shadertext3.cpp revision a54abdccbd9e9b8917f7c7b0af5d9fe39d879a9a
1/* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7#include "gm.h" 8#include "SkCanvas.h" 9#include "SkGradientShader.h" 10#include "SkUnitMappers.h" 11 12namespace skiagm { 13 14static void makebm(SkBitmap* bm, int w, int h) { 15 bm->allocN32Pixels(w, h); 16 bm->eraseColor(SK_ColorTRANSPARENT); 17 18 SkCanvas canvas(*bm); 19 SkScalar s = SkIntToScalar(SkMin32(w, h)); 20 static const SkPoint kPts0[] = { { 0, 0 }, { s, s } }; 21 static const SkPoint kPts1[] = { { s/2, 0 }, { s/2, s } }; 22 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; 23 static const SkColor kColors0[] = {0x80F00080, 0xF0F08000, 0x800080F0 }; 24 static const SkColor kColors1[] = {0xF08000F0, 0x8080F000, 0xF000F080 }; 25 26 27 SkPaint paint; 28 29 SkUnitMapper* um = NULL; 30 31 um = new SkCosineMapper; 32 33 SkAutoUnref au(um); 34 35 paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos, 36 SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode, um))->unref(); 37 canvas.drawPaint(paint); 38 paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos, 39 SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref(); 40 canvas.drawPaint(paint); 41} 42 43/////////////////////////////////////////////////////////////////////////////// 44 45struct LabeledMatrix { 46 SkMatrix fMatrix; 47 const char* fLabel; 48}; 49 50static const char kText[] = "B"; 51static const int kTextLen = SK_ARRAY_COUNT(kText) - 1; 52static const int kPointSize = 300; 53 54class ShaderText3GM : public GM { 55public: 56 ShaderText3GM() { 57 this->setBGColor(0xFFDDDDDD); 58 } 59 60protected: 61 62 virtual SkString onShortName() SK_OVERRIDE { 63 return SkString("shadertext3"); 64 } 65 66 virtual SkISize onISize() SK_OVERRIDE{ return make_isize(800, 1000); } 67 68 virtual void onOnceBeforeDraw() SK_OVERRIDE { 69 makebm(&fBmp, kPointSize / 4, kPointSize / 4); 70 } 71 72 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { 73 74 SkPaint bmpPaint; 75 bmpPaint.setAntiAlias(true); 76 bmpPaint.setFilterLevel(SkPaint::kLow_FilterLevel); 77 bmpPaint.setAlpha(0x80); 78 canvas->drawBitmap(fBmp, 5.f, 5.f, &bmpPaint); 79 80 SkPaint outlinePaint; 81 outlinePaint.setAntiAlias(true); 82 outlinePaint.setTextSize(SkIntToScalar(kPointSize)); 83 outlinePaint.setStyle(SkPaint::kStroke_Style); 84 outlinePaint.setStrokeWidth(0.f); 85 86 canvas->translate(15.f, 15.f); 87 88 // draw glyphs scaled up 89 canvas->scale(2.f, 2.f); 90 91 static const SkShader::TileMode kTileModes[] = { 92 SkShader::kRepeat_TileMode, 93 SkShader::kMirror_TileMode, 94 }; 95 96 // position the baseline of the first run 97 canvas->translate(0.f, 0.75f * kPointSize); 98 99 canvas->save(); 100 int i = 0; 101 for (size_t tm0 = 0; tm0 < SK_ARRAY_COUNT(kTileModes); ++tm0) { 102 for (size_t tm1 = 0; tm1 < SK_ARRAY_COUNT(kTileModes); ++tm1) { 103 SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(fBmp, 104 kTileModes[tm0], 105 kTileModes[tm1])); 106 SkMatrix localM; 107 localM.setTranslate(5.f, 5.f); 108 localM.postRotate(20); 109 localM.postScale(1.15f, .85f); 110 shader->setLocalMatrix(localM); 111 112 SkPaint fillPaint; 113 fillPaint.setAntiAlias(true); 114 fillPaint.setTextSize(SkIntToScalar(kPointSize)); 115 fillPaint.setFilterLevel(SkPaint::kLow_FilterLevel); 116 fillPaint.setShader(shader); 117 118 canvas->drawText(kText, kTextLen, 0, 0, fillPaint); 119 canvas->drawText(kText, kTextLen, 0, 0, outlinePaint); 120 SkScalar w = fillPaint.measureText(kText, kTextLen); 121 canvas->translate(w + 10.f, 0.f); 122 ++i; 123 if (!(i % 2)) { 124 canvas->restore(); 125 canvas->translate(0, 0.75f * kPointSize); 126 canvas->save(); 127 } 128 } 129 } 130 canvas->restore(); 131 } 132 133private: 134 SkBitmap fBmp; 135 typedef GM INHERITED; 136}; 137 138/////////////////////////////////////////////////////////////////////////////// 139 140static GM* MyFactory(void*) { return new ShaderText3GM; } 141static GMRegistry reg(MyFactory); 142} 143