blurrect.cpp revision e80eb928ba0248a5a5dea6e1f0005aa08ecf8740
1/*
2* Copyright 2012 Google Inc.
3*
4* Use of this source code is governed by a BSD-style license that can be
5* found in the LICENSE file.
6*/
7
8#include "gm.h"
9#include "SkBlurMask.h"
10#include "SkBlurMaskFilter.h"
11#include "SkCanvas.h"
12#include "SkPath.h"
13
14#define STROKE_WIDTH    SkIntToScalar(10)
15
16typedef void (*Proc)(SkCanvas*, const SkRect&, const SkPaint&);
17
18static void fill_rect(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
19    canvas->drawRect(r, p);
20}
21
22static void draw_donut(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
23    SkRect  rect;
24    SkPath  path;
25
26    rect = r;
27    rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
28    path.addRect(rect);
29    rect = r;
30    rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
31
32    path.addRect(rect);
33    path.setFillType(SkPath::kEvenOdd_FillType);
34
35    canvas->drawPath(path, p);
36}
37
38static void draw_donut_skewed(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
39    SkRect  rect;
40    SkPath  path;
41
42    rect = r;
43    rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
44    path.addRect(rect);
45    rect = r;
46    rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
47
48    rect.offset(7, -7);
49
50    path.addRect(rect);
51    path.setFillType(SkPath::kEvenOdd_FillType);
52
53    canvas->drawPath(path, p);
54}
55
56#include "SkGradientShader.h"
57
58/*
59 * Spits out a dummy gradient to test blur with shader on paint
60 */
61static SkShader* MakeRadial() {
62    SkPoint pts[2] = {
63        { 0, 0 },
64        { SkIntToScalar(100), SkIntToScalar(100) }
65    };
66    SkShader::TileMode tm = SkShader::kClamp_TileMode;
67    const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, };
68    const SkScalar pos[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
69    SkMatrix scale;
70    scale.setScale(0.5f, 0.5f);
71    scale.postTranslate(25.f, 25.f);
72    SkPoint center0, center1;
73    center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
74                SkScalarAve(pts[0].fY, pts[1].fY));
75    center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
76                SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
77    return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
78                                                  center0, (pts[1].fX - pts[0].fX) / 2,
79                                                  colors, pos, SK_ARRAY_COUNT(colors), tm,
80                                                  0, &scale);
81}
82
83typedef void (*PaintProc)(SkPaint*, SkScalar width);
84
85class BlurRectGM : public skiagm::GM {
86      SkAutoTUnref<SkMaskFilter> fMaskFilters[kLastEnum_SkBlurStyle + 1];
87      SkString  fName;
88      SkAlpha   fAlpha;
89public:
90    BlurRectGM(const char name[], U8CPU alpha)
91        : fName(name)
92        , fAlpha(SkToU8(alpha)) {
93    }
94
95protected:
96    void onOnceBeforeDraw() override {
97        for (int i = 0; i <= kLastEnum_SkBlurStyle; ++i) {
98            fMaskFilters[i].reset(SkBlurMaskFilter::Create((SkBlurStyle)i,
99                                  SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(STROKE_WIDTH/2)),
100                                  SkBlurMaskFilter::kHighQuality_BlurFlag));
101        }
102    }
103
104    SkString onShortName() override {
105        return fName;
106    }
107
108    SkISize onISize() override {
109        return SkISize::Make(860, 820);
110    }
111
112    void onDraw(SkCanvas* canvas) override {
113        canvas->translate(STROKE_WIDTH*3/2, STROKE_WIDTH*3/2);
114
115        SkRect  r = { 0, 0, 100, 50 };
116        SkScalar scales[] = { SK_Scalar1, 0.6f };
117
118        for (size_t s = 0; s < SK_ARRAY_COUNT(scales); ++s) {
119            canvas->save();
120            for (size_t f = 0; f < SK_ARRAY_COUNT(fMaskFilters); ++f) {
121                SkPaint paint;
122                paint.setMaskFilter(fMaskFilters[f]);
123                paint.setAlpha(fAlpha);
124
125                SkPaint paintWithRadial = paint;
126                paintWithRadial.setShader(MakeRadial())->unref();
127
128                static const Proc procs[] = {
129                    fill_rect, draw_donut, draw_donut_skewed
130                };
131
132                canvas->save();
133                canvas->scale(scales[s], scales[s]);
134                this->drawProcs(canvas, r, paint, false, procs, SK_ARRAY_COUNT(procs));
135                canvas->translate(r.width() * 4/3, 0);
136                this->drawProcs(canvas, r, paintWithRadial, false, procs, SK_ARRAY_COUNT(procs));
137                canvas->translate(r.width() * 4/3, 0);
138                this->drawProcs(canvas, r, paint, true, procs, SK_ARRAY_COUNT(procs));
139                canvas->translate(r.width() * 4/3, 0);
140                this->drawProcs(canvas, r, paintWithRadial, true, procs, SK_ARRAY_COUNT(procs));
141                canvas->restore();
142
143                canvas->translate(0, SK_ARRAY_COUNT(procs) * r.height() * 4/3 * scales[s]);
144            }
145            canvas->restore();
146            canvas->translate(4 * r.width() * 4/3 * scales[s], 0);
147        }
148    }
149
150private:
151    void drawProcs(SkCanvas* canvas, const SkRect& r, const SkPaint& paint,
152                   bool doClip, const Proc procs[], size_t procsCount) {
153        SkAutoCanvasRestore acr(canvas, true);
154        for (size_t i = 0; i < procsCount; ++i) {
155            if (doClip) {
156                SkRect clipRect(r);
157                clipRect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
158                canvas->save();
159                canvas->clipRect(r);
160            }
161            procs[i](canvas, r, paint);
162            if (doClip) {
163                canvas->restore();
164            }
165            canvas->translate(0, r.height() * 4/3);
166        }
167    }
168private:
169    typedef GM INHERITED;
170};
171
172DEF_SIMPLE_GM(blurrect_gallery, canvas, 1200, 1024) {
173        const int fGMWidth = 1200;
174        const int fPadding = 10;
175        const int fMargin = 100;
176
177        const int widths[] = {25, 5, 5, 100, 150, 25};
178        const int heights[] = {100, 100, 5, 25, 150, 25};
179        const SkBlurStyle styles[] = {kNormal_SkBlurStyle, kInner_SkBlurStyle, kOuter_SkBlurStyle};
180        const float radii[] = {20, 5, 10};
181
182        canvas->translate(50,20);
183
184        int cur_x = 0;
185        int cur_y = 0;
186
187        int max_height = 0;
188
189        for (size_t i = 0 ; i < SK_ARRAY_COUNT(widths) ; i++) {
190            int width = widths[i];
191            int height = heights[i];
192            SkRect r;
193            r.setWH(SkIntToScalar(width), SkIntToScalar(height));
194            SkAutoCanvasRestore autoRestore(canvas, true);
195
196            for (size_t j = 0 ; j < SK_ARRAY_COUNT(radii) ; j++) {
197                float radius = radii[j];
198                for (size_t k = 0 ; k < SK_ARRAY_COUNT(styles) ; k++) {
199                    SkBlurStyle style = styles[k];
200
201                    SkMask mask;
202                    if (!SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(radius),
203                                              &mask, r, style)) {
204                        continue;
205                    }
206
207                    SkAutoMaskFreeImage amfi(mask.fImage);
208
209                    SkBitmap bm;
210                    bm.installMaskPixels(mask);
211
212                    if (cur_x + bm.width() >= fGMWidth - fMargin) {
213                        cur_x = 0;
214                        cur_y += max_height + fPadding;
215                        max_height = 0;
216                    }
217
218                    canvas->save();
219                    canvas->translate((SkScalar)cur_x, (SkScalar)cur_y);
220                    canvas->translate(-(bm.width() - r.width())/2, -(bm.height()-r.height())/2);
221                    canvas->drawBitmap(bm, 0.f, 0.f, nullptr);
222                    canvas->restore();
223
224                    cur_x += bm.width() + fPadding;
225                    if (bm.height() > max_height)
226                        max_height = bm.height();
227                }
228            }
229        }
230}
231
232//////////////////////////////////////////////////////////////////////////////
233
234DEF_GM(return new BlurRectGM("blurrects", 0xFF);)
235