sk_shader.h revision afa278e250034186497722b1bc49ced885770249
1/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8// EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL
9// DO NOT USE -- FOR INTERNAL TESTING ONLY
10
11#ifndef sk_shader_DEFINED
12#define sk_shader_DEFINED
13
14#include "sk_types.h"
15
16SK_C_PLUS_PLUS_BEGIN_GUARD
17
18void sk_shader_ref(sk_shader_t*);
19void sk_shader_unref(sk_shader_t*);
20
21typedef enum {
22    CLAMP_SK_SHADER_TILEMODE,
23    REPEAT_SK_SHADER_TILEMODE,
24    MIRROR_SK_SHADER_TILEMODE,
25} sk_shader_tilemode_t;
26
27sk_shader_t* sk_shader_new_linear_gradient(const sk_point_t pts[2],
28                                           const sk_color_t colors[],
29                                           const float colorPos[],
30                                           int colorCount,
31                                           sk_shader_tilemode_t tileMode,
32                                           const sk_matrix_t* localMatrix);
33
34
35SK_C_PLUS_PLUS_END_GUARD
36
37#endif
38