texdata.cpp revision 296b1ccf9b8e9c8b945645efcbaa9c71c7135f58
1/* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8// This test only works with the GPU backend. 9 10#include "gm.h" 11 12#if SK_SUPPORT_GPU 13#include "GrContext.h" 14#include "GrContextPriv.h" 15#include "GrRenderTargetContext.h" 16#include "GrTextureContext.h" 17#include "GrFixedClip.h" 18#include "SkColorPriv.h" 19#include "SkGr.h" 20#include "effects/GrPorterDuffXferProcessor.h" 21#include "effects/GrSimpleTextureEffect.h" 22 23constexpr int S = 200; 24constexpr int kStride = 2 * S; 25 26// Fill in the pixels: 27// gray | white 28// ------------- 29// black | gray 30static void fill_in_pixels(SkPMColor* pixels) { 31 const SkPMColor gray = SkPackARGB32(0x40, 0x40, 0x40, 0x40); 32 const SkPMColor white = SkPackARGB32(0xff, 0xff, 0xff, 0xff); 33 const SkPMColor black = SkPackARGB32(0x00, 0x00, 0x00, 0x00); 34 35 int offset = 0; 36 37 // fill upper-left 38 for (int y = 0; y < S; ++y) { 39 for (int x = 0; x < S; ++x) { 40 pixels[offset + y * kStride + x] = gray; 41 } 42 } 43 // fill upper-right 44 offset = S; 45 for (int y = 0; y < S; ++y) { 46 for (int x = 0; x < S; ++x) { 47 pixels[offset + y * kStride + x] = white; 48 } 49 } 50 // fill lower left 51 offset = S * kStride; 52 for (int y = 0; y < S; ++y) { 53 for (int x = 0; x < S; ++x) { 54 pixels[offset + y * kStride + x] = black; 55 } 56 } 57 // fill lower right 58 offset = S * kStride + S; 59 for (int y = 0; y < S; ++y) { 60 for (int x = 0; x < S; ++x) { 61 pixels[offset + y * kStride + x] = gray; 62 } 63 } 64} 65 66DEF_SIMPLE_GM_BG(texdata, canvas, 2 * S, 2 * S, SK_ColorBLACK) { 67 GrRenderTargetContext* renderTargetContext = 68 canvas->internal_private_accessTopLayerRenderTargetContext(); 69 if (!renderTargetContext) { 70 skiagm::GM::DrawGpuOnlyMessage(canvas); 71 return; 72 } 73 74 GrContext* context = canvas->getGrContext(); 75 if (!context) { 76 return; 77 } 78 79 const SkImageInfo ii = SkImageInfo::Make(S, S, kBGRA_8888_SkColorType, kPremul_SkAlphaType); 80 81 SkAutoTArray<SkPMColor> gTextureData((2 * S) * (2 * S)); 82 const SkPMColor red = SkPackARGB32(0x80, 0x80, 0x00, 0x00); 83 const SkPMColor blue = SkPackARGB32(0x80, 0x00, 0x00, 0x80); 84 const SkPMColor green = SkPackARGB32(0x80, 0x00, 0x80, 0x00); 85 for (int i = 0; i < 2; ++i) { 86 fill_in_pixels(gTextureData.get()); 87 88 GrSurfaceDesc desc; 89 desc.fOrigin = i ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOrigin; 90 desc.fWidth = 2 * S; 91 desc.fHeight = 2 * S; 92 desc.fConfig = SkImageInfo2GrPixelConfig(ii, *context->caps()); 93 94 sk_sp<GrTextureProxy> proxy = GrSurfaceProxy::MakeDeferred(context->resourceProvider(), 95 desc, SkBudgeted::kNo, 96 gTextureData.get(), 0); 97 if (!proxy) { 98 return; 99 } 100 101 sk_sp<GrSurfaceContext> tContext = context->contextPriv().makeWrappedSurfaceContext( 102 std::move(proxy), nullptr); 103 104 if (!tContext) { 105 return; 106 } 107 108 // setup new clip 109 GrFixedClip clip(SkIRect::MakeWH(2*S, 2*S)); 110 111 GrPaint paint; 112 paint.setPorterDuffXPFactory(SkBlendMode::kSrcOver); 113 114 SkMatrix vm; 115 if (i) { 116 vm.setRotate(90 * SK_Scalar1, S * SK_Scalar1, S * SK_Scalar1); 117 } else { 118 vm.reset(); 119 } 120 paint.addColorTextureProcessor(context->resourceProvider(), tContext->asTextureProxyRef(), 121 nullptr, vm); 122 123 renderTargetContext->drawRect(clip, GrPaint(paint), GrAA::kNo, vm, 124 SkRect::MakeWH(2 * S, 2 * S)); 125 126 // now update the lower right of the texture in first pass 127 // or upper right in second pass 128 for (int y = 0; y < S; ++y) { 129 for (int x = 0; x < S; ++x) { 130 gTextureData[y * kStride + x] = ((x + y) % 2) ? (i ? green : red) : blue; 131 } 132 } 133 134 if (!tContext->writePixels(ii, gTextureData.get(), 4 * kStride, S, i ? 0 : S)) { 135 continue; 136 } 137 138 renderTargetContext->drawRect(clip, std::move(paint), GrAA::kNo, vm, 139 SkRect::MakeWH(2 * S, 2 * S)); 140 } 141} 142#endif 143 144