textbloblooper.cpp revision 96fcdcc219d2a0d3579719b84b28bede76efba64
1/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gm.h"
9
10#include "Sk2DPathEffect.h"
11#include "SkBlurMask.h"
12#include "SkBlurMaskFilter.h"
13#include "SkColorFilter.h"
14#include "SkCanvas.h"
15#include "SkGradientShader.h"
16#include "SkGraphics.h"
17#include "SkLayerDrawLooper.h"
18#include "SkRandom.h"
19#include "SkTextBlob.h"
20
21namespace skiagm {
22
23static const int kWidth = 1250;
24static const int kHeight = 700;
25
26// Unlike the variant in sk_tool_utils, this version positions the glyphs on a diagonal
27static void add_to_text_blob(SkTextBlobBuilder* builder, const char* text, const SkPaint& origPaint,
28                             SkScalar x, SkScalar y) {
29    SkPaint paint(origPaint);
30    SkTDArray<uint16_t> glyphs;
31
32    size_t len = strlen(text);
33    glyphs.append(paint.textToGlyphs(text, len, nullptr));
34    paint.textToGlyphs(text, len, glyphs.begin());
35
36    const SkScalar advanceX = paint.getTextSize() * 0.85f;
37    const SkScalar advanceY = paint.getTextSize() * 1.5f;
38
39    SkTDArray<SkScalar> pos;
40    for (unsigned i = 0; i < len; ++i) {
41        *pos.append() = x + i * advanceX;
42        *pos.append() = y + i * (advanceY / len);
43    }
44
45    paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
46    const SkTextBlobBuilder::RunBuffer& run = builder->allocRunPos(paint, glyphs.count());
47    memcpy(run.glyphs, glyphs.begin(), glyphs.count() * sizeof(uint16_t));
48    memcpy(run.pos, pos.begin(), len * sizeof(SkScalar) * 2);
49}
50
51typedef void (*LooperProc)(SkPaint*);
52
53struct LooperSettings {
54    SkXfermode::Mode fMode;
55    SkColor          fColor;
56    SkPaint::Style   fStyle;
57    SkScalar         fWidth;
58    SkScalar         fOffset;
59    SkScalar         fSkewX;
60    bool             fEffect;
61};
62
63static void mask_filter(SkPaint* paint) {
64    SkMaskFilter* mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
65                        SkBlurMask::ConvertRadiusToSigma(3.f));
66    paint->setMaskFilter(mf)->unref();
67}
68
69static SkPathEffect* make_tile_effect() {
70    SkMatrix m;
71    m.setScale(1.f, 1.f);
72
73    SkPath path;
74    path.addCircle(0, 0, SkIntToScalar(5));
75
76    return SkPath2DPathEffect::Create(m, path);
77}
78
79static void path_effect(SkPaint* paint) {
80    paint->setPathEffect(make_tile_effect())->unref();
81}
82
83static SkShader* make_shader(const SkRect& bounds) {
84    const SkPoint pts[] = {
85        { bounds.left(), bounds.top() },
86        { bounds.right(), bounds.bottom() },
87    };
88    const SkColor colors[] = {
89        SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorBLACK,
90        SK_ColorCYAN, SK_ColorMAGENTA, SK_ColorYELLOW,
91    };
92    return SkGradientShader::CreateLinear(pts,
93                                          colors, nullptr, SK_ARRAY_COUNT(colors),
94                                          SkShader::kClamp_TileMode);
95}
96
97static void color_filter(SkPaint* paint) {
98    SkRect r;
99    r.setWH(SkIntToScalar(kWidth), 50);
100    paint->setShader(make_shader(r))->unref();
101    paint->setColorFilter(SkColorFilter::CreateLightingFilter(0xF0F0F0, 0))->unref();
102}
103
104static void kitchen_sink(SkPaint* paint) {
105    color_filter(paint);
106    path_effect(paint);
107    mask_filter(paint);
108
109}
110
111static SkLayerDrawLooper* setupLooper(SkLayerDrawLooper::BitFlags bits,
112                                      LooperProc proc,
113                                      const LooperSettings settings[],
114                                      size_t size) {
115    SkLayerDrawLooper::Builder looperBuilder;
116
117    SkLayerDrawLooper::LayerInfo info;
118    info.fPaintBits = bits;
119
120    info.fColorMode = SkXfermode::kSrc_Mode;
121
122    for (size_t i = 0; i < size; i++) {
123        info.fOffset.set(settings[i].fOffset, settings[i].fOffset);
124        SkPaint* paint = looperBuilder.addLayer(info);
125        paint->setXfermodeMode(settings[i].fMode);
126        paint->setColor(settings[i].fColor);
127        paint->setStyle(settings[i].fStyle);
128        paint->setStrokeWidth(settings[i].fWidth);
129        if (settings[i].fEffect) {
130            (*proc)(paint);
131        }
132    }
133    return looperBuilder.detachLooper();
134}
135
136class TextBlobLooperGM : public GM {
137public:
138    TextBlobLooperGM() {}
139
140protected:
141    void onOnceBeforeDraw() override {
142        SkTextBlobBuilder builder;
143
144        // LCD
145        SkPaint paint;
146        paint.setTextSize(32);
147        const char* text = "The quick brown fox jumps over the lazy dog";
148        paint.setSubpixelText(true);
149        paint.setLCDRenderText(true);
150        paint.setAntiAlias(true);
151        sk_tool_utils::set_portable_typeface(&paint);
152        add_to_text_blob(&builder, text, paint, 0, 0);
153        fBlob.reset(builder.build());
154
155        // create a looper which sandwhiches an effect in two normal draws
156        LooperSettings looperSandwhich[] = {
157           { SkXfermode::kSrc_Mode, SK_ColorMAGENTA, SkPaint::kFill_Style, 0, 0, 0, false },
158           { SkXfermode::kSrcOver_Mode, 0x88000000, SkPaint::kFill_Style, 0, 10.f, 0, true },
159           { SkXfermode::kSrcOver_Mode, 0x50FF00FF, SkPaint::kFill_Style, 0, 20.f, 0, false },
160        };
161
162        LooperSettings compound[] = {
163            { SkXfermode::kSrc_Mode, SK_ColorWHITE, SkPaint::kStroke_Style, 1.f * 3/4, 0, 0, false },
164            { SkXfermode::kSrc_Mode, SK_ColorRED, SkPaint::kStroke_Style, 4.f, 0, 0, false },
165            { SkXfermode::kSrc_Mode, SK_ColorBLUE, SkPaint::kFill_Style, 0, 0, 0, false },
166            { SkXfermode::kSrcOver_Mode, 0x88000000, SkPaint::kFill_Style, 0, 10.f, 0, true }
167        };
168
169        LooperSettings xfermode[] = {
170            { SkXfermode::kDifference_Mode, SK_ColorWHITE, SkPaint::kFill_Style, 0, 0, 0, false },
171            { SkXfermode::kSrcOver_Mode, 0xFF000000, SkPaint::kFill_Style, 0, 1.f, 0, true },
172            { SkXfermode::kSrcOver_Mode, 0x50FF00FF, SkPaint::kFill_Style, 0, 2.f, 0, false },
173        };
174
175        // NOTE, this should be ignored by textblobs
176        LooperSettings skew[] = {
177            { SkXfermode::kSrc_Mode, SK_ColorRED, SkPaint::kFill_Style, 0, 0, -1.f, false },
178            { SkXfermode::kSrc_Mode, SK_ColorGREEN, SkPaint::kFill_Style, 0, 10.f, -1.f, false },
179            { SkXfermode::kSrc_Mode, SK_ColorBLUE, SkPaint::kFill_Style, 0, 20.f, -1.f, false },
180        };
181
182        LooperSettings kitchenSink[] = {
183            { SkXfermode::kSrc_Mode, SK_ColorWHITE, SkPaint::kStroke_Style, 1.f * 3/4, 0, 0, false },
184            { SkXfermode::kSrc_Mode, SK_ColorBLACK, SkPaint::kFill_Style, 0, 0, 0, false },
185            { SkXfermode::kDifference_Mode, SK_ColorWHITE, SkPaint::kFill_Style, 1.f, 10.f, 0, false },
186            { SkXfermode::kSrc_Mode, SK_ColorWHITE, SkPaint::kFill_Style, 0, 10.f, 0, true },
187            { SkXfermode::kSrcOver_Mode, 0x50FF00FF, SkPaint::kFill_Style, 0, 20.f, 0, false },
188        };
189
190        fLoopers.push_back().reset(setupLooper(SkLayerDrawLooper::kMaskFilter_Bit |
191                                               SkLayerDrawLooper::kXfermode_Bit |
192                                               SkLayerDrawLooper::kStyle_Bit, &mask_filter,
193                                               compound, SK_ARRAY_COUNT(compound)));
194        fLoopers.push_back().reset(setupLooper(SkLayerDrawLooper::kPathEffect_Bit |
195                                               SkLayerDrawLooper::kXfermode_Bit, &path_effect,
196                                               looperSandwhich, SK_ARRAY_COUNT(looperSandwhich)));
197        fLoopers.push_back().reset(setupLooper(SkLayerDrawLooper::kShader_Bit |
198                                               SkLayerDrawLooper::kColorFilter_Bit |
199                                               SkLayerDrawLooper::kXfermode_Bit, &color_filter,
200                                               looperSandwhich, SK_ARRAY_COUNT(looperSandwhich)));
201        fLoopers.push_back().reset(setupLooper(SkLayerDrawLooper::kShader_Bit |
202                                               SkLayerDrawLooper::kColorFilter_Bit |
203                                               SkLayerDrawLooper::kXfermode_Bit, &color_filter,
204                                               xfermode, SK_ARRAY_COUNT(xfermode)));
205        fLoopers.push_back().reset(setupLooper(0, nullptr, skew, SK_ARRAY_COUNT(skew)));
206        fLoopers.push_back().reset(setupLooper(SkLayerDrawLooper::kMaskFilter_Bit |
207                                               SkLayerDrawLooper::kShader_Bit |
208                                               SkLayerDrawLooper::kColorFilter_Bit |
209                                               SkLayerDrawLooper::kPathEffect_Bit |
210                                               SkLayerDrawLooper::kStyle_Bit |
211                                               SkLayerDrawLooper::kXfermode_Bit, &kitchen_sink,
212                                               kitchenSink, SK_ARRAY_COUNT(kitchenSink)));
213
214        // Test we respect overrides
215        fLoopers.push_back().reset(setupLooper(0, &kitchen_sink,
216                                               kitchenSink, SK_ARRAY_COUNT(kitchenSink)));
217    }
218
219    SkString onShortName() override {
220        return SkString("textbloblooper");
221    }
222
223    SkISize onISize() override {
224        return SkISize::Make(kWidth, kHeight);
225    }
226
227    void onDraw(SkCanvas* canvas) override {
228
229        canvas->drawColor(sk_tool_utils::color_to_565(SK_ColorGRAY));
230
231        SkPaint paint;
232        canvas->translate(10, 40);
233
234        paint.setTextSize(40);
235
236        SkRect bounds = fBlob->bounds();
237
238        int y = 0;
239        for (int looper = 0; looper < fLoopers.count(); looper++) {
240            paint.setLooper(fLoopers[looper]);
241            canvas->save();
242            canvas->translate(0, SkIntToScalar(y));
243            canvas->drawTextBlob(fBlob, 0, 0, paint);
244            canvas->restore();
245            y += SkScalarFloorToInt(bounds.height());
246        }
247    }
248
249private:
250    SkAutoTUnref<const SkTextBlob> fBlob;
251    SkTArray<SkAutoTUnref<SkLayerDrawLooper>, true> fLoopers;
252
253    typedef GM INHERITED;
254};
255
256//////////////////////////////////////////////////////////////////////////////
257
258DEF_GM(return new TextBlobLooperGM;)
259}
260