SkColor.h revision e16efc1882ab34a0bb3ae361a2d37f840044cf87
1 2/* 3 * Copyright 2006 The Android Open Source Project 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 10#ifndef SkColor_DEFINED 11#define SkColor_DEFINED 12 13#include "SkScalar.h" 14 15/** \file SkColor.h 16 17 Types and macros for colors 18*/ 19 20/** 8-bit type for an alpha value. 0xFF is 100% opaque, 0x00 is 100% transparent. 21*/ 22typedef uint8_t SkAlpha; 23/** 32 bit ARGB color value, not premultiplied. The color components are always in 24 a known order. This is different from SkPMColor, which has its bytes in a configuration 25 dependent order, to match the format of kARGB32 bitmaps. SkColor is the type used to 26 specify colors in SkPaint and in gradients. 27*/ 28typedef uint32_t SkColor; 29 30/** Return a SkColor value from 8 bit component values 31*/ 32static inline SkColor SkColorSetARGBInline(U8CPU a, U8CPU r, U8CPU g, U8CPU b) 33{ 34 SkASSERT(a <= 255 && r <= 255 && g <= 255 && b <= 255); 35 36 return (a << 24) | (r << 16) | (g << 8) | (b << 0); 37} 38 39#define SkColorSetARGBMacro(a, r, g, b) \ 40 static_cast<SkColor>( \ 41 (static_cast<U8CPU>(a) << 24) | \ 42 (static_cast<U8CPU>(r) << 16) | \ 43 (static_cast<U8CPU>(g) << 8) | \ 44 (static_cast<U8CPU>(b) << 0)) 45 46/** gcc will generate static initializers for code of this form: 47 * static const SkColor kMyColor = SkColorSetARGB(0xFF, 0x01, 0x02, 0x03) 48 * if SkColorSetARGB() is a static inline, but not if it's a macro. 49 */ 50#if defined(NDEBUG) 51#define SkColorSetARGB(a, r, g, b) SkColorSetARGBMacro(a, r, g, b) 52#else 53#define SkColorSetARGB(a, r, g, b) SkColorSetARGBInline(a, r, g, b) 54#endif 55 56/** Return a SkColor value from 8 bit component values, with an implied value 57 of 0xFF for alpha (fully opaque) 58*/ 59#define SkColorSetRGB(r, g, b) SkColorSetARGB(0xFF, r, g, b) 60 61/** return the alpha byte from a SkColor value */ 62#define SkColorGetA(color) (((color) >> 24) & 0xFF) 63/** return the red byte from a SkColor value */ 64#define SkColorGetR(color) (((color) >> 16) & 0xFF) 65/** return the green byte from a SkColor value */ 66#define SkColorGetG(color) (((color) >> 8) & 0xFF) 67/** return the blue byte from a SkColor value */ 68#define SkColorGetB(color) (((color) >> 0) & 0xFF) 69 70static inline SkColor SkColorSetA(SkColor c, U8CPU a) { 71 return (c & 0x00FFFFFF) | (a << 24); 72} 73 74// common colors 75 76#define SK_ColorTRANSPARENT 0x00000000 //!< transparent SkColor value 77 78#define SK_ColorBLACK 0xFF000000 //!< black SkColor value 79#define SK_ColorDKGRAY 0xFF444444 //!< dark gray SkColor value 80#define SK_ColorGRAY 0xFF888888 //!< gray SkColor value 81#define SK_ColorLTGRAY 0xFFCCCCCC //!< light gray SkColor value 82#define SK_ColorWHITE 0xFFFFFFFF //!< white SkColor value 83 84#define SK_ColorRED 0xFFFF0000 //!< red SkColor value 85#define SK_ColorGREEN 0xFF00FF00 //!< green SkColor value 86#define SK_ColorBLUE 0xFF0000FF //!< blue SkColor value 87#define SK_ColorYELLOW 0xFFFFFF00 //!< yellow SkColor value 88#define SK_ColorCYAN 0xFF00FFFF //!< cyan SkColor value 89#define SK_ColorMAGENTA 0xFFFF00FF //!< magenta SkColor value 90 91//////////////////////////////////////////////////////////////////////// 92 93/** Convert RGB components to HSV. 94 hsv[0] is Hue [0 .. 360) 95 hsv[1] is Saturation [0...1] 96 hsv[2] is Value [0...1] 97 @param red red component value [0..255] 98 @param green green component value [0..255] 99 @param blue blue component value [0..255] 100 @param hsv 3 element array which holds the resulting HSV components. 101*/ 102SK_API void SkRGBToHSV(U8CPU red, U8CPU green, U8CPU blue, SkScalar hsv[3]); 103 104/** Convert the argb color to its HSV components. 105 hsv[0] is Hue [0 .. 360) 106 hsv[1] is Saturation [0...1] 107 hsv[2] is Value [0...1] 108 @param color the argb color to convert. Note: the alpha component is ignored. 109 @param hsv 3 element array which holds the resulting HSV components. 110*/ 111static inline void SkColorToHSV(SkColor color, SkScalar hsv[3]) 112{ 113 SkRGBToHSV(SkColorGetR(color), SkColorGetG(color), SkColorGetB(color), hsv); 114} 115 116/** Convert HSV components to an ARGB color. The alpha component is passed through unchanged. 117 hsv[0] is Hue [0 .. 360) 118 hsv[1] is Saturation [0...1] 119 hsv[2] is Value [0...1] 120 If hsv values are out of range, they are pinned. 121 @param alpha the alpha component of the returned argb color. 122 @param hsv 3 element array which holds the input HSV components. 123 @return the resulting argb color 124*/ 125SK_API SkColor SkHSVToColor(U8CPU alpha, const SkScalar hsv[3]); 126 127/** Convert HSV components to an ARGB color. The alpha component set to 0xFF. 128 hsv[0] is Hue [0 .. 360) 129 hsv[1] is Saturation [0...1] 130 hsv[2] is Value [0...1] 131 If hsv values are out of range, they are pinned. 132 @param hsv 3 element array which holds the input HSV components. 133 @return the resulting argb color 134*/ 135static inline SkColor SkHSVToColor(const SkScalar hsv[3]) 136{ 137 return SkHSVToColor(0xFF, hsv); 138} 139 140//////////////////////////////////////////////////////////////////////// 141 142/** 32 bit ARGB color value, premultiplied. The byte order for this value is 143 configuration dependent, matching the format of kARGB32 bitmaps. This is different 144 from SkColor, which is nonpremultiplied, and is always in the same byte order. 145*/ 146typedef uint32_t SkPMColor; 147 148/** Return a SkPMColor value from unpremultiplied 8 bit component values 149*/ 150SK_API SkPMColor SkPreMultiplyARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b); 151/** Return a SkPMColor value from a SkColor value. This is done by multiplying the color 152 components by the color's alpha, and by arranging the bytes in a configuration 153 dependent order, to match the format of kARGB32 bitmaps. 154*/ 155SK_API SkPMColor SkPreMultiplyColor(SkColor c); 156 157/** Define a function pointer type for combining two premultiplied colors 158*/ 159typedef SkPMColor (*SkXfermodeProc)(SkPMColor src, SkPMColor dst); 160 161/** Define a function pointer type for combining a premultiplied src color 162 and a 16bit device color. 163*/ 164typedef uint16_t (*SkXfermodeProc16)(SkPMColor src, uint16_t dst); 165 166#endif 167