SkTableColorFilter.cpp revision 67b39de70fb5d10caebfc75f418754186e5226c3
1/* 2* Copyright 2015 Google Inc. 3* 4* Use of this source code is governed by a BSD-style license that can be 5* found in the LICENSE file. 6*/ 7 8#include "SkTableColorFilter.h" 9 10#include "SkBitmap.h" 11#include "SkColorPriv.h" 12#include "SkReadBuffer.h" 13#include "SkString.h" 14#include "SkUnPreMultiply.h" 15#include "SkWriteBuffer.h" 16 17class SkTable_ColorFilter : public SkColorFilter { 18public: 19 SkTable_ColorFilter(const uint8_t tableA[], const uint8_t tableR[], 20 const uint8_t tableG[], const uint8_t tableB[]) { 21 fBitmap = nullptr; 22 fFlags = 0; 23 24 uint8_t* dst = fStorage; 25 if (tableA) { 26 memcpy(dst, tableA, 256); 27 dst += 256; 28 fFlags |= kA_Flag; 29 } 30 if (tableR) { 31 memcpy(dst, tableR, 256); 32 dst += 256; 33 fFlags |= kR_Flag; 34 } 35 if (tableG) { 36 memcpy(dst, tableG, 256); 37 dst += 256; 38 fFlags |= kG_Flag; 39 } 40 if (tableB) { 41 memcpy(dst, tableB, 256); 42 fFlags |= kB_Flag; 43 } 44 } 45 46 virtual ~SkTable_ColorFilter() { delete fBitmap; } 47 48 bool asComponentTable(SkBitmap* table) const override; 49 sk_sp<SkColorFilter> makeComposed(sk_sp<SkColorFilter> inner) const override; 50 51#if SK_SUPPORT_GPU 52 sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, SkColorSpace*) const override; 53#endif 54 55 void filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const override; 56 57 SK_TO_STRING_OVERRIDE() 58 59 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTable_ColorFilter) 60 61 enum { 62 kA_Flag = 1 << 0, 63 kR_Flag = 1 << 1, 64 kG_Flag = 1 << 2, 65 kB_Flag = 1 << 3, 66 }; 67 68protected: 69 void flatten(SkWriteBuffer&) const override; 70 71private: 72 mutable const SkBitmap* fBitmap; // lazily allocated 73 74 uint8_t fStorage[256 * 4]; 75 unsigned fFlags; 76 77 friend class SkTableColorFilter; 78 79 typedef SkColorFilter INHERITED; 80}; 81 82static const uint8_t gIdentityTable[] = { 83 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 84 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 85 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 86 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 87 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 88 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 89 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 90 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 91 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 92 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 93 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 94 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, 95 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 96 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 97 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 98 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 99 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 100 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 101 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 102 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F, 103 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 104 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 105 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 106 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, 107 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 108 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 109 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 110 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 111 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 112 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF, 113 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 114 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF 115}; 116 117void SkTable_ColorFilter::filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const { 118 const uint8_t* table = fStorage; 119 const uint8_t* tableA = gIdentityTable; 120 const uint8_t* tableR = gIdentityTable; 121 const uint8_t* tableG = gIdentityTable; 122 const uint8_t* tableB = gIdentityTable; 123 if (fFlags & kA_Flag) { 124 tableA = table; table += 256; 125 } 126 if (fFlags & kR_Flag) { 127 tableR = table; table += 256; 128 } 129 if (fFlags & kG_Flag) { 130 tableG = table; table += 256; 131 } 132 if (fFlags & kB_Flag) { 133 tableB = table; 134 } 135 136 const SkUnPreMultiply::Scale* scaleTable = SkUnPreMultiply::GetScaleTable(); 137 for (int i = 0; i < count; ++i) { 138 SkPMColor c = src[i]; 139 unsigned a, r, g, b; 140 if (0 == c) { 141 a = r = g = b = 0; 142 } else { 143 a = SkGetPackedA32(c); 144 r = SkGetPackedR32(c); 145 g = SkGetPackedG32(c); 146 b = SkGetPackedB32(c); 147 148 if (a < 255) { 149 SkUnPreMultiply::Scale scale = scaleTable[a]; 150 r = SkUnPreMultiply::ApplyScale(scale, r); 151 g = SkUnPreMultiply::ApplyScale(scale, g); 152 b = SkUnPreMultiply::ApplyScale(scale, b); 153 } 154 } 155 dst[i] = SkPremultiplyARGBInline(tableA[a], tableR[r], 156 tableG[g], tableB[b]); 157 } 158} 159 160#ifndef SK_IGNORE_TO_STRING 161void SkTable_ColorFilter::toString(SkString* str) const { 162 const uint8_t* table = fStorage; 163 const uint8_t* tableA = gIdentityTable; 164 const uint8_t* tableR = gIdentityTable; 165 const uint8_t* tableG = gIdentityTable; 166 const uint8_t* tableB = gIdentityTable; 167 if (fFlags & kA_Flag) { 168 tableA = table; table += 256; 169 } 170 if (fFlags & kR_Flag) { 171 tableR = table; table += 256; 172 } 173 if (fFlags & kG_Flag) { 174 tableG = table; table += 256; 175 } 176 if (fFlags & kB_Flag) { 177 tableB = table; 178 } 179 180 str->append("SkTable_ColorFilter ("); 181 182 for (int i = 0; i < 256; ++i) { 183 str->appendf("%d: %d,%d,%d,%d\n", 184 i, tableR[i], tableG[i], tableB[i], tableA[i]); 185 } 186 187 str->append(")"); 188} 189#endif 190 191static const uint8_t gCountNibBits[] = { 192 0, 1, 1, 2, 193 1, 2, 2, 3, 194 1, 2, 2, 3, 195 2, 3, 3, 4 196}; 197 198#include "SkPackBits.h" 199 200void SkTable_ColorFilter::flatten(SkWriteBuffer& buffer) const { 201 uint8_t storage[5*256]; 202 int count = gCountNibBits[fFlags & 0xF]; 203 size_t size = SkPackBits::Pack8(fStorage, count * 256, storage, 204 sizeof(storage)); 205 206 buffer.write32(fFlags); 207 buffer.writeByteArray(storage, size); 208} 209 210sk_sp<SkFlattenable> SkTable_ColorFilter::CreateProc(SkReadBuffer& buffer) { 211 const int flags = buffer.read32(); 212 const size_t count = gCountNibBits[flags & 0xF]; 213 SkASSERT(count <= 4); 214 215 uint8_t packedStorage[5*256]; 216 size_t packedSize = buffer.getArrayCount(); 217 if (!buffer.validate(packedSize <= sizeof(packedStorage))) { 218 return nullptr; 219 } 220 if (!buffer.readByteArray(packedStorage, packedSize)) { 221 return nullptr; 222 } 223 224 uint8_t unpackedStorage[4*256]; 225 size_t unpackedSize = SkPackBits::Unpack8(packedStorage, packedSize, 226 unpackedStorage, sizeof(unpackedStorage)); 227 // now check that we got the size we expected 228 if (!buffer.validate(unpackedSize == count*256)) { 229 return nullptr; 230 } 231 232 const uint8_t* a = nullptr; 233 const uint8_t* r = nullptr; 234 const uint8_t* g = nullptr; 235 const uint8_t* b = nullptr; 236 const uint8_t* ptr = unpackedStorage; 237 238 if (flags & kA_Flag) { 239 a = ptr; 240 ptr += 256; 241 } 242 if (flags & kR_Flag) { 243 r = ptr; 244 ptr += 256; 245 } 246 if (flags & kG_Flag) { 247 g = ptr; 248 ptr += 256; 249 } 250 if (flags & kB_Flag) { 251 b = ptr; 252 ptr += 256; 253 } 254 return SkTableColorFilter::MakeARGB(a, r, g, b); 255} 256 257bool SkTable_ColorFilter::asComponentTable(SkBitmap* table) const { 258 if (table) { 259 if (nullptr == fBitmap) { 260 SkBitmap* bmp = new SkBitmap; 261 bmp->allocPixels(SkImageInfo::MakeA8(256, 4)); 262 uint8_t* bitmapPixels = bmp->getAddr8(0, 0); 263 int offset = 0; 264 static const unsigned kFlags[] = { kA_Flag, kR_Flag, kG_Flag, kB_Flag }; 265 266 for (int x = 0; x < 4; ++x) { 267 if (!(fFlags & kFlags[x])) { 268 memcpy(bitmapPixels, gIdentityTable, sizeof(gIdentityTable)); 269 } else { 270 memcpy(bitmapPixels, fStorage + offset, 256); 271 offset += 256; 272 } 273 bitmapPixels += 256; 274 } 275 fBitmap = bmp; 276 } 277 *table = *fBitmap; 278 } 279 return true; 280} 281 282// Combines the two lookup tables so that making a lookup using res[] has 283// the same effect as making a lookup through inner[] then outer[]. 284static void combine_tables(uint8_t res[256], const uint8_t outer[256], const uint8_t inner[256]) { 285 for (int i = 0; i < 256; i++) { 286 res[i] = outer[inner[i]]; 287 } 288} 289 290sk_sp<SkColorFilter> SkTable_ColorFilter::makeComposed(sk_sp<SkColorFilter> innerFilter) const { 291 SkBitmap innerBM; 292 if (!innerFilter->asComponentTable(&innerBM)) { 293 return nullptr; 294 } 295 296 innerBM.lockPixels(); 297 if (nullptr == innerBM.getPixels()) { 298 return nullptr; 299 } 300 301 const uint8_t* table = fStorage; 302 const uint8_t* tableA = gIdentityTable; 303 const uint8_t* tableR = gIdentityTable; 304 const uint8_t* tableG = gIdentityTable; 305 const uint8_t* tableB = gIdentityTable; 306 if (fFlags & kA_Flag) { 307 tableA = table; table += 256; 308 } 309 if (fFlags & kR_Flag) { 310 tableR = table; table += 256; 311 } 312 if (fFlags & kG_Flag) { 313 tableG = table; table += 256; 314 } 315 if (fFlags & kB_Flag) { 316 tableB = table; 317 } 318 319 uint8_t concatA[256]; 320 uint8_t concatR[256]; 321 uint8_t concatG[256]; 322 uint8_t concatB[256]; 323 324 combine_tables(concatA, tableA, innerBM.getAddr8(0, 0)); 325 combine_tables(concatR, tableR, innerBM.getAddr8(0, 1)); 326 combine_tables(concatG, tableG, innerBM.getAddr8(0, 2)); 327 combine_tables(concatB, tableB, innerBM.getAddr8(0, 3)); 328 329 return SkTableColorFilter::MakeARGB(concatA, concatR, concatG, concatB); 330} 331 332#if SK_SUPPORT_GPU 333 334#include "GrContext.h" 335#include "GrFragmentProcessor.h" 336#include "GrInvariantOutput.h" 337#include "GrTextureStripAtlas.h" 338#include "SkGr.h" 339#include "glsl/GrGLSLFragmentProcessor.h" 340#include "glsl/GrGLSLFragmentShaderBuilder.h" 341#include "glsl/GrGLSLProgramDataManager.h" 342#include "glsl/GrGLSLUniformHandler.h" 343 344class ColorTableEffect : public GrFragmentProcessor { 345public: 346 static sk_sp<GrFragmentProcessor> Make(GrContext* context, SkBitmap bitmap, unsigned flags); 347 348 virtual ~ColorTableEffect(); 349 350 const char* name() const override { return "ColorTable"; } 351 352 const GrTextureStripAtlas* atlas() const { return fAtlas; } 353 int atlasRow() const { return fRow; } 354 355private: 356 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; 357 358 void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override; 359 360 bool onIsEqual(const GrFragmentProcessor&) const override; 361 362 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; 363 364 ColorTableEffect(GrTexture* texture, GrTextureStripAtlas* atlas, int row, unsigned flags); 365 366 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; 367 368 GrTextureAccess fTextureAccess; 369 370 // currently not used in shader code, just to assist onComputeInvariantOutput(). 371 unsigned fFlags; 372 373 GrTextureStripAtlas* fAtlas; 374 int fRow; 375 376 typedef GrFragmentProcessor INHERITED; 377}; 378 379class GLColorTableEffect : public GrGLSLFragmentProcessor { 380public: 381 void emitCode(EmitArgs&) override; 382 383 static void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*) {} 384 385protected: 386 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override; 387 388private: 389 UniformHandle fRGBAYValuesUni; 390 typedef GrGLSLFragmentProcessor INHERITED; 391}; 392 393void GLColorTableEffect::onSetData(const GrGLSLProgramDataManager& pdm, const GrProcessor& proc) { 394 // The textures are organized in a strip where the rows are ordered a, r, g, b. 395 float rgbaYValues[4]; 396 const ColorTableEffect& cte = proc.cast<ColorTableEffect>(); 397 if (cte.atlas()) { 398 SkScalar yDelta = cte.atlas()->getNormalizedTexelHeight(); 399 rgbaYValues[3] = cte.atlas()->getYOffset(cte.atlasRow()) + SK_ScalarHalf * yDelta; 400 rgbaYValues[0] = rgbaYValues[3] + yDelta; 401 rgbaYValues[1] = rgbaYValues[0] + yDelta; 402 rgbaYValues[2] = rgbaYValues[1] + yDelta; 403 } else { 404 rgbaYValues[3] = 0.125; 405 rgbaYValues[0] = 0.375; 406 rgbaYValues[1] = 0.625; 407 rgbaYValues[2] = 0.875; 408 } 409 pdm.set4fv(fRGBAYValuesUni, 1, rgbaYValues); 410} 411 412void GLColorTableEffect::emitCode(EmitArgs& args) { 413 const char* yoffsets; 414 fRGBAYValuesUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, 415 kVec4f_GrSLType, kDefault_GrSLPrecision, 416 "yoffsets", &yoffsets); 417 static const float kColorScaleFactor = 255.0f / 256.0f; 418 static const float kColorOffsetFactor = 1.0f / 512.0f; 419 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; 420 if (nullptr == args.fInputColor) { 421 // the input color is solid white (all ones). 422 static const float kMaxValue = kColorScaleFactor + kColorOffsetFactor; 423 fragBuilder->codeAppendf("\t\tvec4 coord = vec4(%f, %f, %f, %f);\n", 424 kMaxValue, kMaxValue, kMaxValue, kMaxValue); 425 426 } else { 427 fragBuilder->codeAppendf("\t\tfloat nonZeroAlpha = max(%s.a, .0001);\n", args.fInputColor); 428 fragBuilder->codeAppendf("\t\tvec4 coord = vec4(%s.rgb / nonZeroAlpha, nonZeroAlpha);\n", 429 args.fInputColor); 430 fragBuilder->codeAppendf("\t\tcoord = coord * %f + vec4(%f, %f, %f, %f);\n", 431 kColorScaleFactor, 432 kColorOffsetFactor, kColorOffsetFactor, 433 kColorOffsetFactor, kColorOffsetFactor); 434 } 435 436 SkString coord; 437 438 fragBuilder->codeAppendf("\t\t%s.a = ", args.fOutputColor); 439 coord.printf("vec2(coord.a, %s.a)", yoffsets); 440 fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str()); 441 fragBuilder->codeAppend(".a;\n"); 442 443 fragBuilder->codeAppendf("\t\t%s.r = ", args.fOutputColor); 444 coord.printf("vec2(coord.r, %s.r)", yoffsets); 445 fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str()); 446 fragBuilder->codeAppend(".a;\n"); 447 448 fragBuilder->codeAppendf("\t\t%s.g = ", args.fOutputColor); 449 coord.printf("vec2(coord.g, %s.g)", yoffsets); 450 fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str()); 451 fragBuilder->codeAppend(".a;\n"); 452 453 fragBuilder->codeAppendf("\t\t%s.b = ", args.fOutputColor); 454 coord.printf("vec2(coord.b, %s.b)", yoffsets); 455 fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str()); 456 fragBuilder->codeAppend(".a;\n"); 457 458 fragBuilder->codeAppendf("\t\t%s.rgb *= %s.a;\n", args.fOutputColor, args.fOutputColor); 459} 460 461/////////////////////////////////////////////////////////////////////////////// 462sk_sp<GrFragmentProcessor> ColorTableEffect::Make(GrContext* context, SkBitmap bitmap, 463 unsigned flags) { 464 465 GrTextureStripAtlas::Desc desc; 466 desc.fWidth = bitmap.width(); 467 desc.fHeight = 128; 468 desc.fRowHeight = bitmap.height(); 469 desc.fContext = context; 470 desc.fConfig = SkImageInfo2GrPixelConfig(bitmap.info(), *context->caps()); 471 GrTextureStripAtlas* atlas = GrTextureStripAtlas::GetAtlas(desc); 472 int row = atlas->lockRow(bitmap); 473 sk_sp<GrTexture> texture; 474 if (-1 == row) { 475 atlas = nullptr; 476 texture.reset(GrRefCachedBitmapTexture(context, bitmap, GrTextureParams::ClampNoFilter(), 477 SkSourceGammaTreatment::kRespect)); 478 } else { 479 texture.reset(SkRef(atlas->getTexture())); 480 } 481 482 return sk_sp<GrFragmentProcessor>(new ColorTableEffect(texture.get(), atlas, row, flags)); 483} 484 485ColorTableEffect::ColorTableEffect(GrTexture* texture, GrTextureStripAtlas* atlas, int row, 486 unsigned flags) 487 : fTextureAccess(texture) 488 , fFlags(flags) 489 , fAtlas(atlas) 490 , fRow(row) { 491 this->initClassID<ColorTableEffect>(); 492 this->addTextureAccess(&fTextureAccess); 493} 494 495ColorTableEffect::~ColorTableEffect() { 496 if (fAtlas) { 497 fAtlas->unlockRow(fRow); 498 } 499} 500 501void ColorTableEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps, 502 GrProcessorKeyBuilder* b) const { 503 GLColorTableEffect::GenKey(*this, caps, b); 504} 505 506GrGLSLFragmentProcessor* ColorTableEffect::onCreateGLSLInstance() const { 507 return new GLColorTableEffect; 508} 509 510bool ColorTableEffect::onIsEqual(const GrFragmentProcessor& other) const { 511 // For non-atlased instances, the texture (compared by base class) is sufficient to 512 // differentiate different tables. For atlased instances we ensure they are using the 513 // same row. 514 const ColorTableEffect& that = other.cast<ColorTableEffect>(); 515 SkASSERT(SkToBool(fAtlas) == SkToBool(that.fAtlas)); 516 // Ok to always do this comparison since both would be -1 if non-atlased. 517 return fRow == that.fRow; 518} 519 520void ColorTableEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { 521 // If we kept the table in the effect then we could actually run known inputs through the 522 // table. 523 GrColorComponentFlags invalidateFlags = kNone_GrColorComponentFlags; 524 if (fFlags & SkTable_ColorFilter::kR_Flag) { 525 invalidateFlags |= kR_GrColorComponentFlag; 526 } 527 if (fFlags & SkTable_ColorFilter::kG_Flag) { 528 invalidateFlags |= kG_GrColorComponentFlag; 529 } 530 if (fFlags & SkTable_ColorFilter::kB_Flag) { 531 invalidateFlags |= kB_GrColorComponentFlag; 532 } 533 if (fFlags & SkTable_ColorFilter::kA_Flag) { 534 invalidateFlags |= kA_GrColorComponentFlag; 535 } 536 inout->invalidateComponents(invalidateFlags, GrInvariantOutput::kWill_ReadInput); 537} 538 539/////////////////////////////////////////////////////////////////////////////// 540 541GR_DEFINE_FRAGMENT_PROCESSOR_TEST(ColorTableEffect); 542 543sk_sp<GrFragmentProcessor> ColorTableEffect::TestCreate(GrProcessorTestData* d) { 544 int flags = 0; 545 uint8_t luts[256][4]; 546 do { 547 for (int i = 0; i < 4; ++i) { 548 flags |= d->fRandom->nextBool() ? (1 << i): 0; 549 } 550 } while (!flags); 551 for (int i = 0; i < 4; ++i) { 552 if (flags & (1 << i)) { 553 for (int j = 0; j < 256; ++j) { 554 luts[j][i] = SkToU8(d->fRandom->nextBits(8)); 555 } 556 } 557 } 558 auto filter(SkTableColorFilter::MakeARGB( 559 (flags & (1 << 0)) ? luts[0] : nullptr, 560 (flags & (1 << 1)) ? luts[1] : nullptr, 561 (flags & (1 << 2)) ? luts[2] : nullptr, 562 (flags & (1 << 3)) ? luts[3] : nullptr 563 )); 564 sk_sp<SkColorSpace> colorSpace = GrTest::TestColorSpace(d->fRandom); 565 sk_sp<GrFragmentProcessor> fp = filter->asFragmentProcessor(d->fContext, colorSpace.get()); 566 SkASSERT(fp); 567 return fp; 568} 569 570sk_sp<GrFragmentProcessor> SkTable_ColorFilter::asFragmentProcessor(GrContext* context, 571 SkColorSpace*) const { 572 SkBitmap bitmap; 573 this->asComponentTable(&bitmap); 574 575 return ColorTableEffect::Make(context, bitmap, fFlags); 576} 577 578#endif // SK_SUPPORT_GPU 579 580/////////////////////////////////////////////////////////////////////////////// 581 582#ifdef SK_CPU_BENDIAN 583#else 584 #define SK_A32_INDEX (3 - (SK_A32_SHIFT >> 3)) 585 #define SK_R32_INDEX (3 - (SK_R32_SHIFT >> 3)) 586 #define SK_G32_INDEX (3 - (SK_G32_SHIFT >> 3)) 587 #define SK_B32_INDEX (3 - (SK_B32_SHIFT >> 3)) 588#endif 589 590/////////////////////////////////////////////////////////////////////////////// 591 592sk_sp<SkColorFilter> SkTableColorFilter::Make(const uint8_t table[256]) { 593 return sk_make_sp<SkTable_ColorFilter>(table, table, table, table); 594} 595 596sk_sp<SkColorFilter> SkTableColorFilter::MakeARGB(const uint8_t tableA[256], 597 const uint8_t tableR[256], 598 const uint8_t tableG[256], 599 const uint8_t tableB[256]) { 600 return sk_make_sp<SkTable_ColorFilter>(tableA, tableR, tableG, tableB); 601} 602 603SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkTableColorFilter) 604 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTable_ColorFilter) 605SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END 606