sk_shader.h revision afa278e250034186497722b1bc49ced885770249
1/* 2 * Copyright 2014 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8// EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL 9// DO NOT USE -- FOR INTERNAL TESTING ONLY 10 11#ifndef sk_shader_DEFINED 12#define sk_shader_DEFINED 13 14#include "sk_types.h" 15 16SK_C_PLUS_PLUS_BEGIN_GUARD 17 18void sk_shader_ref(sk_shader_t*); 19void sk_shader_unref(sk_shader_t*); 20 21typedef enum { 22 CLAMP_SK_SHADER_TILEMODE, 23 REPEAT_SK_SHADER_TILEMODE, 24 MIRROR_SK_SHADER_TILEMODE, 25} sk_shader_tilemode_t; 26 27sk_shader_t* sk_shader_new_linear_gradient(const sk_point_t pts[2], 28 const sk_color_t colors[], 29 const float colorPos[], 30 int colorCount, 31 sk_shader_tilemode_t tileMode, 32 const sk_matrix_t* localMatrix); 33 34 35SK_C_PLUS_PLUS_END_GUARD 36 37#endif 38