SkPictureRecord.h revision f3c15b7cfc4eed2528f7db87ea6c1444b55ee856
1/* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#ifndef SkPictureRecord_DEFINED 9#define SkPictureRecord_DEFINED 10 11#include "SkCanvas.h" 12#include "SkFlattenable.h" 13#include "SkPicture.h" 14#include "SkPictureData.h" 15#include "SkTArray.h" 16#include "SkTDArray.h" 17#include "SkWriter32.h" 18 19// These macros help with packing and unpacking a single byte value and 20// a 3 byte value into/out of a uint32_t 21#define MASK_24 0x00FFFFFF 22#define UNPACK_8_24(combined, small, large) \ 23 small = (combined >> 24) & 0xFF; \ 24 large = combined & MASK_24; 25#define PACK_8_24(small, large) ((small << 24) | large) 26 27 28class SkPictureRecord : public SkCanvas { 29public: 30 SkPictureRecord(const SkISize& dimensions, uint32_t recordFlags); 31 virtual ~SkPictureRecord(); 32 33 const SkTDArray<const SkPicture* >& getPictureRefs() const { 34 return fPictureRefs; 35 } 36 37 const SkTDArray<const SkTextBlob* >& getTextBlobRefs() const { 38 return fTextBlobRefs; 39 } 40 41 const SkTDArray<const SkImage* >& getImageRefs() const { 42 return fImageRefs; 43 } 44 45 SkData* opData(bool deepCopy) const { 46 this->validate(fWriter.bytesWritten(), 0); 47 48 if (fWriter.bytesWritten() == 0) { 49 return SkData::NewEmpty(); 50 } 51 52 if (deepCopy) { 53 return SkData::NewWithCopy(fWriter.contiguousArray(), fWriter.bytesWritten()); 54 } 55 56 return fWriter.snapshotAsData(); 57 } 58 59 const SkPictureContentInfo& contentInfo() const { 60 return fContentInfo; 61 } 62 63 void setFlags(uint32_t recordFlags) { 64 fRecordFlags = recordFlags; 65 } 66 67 const SkWriter32& writeStream() const { 68 return fWriter; 69 } 70 71 void beginRecording(); 72 void endRecording(); 73 74protected: 75 void addNoOp(); 76 77private: 78 void handleOptimization(int opt); 79 size_t recordRestoreOffsetPlaceholder(SkRegion::Op); 80 void fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset); 81 82 SkTDArray<int32_t> fRestoreOffsetStack; 83 84 SkTDArray<uint32_t> fCullOffsetStack; 85 86 /* 87 * Write the 'drawType' operation and chunk size to the skp. 'size' 88 * can potentially be increased if the chunk size needs its own storage 89 * location (i.e., it overflows 24 bits). 90 * Returns the start offset of the chunk. This is the location at which 91 * the opcode & size are stored. 92 * TODO: since we are handing the size into here we could call reserve 93 * and then return a pointer to the memory storage. This could decrease 94 * allocation overhead but could lead to more wasted space (the tail 95 * end of blocks could go unused). Possibly add a second addDraw that 96 * operates in this manner. 97 */ 98 size_t addDraw(DrawType drawType, size_t* size) { 99 size_t offset = fWriter.bytesWritten(); 100 101 this->predrawNotify(); 102 fContentInfo.addOperation(); 103 104 SkASSERT(0 != *size); 105 SkASSERT(((uint8_t) drawType) == drawType); 106 107 if (0 != (*size & ~MASK_24) || *size == MASK_24) { 108 fWriter.writeInt(PACK_8_24(drawType, MASK_24)); 109 *size += 1; 110 fWriter.writeInt(SkToU32(*size)); 111 } else { 112 fWriter.writeInt(PACK_8_24(drawType, SkToU32(*size))); 113 } 114 115 return offset; 116 } 117 118 void addInt(int value) { 119 fWriter.writeInt(value); 120 } 121 void addScalar(SkScalar scalar) { 122 fWriter.writeScalar(scalar); 123 } 124 125 void addBitmap(const SkBitmap& bitmap); 126 void addImage(const SkImage*); 127 void addMatrix(const SkMatrix& matrix); 128 void addPaint(const SkPaint& paint) { this->addPaintPtr(&paint); } 129 void addPaintPtr(const SkPaint* paint); 130 void addPatch(const SkPoint cubics[12]); 131 void addPath(const SkPath& path); 132 void addPicture(const SkPicture* picture); 133 void addPoint(const SkPoint& point); 134 void addPoints(const SkPoint pts[], int count); 135 void addRect(const SkRect& rect); 136 void addRectPtr(const SkRect* rect); 137 void addIRect(const SkIRect& rect); 138 void addIRectPtr(const SkIRect* rect); 139 void addRRect(const SkRRect&); 140 void addRegion(const SkRegion& region); 141 void addText(const void* text, size_t byteLength); 142 void addTextBlob(const SkTextBlob* blob); 143 144 int find(const SkBitmap& bitmap); 145 146protected: 147 void validate(size_t initialOffset, size_t size) const { 148 SkASSERT(fWriter.bytesWritten() == initialOffset + size); 149 } 150 151 SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) override; 152 bool onPeekPixels(SkPixmap*) override { return false; } 153 154 void willSave() override; 155 SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) override; 156 void willRestore() override; 157 158 void didConcat(const SkMatrix&) override; 159 void didSetMatrix(const SkMatrix&) override; 160 161 void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override; 162 163 void onDrawText(const void* text, size_t, SkScalar x, SkScalar y, const SkPaint&) override; 164 void onDrawPosText(const void* text, size_t, const SkPoint pos[], const SkPaint&) override; 165 void onDrawPosTextH(const void* text, size_t, const SkScalar xpos[], SkScalar constY, 166 const SkPaint&) override; 167 void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path, 168 const SkMatrix* matrix, const SkPaint&) override; 169 void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, 170 const SkPaint& paint) override; 171 172 void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], 173 const SkPoint texCoords[4], SkXfermode* xmode, 174 const SkPaint& paint) override; 175 void onDrawAtlas(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int, 176 SkXfermode::Mode, const SkRect*, const SkPaint*) override; 177 178 void onDrawPaint(const SkPaint&) override; 179 void onDrawPoints(PointMode, size_t count, const SkPoint pts[], const SkPaint&) override; 180 void onDrawRect(const SkRect&, const SkPaint&) override; 181 void onDrawOval(const SkRect&, const SkPaint&) override; 182 void onDrawRRect(const SkRRect&, const SkPaint&) override; 183 void onDrawPath(const SkPath&, const SkPaint&) override; 184 void onDrawBitmap(const SkBitmap&, SkScalar left, SkScalar top, const SkPaint*) override; 185 void onDrawBitmapRect(const SkBitmap&, const SkRect* src, const SkRect& dst, const SkPaint*, 186 SrcRectConstraint) override; 187 void onDrawImage(const SkImage*, SkScalar left, SkScalar top, const SkPaint*) override; 188 void onDrawImageRect(const SkImage*, const SkRect* src, const SkRect& dst, 189 const SkPaint*, SrcRectConstraint) override; 190 void onDrawImageNine(const SkImage*, const SkIRect& center, const SkRect& dst, 191 const SkPaint*) override; 192 void onDrawBitmapNine(const SkBitmap&, const SkIRect& center, const SkRect& dst, 193 const SkPaint*) override; 194 void onDrawSprite(const SkBitmap&, int left, int top, const SkPaint*) override; 195 void onDrawVertices(VertexMode vmode, int vertexCount, 196 const SkPoint vertices[], const SkPoint texs[], 197 const SkColor colors[], SkXfermode* xmode, 198 const uint16_t indices[], int indexCount, 199 const SkPaint&) override; 200 201 void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) override; 202 void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) override; 203 void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) override; 204 void onClipRegion(const SkRegion&, SkRegion::Op) override; 205 206 void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override; 207 208 int addPathToHeap(const SkPath& path); // does not write to ops stream 209 210 // These entry points allow the writing of matrices, clips, saves & 211 // restores to be deferred (e.g., if the MC state is being collapsed and 212 // only written out as needed). 213 void recordConcat(const SkMatrix& matrix); 214 void recordTranslate(const SkMatrix& matrix); 215 void recordScale(const SkMatrix& matrix); 216 size_t recordClipRect(const SkRect& rect, SkRegion::Op op, bool doAA); 217 size_t recordClipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA); 218 size_t recordClipPath(int pathID, SkRegion::Op op, bool doAA); 219 size_t recordClipRegion(const SkRegion& region, SkRegion::Op op); 220 void recordSave(); 221 void recordSaveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags flags); 222 void recordRestore(bool fillInSkips = true); 223 224private: 225 SkPictureContentInfo fContentInfo; 226 227 SkTArray<SkBitmap> fBitmaps; 228 SkTArray<SkPaint> fPaints; 229 SkTArray<SkPath> fPaths; 230 231 SkWriter32 fWriter; 232 233 // we ref each item in these arrays 234 SkTDArray<const SkImage*> fImageRefs; 235 SkTDArray<const SkPicture*> fPictureRefs; 236 SkTDArray<const SkTextBlob*> fTextBlobRefs; 237 238 uint32_t fRecordFlags; 239 int fInitialSaveCount; 240 241 friend class SkPictureData; // for SkPictureData's SkPictureRecord-based constructor 242 243 typedef SkCanvas INHERITED; 244}; 245 246#endif 247