st_draw.c revision bae90edfdae0eac6c844ede21285453ef96a4f6e
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29  * Authors:
30  *   Keith Whitwell <keith@tungstengraphics.com>
31  */
32
33#include "main/imports.h"
34#include "main/image.h"
35
36#include "vbo/vbo.h"
37
38#include "st_context.h"
39#include "st_atom.h"
40#include "st_cb_bufferobjects.h"
41#include "st_draw.h"
42#include "st_program.h"
43
44#include "pipe/p_context.h"
45#include "pipe/p_defines.h"
46#include "pipe/p_inlines.h"
47
48#include "draw/draw_private.h"
49#include "draw/draw_context.h"
50
51
52static GLuint double_types[4] = {
53   PIPE_FORMAT_R64_FLOAT,
54   PIPE_FORMAT_R64G64_FLOAT,
55   PIPE_FORMAT_R64G64B64_FLOAT,
56   PIPE_FORMAT_R64G64B64A64_FLOAT
57};
58
59static GLuint float_types[4] = {
60   PIPE_FORMAT_R32_FLOAT,
61   PIPE_FORMAT_R32G32_FLOAT,
62   PIPE_FORMAT_R32G32B32_FLOAT,
63   PIPE_FORMAT_R32G32B32A32_FLOAT
64};
65
66static GLuint uint_types_norm[4] = {
67   PIPE_FORMAT_R32_UNORM,
68   PIPE_FORMAT_R32G32_UNORM,
69   PIPE_FORMAT_R32G32B32_UNORM,
70   PIPE_FORMAT_R32G32B32A32_UNORM
71};
72
73static GLuint uint_types_scale[4] = {
74   PIPE_FORMAT_R32_USCALED,
75   PIPE_FORMAT_R32G32_USCALED,
76   PIPE_FORMAT_R32G32B32_USCALED,
77   PIPE_FORMAT_R32G32B32A32_USCALED
78};
79
80static GLuint int_types_norm[4] = {
81   PIPE_FORMAT_R32_SNORM,
82   PIPE_FORMAT_R32G32_SNORM,
83   PIPE_FORMAT_R32G32B32_SNORM,
84   PIPE_FORMAT_R32G32B32A32_SNORM
85};
86
87static GLuint int_types_scale[4] = {
88   PIPE_FORMAT_R32_SSCALED,
89   PIPE_FORMAT_R32G32_SSCALED,
90   PIPE_FORMAT_R32G32B32_SSCALED,
91   PIPE_FORMAT_R32G32B32A32_SSCALED
92};
93
94static GLuint ushort_types_norm[4] = {
95   PIPE_FORMAT_R16_UNORM,
96   PIPE_FORMAT_R16G16_UNORM,
97   PIPE_FORMAT_R16G16B16_UNORM,
98   PIPE_FORMAT_R16G16B16A16_UNORM
99};
100
101static GLuint ushort_types_scale[4] = {
102   PIPE_FORMAT_R16_USCALED,
103   PIPE_FORMAT_R16G16_USCALED,
104   PIPE_FORMAT_R16G16B16_USCALED,
105   PIPE_FORMAT_R16G16B16A16_USCALED
106};
107
108static GLuint short_types_norm[4] = {
109   PIPE_FORMAT_R16_SNORM,
110   PIPE_FORMAT_R16G16_SNORM,
111   PIPE_FORMAT_R16G16B16_SNORM,
112   PIPE_FORMAT_R16G16B16A16_SNORM
113};
114
115static GLuint short_types_scale[4] = {
116   PIPE_FORMAT_R16_SSCALED,
117   PIPE_FORMAT_R16G16_SSCALED,
118   PIPE_FORMAT_R16G16B16_SSCALED,
119   PIPE_FORMAT_R16G16B16A16_SSCALED
120};
121
122static GLuint ubyte_types_norm[4] = {
123   PIPE_FORMAT_R8_UNORM,
124   PIPE_FORMAT_R8G8_UNORM,
125   PIPE_FORMAT_R8G8B8_UNORM,
126   PIPE_FORMAT_R8G8B8A8_UNORM
127};
128
129static GLuint ubyte_types_scale[4] = {
130   PIPE_FORMAT_R8_USCALED,
131   PIPE_FORMAT_R8G8_USCALED,
132   PIPE_FORMAT_R8G8B8_USCALED,
133   PIPE_FORMAT_R8G8B8A8_USCALED
134};
135
136static GLuint byte_types_norm[4] = {
137   PIPE_FORMAT_R8_SNORM,
138   PIPE_FORMAT_R8G8_SNORM,
139   PIPE_FORMAT_R8G8B8_SNORM,
140   PIPE_FORMAT_R8G8B8A8_SNORM
141};
142
143static GLuint byte_types_scale[4] = {
144   PIPE_FORMAT_R8_SSCALED,
145   PIPE_FORMAT_R8G8_SSCALED,
146   PIPE_FORMAT_R8G8B8_SSCALED,
147   PIPE_FORMAT_R8G8B8A8_SSCALED
148};
149
150static GLuint fixed_types[4] = {
151   PIPE_FORMAT_R32_FIXED,
152   PIPE_FORMAT_R32G32_FIXED,
153   PIPE_FORMAT_R32G32B32_FIXED,
154   PIPE_FORMAT_R32G32B32A32_FIXED
155};
156
157
158
159/**
160 * Return a PIPE_FORMAT_x for the given GL datatype and size.
161 */
162static GLuint
163pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized)
164{
165   assert((type >= GL_BYTE && type <= GL_DOUBLE) ||
166          type == GL_FIXED);
167   assert(size >= 1);
168   assert(size <= 4);
169
170   if (normalized) {
171      switch (type) {
172      case GL_DOUBLE: return double_types[size-1];
173      case GL_FLOAT: return float_types[size-1];
174      case GL_INT: return int_types_norm[size-1];
175      case GL_SHORT: return short_types_norm[size-1];
176      case GL_BYTE: return byte_types_norm[size-1];
177      case GL_UNSIGNED_INT: return uint_types_norm[size-1];
178      case GL_UNSIGNED_SHORT: return ushort_types_norm[size-1];
179      case GL_UNSIGNED_BYTE: return ubyte_types_norm[size-1];
180      case GL_FIXED: return fixed_types[size-1];
181      default: assert(0); return 0;
182      }
183   }
184   else {
185      switch (type) {
186      case GL_DOUBLE: return double_types[size-1];
187      case GL_FLOAT: return float_types[size-1];
188      case GL_INT: return int_types_scale[size-1];
189      case GL_SHORT: return short_types_scale[size-1];
190      case GL_BYTE: return byte_types_scale[size-1];
191      case GL_UNSIGNED_INT: return uint_types_scale[size-1];
192      case GL_UNSIGNED_SHORT: return ushort_types_scale[size-1];
193      case GL_UNSIGNED_BYTE: return ubyte_types_scale[size-1];
194      case GL_FIXED: return fixed_types[size-1];
195      default: assert(0); return 0;
196      }
197   }
198   return 0; /* silence compiler warning */
199}
200
201
202/*
203 * If edge flags are needed, setup an bitvector of flags and call
204 * pipe->set_edgeflags().
205 * XXX memleak: need to free the returned pointer at some point
206 */
207static void *
208setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
209                const struct gl_client_array *array)
210{
211   struct pipe_context *pipe = ctx->st->pipe;
212
213   if ((primMode == GL_TRIANGLES ||
214        primMode == GL_QUADS ||
215        primMode == GL_POLYGON) &&
216       (ctx->Polygon.FrontMode != GL_FILL ||
217        ctx->Polygon.BackMode != GL_FILL)) {
218      /* need edge flags */
219      GLint i;
220      unsigned *vec;
221      struct st_buffer_object *stobj = st_buffer_object(array->BufferObj);
222      ubyte *map;
223
224      if (!stobj)
225         return NULL;
226
227      vec = (unsigned *) calloc(sizeof(unsigned), (count + 31) / 32);
228      if (!vec)
229         return NULL;
230
231      map = pipe_buffer_map(pipe, stobj->buffer, PIPE_BUFFER_USAGE_CPU_READ);
232      map = ADD_POINTERS(map, array->Ptr);
233
234      for (i = 0; i < count; i++) {
235         if (*((float *) map))
236            vec[i/32] |= 1 << (i % 32);
237
238         map += array->StrideB;
239      }
240
241      pipe_buffer_unmap(pipe, stobj->buffer);
242
243      pipe->set_edgeflags(pipe, vec);
244
245      return vec;
246   }
247   else {
248      /* edge flags not needed */
249      pipe->set_edgeflags(pipe, NULL);
250      return NULL;
251   }
252}
253
254
255
256/**
257 * This function gets plugged into the VBO module and is called when
258 * we have something to render.
259 * Basically, translate the information into the format expected by pipe.
260 */
261void
262st_draw_vbo(GLcontext *ctx,
263            const struct gl_client_array **arrays,
264            const struct _mesa_prim *prims,
265            GLuint nr_prims,
266            const struct _mesa_index_buffer *ib,
267            GLuint min_index,
268            GLuint max_index)
269{
270   struct pipe_context *pipe = ctx->st->pipe;
271   const struct st_vertex_program *vp;
272   const struct pipe_shader_state *vs;
273   struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
274   GLuint attr;
275   struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
276
277   /* sanity check for pointer arithmetic below */
278   assert(sizeof(arrays[0]->Ptr[0]) == 1);
279
280   st_validate_state(ctx->st);
281
282   /* must get these after state validation! */
283   vp = ctx->st->vp;
284   vs = &ctx->st->vp->state;
285
286   /* loop over TGSI shader inputs to determine vertex buffer
287    * and attribute info
288    */
289   for (attr = 0; attr < vp->num_inputs; attr++) {
290      const GLuint mesaAttr = vp->index_to_input[attr];
291      struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
292
293      if (bufobj && bufobj->Name) {
294         /* Attribute data is in a VBO.
295          * Recall that for VBOs, the gl_client_array->Ptr field is
296          * really an offset from the start of the VBO, not a pointer.
297          */
298         struct st_buffer_object *stobj = st_buffer_object(bufobj);
299         assert(stobj->buffer);
300
301         vbuffer[attr].buffer = NULL;
302         pipe_reference_buffer(pipe, &vbuffer[attr].buffer, stobj->buffer);
303         vbuffer[attr].buffer_offset = (unsigned) arrays[mesaAttr]->Ptr;
304         velements[attr].src_offset = 0;
305      }
306      else {
307         /* attribute data is in user-space memory, not a VBO */
308         uint bytes;
309
310         if (!arrays[mesaAttr]->StrideB) {
311            bytes = arrays[mesaAttr]->Size
312                    * _mesa_sizeof_type(arrays[mesaAttr]->Type);
313         } else {
314            bytes = arrays[mesaAttr]->StrideB * (max_index + 1);
315         }
316
317         /* wrap user data */
318         vbuffer[attr].buffer
319            = pipe_user_buffer_create(pipe, (void *) arrays[mesaAttr]->Ptr,
320                                      bytes);
321         vbuffer[attr].buffer_offset = 0;
322         velements[attr].src_offset = 0;
323      }
324
325      assert(velements[attr].src_offset <= 2048); /* 11-bit field */
326
327      /* common-case setup */
328      vbuffer[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */
329      vbuffer[attr].max_index = max_index;
330      velements[attr].vertex_buffer_index = attr;
331      velements[attr].nr_components = arrays[mesaAttr]->Size;
332      velements[attr].src_format
333         = pipe_vertex_format(arrays[mesaAttr]->Type,
334                              arrays[mesaAttr]->Size,
335                              arrays[mesaAttr]->Normalized);
336      assert(velements[attr].src_format);
337   }
338
339#if 0
340   {
341      GLuint i;
342      char buf[100];
343      for (i = 0; i < vp->num_inputs; i++) {
344         printf("buffers[%d].pitch = %u\n", i, vbuffer[i].pitch);
345         printf("buffers[%d].max_index = %u\n", i, vbuffer[i].max_index);
346         printf("buffers[%d].buffer_offset = %u\n", i, vbuffer[i].buffer_offset);
347         printf("buffers[%d].buffer = %p\n", i, (void*) vbuffer[i].buffer);
348      }
349      for (i = 0; i < vp->num_inputs; i++) {
350         printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset);
351         printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index);
352         printf("vlements[%d].nr_comps = %u\n", i, velements[i].nr_components);
353         printf("vlements[%d].format = %s\n", i, pf_sprint_name(buf, velements[i].src_format));
354      }
355   }
356#endif
357
358   pipe->set_vertex_buffers(pipe, vp->num_inputs, vbuffer);
359   pipe->set_vertex_elements(pipe, vp->num_inputs, velements);
360
361   /* do actual drawing */
362   if (ib) {
363      /* indexed primitive */
364      struct gl_buffer_object *bufobj = ib->obj;
365      struct pipe_buffer *indexBuf = NULL;
366      unsigned indexSize, indexOffset, i;
367
368      switch (ib->type) {
369      case GL_UNSIGNED_INT:
370         indexSize = 4;
371         break;
372      case GL_UNSIGNED_SHORT:
373         indexSize = 2;
374         break;
375      case GL_UNSIGNED_BYTE:
376         indexSize = 1;
377         break;
378      default:
379         assert(0);
380	 return;
381      }
382
383      /* get/create the index buffer object */
384      if (bufobj && bufobj->Name) {
385         /* elements/indexes are in a real VBO */
386         struct st_buffer_object *stobj = st_buffer_object(bufobj);
387         pipe_reference_buffer(pipe, &indexBuf, stobj->buffer);
388         indexOffset = (unsigned) ib->ptr / indexSize;
389      }
390      else {
391         /* element/indicies are in user space memory */
392         indexBuf = pipe_user_buffer_create(pipe, (void *) ib->ptr,
393                                            ib->count * indexSize);
394         indexOffset = 0;
395      }
396
397      /* draw */
398      if (nr_prims == 1 && pipe->draw_range_elements != NULL) {
399         i = 0;
400
401         /* XXX: exercise temporary path to pass min/max directly
402          * through to driver & draw module.  These interfaces still
403          * need a bit of work...
404          */
405         setup_edgeflags(ctx, prims[i].mode,
406                         prims[i].start + indexOffset, prims[i].count,
407                         arrays[VERT_ATTRIB_EDGEFLAG]);
408
409         pipe->draw_range_elements(pipe, indexBuf, indexSize,
410                                   min_index,
411                                   max_index,
412                                   prims[i].mode,
413                                   prims[i].start + indexOffset, prims[i].count);
414      }
415      else {
416         for (i = 0; i < nr_prims; i++) {
417            setup_edgeflags(ctx, prims[i].mode,
418                            prims[i].start + indexOffset, prims[i].count,
419                            arrays[VERT_ATTRIB_EDGEFLAG]);
420
421            pipe->draw_elements(pipe, indexBuf, indexSize,
422                                prims[i].mode,
423                                prims[i].start + indexOffset, prims[i].count);
424         }
425      }
426
427      pipe_reference_buffer(pipe, &indexBuf, NULL);
428   }
429   else {
430      /* non-indexed */
431      GLuint i;
432      for (i = 0; i < nr_prims; i++) {
433         setup_edgeflags(ctx, prims[i].mode,
434                         prims[i].start, prims[i].count,
435                         arrays[VERT_ATTRIB_EDGEFLAG]);
436
437         pipe->draw_arrays(pipe, prims[i].mode, prims[i].start, prims[i].count);
438      }
439   }
440
441   /* unreference buffers (frees wrapped user-space buffer objects) */
442   for (attr = 0; attr < vp->num_inputs; attr++) {
443      pipe_reference_buffer(pipe, &vbuffer[attr].buffer, NULL);
444      assert(!vbuffer[attr].buffer);
445   }
446   pipe->set_vertex_buffers(pipe, vp->num_inputs, vbuffer);
447}
448
449
450#if FEATURE_feedback || FEATURE_drawpix
451
452/**
453 * Set the (private) draw module's post-transformed vertex format when in
454 * GL_SELECT or GL_FEEDBACK mode or for glRasterPos.
455 */
456static void
457set_feedback_vertex_format(GLcontext *ctx)
458{
459#if 0
460   struct st_context *st = ctx->st;
461   struct vertex_info vinfo;
462   GLuint i;
463
464   memset(&vinfo, 0, sizeof(vinfo));
465
466   if (ctx->RenderMode == GL_SELECT) {
467      assert(ctx->RenderMode == GL_SELECT);
468      vinfo.num_attribs = 1;
469      vinfo.format[0] = FORMAT_4F;
470      vinfo.interp_mode[0] = INTERP_LINEAR;
471   }
472   else {
473      /* GL_FEEDBACK, or glRasterPos */
474      /* emit all attribs (pos, color, texcoord) as GLfloat[4] */
475      vinfo.num_attribs = st->state.vs->cso->state.num_outputs;
476      for (i = 0; i < vinfo.num_attribs; i++) {
477         vinfo.format[i] = FORMAT_4F;
478         vinfo.interp_mode[i] = INTERP_LINEAR;
479      }
480   }
481
482   draw_set_vertex_info(st->draw, &vinfo);
483#endif
484}
485
486
487/**
488 * Called by VBO to draw arrays when in selection or feedback mode and
489 * to implement glRasterPos.
490 * This is very much like the normal draw_vbo() function above.
491 * Look at code refactoring some day.
492 * Might move this into the failover module some day.
493 */
494void
495st_feedback_draw_vbo(GLcontext *ctx,
496                     const struct gl_client_array **arrays,
497                     const struct _mesa_prim *prims,
498                     GLuint nr_prims,
499                     const struct _mesa_index_buffer *ib,
500                     GLuint min_index,
501                     GLuint max_index)
502{
503   struct st_context *st = ctx->st;
504   struct pipe_context *pipe = st->pipe;
505   struct draw_context *draw = st->draw;
506   const struct st_vertex_program *vp;
507   const struct pipe_shader_state *vs;
508   struct pipe_buffer *index_buffer_handle = 0;
509   struct pipe_vertex_buffer vbuffers[PIPE_MAX_SHADER_INPUTS];
510   struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
511   GLuint attr, i;
512   ubyte *mapped_constants;
513
514   assert(draw);
515
516   st_validate_state(ctx->st);
517
518   /* must get these after state validation! */
519   vp = ctx->st->vp;
520   vs = &st->vp->state;
521
522   if (!st->vp->draw_shader) {
523      st->vp->draw_shader = draw_create_vertex_shader(draw, vs);
524   }
525
526   /*
527    * Set up the draw module's state.
528    *
529    * We'd like to do this less frequently, but the normal state-update
530    * code sends state updates to the pipe, not to our private draw module.
531    */
532   assert(draw);
533   draw_set_viewport_state(draw, &st->state.viewport);
534   draw_set_clip_state(draw, &st->state.clip);
535   draw_set_rasterizer_state(draw, &st->state.rasterizer);
536   draw_bind_vertex_shader(draw, st->vp->draw_shader);
537   set_feedback_vertex_format(ctx);
538
539   /* loop over TGSI shader inputs to determine vertex buffer
540    * and attribute info
541    */
542   for (attr = 0; attr < vp->num_inputs; attr++) {
543      const GLuint mesaAttr = vp->index_to_input[attr];
544      struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
545      void *map;
546
547      if (bufobj && bufobj->Name) {
548         /* Attribute data is in a VBO.
549          * Recall that for VBOs, the gl_client_array->Ptr field is
550          * really an offset from the start of the VBO, not a pointer.
551          */
552         struct st_buffer_object *stobj = st_buffer_object(bufobj);
553         assert(stobj->buffer);
554
555         vbuffers[attr].buffer = NULL;
556         pipe_reference_buffer(pipe, &vbuffers[attr].buffer, stobj->buffer);
557         vbuffers[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */
558         velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr;
559      }
560      else {
561         /* attribute data is in user-space memory, not a VBO */
562         uint bytes = (arrays[mesaAttr]->Size
563                       * _mesa_sizeof_type(arrays[mesaAttr]->Type)
564                       * (max_index + 1));
565
566         /* wrap user data */
567         vbuffers[attr].buffer
568            = pipe_user_buffer_create(pipe, (void *) arrays[mesaAttr]->Ptr,
569                                      bytes);
570         vbuffers[attr].buffer_offset = 0;
571         velements[attr].src_offset = 0;
572      }
573
574      /* common-case setup */
575      vbuffers[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */
576      vbuffers[attr].max_index = max_index;
577      velements[attr].vertex_buffer_index = attr;
578      velements[attr].nr_components = arrays[mesaAttr]->Size;
579      velements[attr].src_format = pipe_vertex_format(arrays[mesaAttr]->Type,
580                                               arrays[mesaAttr]->Size,
581                                               arrays[mesaAttr]->Normalized);
582      assert(velements[attr].src_format);
583
584      /* tell draw about this attribute */
585#if 0
586      draw_set_vertex_buffer(draw, attr, &vbuffer[attr]);
587#endif
588
589      /* map the attrib buffer */
590      map = pipe_buffer_map(pipe, vbuffers[attr].buffer,
591                            PIPE_BUFFER_USAGE_CPU_READ);
592      draw_set_mapped_vertex_buffer(draw, attr, map);
593   }
594
595   draw_set_vertex_buffers(draw, vp->num_inputs, vbuffers);
596   draw_set_vertex_elements(draw, vp->num_inputs, velements);
597
598   if (ib) {
599      unsigned indexSize;
600      struct gl_buffer_object *bufobj = ib->obj;
601      struct st_buffer_object *stobj = st_buffer_object(bufobj);
602      void *map;
603
604      index_buffer_handle = stobj->buffer;
605
606      switch (ib->type) {
607      case GL_UNSIGNED_INT:
608         indexSize = 4;
609         break;
610      case GL_UNSIGNED_SHORT:
611         indexSize = 2;
612         break;
613      default:
614         assert(0);
615	 return;
616      }
617
618      map = pipe_buffer_map(pipe, index_buffer_handle,
619                            PIPE_BUFFER_USAGE_CPU_READ);
620      draw_set_mapped_element_buffer(draw, indexSize, map);
621   }
622   else {
623      /* no index/element buffer */
624      draw_set_mapped_element_buffer(draw, 0, NULL);
625   }
626
627
628   /* map constant buffers */
629   mapped_constants = pipe_buffer_map(pipe,
630                                      st->state.constants[PIPE_SHADER_VERTEX].buffer,
631                                      PIPE_BUFFER_USAGE_CPU_READ);
632   draw_set_mapped_constant_buffer(st->draw, mapped_constants,
633                                   st->state.constants[PIPE_SHADER_VERTEX].buffer->size);
634
635
636   /* draw here */
637   for (i = 0; i < nr_prims; i++) {
638      draw_arrays(draw, prims[i].mode, prims[i].start, prims[i].count);
639   }
640
641
642   /* unmap constant buffers */
643   pipe_buffer_unmap(pipe, st->state.constants[PIPE_SHADER_VERTEX].buffer);
644
645   /*
646    * unmap vertex/index buffers
647    */
648   for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
649      if (draw->pt.vertex_buffer[i].buffer) {
650         pipe_buffer_unmap(pipe, draw->pt.vertex_buffer[i].buffer);
651         pipe_reference_buffer(pipe, &draw->pt.vertex_buffer[i].buffer, NULL);
652         draw_set_mapped_vertex_buffer(draw, i, NULL);
653      }
654   }
655   if (ib) {
656      pipe_buffer_unmap(pipe, index_buffer_handle);
657      draw_set_mapped_element_buffer(draw, 0, NULL);
658   }
659}
660
661#endif /* FEATURE_feedback || FEATURE_drawpix */
662
663
664void st_init_draw( struct st_context *st )
665{
666   GLcontext *ctx = st->ctx;
667
668   vbo_set_draw_func(ctx, st_draw_vbo);
669}
670
671
672void st_destroy_draw( struct st_context *st )
673{
674}
675
676
677