 0) 590 return; 591 592 /* do actual drawing */ 593 if (ib) { 594 /* indexed primitive */ 595 struct gl_buffer_object *bufobj = ib->obj; 596 struct pipe_buffer *indexBuf = NULL; 597 unsigned indexSize, indexOffset, i; 598 599 switch (ib->type) { 600 case GL_UNSIGNED_INT: 601 indexSize = 4; 602 break; 603 case GL_UNSIGNED_SHORT: 604 indexSize = 2; 605 break; 606 case GL_UNSIGNED_BYTE: 607 indexSize = 1; 608 break; 609 default: 610 assert(0); 611 return; 612 } 613 614 /* get/create the index buffer object */ 615 if (bufobj && bufobj->Name) { 616 /* elements/indexes are in a real VBO */ 617 struct st_buffer_object *stobj = st_buffer_object(bufobj); 618 pipe_buffer_reference(pipe->screen, &indexBuf, stobj->buffer); 619 indexOffset = (unsigned) ib->ptr / indexSize; 620 } 621 else { 622 /* element/indicies are in user space memory */ 623 indexBuf = pipe_user_buffer_create(pipe->screen, (void *) ib->ptr, 624 ib->count * indexSize); 625 indexOffset = 0; 626 } 627 628 /* draw */ 629 if (nr_prims == 1 && pipe->draw_range_elements != NULL) { 630 i = 0; 631 632 /* XXX: exercise temporary path to pass min/max directly 633 * through to driver & draw module. These interfaces still 634 * need a bit of work... 635 */ 636 setup_edgeflags(ctx, prims[i].mode, 637 prims[i].start + indexOffset, prims[i].count, 638 arrays[VERT_ATTRIB_EDGEFLAG]); 639 640 pipe->draw_range_elements(pipe, indexBuf, indexSize, 641 min_index, 642 max_index, 643 prims[i].mode, 644 prims[i].start + indexOffset, prims[i].count); 645 } 646 else { 647 for (i = 0; i < nr_prims; i++) { 648 setup_edgeflags(ctx, prims[i].mode, 649 prims[i].start + indexOffset, prims[i].count, 650 arrays[VERT_ATTRIB_EDGEFLAG]); 651 652 pipe->draw_elements(pipe, indexBuf, indexSize, 653 prims[i].mode, 654 prims[i].start + indexOffset, prims[i].count); 655 } 656 } 657 658 pipe_buffer_reference(pipe->screen, &indexBuf, NULL); 659 } 660 else { 661 /* non-indexed */ 662 GLuint i; 663 for (i = 0; i < nr_prims; i++) { 664 setup_edgeflags(ctx, prims[i].mode, 665 prims[i].start, prims[i].count, 666 arrays[VERT_ATTRIB_EDGEFLAG]); 667 668 pipe->draw_arrays(pipe, prims[i].mode, prims[i].start, prims[i].count); 669 } 670 } 671 672 /* unreference buffers (frees wrapped user-space buffer objects) */ 673 for (attr = 0; attr < num_vbuffers; attr++) { 674 pipe_buffer_reference(pipe->screen, &vbuffer[attr].buffer, NULL); 675 assert(!vbuffer[attr].buffer); 676 } 677 678 if (userSpace) 679 { 680 pipe->set_vertex_buffers(pipe, 0, NULL); 681 } 682} 683 684 685void st_init_draw( struct st_context *st ) 686{ 687 GLcontext *ctx = st->ctx; 688 689 vbo_set_draw_func(ctx, st_draw_vbo); 690} 691 692 693void st_destroy_draw( struct st_context *st ) 694{ 695} 696 697 698