st_draw.c revision aa5ba96d294698809186cc4b59034abbd3076812
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28/*
29 * This file implements the st_draw_vbo() function which is called from
30 * Mesa's VBO module.  All point/line/triangle rendering is done through
31 * this function whether the user called glBegin/End, glDrawArrays,
32 * glDrawElements, glEvalMesh, or glCalList, etc.
33 *
34 * We basically convert the VBO's vertex attribute/array information into
35 * Gallium vertex state, bind the vertex buffer objects and call
36 * pipe->draw_elements(), pipe->draw_range_elements() or pipe->draw_arrays().
37 *
38 * Authors:
39 *   Keith Whitwell <keith@tungstengraphics.com>
40 */
41
42
43#include "main/imports.h"
44#include "main/image.h"
45#include "main/macros.h"
46#include "program/prog_uniform.h"
47
48#include "vbo/vbo.h"
49
50#include "st_context.h"
51#include "st_atom.h"
52#include "st_cb_bufferobjects.h"
53#include "st_draw.h"
54#include "st_program.h"
55
56#include "pipe/p_context.h"
57#include "pipe/p_defines.h"
58#include "util/u_inlines.h"
59#include "util/u_format.h"
60#include "util/u_prim.h"
61#include "util/u_draw_quad.h"
62#include "draw/draw_context.h"
63#include "cso_cache/cso_context.h"
64
65
66static GLuint double_types[4] = {
67   PIPE_FORMAT_R64_FLOAT,
68   PIPE_FORMAT_R64G64_FLOAT,
69   PIPE_FORMAT_R64G64B64_FLOAT,
70   PIPE_FORMAT_R64G64B64A64_FLOAT
71};
72
73static GLuint float_types[4] = {
74   PIPE_FORMAT_R32_FLOAT,
75   PIPE_FORMAT_R32G32_FLOAT,
76   PIPE_FORMAT_R32G32B32_FLOAT,
77   PIPE_FORMAT_R32G32B32A32_FLOAT
78};
79
80static GLuint half_float_types[4] = {
81   PIPE_FORMAT_R16_FLOAT,
82   PIPE_FORMAT_R16G16_FLOAT,
83   PIPE_FORMAT_R16G16B16_FLOAT,
84   PIPE_FORMAT_R16G16B16A16_FLOAT
85};
86
87static GLuint uint_types_norm[4] = {
88   PIPE_FORMAT_R32_UNORM,
89   PIPE_FORMAT_R32G32_UNORM,
90   PIPE_FORMAT_R32G32B32_UNORM,
91   PIPE_FORMAT_R32G32B32A32_UNORM
92};
93
94static GLuint uint_types_scale[4] = {
95   PIPE_FORMAT_R32_USCALED,
96   PIPE_FORMAT_R32G32_USCALED,
97   PIPE_FORMAT_R32G32B32_USCALED,
98   PIPE_FORMAT_R32G32B32A32_USCALED
99};
100
101static GLuint int_types_norm[4] = {
102   PIPE_FORMAT_R32_SNORM,
103   PIPE_FORMAT_R32G32_SNORM,
104   PIPE_FORMAT_R32G32B32_SNORM,
105   PIPE_FORMAT_R32G32B32A32_SNORM
106};
107
108static GLuint int_types_scale[4] = {
109   PIPE_FORMAT_R32_SSCALED,
110   PIPE_FORMAT_R32G32_SSCALED,
111   PIPE_FORMAT_R32G32B32_SSCALED,
112   PIPE_FORMAT_R32G32B32A32_SSCALED
113};
114
115static GLuint ushort_types_norm[4] = {
116   PIPE_FORMAT_R16_UNORM,
117   PIPE_FORMAT_R16G16_UNORM,
118   PIPE_FORMAT_R16G16B16_UNORM,
119   PIPE_FORMAT_R16G16B16A16_UNORM
120};
121
122static GLuint ushort_types_scale[4] = {
123   PIPE_FORMAT_R16_USCALED,
124   PIPE_FORMAT_R16G16_USCALED,
125   PIPE_FORMAT_R16G16B16_USCALED,
126   PIPE_FORMAT_R16G16B16A16_USCALED
127};
128
129static GLuint short_types_norm[4] = {
130   PIPE_FORMAT_R16_SNORM,
131   PIPE_FORMAT_R16G16_SNORM,
132   PIPE_FORMAT_R16G16B16_SNORM,
133   PIPE_FORMAT_R16G16B16A16_SNORM
134};
135
136static GLuint short_types_scale[4] = {
137   PIPE_FORMAT_R16_SSCALED,
138   PIPE_FORMAT_R16G16_SSCALED,
139   PIPE_FORMAT_R16G16B16_SSCALED,
140   PIPE_FORMAT_R16G16B16A16_SSCALED
141};
142
143static GLuint ubyte_types_norm[4] = {
144   PIPE_FORMAT_R8_UNORM,
145   PIPE_FORMAT_R8G8_UNORM,
146   PIPE_FORMAT_R8G8B8_UNORM,
147   PIPE_FORMAT_R8G8B8A8_UNORM
148};
149
150static GLuint ubyte_types_scale[4] = {
151   PIPE_FORMAT_R8_USCALED,
152   PIPE_FORMAT_R8G8_USCALED,
153   PIPE_FORMAT_R8G8B8_USCALED,
154   PIPE_FORMAT_R8G8B8A8_USCALED
155};
156
157static GLuint byte_types_norm[4] = {
158   PIPE_FORMAT_R8_SNORM,
159   PIPE_FORMAT_R8G8_SNORM,
160   PIPE_FORMAT_R8G8B8_SNORM,
161   PIPE_FORMAT_R8G8B8A8_SNORM
162};
163
164static GLuint byte_types_scale[4] = {
165   PIPE_FORMAT_R8_SSCALED,
166   PIPE_FORMAT_R8G8_SSCALED,
167   PIPE_FORMAT_R8G8B8_SSCALED,
168   PIPE_FORMAT_R8G8B8A8_SSCALED
169};
170
171static GLuint fixed_types[4] = {
172   PIPE_FORMAT_R32_FIXED,
173   PIPE_FORMAT_R32G32_FIXED,
174   PIPE_FORMAT_R32G32B32_FIXED,
175   PIPE_FORMAT_R32G32B32A32_FIXED
176};
177
178
179
180/**
181 * Return a PIPE_FORMAT_x for the given GL datatype and size.
182 */
183GLuint
184st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
185                      GLboolean normalized)
186{
187   assert((type >= GL_BYTE && type <= GL_DOUBLE) ||
188          type == GL_FIXED || type == GL_HALF_FLOAT);
189   assert(size >= 1);
190   assert(size <= 4);
191   assert(format == GL_RGBA || format == GL_BGRA);
192
193   if (format == GL_BGRA) {
194      /* this is an odd-ball case */
195      assert(type == GL_UNSIGNED_BYTE);
196      assert(normalized);
197      return PIPE_FORMAT_B8G8R8A8_UNORM;
198   }
199
200   if (normalized) {
201      switch (type) {
202      case GL_DOUBLE: return double_types[size-1];
203      case GL_FLOAT: return float_types[size-1];
204      case GL_HALF_FLOAT: return half_float_types[size-1];
205      case GL_INT: return int_types_norm[size-1];
206      case GL_SHORT: return short_types_norm[size-1];
207      case GL_BYTE: return byte_types_norm[size-1];
208      case GL_UNSIGNED_INT: return uint_types_norm[size-1];
209      case GL_UNSIGNED_SHORT: return ushort_types_norm[size-1];
210      case GL_UNSIGNED_BYTE: return ubyte_types_norm[size-1];
211      case GL_FIXED: return fixed_types[size-1];
212      default: assert(0); return 0;
213      }
214   }
215   else {
216      switch (type) {
217      case GL_DOUBLE: return double_types[size-1];
218      case GL_FLOAT: return float_types[size-1];
219      case GL_HALF_FLOAT: return half_float_types[size-1];
220      case GL_INT: return int_types_scale[size-1];
221      case GL_SHORT: return short_types_scale[size-1];
222      case GL_BYTE: return byte_types_scale[size-1];
223      case GL_UNSIGNED_INT: return uint_types_scale[size-1];
224      case GL_UNSIGNED_SHORT: return ushort_types_scale[size-1];
225      case GL_UNSIGNED_BYTE: return ubyte_types_scale[size-1];
226      case GL_FIXED: return fixed_types[size-1];
227      default: assert(0); return 0;
228      }
229   }
230   return 0; /* silence compiler warning */
231}
232
233
234
235
236
237/**
238 * Examine the active arrays to determine if we have interleaved
239 * vertex arrays all living in one VBO, or all living in user space.
240 * \param userSpace  returns whether the arrays are in user space.
241 */
242static GLboolean
243is_interleaved_arrays(const struct st_vertex_program *vp,
244                      const struct st_vp_variant *vpv,
245                      const struct gl_client_array **arrays,
246                      GLboolean *userSpace)
247{
248   GLuint attr;
249   const struct gl_buffer_object *firstBufObj = NULL;
250   GLint firstStride = -1;
251   GLuint num_client_arrays = 0;
252   const GLubyte *client_addr = NULL;
253
254   for (attr = 0; attr < vpv->num_inputs; attr++) {
255      const GLuint mesaAttr = vp->index_to_input[attr];
256      const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj;
257      const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */
258
259      if (firstStride < 0) {
260         firstStride = stride;
261      }
262      else if (firstStride != stride) {
263         return GL_FALSE;
264      }
265
266      if (!bufObj || !bufObj->Name) {
267         num_client_arrays++;
268         /* Try to detect if the client-space arrays are
269          * "close" to each other.
270          */
271         if (!client_addr) {
272            client_addr = arrays[mesaAttr]->Ptr;
273         }
274         else if (abs(arrays[mesaAttr]->Ptr - client_addr) > firstStride) {
275            /* arrays start too far apart */
276            return GL_FALSE;
277         }
278      }
279      else if (!firstBufObj) {
280         firstBufObj = bufObj;
281      }
282      else if (bufObj != firstBufObj) {
283         return GL_FALSE;
284      }
285   }
286
287   *userSpace = (num_client_arrays == vpv->num_inputs);
288   /* debug_printf("user space: %s (%d arrays, %d inputs)\n",
289      (int)*userSpace ? "Yes" : "No", num_client_arrays, vp->num_inputs); */
290
291   return GL_TRUE;
292}
293
294
295/**
296 * Compute the memory range occupied by the arrays.
297 */
298static void
299get_arrays_bounds(const struct st_vertex_program *vp,
300                  const struct st_vp_variant *vpv,
301                  const struct gl_client_array **arrays,
302                  GLuint max_index,
303                  const GLubyte **low, const GLubyte **high)
304{
305   const GLubyte *low_addr = NULL;
306   const GLubyte *high_addr = NULL;
307   GLuint attr;
308
309   /* debug_printf("get_arrays_bounds: Handling %u attrs\n", vpv->num_inputs); */
310
311   for (attr = 0; attr < vpv->num_inputs; attr++) {
312      const GLuint mesaAttr = vp->index_to_input[attr];
313      const GLint stride = arrays[mesaAttr]->StrideB;
314      const GLubyte *start = arrays[mesaAttr]->Ptr;
315      const unsigned sz = (arrays[mesaAttr]->Size *
316                           _mesa_sizeof_type(arrays[mesaAttr]->Type));
317      const GLubyte *end = start + (max_index * stride) + sz;
318
319      /* debug_printf("attr %u: stride %d size %u start %p end %p\n",
320         attr, stride, sz, start, end); */
321
322      if (attr == 0) {
323         low_addr = start;
324         high_addr = end;
325      }
326      else {
327         low_addr = MIN2(low_addr, start);
328         high_addr = MAX2(high_addr, end);
329      }
330   }
331
332   *low = low_addr;
333   *high = high_addr;
334}
335
336
337/**
338 * Set up for drawing interleaved arrays that all live in one VBO
339 * or all live in user space.
340 * \param vbuffer  returns vertex buffer info
341 * \param velements  returns vertex element info
342 */
343static void
344setup_interleaved_attribs(struct gl_context *ctx,
345                          const struct st_vertex_program *vp,
346                          const struct st_vp_variant *vpv,
347                          const struct gl_client_array **arrays,
348                          GLuint max_index,
349                          GLboolean userSpace,
350                          struct pipe_vertex_buffer *vbuffer,
351                          struct pipe_vertex_element velements[])
352{
353   struct st_context *st = st_context(ctx);
354   struct pipe_context *pipe = st->pipe;
355   GLuint attr;
356   const GLubyte *offset0 = NULL;
357
358   for (attr = 0; attr < vpv->num_inputs; attr++) {
359      const GLuint mesaAttr = vp->index_to_input[attr];
360      struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
361      struct st_buffer_object *stobj = st_buffer_object(bufobj);
362      GLsizei stride = arrays[mesaAttr]->StrideB;
363
364      /*printf("stobj %u = %p\n", attr, (void*)stobj);*/
365
366      if (attr == 0) {
367         const GLubyte *low, *high;
368
369         get_arrays_bounds(vp, vpv, arrays, max_index, &low, &high);
370         /* debug_printf("buffer range: %p %p range %d max index %u\n",
371            low, high, high - low, max_index); */
372
373         offset0 = low;
374         if (userSpace) {
375            vbuffer->buffer =
376               pipe_user_buffer_create(pipe->screen, (void *) low, high - low,
377				       PIPE_BIND_VERTEX_BUFFER);
378            vbuffer->buffer_offset = 0;
379         }
380         else {
381            vbuffer->buffer = NULL;
382            pipe_resource_reference(&vbuffer->buffer, stobj->buffer);
383            vbuffer->buffer_offset = pointer_to_offset(low);
384         }
385         vbuffer->stride = stride; /* in bytes */
386         vbuffer->max_index = max_index;
387      }
388
389      velements[attr].src_offset =
390         (unsigned) (arrays[mesaAttr]->Ptr - offset0);
391      velements[attr].instance_divisor = 0;
392      velements[attr].vertex_buffer_index = 0;
393      velements[attr].src_format =
394         st_pipe_vertex_format(arrays[mesaAttr]->Type,
395                               arrays[mesaAttr]->Size,
396                               arrays[mesaAttr]->Format,
397                               arrays[mesaAttr]->Normalized);
398      assert(velements[attr].src_format);
399   }
400}
401
402
403/**
404 * Set up a separate pipe_vertex_buffer and pipe_vertex_element for each
405 * vertex attribute.
406 * \param vbuffer  returns vertex buffer info
407 * \param velements  returns vertex element info
408 */
409static void
410setup_non_interleaved_attribs(struct gl_context *ctx,
411                              const struct st_vertex_program *vp,
412                              const struct st_vp_variant *vpv,
413                              const struct gl_client_array **arrays,
414                              GLuint max_index,
415                              GLboolean *userSpace,
416                              struct pipe_vertex_buffer vbuffer[],
417                              struct pipe_vertex_element velements[])
418{
419   struct st_context *st = st_context(ctx);
420   struct pipe_context *pipe = st->pipe;
421   GLuint attr;
422
423   for (attr = 0; attr < vpv->num_inputs; attr++) {
424      const GLuint mesaAttr = vp->index_to_input[attr];
425      struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
426      GLsizei stride = arrays[mesaAttr]->StrideB;
427
428      *userSpace = GL_FALSE;
429
430      if (bufobj && bufobj->Name) {
431         /* Attribute data is in a VBO.
432          * Recall that for VBOs, the gl_client_array->Ptr field is
433          * really an offset from the start of the VBO, not a pointer.
434          */
435         struct st_buffer_object *stobj = st_buffer_object(bufobj);
436         assert(stobj->buffer);
437         /*printf("stobj %u = %p\n", attr, (void*) stobj);*/
438
439         vbuffer[attr].buffer = NULL;
440         pipe_resource_reference(&vbuffer[attr].buffer, stobj->buffer);
441         vbuffer[attr].buffer_offset = pointer_to_offset(arrays[mesaAttr]->Ptr);
442         velements[attr].src_offset = 0;
443      }
444      else {
445         /* attribute data is in user-space memory, not a VBO */
446         uint bytes;
447         /*printf("user-space array %d stride %d\n", attr, stride);*/
448
449         *userSpace = GL_TRUE;
450
451         /* wrap user data */
452         if (arrays[mesaAttr]->Ptr) {
453            /* user's vertex array */
454            if (arrays[mesaAttr]->StrideB) {
455               bytes = arrays[mesaAttr]->StrideB * (max_index + 1);
456            }
457            else {
458               bytes = arrays[mesaAttr]->Size
459                  * _mesa_sizeof_type(arrays[mesaAttr]->Type);
460            }
461            vbuffer[attr].buffer =
462	       pipe_user_buffer_create(pipe->screen,
463				       (void *) arrays[mesaAttr]->Ptr, bytes,
464				       PIPE_BIND_VERTEX_BUFFER);
465         }
466         else {
467            /* no array, use ctx->Current.Attrib[] value */
468            bytes = sizeof(ctx->Current.Attrib[0]);
469            vbuffer[attr].buffer =
470	       pipe_user_buffer_create(pipe->screen,
471				       (void *) ctx->Current.Attrib[mesaAttr],
472				       bytes,
473				       PIPE_BIND_VERTEX_BUFFER);
474            stride = 0;
475         }
476
477         vbuffer[attr].buffer_offset = 0;
478         velements[attr].src_offset = 0;
479      }
480
481      assert(velements[attr].src_offset <= 2048); /* 11-bit field */
482
483      /* common-case setup */
484      vbuffer[attr].stride = stride; /* in bytes */
485      vbuffer[attr].max_index = max_index;
486      velements[attr].instance_divisor = 0;
487      velements[attr].vertex_buffer_index = attr;
488      velements[attr].src_format
489         = st_pipe_vertex_format(arrays[mesaAttr]->Type,
490                                 arrays[mesaAttr]->Size,
491                                 arrays[mesaAttr]->Format,
492                                 arrays[mesaAttr]->Normalized);
493      assert(velements[attr].src_format);
494   }
495}
496
497
498static void
499setup_index_buffer(struct gl_context *ctx,
500                   const struct _mesa_index_buffer *ib,
501                   struct pipe_index_buffer *ibuffer)
502{
503   struct st_context *st = st_context(ctx);
504   struct pipe_context *pipe = st->pipe;
505
506   memset(ibuffer, 0, sizeof(*ibuffer));
507   if (ib) {
508      struct gl_buffer_object *bufobj = ib->obj;
509
510      switch (ib->type) {
511      case GL_UNSIGNED_INT:
512         ibuffer->index_size = 4;
513         break;
514      case GL_UNSIGNED_SHORT:
515         ibuffer->index_size = 2;
516         break;
517      case GL_UNSIGNED_BYTE:
518         ibuffer->index_size = 1;
519         break;
520      default:
521         assert(0);
522	 return;
523      }
524
525      /* get/create the index buffer object */
526      if (bufobj && bufobj->Name) {
527         /* elements/indexes are in a real VBO */
528         struct st_buffer_object *stobj = st_buffer_object(bufobj);
529         pipe_resource_reference(&ibuffer->buffer, stobj->buffer);
530         ibuffer->offset = pointer_to_offset(ib->ptr);
531      }
532      else {
533         /* element/indicies are in user space memory */
534         ibuffer->buffer =
535            pipe_user_buffer_create(pipe->screen, (void *) ib->ptr,
536                                    ib->count * ibuffer->index_size,
537                                    PIPE_BIND_INDEX_BUFFER);
538      }
539   }
540}
541
542/**
543 * Prior to drawing, check that any uniforms referenced by the
544 * current shader have been set.  If a uniform has not been set,
545 * issue a warning.
546 */
547static void
548check_uniforms(struct gl_context *ctx)
549{
550   struct gl_shader_program *shProg[3] = {
551      ctx->Shader.CurrentVertexProgram,
552      ctx->Shader.CurrentGeometryProgram,
553      ctx->Shader.CurrentFragmentProgram,
554   };
555   unsigned j;
556
557   for (j = 0; j < 3; j++) {
558      unsigned i;
559
560      if (shProg[j] == NULL || !shProg[j]->LinkStatus)
561	 continue;
562
563      for (i = 0; i < shProg[j]->Uniforms->NumUniforms; i++) {
564         const struct gl_uniform *u = &shProg[j]->Uniforms->Uniforms[i];
565         if (!u->Initialized) {
566            _mesa_warning(ctx,
567                          "Using shader with uninitialized uniform: %s",
568                          u->Name);
569         }
570      }
571   }
572}
573
574
575/**
576 * Translate OpenGL primtive type (GL_POINTS, GL_TRIANGLE_STRIP, etc) to
577 * the corresponding Gallium type.
578 */
579static unsigned
580translate_prim(const struct gl_context *ctx, unsigned prim)
581{
582   /* GL prims should match Gallium prims, spot-check a few */
583   assert(GL_POINTS == PIPE_PRIM_POINTS);
584   assert(GL_QUADS == PIPE_PRIM_QUADS);
585   assert(GL_TRIANGLE_STRIP_ADJACENCY == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY);
586
587   /* Avoid quadstrips if it's easy to do so:
588    * Note: it's imporant to do the correct trimming if we change the prim type!
589    * We do that wherever this function is called.
590    */
591   if (prim == GL_QUAD_STRIP &&
592       ctx->Light.ShadeModel != GL_FLAT &&
593       ctx->Polygon.FrontMode == GL_FILL &&
594       ctx->Polygon.BackMode == GL_FILL)
595      prim = GL_TRIANGLE_STRIP;
596
597   return prim;
598}
599
600
601
602/**
603 * This function gets plugged into the VBO module and is called when
604 * we have something to render.
605 * Basically, translate the information into the format expected by gallium.
606 */
607void
608st_draw_vbo(struct gl_context *ctx,
609            const struct gl_client_array **arrays,
610            const struct _mesa_prim *prims,
611            GLuint nr_prims,
612            const struct _mesa_index_buffer *ib,
613	    GLboolean index_bounds_valid,
614            GLuint min_index,
615            GLuint max_index)
616{
617   struct st_context *st = st_context(ctx);
618   struct pipe_context *pipe = st->pipe;
619   const struct st_vertex_program *vp;
620   const struct st_vp_variant *vpv;
621   struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
622   GLuint attr;
623   struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
624   unsigned num_vbuffers, num_velements;
625   struct pipe_index_buffer ibuffer;
626   GLboolean userSpace = GL_FALSE;
627   GLboolean vertDataEdgeFlags;
628   struct pipe_draw_info info;
629   unsigned i;
630
631   /* Mesa core state should have been validated already */
632   assert(ctx->NewState == 0x0);
633
634   /* Gallium probably doesn't want this in some cases. */
635   if (!index_bounds_valid)
636      if (!vbo_all_varyings_in_vbos(arrays))
637	 vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
638
639   /* sanity check for pointer arithmetic below */
640   assert(sizeof(arrays[0]->Ptr[0]) == 1);
641
642   vertDataEdgeFlags = arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj &&
643                       arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj->Name;
644   if (vertDataEdgeFlags != st->vertdata_edgeflags) {
645      st->vertdata_edgeflags = vertDataEdgeFlags;
646      st->dirty.st |= ST_NEW_EDGEFLAGS_DATA;
647   }
648
649   st_validate_state(st);
650
651   /* must get these after state validation! */
652   vp = st->vp;
653   vpv = st->vp_variant;
654
655#if 0
656   if (MESA_VERBOSE & VERBOSE_GLSL) {
657      check_uniforms(ctx);
658   }
659#else
660   (void) check_uniforms;
661#endif
662
663   memset(velements, 0, sizeof(struct pipe_vertex_element) * vpv->num_inputs);
664   /*
665    * Setup the vbuffer[] and velements[] arrays.
666    */
667   if (is_interleaved_arrays(vp, vpv, arrays, &userSpace)) {
668      /*printf("Draw interleaved\n");*/
669      setup_interleaved_attribs(ctx, vp, vpv, arrays, max_index, userSpace,
670                                vbuffer, velements);
671      num_vbuffers = 1;
672      num_velements = vpv->num_inputs;
673      if (num_velements == 0)
674         num_vbuffers = 0;
675   }
676   else {
677      /*printf("Draw non-interleaved\n");*/
678      setup_non_interleaved_attribs(ctx, vp, vpv, arrays, max_index,
679                                    &userSpace, vbuffer, velements);
680      num_vbuffers = vpv->num_inputs;
681      num_velements = vpv->num_inputs;
682   }
683
684#if 0
685   {
686      GLuint i;
687      for (i = 0; i < num_vbuffers; i++) {
688         printf("buffers[%d].stride = %u\n", i, vbuffer[i].stride);
689         printf("buffers[%d].max_index = %u\n", i, vbuffer[i].max_index);
690         printf("buffers[%d].buffer_offset = %u\n", i, vbuffer[i].buffer_offset);
691         printf("buffers[%d].buffer = %p\n", i, (void*) vbuffer[i].buffer);
692      }
693      for (i = 0; i < num_velements; i++) {
694         printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index);
695         printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset);
696         printf("vlements[%d].format = %s\n", i, util_format_name(velements[i].src_format));
697      }
698   }
699#endif
700
701   pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer);
702   cso_set_vertex_elements(st->cso_context, num_velements, velements);
703
704   setup_index_buffer(ctx, ib, &ibuffer);
705   pipe->set_index_buffer(pipe, &ibuffer);
706
707   util_draw_init_info(&info);
708   if (ib) {
709      info.indexed = TRUE;
710      if (min_index != ~0 && max_index != ~0) {
711         info.min_index = min_index;
712         info.max_index = max_index;
713      }
714   }
715
716   info.primitive_restart = st->ctx->Array.PrimitiveRestart;
717   info.restart_index = st->ctx->Array.RestartIndex;
718
719   /* do actual drawing */
720   for (i = 0; i < nr_prims; i++) {
721      info.mode = translate_prim( ctx, prims[i].mode );
722      info.start = prims[i].start;
723      info.count = prims[i].count;
724      info.instance_count = prims[i].num_instances;
725      info.index_bias = prims[i].basevertex;
726      if (!ib) {
727         info.min_index = info.start;
728         info.max_index = info.start + info.count - 1;
729      }
730
731      if (u_trim_pipe_prim(info.mode, &info.count))
732         pipe->draw_vbo(pipe, &info);
733   }
734
735   pipe_resource_reference(&ibuffer.buffer, NULL);
736
737   /* unreference buffers (frees wrapped user-space buffer objects) */
738   for (attr = 0; attr < num_vbuffers; attr++) {
739      pipe_resource_reference(&vbuffer[attr].buffer, NULL);
740      assert(!vbuffer[attr].buffer);
741   }
742
743   if (userSpace)
744   {
745      pipe->set_vertex_buffers(pipe, 0, NULL);
746   }
747}
748
749
750void st_init_draw( struct st_context *st )
751{
752   struct gl_context *ctx = st->ctx;
753
754   vbo_set_draw_func(ctx, st_draw_vbo);
755
756#if FEATURE_feedback || FEATURE_rastpos
757   st->draw = draw_create(st->pipe); /* for selection/feedback */
758
759   /* Disable draw options that might convert points/lines to tris, etc.
760    * as that would foul-up feedback/selection mode.
761    */
762   draw_wide_line_threshold(st->draw, 1000.0f);
763   draw_wide_point_threshold(st->draw, 1000.0f);
764   draw_enable_line_stipple(st->draw, FALSE);
765   draw_enable_point_sprites(st->draw, FALSE);
766#endif
767}
768
769
770void st_destroy_draw( struct st_context *st )
771{
772#if FEATURE_feedback || FEATURE_rastpos
773   draw_destroy(st->draw);
774#endif
775}
776
777
778