DMSrcSink.cpp revision 709d2c3e5062c5b57f91273bfc11a751f5b2bb88
1#include "DMSrcSink.h"
2#include "SamplePipeControllers.h"
3#include "SkCommonFlags.h"
4#include "SkDocument.h"
5#include "SkMultiPictureDraw.h"
6#include "SkOSFile.h"
7#include "SkPictureRecorder.h"
8#include "SkRandom.h"
9#include "SkTLS.h"
10
11namespace DM {
12
13void SafeUnref(SkPicture* p) { SkSafeUnref(p); }
14void SafeUnref(SkData*    d) { SkSafeUnref(d); }
15
16// FIXME: the GM objects themselves are not threadsafe, so we create and destroy them as needed.
17
18GMSrc::GMSrc(skiagm::GMRegistry::Factory factory) : fFactory(factory) {}
19
20Error GMSrc::draw(SkCanvas* canvas) const {
21    SkAutoTDelete<skiagm::GM> gm(fFactory(NULL));
22    canvas->concat(gm->getInitialTransform());
23    gm->draw(canvas);
24    return "";
25}
26
27SkISize GMSrc::size() const {
28    SkAutoTDelete<skiagm::GM> gm(fFactory(NULL));
29    return gm->getISize();
30}
31
32Name GMSrc::name() const {
33    SkAutoTDelete<skiagm::GM> gm(fFactory(NULL));
34    return gm->getName();
35}
36
37/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
38
39// The first call to draw() or size() will mmap the file to an SkData.  ~ImageSrc unrefs it.
40struct LazyLoadImage {
41    LazyLoadImage(const char* path) : path(path) {}
42    const char* path;
43
44    SkData* operator()() const { return SkData::NewFromFileName(path); }
45};
46
47ImageSrc::ImageSrc(SkString path, int subsets) : fPath(path), fSubsets(subsets) {}
48
49Error ImageSrc::draw(SkCanvas* canvas) const {
50    const SkData* encoded = fEncoded.get(LazyLoadImage(fPath.c_str()));
51    if (!encoded) {
52        return SkStringPrintf("Couldn't read %s.", fPath.c_str());
53    }
54    if (fSubsets == 0) {
55        // Decode the full image.
56        SkBitmap bitmap;
57        if (!SkImageDecoder::DecodeMemory(encoded->data(), encoded->size(), &bitmap)) {
58            return SkStringPrintf("Couldn't decode %s.", fPath.c_str());
59        }
60        canvas->drawBitmap(bitmap, 0,0);
61        return "";
62    }
63    // Decode random subsets.  This is a little involved.
64    SkMemoryStream stream(encoded->data(), encoded->size());
65    SkAutoTDelete<SkImageDecoder> decoder(SkImageDecoder::Factory(&stream));
66    if (!decoder) {
67        return SkStringPrintf("Can't find a good decoder for %s.", fPath.c_str());
68    }
69    int w,h;
70    if (!decoder->buildTileIndex(&stream, &w, &h) || w*h == 1) {
71        return "";  // Not an error.  Subset decoding is not always supported.
72    }
73    SkRandom rand;
74    for (int i = 0; i < fSubsets; i++) {
75        SkIRect rect;
76        do {
77            rect.fLeft   = rand.nextULessThan(w);
78            rect.fTop    = rand.nextULessThan(h);
79            rect.fRight  = rand.nextULessThan(w);
80            rect.fBottom = rand.nextULessThan(h);
81            rect.sort();
82        } while (rect.isEmpty());
83        SkBitmap subset;
84        if (!decoder->decodeSubset(&subset, rect, kUnknown_SkColorType/*use best fit*/)) {
85            return SkStringPrintf("Could not decode subset %d.\n", i);
86        }
87        canvas->drawBitmap(subset, SkIntToScalar(rect.fLeft), SkIntToScalar(rect.fTop));
88    }
89    return "";
90}
91
92SkISize ImageSrc::size() const {
93    const SkData* encoded = fEncoded.get(LazyLoadImage(fPath.c_str()));
94    SkBitmap bitmap;
95    if (!encoded || !SkImageDecoder::DecodeMemory(encoded->data(),
96                                                  encoded->size(),
97                                                  &bitmap,
98                                                  kUnknown_SkColorType,
99                                                  SkImageDecoder::kDecodeBounds_Mode)) {
100        return SkISize::Make(0,0);
101    }
102    return bitmap.dimensions();
103}
104
105Name ImageSrc::name() const { return SkOSPath::Basename(fPath.c_str()); }
106
107/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
108
109static const SkRect kSKPViewport = {0,0, 1000,1000};
110
111// The first call to draw() or size() will read the file into an SkPicture.  ~SKPSrc unrefs it.
112struct LazyLoadPicture {
113    LazyLoadPicture(const char* path) : path(path) {}
114    const char* path;
115
116    SkPicture* operator()() const {
117        SkAutoTUnref<SkStream> stream(SkStream::NewFromFile(path));
118        if (!stream) {
119            return NULL;
120        }
121        return SkPicture::CreateFromStream(stream);
122    }
123};
124
125SKPSrc::SKPSrc(SkString path) : fPath(path) {}
126
127Error SKPSrc::draw(SkCanvas* canvas) const {
128    const SkPicture* pic = fPic.get(LazyLoadPicture(fPath.c_str()));
129    if (!pic) {
130        return SkStringPrintf("Couldn't read %s.", fPath.c_str());
131    }
132    canvas->clipRect(kSKPViewport);
133    canvas->drawPicture(pic);
134    return "";
135}
136
137SkISize SKPSrc::size() const {
138    const SkPicture* pic = fPic.get(LazyLoadPicture(fPath.c_str()));
139    if (!pic) {
140        return SkISize::Make(0,0);
141    }
142    SkRect cull = pic->cullRect();
143    if (!cull.intersect(kSKPViewport)) {
144        sk_throw();
145    }
146    SkIRect bounds;
147    cull.roundOut(&bounds);
148    SkISize size = { bounds.width(), bounds.height() };
149    return size;
150}
151
152Name SKPSrc::name() const { return SkOSPath::Basename(fPath.c_str()); }
153
154/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
155
156DEFINE_string(gpu_threading, "none",
157        "none:  single thread,\n"
158        "tls:   any thread, GrContextFactory in TLS   (crashy),\n"
159        "stack: any thread, GrContextFactory on stack (less crashy, differently so)");
160
161GPUSink::GPUSink(GrContextFactory::GLContextType ct, GrGLStandard api, int samples, bool dfText)
162    : fContextType(ct)
163    , fGpuAPI(api)
164    , fSampleCount(samples)
165    , fUseDFText(dfText) {}
166
167int GPUSink::enclave() const {
168    return FLAGS_gpu_threading.contains("none") ? kGPUSink_Enclave : kAnyThread_Enclave;
169}
170
171static void* CreateGrFactory()        { return new GrContextFactory; }
172static void  DeleteGrFactory(void* p) { delete (GrContextFactory*)p; }
173
174Error GPUSink::draw(const Src& src, SkBitmap* dst, SkWStream*) const {
175    GrContextFactory local, *factory = &local;
176    if (!FLAGS_gpu_threading.contains("stack")) {
177        factory = (GrContextFactory*)SkTLS::Get(CreateGrFactory, DeleteGrFactory);
178    }
179    // Does abandoning / resetting contexts make any sense if we have stack-scoped factories?
180    if (FLAGS_abandonGpuContext) {
181        factory->abandonContexts();
182    }
183    if (FLAGS_resetGpuContext || FLAGS_abandonGpuContext) {
184        factory->destroyContexts();
185    }
186    const SkISize size = src.size();
187    const SkImageInfo info =
188        SkImageInfo::Make(size.width(), size.height(), kN32_SkColorType, kPremul_SkAlphaType);
189    SkAutoTUnref<SkSurface> surface(
190            NewGpuSurface(factory, fContextType, fGpuAPI, info, fSampleCount, fUseDFText));
191    if (!surface) {
192        return "Could not create a surface.";
193    }
194    SkCanvas* canvas = surface->getCanvas();
195    Error err = src.draw(canvas);
196    if (!err.isEmpty()) {
197        return err;
198    }
199    canvas->flush();
200    dst->allocPixels(info);
201    canvas->readPixels(dst, 0,0);
202    return "";
203}
204
205/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
206
207PDFSink::PDFSink() {}
208
209Error PDFSink::draw(const Src& src, SkBitmap*, SkWStream* dst) const {
210    SkSize size;
211    size = src.size();
212    SkAutoTUnref<SkDocument> doc(SkDocument::CreatePDF(dst));
213    SkCanvas* canvas = doc->beginPage(size.width(), size.height());
214
215    Error err = src.draw(canvas);
216    if (!err.isEmpty()) {
217        return err;
218    }
219    canvas->flush();
220    doc->endPage();
221    doc->close();
222    return "";
223}
224
225/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
226
227RasterSink::RasterSink(SkColorType colorType) : fColorType(colorType) {}
228
229Error RasterSink::draw(const Src& src, SkBitmap* dst, SkWStream*) const {
230    const SkISize size = src.size();
231    // If there's an appropriate alpha type for this color type, use it, otherwise use premul.
232    SkAlphaType alphaType = kPremul_SkAlphaType;
233    (void)SkColorTypeValidateAlphaType(fColorType, alphaType, &alphaType);
234
235    dst->allocPixels(SkImageInfo::Make(size.width(), size.height(), fColorType, alphaType));
236    dst->eraseColor(SK_ColorTRANSPARENT);
237    SkCanvas canvas(*dst);
238    return src.draw(&canvas);
239}
240
241/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
242
243ViaMatrix::ViaMatrix(SkMatrix matrix, Sink* sink) : fMatrix(matrix), fSink(sink) {}
244
245Error ViaMatrix::draw(const Src& src, SkBitmap* bitmap, SkWStream* stream) const {
246    // We turn our arguments into a Src, then draw that Src into our Sink to fill bitmap or stream.
247    struct ProxySrc : public Src {
248        const Src& fSrc;
249        SkMatrix fMatrix;
250        ProxySrc(const Src& src, SkMatrix matrix) : fSrc(src), fMatrix(matrix) {}
251
252        Error draw(SkCanvas* canvas) const SK_OVERRIDE {
253            canvas->concat(fMatrix);
254            return fSrc.draw(canvas);
255        }
256        SkISize size() const SK_OVERRIDE { return fSrc.size(); }
257        Name name() const SK_OVERRIDE { sk_throw(); return ""; }  // No one should be calling this.
258    } proxy(src, fMatrix);
259    return fSink->draw(proxy, bitmap, stream);
260}
261
262/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
263
264ViaPipe::ViaPipe(int flags, Sink* sink) : fFlags((SkGPipeWriter::Flags)flags), fSink(sink) {}
265
266Error ViaPipe::draw(const Src& src, SkBitmap* bitmap, SkWStream* stream) const {
267    // We turn our arguments into a Src, then draw that Src into our Sink to fill bitmap or stream.
268    struct ProxySrc : public Src {
269        const Src& fSrc;
270        SkGPipeWriter::Flags fFlags;
271        ProxySrc(const Src& src, SkGPipeWriter::Flags flags) : fSrc(src), fFlags(flags) {}
272
273        Error draw(SkCanvas* canvas) const SK_OVERRIDE {
274            SkISize size = this->size();
275            // TODO: is DecodeMemory really required? Might help RAM usage to be lazy if we can.
276            PipeController controller(canvas, &SkImageDecoder::DecodeMemory);
277            SkGPipeWriter pipe;
278            return fSrc.draw(pipe.startRecording(&controller, fFlags, size.width(), size.height()));
279        }
280        SkISize size() const SK_OVERRIDE { return fSrc.size(); }
281        Name name() const SK_OVERRIDE { sk_throw(); return ""; }  // No one should be calling this.
282    } proxy(src, fFlags);
283    return fSink->draw(proxy, bitmap, stream);
284}
285
286/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
287
288ViaSerialization::ViaSerialization(Sink* sink) : fSink(sink) {}
289
290Error ViaSerialization::draw(const Src& src, SkBitmap* bitmap, SkWStream* stream) const {
291    // Record our Src into a picture.
292    SkSize size;
293    size = src.size();
294    SkPictureRecorder recorder;
295    Error err = src.draw(recorder.beginRecording(size.width(), size.height()));
296    if (!err.isEmpty()) {
297        return err;
298    }
299    SkAutoTUnref<SkPicture> pic(recorder.endRecording());
300
301    // Serialize it and then deserialize it.
302    SkDynamicMemoryWStream wStream;
303    pic->serialize(&wStream);
304    SkAutoTUnref<SkStream> rStream(wStream.detachAsStream());
305    SkAutoTUnref<SkPicture> deserialized(SkPicture::CreateFromStream(rStream));
306
307    // Turn that deserialized picture into a Src, draw it into our Sink to fill bitmap or stream.
308    struct ProxySrc : public Src {
309        const SkPicture* fPic;
310        const SkISize fSize;
311        ProxySrc(const SkPicture* pic, SkISize size) : fPic(pic), fSize(size) {}
312
313        Error draw(SkCanvas* canvas) const SK_OVERRIDE {
314            canvas->drawPicture(fPic);
315            return "";
316        }
317        SkISize size() const SK_OVERRIDE { return fSize; }
318        Name name() const SK_OVERRIDE { sk_throw(); return ""; }  // No one should be calling this.
319    } proxy(deserialized, src.size());
320    return fSink->draw(proxy, bitmap, stream);
321}
322
323/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
324
325ViaTiles::ViaTiles(int w, int h, SkBBHFactory* factory, Sink* sink)
326    : fW(w)
327    , fH(h)
328    , fFactory(factory)
329    , fSink(sink) {}
330
331Error ViaTiles::draw(const Src& src, SkBitmap* bitmap, SkWStream* stream) const {
332    // Record our Src into a picture.
333    SkSize size;
334    size = src.size();
335    SkPictureRecorder recorder;
336    Error err = src.draw(recorder.beginRecording(size.width(), size.height(), fFactory.get()));
337    if (!err.isEmpty()) {
338        return err;
339    }
340    SkAutoTUnref<SkPicture> pic(recorder.endRecording());
341
342    // Turn that picture into a Src that draws into our Sink via tiles + MPD.
343    struct ProxySrc : public Src {
344        const int fW, fH;
345        const SkPicture* fPic;
346        const SkISize fSize;
347        ProxySrc(int w, int h, const SkPicture* pic, SkISize size)
348            : fW(w), fH(h), fPic(pic), fSize(size) {}
349
350        Error draw(SkCanvas* canvas) const SK_OVERRIDE {
351            const int xTiles = (fSize.width()  + fW - 1) / fW,
352                      yTiles = (fSize.height() + fH - 1) / fH;
353            SkMultiPictureDraw mpd(xTiles*yTiles);
354            SkTDArray<SkSurface*> surfaces;
355            surfaces.setReserve(xTiles*yTiles);
356
357            SkImageInfo info = canvas->imageInfo().makeWH(fW, fH);
358            for (int j = 0; j < yTiles; j++) {
359                for (int i = 0; i < xTiles; i++) {
360                    // This lets our ultimate Sink determine the best kind of surface.
361                    // E.g., if it's a GpuSink, the surfaces and images are textures.
362                    SkSurface* s = canvas->newSurface(info);
363                    if (!s) {
364                        s = SkSurface::NewRaster(info);  // Some canvases can't create surfaces.
365                    }
366                    surfaces.push(s);
367                    SkCanvas* c = s->getCanvas();
368                    c->translate(SkIntToScalar(-i * fW),
369                                 SkIntToScalar(-j * fH));  // Line up the canvas with this tile.
370                    mpd.add(c, fPic);
371                }
372            }
373            mpd.draw();
374            for (int j = 0; j < yTiles; j++) {
375                for (int i = 0; i < xTiles; i++) {
376                    SkAutoTUnref<SkImage> image(surfaces[i+xTiles*j]->newImageSnapshot());
377                    canvas->drawImage(image, SkIntToScalar(i*fW), SkIntToScalar(j*fH));
378                }
379            }
380            surfaces.unrefAll();
381            return "";
382        }
383        SkISize size() const SK_OVERRIDE { return fSize; }
384        Name name() const SK_OVERRIDE { sk_throw(); return ""; }  // No one should be calling this.
385    } proxy(fW, fH, pic, src.size());
386    return fSink->draw(proxy, bitmap, stream);
387}
388
389}  // namespace DM
390