GrRenderTargetContext.cpp revision 66366c697853e906d961ae691e2bc5209cdcfa62
1/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrRenderTargetContext.h"
9#include "../private/GrAuditTrail.h"
10#include "../private/SkShadowFlags.h"
11#include "GrAppliedClip.h"
12#include "GrBackendSemaphore.h"
13#include "GrColor.h"
14#include "GrContextPriv.h"
15#include "GrDrawingManager.h"
16#include "GrFixedClip.h"
17#include "GrGpuResourcePriv.h"
18#include "GrPathRenderer.h"
19#include "GrPipelineBuilder.h"
20#include "GrRenderTarget.h"
21#include "GrRenderTargetContextPriv.h"
22#include "GrResourceProvider.h"
23#include "GrStencilAttachment.h"
24#include "SkDrawShadowRec.h"
25#include "SkLatticeIter.h"
26#include "SkMatrixPriv.h"
27#include "SkShadowUtils.h"
28#include "SkSurfacePriv.h"
29#include "effects/GrRRectEffect.h"
30#include "instanced/InstancedRendering.h"
31#include "ops/GrClearOp.h"
32#include "ops/GrClearStencilClipOp.h"
33#include "ops/GrDiscardOp.h"
34#include "ops/GrDrawAtlasOp.h"
35#include "ops/GrDrawOp.h"
36#include "ops/GrDrawVerticesOp.h"
37#include "ops/GrLatticeOp.h"
38#include "ops/GrOp.h"
39#include "ops/GrOvalOpFactory.h"
40#include "ops/GrRectOpFactory.h"
41#include "ops/GrRegionOp.h"
42#include "ops/GrSemaphoreOp.h"
43#include "ops/GrShadowRRectOp.h"
44#include "ops/GrStencilPathOp.h"
45#include "text/GrAtlasTextContext.h"
46#include "text/GrStencilAndCoverTextContext.h"
47
48#define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == this->drawingManager()->getContext())
49#define ASSERT_SINGLE_OWNER \
50    SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(this->singleOwner());)
51#define ASSERT_SINGLE_OWNER_PRIV \
52    SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fRenderTargetContext->singleOwner());)
53#define RETURN_IF_ABANDONED        if (this->drawingManager()->wasAbandoned()) { return; }
54#define RETURN_IF_ABANDONED_PRIV   if (fRenderTargetContext->drawingManager()->wasAbandoned()) { return; }
55#define RETURN_FALSE_IF_ABANDONED  if (this->drawingManager()->wasAbandoned()) { return false; }
56#define RETURN_FALSE_IF_ABANDONED_PRIV  if (fRenderTargetContext->drawingManager()->wasAbandoned()) { return false; }
57#define RETURN_NULL_IF_ABANDONED   if (this->drawingManager()->wasAbandoned()) { return nullptr; }
58
59//////////////////////////////////////////////////////////////////////////////
60
61GrAAType GrChooseAAType(GrAA aa, GrFSAAType fsaaType, GrAllowMixedSamples allowMixedSamples,
62                        const GrCaps& caps) {
63    if (GrAA::kNo == aa) {
64        // On some devices we cannot disable MSAA if it is enabled so we make the AA type reflect
65        // that.
66        if (fsaaType == GrFSAAType::kUnifiedMSAA && !caps.multisampleDisableSupport()) {
67            return GrAAType::kMSAA;
68        }
69        return GrAAType::kNone;
70    }
71    switch (fsaaType) {
72        case GrFSAAType::kNone:
73            return GrAAType::kCoverage;
74        case GrFSAAType::kUnifiedMSAA:
75            return GrAAType::kMSAA;
76        case GrFSAAType::kMixedSamples:
77            return GrAllowMixedSamples::kYes == allowMixedSamples ? GrAAType::kMixedSamples
78                                                                  : GrAAType::kCoverage;
79    }
80    SkFAIL("Unexpected fsaa type");
81    return GrAAType::kNone;
82}
83
84//////////////////////////////////////////////////////////////////////////////
85
86class AutoCheckFlush {
87public:
88    AutoCheckFlush(GrDrawingManager* drawingManager) : fDrawingManager(drawingManager) {
89        SkASSERT(fDrawingManager);
90    }
91    ~AutoCheckFlush() { fDrawingManager->flushIfNecessary(); }
92
93private:
94    GrDrawingManager* fDrawingManager;
95};
96
97bool GrRenderTargetContext::wasAbandoned() const {
98    return this->drawingManager()->wasAbandoned();
99}
100
101// In MDB mode the reffing of the 'getLastOpList' call's result allows in-progress
102// GrOpLists to be picked up and added to by renderTargetContexts lower in the call
103// stack. When this occurs with a closed GrOpList, a new one will be allocated
104// when the renderTargetContext attempts to use it (via getOpList).
105GrRenderTargetContext::GrRenderTargetContext(GrContext* context,
106                                             GrDrawingManager* drawingMgr,
107                                             sk_sp<GrRenderTargetProxy> rtp,
108                                             sk_sp<SkColorSpace> colorSpace,
109                                             const SkSurfaceProps* surfaceProps,
110                                             GrAuditTrail* auditTrail,
111                                             GrSingleOwner* singleOwner,
112                                             bool managedOpList)
113    : GrSurfaceContext(context, drawingMgr, std::move(colorSpace), auditTrail, singleOwner)
114    , fRenderTargetProxy(std::move(rtp))
115    , fOpList(sk_ref_sp(fRenderTargetProxy->getLastRenderTargetOpList()))
116    , fInstancedPipelineInfo(fRenderTargetProxy.get())
117    , fColorXformFromSRGB(nullptr)
118    , fSurfaceProps(SkSurfacePropsCopyOrDefault(surfaceProps))
119    , fManagedOpList(managedOpList) {
120    if (fColorSpace) {
121        // sRGB sources are very common (SkColor, etc...), so we cache that gamut transformation
122        auto srgbColorSpace = SkColorSpace::MakeSRGB();
123        fColorXformFromSRGB = GrColorSpaceXform::Make(srgbColorSpace.get(), fColorSpace.get());
124    }
125
126    // MDB TODO: to ensure all resources still get allocated in the correct order in the hybrid
127    // world we need to get the correct opList here so that it, in turn, can grab and hold
128    // its rendertarget.
129    this->getOpList();
130    SkDEBUGCODE(this->validate();)
131}
132
133#ifdef SK_DEBUG
134void GrRenderTargetContext::validate() const {
135    SkASSERT(fRenderTargetProxy);
136    fRenderTargetProxy->validate(fContext);
137
138    if (fOpList && !fOpList->isClosed()) {
139        SkASSERT(fRenderTargetProxy->getLastOpList() == fOpList.get());
140    }
141}
142#endif
143
144GrRenderTargetContext::~GrRenderTargetContext() {
145    ASSERT_SINGLE_OWNER
146}
147
148GrTextureProxy* GrRenderTargetContext::asTextureProxy() {
149    return fRenderTargetProxy->asTextureProxy();
150}
151
152sk_sp<GrTextureProxy> GrRenderTargetContext::asTextureProxyRef() {
153    return sk_ref_sp(fRenderTargetProxy->asTextureProxy());
154}
155
156GrRenderTargetOpList* GrRenderTargetContext::getOpList() {
157    ASSERT_SINGLE_OWNER
158    SkDEBUGCODE(this->validate();)
159
160    if (!fOpList || fOpList->isClosed()) {
161        fOpList = this->drawingManager()->newRTOpList(fRenderTargetProxy.get(), fManagedOpList);
162    }
163
164    return fOpList.get();
165}
166
167// MDB TODO: move this (and GrTextContext::copy) to GrSurfaceContext?
168bool GrRenderTargetContext::onCopy(GrSurfaceProxy* srcProxy,
169                                   const SkIRect& srcRect,
170                                   const SkIPoint& dstPoint) {
171    ASSERT_SINGLE_OWNER
172    RETURN_FALSE_IF_ABANDONED
173    SkDEBUGCODE(this->validate();)
174    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::onCopy");
175
176    return this->getOpList()->copySurface(*this->caps(),
177                                          this->asSurfaceProxy(), srcProxy, srcRect, dstPoint);
178}
179
180void GrRenderTargetContext::drawText(const GrClip& clip, const SkPaint& skPaint,
181                                     const SkMatrix& viewMatrix, const char text[],
182                                     size_t byteLength, SkScalar x, SkScalar y,
183                                     const SkIRect& clipBounds) {
184    ASSERT_SINGLE_OWNER
185    RETURN_IF_ABANDONED
186    SkDEBUGCODE(this->validate();)
187    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawText");
188
189    GrAtlasTextContext* atlasTextContext = this->drawingManager()->getAtlasTextContext();
190    atlasTextContext->drawText(fContext, this, clip, skPaint, viewMatrix, fSurfaceProps, text,
191                               byteLength, x, y, clipBounds);
192}
193
194void GrRenderTargetContext::drawPosText(const GrClip& clip, const SkPaint& paint,
195                                        const SkMatrix& viewMatrix, const char text[],
196                                        size_t byteLength, const SkScalar pos[],
197                                        int scalarsPerPosition, const SkPoint& offset,
198                                        const SkIRect& clipBounds) {
199    ASSERT_SINGLE_OWNER
200    RETURN_IF_ABANDONED
201    SkDEBUGCODE(this->validate();)
202    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawPosText");
203
204    GrAtlasTextContext* atlasTextContext = this->drawingManager()->getAtlasTextContext();
205    atlasTextContext->drawPosText(fContext, this, clip, paint, viewMatrix, fSurfaceProps, text,
206                                  byteLength, pos, scalarsPerPosition, offset, clipBounds);
207}
208
209void GrRenderTargetContext::drawTextBlob(const GrClip& clip, const SkPaint& paint,
210                                         const SkMatrix& viewMatrix, const SkTextBlob* blob,
211                                         SkScalar x, SkScalar y, SkDrawFilter* filter,
212                                         const SkIRect& clipBounds) {
213    ASSERT_SINGLE_OWNER
214    RETURN_IF_ABANDONED
215    SkDEBUGCODE(this->validate();)
216    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawTextBlob");
217
218    GrAtlasTextContext* atlasTextContext = this->drawingManager()->getAtlasTextContext();
219    atlasTextContext->drawTextBlob(fContext, this, clip, paint, viewMatrix, fSurfaceProps, blob, x,
220                                   y, filter, clipBounds);
221}
222
223void GrRenderTargetContext::discard() {
224    ASSERT_SINGLE_OWNER
225    RETURN_IF_ABANDONED
226    SkDEBUGCODE(this->validate();)
227    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::discard");
228
229    AutoCheckFlush acf(this->drawingManager());
230
231    // Currently this just inserts a discard op. However, once in MDB this can remove all the
232    // previously recorded ops and change the load op to discard.
233    if (this->caps()->discardRenderTargetSupport()) {
234        std::unique_ptr<GrOp> op(GrDiscardOp::Make(fRenderTargetProxy.get()));
235        if (!op) {
236            return;
237        }
238        this->getOpList()->addOp(std::move(op), *this->caps());
239    }
240}
241
242void GrRenderTargetContext::clear(const SkIRect* rect,
243                                  const GrColor color,
244                                  bool canIgnoreRect) {
245    ASSERT_SINGLE_OWNER
246    RETURN_IF_ABANDONED
247    SkDEBUGCODE(this->validate();)
248    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::clear");
249
250    AutoCheckFlush acf(this->drawingManager());
251    this->internalClear(rect ? GrFixedClip(*rect) : GrFixedClip::Disabled(), color, canIgnoreRect);
252}
253
254void GrRenderTargetContextPriv::absClear(const SkIRect* clearRect, const GrColor color) {
255    ASSERT_SINGLE_OWNER_PRIV
256    RETURN_IF_ABANDONED_PRIV
257    SkDEBUGCODE(fRenderTargetContext->validate();)
258    GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
259                              "GrRenderTargetContext::absClear");
260
261    AutoCheckFlush acf(fRenderTargetContext->drawingManager());
262
263    SkIRect rtRect = SkIRect::MakeWH(fRenderTargetContext->fRenderTargetProxy->worstCaseWidth(),
264                                     fRenderTargetContext->fRenderTargetProxy->worstCaseHeight());
265
266    if (clearRect) {
267        if (clearRect->contains(rtRect)) {
268            clearRect = nullptr; // full screen
269        } else {
270            if (!rtRect.intersect(*clearRect)) {
271                return;
272            }
273        }
274    }
275
276    // TODO: in a post-MDB world this should be handled at the OpList level.
277    // An op-list that is initially cleared and has no other ops should receive an
278    // extra draw.
279    if (fRenderTargetContext->fContext->caps()->useDrawInsteadOfClear()) {
280        // This works around a driver bug with clear by drawing a rect instead.
281        // The driver will ignore a clear if it is the only thing rendered to a
282        // target before the target is read.
283        GrPaint paint;
284        paint.setColor4f(GrColor4f::FromGrColor(color));
285        paint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
286
287        // We don't call drawRect() here to avoid the cropping to the, possibly smaller,
288        // RenderTargetProxy bounds
289        std::unique_ptr<GrDrawOp> op = GrRectOpFactory::MakeNonAAFill(
290                std::move(paint), SkMatrix::I(), SkRect::Make(rtRect), GrAAType::kNone);
291        fRenderTargetContext->addDrawOp(GrNoClip(), std::move(op));
292    } else {
293        // This path doesn't handle coalescing of full screen clears b.c. it
294        // has to clear the entire render target - not just the content area.
295        // It could be done but will take more finagling.
296        std::unique_ptr<GrOp> op(GrClearOp::Make(rtRect, color, !clearRect));
297        if (!op) {
298            return;
299        }
300        fRenderTargetContext->getOpList()->addOp(std::move(op), *fRenderTargetContext->caps());
301    }
302}
303
304void GrRenderTargetContextPriv::clear(const GrFixedClip& clip,
305                                      const GrColor color,
306                                      bool canIgnoreClip) {
307    ASSERT_SINGLE_OWNER_PRIV
308    RETURN_IF_ABANDONED_PRIV
309    SkDEBUGCODE(fRenderTargetContext->validate();)
310    GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
311                              "GrRenderTargetContextPriv::clear");
312
313    AutoCheckFlush acf(fRenderTargetContext->drawingManager());
314    fRenderTargetContext->internalClear(clip, color, canIgnoreClip);
315}
316
317void GrRenderTargetContext::internalClear(const GrFixedClip& clip,
318                                          const GrColor color,
319                                          bool canIgnoreClip) {
320    bool isFull = false;
321    if (!clip.hasWindowRectangles()) {
322        isFull = !clip.scissorEnabled() ||
323                 (canIgnoreClip && fContext->caps()->fullClearIsFree()) ||
324                 clip.scissorRect().contains(SkIRect::MakeWH(this->width(), this->height()));
325    }
326
327    if (fContext->caps()->useDrawInsteadOfClear()) {
328        // This works around a driver bug with clear by drawing a rect instead.
329        // The driver will ignore a clear if it is the only thing rendered to a
330        // target before the target is read.
331        SkIRect clearRect = SkIRect::MakeWH(this->width(), this->height());
332        if (isFull) {
333            this->discard();
334        } else if (!clearRect.intersect(clip.scissorRect())) {
335            return;
336        }
337
338        GrPaint paint;
339        paint.setColor4f(GrColor4f::FromGrColor(color));
340        paint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
341
342        this->drawRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), SkRect::Make(clearRect));
343    } else if (isFull) {
344        this->getOpList()->fullClear(*this->caps(), color);
345    } else {
346        std::unique_ptr<GrOp> op(GrClearOp::Make(clip, color, this->asSurfaceProxy()));
347        if (!op) {
348            return;
349        }
350        this->getOpList()->addOp(std::move(op), *this->caps());
351    }
352}
353
354void GrRenderTargetContext::drawPaint(const GrClip& clip,
355                                      GrPaint&& paint,
356                                      const SkMatrix& viewMatrix) {
357    ASSERT_SINGLE_OWNER
358    RETURN_IF_ABANDONED
359    SkDEBUGCODE(this->validate();)
360    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawPaint");
361
362    // set rect to be big enough to fill the space, but not super-huge, so we
363    // don't overflow fixed-point implementations
364
365    SkRect r = fRenderTargetProxy->getBoundsRect();
366
367    SkRRect rrect;
368    GrAA aa;
369    // Check if we can replace a clipRRect()/drawPaint() with a drawRRect(). We only do the
370    // transformation for non-rect rrects. Rects caused a performance regression on an Android
371    // test that needs investigation. We also skip cases where there are fragment processors
372    // because they may depend on having correct local coords and this path draws in device space
373    // without a local matrix.
374    if (!paint.numTotalFragmentProcessors() && clip.isRRect(r, &rrect, &aa) && !rrect.isRect()) {
375        this->drawRRect(GrNoClip(), std::move(paint), aa, SkMatrix::I(), rrect,
376                        GrStyle::SimpleFill());
377        return;
378    }
379
380
381    bool isPerspective = viewMatrix.hasPerspective();
382
383    // We attempt to map r by the inverse matrix and draw that. mapRect will
384    // map the four corners and bound them with a new rect. This will not
385    // produce a correct result for some perspective matrices.
386    if (!isPerspective) {
387        if (!SkMatrixPriv::InverseMapRect(viewMatrix, &r, r)) {
388            SkDebugf("Could not invert matrix\n");
389            return;
390        }
391        this->drawRect(clip, std::move(paint), GrAA::kNo, viewMatrix, r);
392    } else {
393        SkMatrix localMatrix;
394        if (!viewMatrix.invert(&localMatrix)) {
395            SkDebugf("Could not invert matrix\n");
396            return;
397        }
398
399        AutoCheckFlush acf(this->drawingManager());
400
401        std::unique_ptr<GrDrawOp> op = GrRectOpFactory::MakeNonAAFillWithLocalMatrix(
402                std::move(paint), SkMatrix::I(), localMatrix, r, GrAAType::kNone);
403        this->addDrawOp(clip, std::move(op));
404    }
405}
406
407static inline bool rect_contains_inclusive(const SkRect& rect, const SkPoint& point) {
408    return point.fX >= rect.fLeft && point.fX <= rect.fRight &&
409           point.fY >= rect.fTop && point.fY <= rect.fBottom;
410}
411
412// Attempts to crop a rect and optional local rect to the clip boundaries.
413// Returns false if the draw can be skipped entirely.
414static bool crop_filled_rect(int width, int height, const GrClip& clip,
415                             const SkMatrix& viewMatrix, SkRect* rect,
416                             SkRect* localRect = nullptr) {
417    if (!viewMatrix.rectStaysRect()) {
418        return true;
419    }
420
421    SkIRect clipDevBounds;
422    SkRect clipBounds;
423
424    clip.getConservativeBounds(width, height, &clipDevBounds);
425    if (!SkMatrixPriv::InverseMapRect(viewMatrix, &clipBounds, SkRect::Make(clipDevBounds))) {
426        return false;
427    }
428
429    if (localRect) {
430        if (!rect->intersects(clipBounds)) {
431            return false;
432        }
433        const SkScalar dx = localRect->width() / rect->width();
434        const SkScalar dy = localRect->height() / rect->height();
435        if (clipBounds.fLeft > rect->fLeft) {
436            localRect->fLeft += (clipBounds.fLeft - rect->fLeft) * dx;
437            rect->fLeft = clipBounds.fLeft;
438        }
439        if (clipBounds.fTop > rect->fTop) {
440            localRect->fTop += (clipBounds.fTop - rect->fTop) * dy;
441            rect->fTop = clipBounds.fTop;
442        }
443        if (clipBounds.fRight < rect->fRight) {
444            localRect->fRight -= (rect->fRight - clipBounds.fRight) * dx;
445            rect->fRight = clipBounds.fRight;
446        }
447        if (clipBounds.fBottom < rect->fBottom) {
448            localRect->fBottom -= (rect->fBottom - clipBounds.fBottom) * dy;
449            rect->fBottom = clipBounds.fBottom;
450        }
451        return true;
452    }
453
454    return rect->intersect(clipBounds);
455}
456
457bool GrRenderTargetContext::drawFilledRect(const GrClip& clip,
458                                           GrPaint&& paint,
459                                           GrAA aa,
460                                           const SkMatrix& viewMatrix,
461                                           const SkRect& rect,
462                                           const GrUserStencilSettings* ss) {
463    SkRect croppedRect = rect;
464    if (!crop_filled_rect(this->width(), this->height(), clip, viewMatrix, &croppedRect)) {
465        return true;
466    }
467
468    if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport() &&
469        (!ss || ss->isDisabled(false))) {
470        gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
471        std::unique_ptr<GrDrawOp> op = oa->recordRect(croppedRect, viewMatrix, std::move(paint),
472                                                      aa, fInstancedPipelineInfo);
473        if (op) {
474            this->addDrawOp(clip, std::move(op));
475            return true;
476        }
477    }
478    GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
479    std::unique_ptr<GrDrawOp> op;
480    if (GrAAType::kCoverage == aaType) {
481        op = GrRectOpFactory::MakeAAFill(std::move(paint), viewMatrix, croppedRect, ss);
482    } else {
483        op = GrRectOpFactory::MakeNonAAFill(std::move(paint), viewMatrix, croppedRect, aaType, ss);
484    }
485    if (!op) {
486        return false;
487    }
488    this->addDrawOp(clip, std::move(op));
489    return true;
490}
491
492void GrRenderTargetContext::drawRect(const GrClip& clip,
493                                     GrPaint&& paint,
494                                     GrAA aa,
495                                     const SkMatrix& viewMatrix,
496                                     const SkRect& rect,
497                                     const GrStyle* style) {
498    if (!style) {
499        style = &GrStyle::SimpleFill();
500    }
501    ASSERT_SINGLE_OWNER
502    RETURN_IF_ABANDONED
503    SkDEBUGCODE(this->validate();)
504    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawRect");
505
506    // Path effects should've been devolved to a path in SkGpuDevice
507    SkASSERT(!style->pathEffect());
508
509    AutoCheckFlush acf(this->drawingManager());
510
511    const SkStrokeRec& stroke = style->strokeRec();
512    if (stroke.getStyle() == SkStrokeRec::kFill_Style) {
513
514        if (!fContext->caps()->useDrawInsteadOfClear()) {
515            // Check if this is a full RT draw and can be replaced with a clear. We don't bother
516            // checking cases where the RT is fully inside a stroke.
517            SkRect rtRect = fRenderTargetProxy->getBoundsRect();
518            // Does the clip contain the entire RT?
519            if (clip.quickContains(rtRect)) {
520                SkMatrix invM;
521                if (!viewMatrix.invert(&invM)) {
522                    return;
523                }
524                // Does the rect bound the RT?
525                SkPoint srcSpaceRTQuad[4];
526                invM.mapRectToQuad(srcSpaceRTQuad, rtRect);
527                if (rect_contains_inclusive(rect, srcSpaceRTQuad[0]) &&
528                    rect_contains_inclusive(rect, srcSpaceRTQuad[1]) &&
529                    rect_contains_inclusive(rect, srcSpaceRTQuad[2]) &&
530                    rect_contains_inclusive(rect, srcSpaceRTQuad[3])) {
531                    // Will it blend?
532                    GrColor clearColor;
533                    if (paint.isConstantBlendedColor(&clearColor)) {
534                        this->clear(nullptr, clearColor, true);
535                        return;
536                    }
537                }
538            }
539        }
540
541        if (this->drawFilledRect(clip, std::move(paint), aa, viewMatrix, rect, nullptr)) {
542            return;
543        }
544    } else if (stroke.getStyle() == SkStrokeRec::kStroke_Style ||
545               stroke.getStyle() == SkStrokeRec::kHairline_Style) {
546        if ((!rect.width() || !rect.height()) &&
547            SkStrokeRec::kHairline_Style != stroke.getStyle()) {
548            SkScalar r = stroke.getWidth() / 2;
549            // TODO: Move these stroke->fill fallbacks to GrShape?
550            switch (stroke.getJoin()) {
551                case SkPaint::kMiter_Join:
552                    this->drawRect(
553                            clip, std::move(paint), aa, viewMatrix,
554                            {rect.fLeft - r, rect.fTop - r, rect.fRight + r, rect.fBottom + r},
555                            &GrStyle::SimpleFill());
556                    return;
557                case SkPaint::kRound_Join:
558                    // Raster draws nothing when both dimensions are empty.
559                    if (rect.width() || rect.height()){
560                        SkRRect rrect = SkRRect::MakeRectXY(rect.makeOutset(r, r), r, r);
561                        this->drawRRect(clip, std::move(paint), aa, viewMatrix, rrect,
562                                        GrStyle::SimpleFill());
563                        return;
564                    }
565                case SkPaint::kBevel_Join:
566                    if (!rect.width()) {
567                        this->drawRect(clip, std::move(paint), aa, viewMatrix,
568                                       {rect.fLeft - r, rect.fTop, rect.fRight + r, rect.fBottom},
569                                       &GrStyle::SimpleFill());
570                    } else {
571                        this->drawRect(clip, std::move(paint), aa, viewMatrix,
572                                       {rect.fLeft, rect.fTop - r, rect.fRight, rect.fBottom + r},
573                                       &GrStyle::SimpleFill());
574                    }
575                    return;
576                }
577        }
578
579        std::unique_ptr<GrDrawOp> op;
580
581        GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
582        if (GrAAType::kCoverage == aaType) {
583            // The stroke path needs the rect to remain axis aligned (no rotation or skew).
584            if (viewMatrix.rectStaysRect()) {
585                op = GrRectOpFactory::MakeAAStroke(std::move(paint), viewMatrix, rect, stroke);
586            }
587        } else {
588            op = GrRectOpFactory::MakeNonAAStroke(std::move(paint), viewMatrix, rect, stroke,
589                                                  aaType);
590        }
591
592        if (op) {
593            this->addDrawOp(clip, std::move(op));
594            return;
595        }
596    }
597
598    SkPath path;
599    path.setIsVolatile(true);
600    path.addRect(rect);
601    this->internalDrawPath(clip, std::move(paint), aa, viewMatrix, path, *style);
602}
603
604int GrRenderTargetContextPriv::maxWindowRectangles() const {
605    return fRenderTargetContext->fRenderTargetProxy->maxWindowRectangles(
606                                                    *fRenderTargetContext->fContext->caps());
607}
608
609void GrRenderTargetContextPriv::clearStencilClip(const GrFixedClip& clip, bool insideStencilMask) {
610    ASSERT_SINGLE_OWNER_PRIV
611    RETURN_IF_ABANDONED_PRIV
612    SkDEBUGCODE(fRenderTargetContext->validate();)
613    GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
614                              "GrRenderTargetContextPriv::clearStencilClip");
615
616    AutoCheckFlush acf(fRenderTargetContext->drawingManager());
617
618    std::unique_ptr<GrOp> op(GrClearStencilClipOp::Make(
619                                                 clip, insideStencilMask,
620                                                 fRenderTargetContext->fRenderTargetProxy.get()));
621    if (!op) {
622        return;
623    }
624    fRenderTargetContext->getOpList()->addOp(std::move(op), *fRenderTargetContext->caps());
625}
626
627void GrRenderTargetContextPriv::stencilPath(const GrClip& clip,
628                                            GrAAType aaType,
629                                            const SkMatrix& viewMatrix,
630                                            const GrPath* path) {
631    ASSERT_SINGLE_OWNER_PRIV
632    RETURN_IF_ABANDONED_PRIV
633    SkDEBUGCODE(fRenderTargetContext->validate();)
634    GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
635                              "GrRenderTargetContext::stencilPath");
636
637    SkASSERT(aaType != GrAAType::kCoverage);
638
639    bool useHWAA = GrAATypeIsHW(aaType);
640    // TODO: extract portions of checkDraw that are relevant to path stenciling.
641    SkASSERT(path);
642    SkASSERT(fRenderTargetContext->caps()->shaderCaps()->pathRenderingSupport());
643
644    // FIXME: Use path bounds instead of this WAR once
645    // https://bugs.chromium.org/p/skia/issues/detail?id=5640 is resolved.
646    SkRect bounds = SkRect::MakeIWH(fRenderTargetContext->width(), fRenderTargetContext->height());
647
648    // Setup clip
649    GrAppliedClip appliedClip;
650    if (!clip.apply(fRenderTargetContext->fContext, fRenderTargetContext, useHWAA, true,
651                    &appliedClip, &bounds)) {
652        return;
653    }
654
655    // Coverage AA does not make sense when rendering to the stencil buffer. The caller should never
656    // attempt this in a situation that would require coverage AA.
657    SkASSERT(!appliedClip.clipCoverageFragmentProcessor());
658
659    GrRenderTarget* rt = fRenderTargetContext->accessRenderTarget();
660    if (!rt) {
661        return;
662    }
663    GrStencilAttachment* stencilAttachment =
664            fRenderTargetContext->fContext->resourceProvider()->attachStencilAttachment(rt);
665    if (!stencilAttachment) {
666        SkDebugf("ERROR creating stencil attachment. Draw skipped.\n");
667        return;
668    }
669
670    std::unique_ptr<GrOp> op = GrStencilPathOp::Make(viewMatrix,
671                                                     useHWAA,
672                                                     path->getFillType(),
673                                                     appliedClip.hasStencilClip(),
674                                                     stencilAttachment->bits(),
675                                                     appliedClip.scissorState(),
676                                                     path);
677    if (!op) {
678        return;
679    }
680    op->setClippedBounds(bounds);
681    fRenderTargetContext->getOpList()->addOp(std::move(op), *fRenderTargetContext->caps());
682}
683
684void GrRenderTargetContextPriv::stencilRect(const GrClip& clip,
685                                            const GrUserStencilSettings* ss,
686                                            GrAAType aaType,
687                                            const SkMatrix& viewMatrix,
688                                            const SkRect& rect) {
689    ASSERT_SINGLE_OWNER_PRIV
690    RETURN_IF_ABANDONED_PRIV
691    SkDEBUGCODE(fRenderTargetContext->validate();)
692    GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
693                              "GrRenderTargetContext::stencilRect");
694    SkASSERT(GrAAType::kCoverage != aaType);
695    AutoCheckFlush acf(fRenderTargetContext->drawingManager());
696
697    GrPaint paint;
698    paint.setXPFactory(GrDisableColorXPFactory::Get());
699    std::unique_ptr<GrDrawOp> op =
700            GrRectOpFactory::MakeNonAAFill(std::move(paint), viewMatrix, rect, aaType, ss);
701    fRenderTargetContext->addDrawOp(clip, std::move(op));
702}
703
704bool GrRenderTargetContextPriv::drawAndStencilRect(const GrClip& clip,
705                                                   const GrUserStencilSettings* ss,
706                                                   SkRegion::Op op,
707                                                   bool invert,
708                                                   GrAA aa,
709                                                   const SkMatrix& viewMatrix,
710                                                   const SkRect& rect) {
711    ASSERT_SINGLE_OWNER_PRIV
712    RETURN_FALSE_IF_ABANDONED_PRIV
713    SkDEBUGCODE(fRenderTargetContext->validate();)
714    GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
715                              "GrRenderTargetContext::drawAndStencilRect");
716
717    AutoCheckFlush acf(fRenderTargetContext->drawingManager());
718
719    GrPaint paint;
720    paint.setCoverageSetOpXPFactory(op, invert);
721
722    if (fRenderTargetContext->drawFilledRect(clip, std::move(paint), aa, viewMatrix, rect, ss)) {
723        return true;
724    }
725    SkPath path;
726    path.setIsVolatile(true);
727    path.addRect(rect);
728    return this->drawAndStencilPath(clip, ss, op, invert, aa, viewMatrix, path);
729}
730
731void GrRenderTargetContext::fillRectToRect(const GrClip& clip,
732                                           GrPaint&& paint,
733                                           GrAA aa,
734                                           const SkMatrix& viewMatrix,
735                                           const SkRect& rectToDraw,
736                                           const SkRect& localRect) {
737    ASSERT_SINGLE_OWNER
738    RETURN_IF_ABANDONED
739    SkDEBUGCODE(this->validate();)
740    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::fillRectToRect");
741
742    SkRect croppedRect = rectToDraw;
743    SkRect croppedLocalRect = localRect;
744    if (!crop_filled_rect(this->width(), this->height(), clip, viewMatrix,
745                          &croppedRect, &croppedLocalRect)) {
746        return;
747    }
748
749    AutoCheckFlush acf(this->drawingManager());
750
751    if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport()) {
752        gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
753        std::unique_ptr<GrDrawOp> op(oa->recordRect(croppedRect, viewMatrix, std::move(paint),
754                                                    croppedLocalRect, aa, fInstancedPipelineInfo));
755        if (op) {
756            this->addDrawOp(clip, std::move(op));
757            return;
758        }
759    }
760
761    GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
762    if (GrAAType::kCoverage != aaType) {
763        std::unique_ptr<GrDrawOp> op = GrRectOpFactory::MakeNonAAFillWithLocalRect(
764                std::move(paint), viewMatrix, croppedRect, croppedLocalRect, aaType);
765        this->addDrawOp(clip, std::move(op));
766        return;
767    }
768
769    std::unique_ptr<GrDrawOp> op = GrRectOpFactory::MakeAAFillWithLocalRect(
770            std::move(paint), viewMatrix, croppedRect, croppedLocalRect);
771    if (op) {
772        this->addDrawOp(clip, std::move(op));
773        return;
774    }
775
776    SkMatrix viewAndUnLocalMatrix;
777    if (!viewAndUnLocalMatrix.setRectToRect(localRect, rectToDraw, SkMatrix::kFill_ScaleToFit)) {
778        SkDebugf("fillRectToRect called with empty local matrix.\n");
779        return;
780    }
781    viewAndUnLocalMatrix.postConcat(viewMatrix);
782
783    SkPath path;
784    path.setIsVolatile(true);
785    path.addRect(localRect);
786    this->internalDrawPath(clip, std::move(paint), aa, viewAndUnLocalMatrix, path, GrStyle());
787}
788
789void GrRenderTargetContext::fillRectWithLocalMatrix(const GrClip& clip,
790                                                    GrPaint&& paint,
791                                                    GrAA aa,
792                                                    const SkMatrix& viewMatrix,
793                                                    const SkRect& rectToDraw,
794                                                    const SkMatrix& localMatrix) {
795    ASSERT_SINGLE_OWNER
796    RETURN_IF_ABANDONED
797    SkDEBUGCODE(this->validate();)
798    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::fillRectWithLocalMatrix");
799
800    SkRect croppedRect = rectToDraw;
801    if (!crop_filled_rect(this->width(), this->height(), clip, viewMatrix, &croppedRect)) {
802        return;
803    }
804
805    AutoCheckFlush acf(this->drawingManager());
806
807    if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport()) {
808        gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
809        std::unique_ptr<GrDrawOp> op(oa->recordRect(croppedRect, viewMatrix, std::move(paint),
810                                                    localMatrix, aa, fInstancedPipelineInfo));
811        if (op) {
812            this->addDrawOp(clip, std::move(op));
813            return;
814        }
815    }
816
817    GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
818    if (GrAAType::kCoverage != aaType) {
819        std::unique_ptr<GrDrawOp> op = GrRectOpFactory::MakeNonAAFillWithLocalMatrix(
820                std::move(paint), viewMatrix, localMatrix, croppedRect, aaType);
821        this->addDrawOp(clip, std::move(op));
822        return;
823    }
824
825    std::unique_ptr<GrDrawOp> op = GrRectOpFactory::MakeAAFillWithLocalMatrix(
826            std::move(paint), viewMatrix, localMatrix, croppedRect);
827    if (op) {
828        this->addDrawOp(clip, std::move(op));
829        return;
830    }
831
832    SkMatrix viewAndUnLocalMatrix;
833    if (!localMatrix.invert(&viewAndUnLocalMatrix)) {
834        SkDebugf("fillRectWithLocalMatrix called with degenerate local matrix.\n");
835        return;
836    }
837    viewAndUnLocalMatrix.postConcat(viewMatrix);
838
839    SkPath path;
840    path.setIsVolatile(true);
841    path.addRect(rectToDraw);
842    path.transform(localMatrix);
843    this->internalDrawPath(clip, std::move(paint), aa, viewAndUnLocalMatrix, path, GrStyle());
844}
845
846void GrRenderTargetContext::drawVertices(const GrClip& clip,
847                                         GrPaint&& paint,
848                                         const SkMatrix& viewMatrix,
849                                         sk_sp<SkVertices> vertices,
850                                         GrPrimitiveType* overridePrimType) {
851    ASSERT_SINGLE_OWNER
852    RETURN_IF_ABANDONED
853    SkDEBUGCODE(this->validate();)
854    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawVertices");
855
856    AutoCheckFlush acf(this->drawingManager());
857
858    SkASSERT(vertices);
859    std::unique_ptr<GrLegacyMeshDrawOp> op = GrDrawVerticesOp::Make(paint.getColor(),
860                                                                    std::move(vertices), viewMatrix,
861                                                                    this->isGammaCorrect(),
862                                                                    fColorXformFromSRGB,
863                                                                    overridePrimType);
864    if (!op) {
865        return;
866    }
867    GrPipelineBuilder pipelineBuilder(std::move(paint), GrAAType::kNone);
868    this->addLegacyMeshDrawOp(std::move(pipelineBuilder), clip, std::move(op));
869}
870
871///////////////////////////////////////////////////////////////////////////////
872
873void GrRenderTargetContext::drawAtlas(const GrClip& clip,
874                                      GrPaint&& paint,
875                                      const SkMatrix& viewMatrix,
876                                      int spriteCount,
877                                      const SkRSXform xform[],
878                                      const SkRect texRect[],
879                                      const SkColor colors[]) {
880    ASSERT_SINGLE_OWNER
881    RETURN_IF_ABANDONED
882    SkDEBUGCODE(this->validate();)
883    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawAtlas");
884
885    AutoCheckFlush acf(this->drawingManager());
886
887    std::unique_ptr<GrLegacyMeshDrawOp> op =
888            GrDrawAtlasOp::Make(paint.getColor(), viewMatrix, spriteCount, xform, texRect, colors);
889    GrPipelineBuilder pipelineBuilder(std::move(paint), GrAAType::kNone);
890    this->addLegacyMeshDrawOp(std::move(pipelineBuilder), clip, std::move(op));
891}
892
893///////////////////////////////////////////////////////////////////////////////
894
895void GrRenderTargetContext::drawRRect(const GrClip& origClip,
896                                      GrPaint&& paint,
897                                      GrAA aa,
898                                      const SkMatrix& viewMatrix,
899                                      const SkRRect& rrect,
900                                      const GrStyle& style) {
901    ASSERT_SINGLE_OWNER
902    RETURN_IF_ABANDONED
903    SkDEBUGCODE(this->validate();)
904    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawRRect");
905    if (rrect.isEmpty()) {
906       return;
907    }
908
909    GrNoClip noclip;
910    const GrClip* clip = &origClip;
911#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
912    // The Android framework frequently clips rrects to themselves where the clip is non-aa and the
913    // draw is aa. Since our lower level clip code works from op bounds, which are SkRects, it
914    // doesn't detect that the clip can be ignored (modulo antialiasing). The following test
915    // attempts to mitigate the stencil clip cost but will only help when the entire clip stack
916    // can be ignored. We'd prefer to fix this in the framework by removing the clips calls.
917    SkRRect devRRect;
918    if (rrect.transform(viewMatrix, &devRRect) && clip->quickContains(devRRect)) {
919        clip = &noclip;
920    }
921#endif
922    SkASSERT(!style.pathEffect()); // this should've been devolved to a path in SkGpuDevice
923
924    AutoCheckFlush acf(this->drawingManager());
925    const SkStrokeRec stroke = style.strokeRec();
926
927    if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport() &&
928        stroke.isFillStyle()) {
929        gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
930        std::unique_ptr<GrDrawOp> op(
931                oa->recordRRect(rrect, viewMatrix, std::move(paint), aa, fInstancedPipelineInfo));
932        if (op) {
933            this->addDrawOp(*clip, std::move(op));
934            return;
935        }
936    }
937
938    GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
939    if (GrAAType::kCoverage == aaType) {
940        const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps();
941        std::unique_ptr<GrDrawOp> op = GrOvalOpFactory::MakeRRectOp(std::move(paint),
942                                                                    viewMatrix,
943                                                                    rrect,
944                                                                    stroke,
945                                                                    shaderCaps);
946        if (op) {
947            this->addDrawOp(*clip, std::move(op));
948            return;
949        }
950    }
951
952    SkPath path;
953    path.setIsVolatile(true);
954    path.addRRect(rrect);
955    this->internalDrawPath(*clip, std::move(paint), aa, viewMatrix, path, style);
956}
957
958///////////////////////////////////////////////////////////////////////////////
959
960static SkPoint3 map(const SkMatrix& m, const SkPoint3& pt) {
961    SkPoint3 result;
962    m.mapXY(pt.fX, pt.fY, (SkPoint*)&result.fX);
963    result.fZ = pt.fZ;
964    return result;
965}
966
967bool GrRenderTargetContext::drawFastShadow(const GrClip& clip,
968                                           GrPaint&& paint,
969                                           const SkMatrix& viewMatrix,
970                                           const SkPath& path,
971                                           const SkDrawShadowRec& rec) {
972    ASSERT_SINGLE_OWNER
973    if (this->drawingManager()->wasAbandoned()) {
974        return true;
975    }
976    SkDEBUGCODE(this->validate();)
977    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawFastShadow");
978
979    // check z plane
980    bool tiltZPlane = SkToBool(!SkScalarNearlyZero(rec.fZPlaneParams.fX) ||
981                               !SkScalarNearlyZero(rec.fZPlaneParams.fY));
982    bool skipAnalytic = SkToBool(rec.fFlags & SkShadowFlags::kGeometricOnly_ShadowFlag);
983    if (tiltZPlane || skipAnalytic || !viewMatrix.rectStaysRect() || !viewMatrix.isSimilarity()) {
984        return false;
985    }
986
987    SkRRect rrect;
988    SkRect rect;
989    // we can only handle rects, circles, and rrects with circular corners
990    bool isRRect = path.isRRect(&rrect) && rrect.isSimpleCircular() &&
991        rrect.radii(SkRRect::kUpperLeft_Corner).fX > SK_ScalarNearlyZero;
992    if (!isRRect &&
993        path.isOval(&rect) && SkScalarNearlyEqual(rect.width(), rect.height()) &&
994        rect.width() > SK_ScalarNearlyZero) {
995        rrect.setOval(rect);
996        isRRect = true;
997    }
998    if (!isRRect && path.isRect(&rect)) {
999        rrect.setRect(rect);
1000        isRRect = true;
1001    }
1002
1003    if (!isRRect) {
1004        return false;
1005    }
1006
1007    if (rrect.isEmpty()) {
1008        return true;
1009    }
1010
1011    AutoCheckFlush acf(this->drawingManager());
1012
1013    // transform light
1014    SkPoint3 devLightPos = map(viewMatrix, rec.fLightPos);
1015
1016    // 1/scale
1017    SkScalar devToSrcScale = viewMatrix.isScaleTranslate() ?
1018        SkScalarInvert(viewMatrix[SkMatrix::kMScaleX]) :
1019        sk_float_rsqrt(viewMatrix[SkMatrix::kMScaleX] * viewMatrix[SkMatrix::kMScaleX] +
1020                       viewMatrix[SkMatrix::kMSkewX] * viewMatrix[SkMatrix::kMSkewX]);
1021
1022    SkScalar occluderHeight = rec.fZPlaneParams.fZ;
1023    GrColor4f color = paint.getColor4f();
1024    bool transparent = SkToBool(rec.fFlags & SkShadowFlags::kTransparentOccluder_ShadowFlag);
1025    bool tonalColor = SkToBool(rec.fFlags & SkShadowFlags::kTonalColor_ShadowFlag);
1026
1027    if (rec.fAmbientAlpha > 0) {
1028        static constexpr float kHeightFactor = 1.0f / 128.0f;
1029        static constexpr float kGeomFactor = 64.0f;
1030
1031        SkScalar devSpaceInsetWidth = occluderHeight * kHeightFactor * kGeomFactor;
1032        const float umbraAlpha = (1.0f + SkTMax(occluderHeight * kHeightFactor, 0.0f));
1033        const SkScalar devSpaceAmbientBlur = devSpaceInsetWidth * umbraAlpha;
1034
1035        // Outset the shadow rrect to the border of the penumbra
1036        SkScalar ambientPathOutset = devSpaceInsetWidth * devToSrcScale;
1037        SkRRect ambientRRect;
1038        SkRect outsetRect = rrect.rect().makeOutset(ambientPathOutset, ambientPathOutset);
1039        // If the rrect was an oval then its outset will also be one.
1040        // We set it explicitly to avoid errors.
1041        if (rrect.isOval()) {
1042            ambientRRect = SkRRect::MakeOval(outsetRect);
1043        } else {
1044            SkScalar outsetRad = rrect.getSimpleRadii().fX + ambientPathOutset;
1045            ambientRRect = SkRRect::MakeRectXY(outsetRect, outsetRad, outsetRad);
1046        }
1047
1048        GrColor ambientColor;
1049        if (tonalColor) {
1050            // with tonal color, the color only applies to the spot shadow
1051            ambientColor = GrColorPackRGBA(0, 0, 0, 255.999f*rec.fAmbientAlpha);
1052        } else {
1053            ambientColor = color.mulByScalar(rec.fAmbientAlpha).toGrColor();
1054        }
1055        if (transparent) {
1056            // set a large inset to force a fill
1057            devSpaceInsetWidth = ambientRRect.width();
1058        }
1059        // the fraction of the blur we want to apply is devSpaceInsetWidth/devSpaceAmbientBlur,
1060        // which is just 1/umbraAlpha.
1061        SkScalar blurClamp = SkScalarInvert(umbraAlpha);
1062
1063        std::unique_ptr<GrLegacyMeshDrawOp> op = GrShadowRRectOp::Make(ambientColor, viewMatrix,
1064                                                                       ambientRRect,
1065                                                                       devSpaceAmbientBlur,
1066                                                                       devSpaceInsetWidth,
1067                                                                       blurClamp);
1068        if (op) {
1069            GrPipelineBuilder pipelineBuilder(std::move(paint), GrAAType::kNone);
1070            this->addLegacyMeshDrawOp(std::move(pipelineBuilder), clip, std::move(op));
1071        }
1072    }
1073
1074    if (rec.fSpotAlpha > 0) {
1075        float zRatio = SkTPin(occluderHeight / (devLightPos.fZ - occluderHeight), 0.0f, 0.95f);
1076
1077        SkScalar devSpaceSpotBlur = 2.0f * rec.fLightRadius * zRatio;
1078        // handle scale of radius and pad due to CTM
1079        const SkScalar srcSpaceSpotBlur = devSpaceSpotBlur * devToSrcScale;
1080
1081        // Compute the scale and translation for the spot shadow.
1082        const SkScalar spotScale = devLightPos.fZ / (devLightPos.fZ - occluderHeight);
1083        SkPoint spotOffset = SkPoint::Make(zRatio*(-devLightPos.fX), zRatio*(-devLightPos.fY));
1084        // Adjust translate for the effect of the scale.
1085        spotOffset.fX += spotScale*viewMatrix[SkMatrix::kMTransX];
1086        spotOffset.fY += spotScale*viewMatrix[SkMatrix::kMTransY];
1087        // This offset is in dev space, need to transform it into source space.
1088        SkMatrix ctmInverse;
1089        if (viewMatrix.invert(&ctmInverse)) {
1090            ctmInverse.mapPoints(&spotOffset, 1);
1091        } else {
1092            // Since the matrix is a similarity, this should never happen, but just in case...
1093            SkDebugf("Matrix is degenerate. Will not render spot shadow correctly!\n");
1094            SkASSERT(false);
1095        }
1096
1097        // Compute the transformed shadow rrect
1098        SkRRect spotShadowRRect;
1099        SkMatrix shadowTransform;
1100        shadowTransform.setScaleTranslate(spotScale, spotScale, spotOffset.fX, spotOffset.fY);
1101        rrect.transform(shadowTransform, &spotShadowRRect);
1102        SkScalar spotRadius = spotShadowRRect.getSimpleRadii().fX;
1103
1104        // Compute the insetWidth
1105        SkScalar blurOutset = 0.5f*srcSpaceSpotBlur;
1106        SkScalar insetWidth = blurOutset;
1107        if (transparent) {
1108            // If transparent, just do a fill
1109            insetWidth += spotShadowRRect.width();
1110        } else {
1111            // For shadows, instead of using a stroke we specify an inset from the penumbra
1112            // border. We want to extend this inset area so that it meets up with the caster
1113            // geometry. The inset geometry will by default already be inset by the blur width.
1114            //
1115            // We compare the min and max corners inset by the radius between the original
1116            // rrect and the shadow rrect. The distance between the two plus the difference
1117            // between the scaled radius and the original radius gives the distance from the
1118            // transformed shadow shape to the original shape in that corner. The max
1119            // of these gives the maximum distance we need to cover.
1120            //
1121            // Since we are outsetting by 1/2 the blur distance, we just add the maxOffset to
1122            // that to get the full insetWidth.
1123            SkScalar maxOffset;
1124            if (rrect.isRect()) {
1125                // Manhattan distance works better for rects
1126                maxOffset = SkTMax(SkTMax(SkTAbs(spotShadowRRect.rect().fLeft -
1127                                                 rrect.rect().fLeft),
1128                                          SkTAbs(spotShadowRRect.rect().fTop -
1129                                                 rrect.rect().fTop)),
1130                                   SkTMax(SkTAbs(spotShadowRRect.rect().fRight -
1131                                                 rrect.rect().fRight),
1132                                          SkTAbs(spotShadowRRect.rect().fBottom -
1133                                                 rrect.rect().fBottom)));
1134            } else {
1135                SkScalar dr = spotRadius - rrect.getSimpleRadii().fX;
1136                SkPoint upperLeftOffset = SkPoint::Make(spotShadowRRect.rect().fLeft -
1137                                                        rrect.rect().fLeft + dr,
1138                                                        spotShadowRRect.rect().fTop -
1139                                                        rrect.rect().fTop + dr);
1140                SkPoint lowerRightOffset = SkPoint::Make(spotShadowRRect.rect().fRight -
1141                                                         rrect.rect().fRight - dr,
1142                                                         spotShadowRRect.rect().fBottom -
1143                                                         rrect.rect().fBottom - dr);
1144                maxOffset = SkScalarSqrt(SkTMax(upperLeftOffset.lengthSqd(),
1145                                                lowerRightOffset.lengthSqd())) + dr;
1146            }
1147            insetWidth += maxOffset;
1148        }
1149
1150        // Outset the shadow rrect to the border of the penumbra
1151        SkRect outsetRect = spotShadowRRect.rect().makeOutset(blurOutset, blurOutset);
1152        if (spotShadowRRect.isOval()) {
1153            spotShadowRRect = SkRRect::MakeOval(outsetRect);
1154        } else {
1155            SkScalar outsetRad = spotRadius + blurOutset;
1156            spotShadowRRect = SkRRect::MakeRectXY(outsetRect, outsetRad, outsetRad);
1157        }
1158
1159        GrColor spotColor;
1160        if (tonalColor) {
1161            SkScalar colorScale;
1162            SkScalar tonalAlpha;
1163            SkShadowUtils::ComputeTonalColorParams(color.fRGBA[0], color.fRGBA[1],
1164                                                   color.fRGBA[2], rec.fSpotAlpha,
1165                                                   &colorScale, &tonalAlpha);
1166            color.fRGBA[0] *= colorScale;
1167            color.fRGBA[1] *= colorScale;
1168            color.fRGBA[2] *= colorScale;
1169            color.fRGBA[3] = tonalAlpha;
1170            spotColor = color.toGrColor();
1171        } else {
1172            spotColor = color.mulByScalar(rec.fSpotAlpha).toGrColor();
1173        }
1174
1175        std::unique_ptr<GrLegacyMeshDrawOp> op = GrShadowRRectOp::Make(spotColor, viewMatrix,
1176                                                                       spotShadowRRect,
1177                                                                       devSpaceSpotBlur,
1178                                                                       insetWidth);
1179        if (op) {
1180            GrPipelineBuilder pipelineBuilder(std::move(paint), GrAAType::kNone);
1181            this->addLegacyMeshDrawOp(std::move(pipelineBuilder), clip, std::move(op));
1182        }
1183    }
1184
1185    return true;
1186}
1187
1188///////////////////////////////////////////////////////////////////////////////
1189
1190bool GrRenderTargetContext::drawFilledDRRect(const GrClip& clip,
1191                                             GrPaint&& paint,
1192                                             GrAA aa,
1193                                             const SkMatrix& viewMatrix,
1194                                             const SkRRect& origOuter,
1195                                             const SkRRect& origInner) {
1196    SkASSERT(!origInner.isEmpty());
1197    SkASSERT(!origOuter.isEmpty());
1198
1199    if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport()) {
1200        gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
1201        std::unique_ptr<GrDrawOp> op(oa->recordDRRect(
1202                origOuter, origInner, viewMatrix, std::move(paint), aa, fInstancedPipelineInfo));
1203        if (op) {
1204            this->addDrawOp(clip, std::move(op));
1205            return true;
1206        }
1207    }
1208
1209    GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
1210
1211    GrPrimitiveEdgeType innerEdgeType, outerEdgeType;
1212    if (GrAAType::kCoverage == aaType) {
1213        innerEdgeType = kInverseFillAA_GrProcessorEdgeType;
1214        outerEdgeType = kFillAA_GrProcessorEdgeType;
1215    } else {
1216        innerEdgeType = kInverseFillBW_GrProcessorEdgeType;
1217        outerEdgeType = kFillBW_GrProcessorEdgeType;
1218    }
1219
1220    SkTCopyOnFirstWrite<SkRRect> inner(origInner), outer(origOuter);
1221    SkMatrix inverseVM;
1222    if (!viewMatrix.isIdentity()) {
1223        if (!origInner.transform(viewMatrix, inner.writable())) {
1224            return false;
1225        }
1226        if (!origOuter.transform(viewMatrix, outer.writable())) {
1227            return false;
1228        }
1229        if (!viewMatrix.invert(&inverseVM)) {
1230            return false;
1231        }
1232    } else {
1233        inverseVM.reset();
1234    }
1235
1236    // TODO these need to be a geometry processors
1237    sk_sp<GrFragmentProcessor> innerEffect(GrRRectEffect::Make(innerEdgeType, *inner));
1238    if (!innerEffect) {
1239        return false;
1240    }
1241
1242    sk_sp<GrFragmentProcessor> outerEffect(GrRRectEffect::Make(outerEdgeType, *outer));
1243    if (!outerEffect) {
1244        return false;
1245    }
1246
1247    paint.addCoverageFragmentProcessor(std::move(innerEffect));
1248    paint.addCoverageFragmentProcessor(std::move(outerEffect));
1249
1250    SkRect bounds = outer->getBounds();
1251    if (GrAAType::kCoverage == aaType) {
1252        bounds.outset(SK_ScalarHalf, SK_ScalarHalf);
1253    }
1254
1255    this->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), bounds,
1256                                  inverseVM);
1257    return true;
1258}
1259
1260void GrRenderTargetContext::drawDRRect(const GrClip& clip,
1261                                       GrPaint&& paint,
1262                                       GrAA aa,
1263                                       const SkMatrix& viewMatrix,
1264                                       const SkRRect& outer,
1265                                       const SkRRect& inner) {
1266    ASSERT_SINGLE_OWNER
1267    RETURN_IF_ABANDONED
1268    SkDEBUGCODE(this->validate();)
1269    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawDRRect");
1270
1271    SkASSERT(!outer.isEmpty());
1272    SkASSERT(!inner.isEmpty());
1273
1274    AutoCheckFlush acf(this->drawingManager());
1275
1276    if (this->drawFilledDRRect(clip, std::move(paint), aa, viewMatrix, outer, inner)) {
1277        return;
1278    }
1279
1280    SkPath path;
1281    path.setIsVolatile(true);
1282    path.addRRect(inner);
1283    path.addRRect(outer);
1284    path.setFillType(SkPath::kEvenOdd_FillType);
1285
1286    this->internalDrawPath(clip, std::move(paint), aa, viewMatrix, path, GrStyle::SimpleFill());
1287}
1288
1289///////////////////////////////////////////////////////////////////////////////
1290
1291static inline bool is_int(float x) {
1292    return x == (float) sk_float_round2int(x);
1293}
1294
1295void GrRenderTargetContext::drawRegion(const GrClip& clip,
1296                                       GrPaint&& paint,
1297                                       GrAA aa,
1298                                       const SkMatrix& viewMatrix,
1299                                       const SkRegion& region,
1300                                       const GrStyle& style) {
1301    ASSERT_SINGLE_OWNER
1302    RETURN_IF_ABANDONED
1303    SkDEBUGCODE(this->validate();)
1304    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawRegion");
1305
1306    if (GrAA::kYes == aa) {
1307        // GrRegionOp performs no antialiasing but is much faster, so here we check the matrix
1308        // to see whether aa is really required.
1309        if (!SkToBool(viewMatrix.getType() & ~(SkMatrix::kTranslate_Mask)) &&
1310            is_int(viewMatrix.getTranslateX()) &&
1311            is_int(viewMatrix.getTranslateY())) {
1312            aa = GrAA::kNo;
1313        }
1314    }
1315    bool complexStyle = !style.isSimpleFill();
1316    if (complexStyle || GrAA::kYes == aa) {
1317        SkPath path;
1318        region.getBoundaryPath(&path);
1319        return this->drawPath(clip, std::move(paint), aa, viewMatrix, path, style);
1320    }
1321
1322    std::unique_ptr<GrLegacyMeshDrawOp> op = GrRegionOp::Make(paint.getColor(), viewMatrix, region);
1323    GrPipelineBuilder pipelineBuilder(std::move(paint), GrAAType::kNone);
1324    this->addLegacyMeshDrawOp(std::move(pipelineBuilder), clip, std::move(op));
1325}
1326
1327void GrRenderTargetContext::drawOval(const GrClip& clip,
1328                                     GrPaint&& paint,
1329                                     GrAA aa,
1330                                     const SkMatrix& viewMatrix,
1331                                     const SkRect& oval,
1332                                     const GrStyle& style) {
1333    ASSERT_SINGLE_OWNER
1334    RETURN_IF_ABANDONED
1335    SkDEBUGCODE(this->validate();)
1336    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawOval");
1337
1338    if (oval.isEmpty()) {
1339       return;
1340    }
1341
1342    SkASSERT(!style.pathEffect()); // this should've been devolved to a path in SkGpuDevice
1343
1344    AutoCheckFlush acf(this->drawingManager());
1345    const SkStrokeRec& stroke = style.strokeRec();
1346
1347    if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport() &&
1348        stroke.isFillStyle()) {
1349        gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
1350        std::unique_ptr<GrDrawOp> op(
1351                oa->recordOval(oval, viewMatrix, std::move(paint), aa, fInstancedPipelineInfo));
1352        if (op) {
1353            this->addDrawOp(clip, std::move(op));
1354            return;
1355        }
1356    }
1357
1358    GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
1359    if (GrAAType::kCoverage == aaType) {
1360        const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps();
1361        std::unique_ptr<GrDrawOp> op =
1362                GrOvalOpFactory::MakeOvalOp(std::move(paint), viewMatrix, oval, stroke, shaderCaps);
1363        if (op) {
1364            this->addDrawOp(clip, std::move(op));
1365            return;
1366        }
1367    }
1368
1369    SkPath path;
1370    path.setIsVolatile(true);
1371    path.addOval(oval);
1372    this->internalDrawPath(clip, std::move(paint), aa, viewMatrix, path, style);
1373}
1374
1375void GrRenderTargetContext::drawArc(const GrClip& clip,
1376                                    GrPaint&& paint,
1377                                    GrAA aa,
1378                                    const SkMatrix& viewMatrix,
1379                                    const SkRect& oval,
1380                                    SkScalar startAngle,
1381                                    SkScalar sweepAngle,
1382                                    bool useCenter,
1383                                    const GrStyle& style) {
1384    ASSERT_SINGLE_OWNER
1385    RETURN_IF_ABANDONED
1386    SkDEBUGCODE(this->validate();)
1387    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawArc");
1388
1389    AutoCheckFlush acf(this->drawingManager());
1390
1391    GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
1392    if (GrAAType::kCoverage == aaType) {
1393        const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps();
1394        std::unique_ptr<GrDrawOp> op = GrOvalOpFactory::MakeArcOp(std::move(paint),
1395                                                                  viewMatrix,
1396                                                                  oval,
1397                                                                  startAngle,
1398                                                                  sweepAngle,
1399                                                                  useCenter,
1400                                                                  style,
1401                                                                  shaderCaps);
1402        if (op) {
1403            this->addDrawOp(clip, std::move(op));
1404            return;
1405        }
1406    }
1407    SkPath path;
1408    SkPathPriv::CreateDrawArcPath(&path, oval, startAngle, sweepAngle, useCenter,
1409                                  style.isSimpleFill());
1410    this->internalDrawPath(clip, std::move(paint), aa, viewMatrix, path, style);
1411}
1412
1413void GrRenderTargetContext::drawImageLattice(const GrClip& clip,
1414                                             GrPaint&& paint,
1415                                             const SkMatrix& viewMatrix,
1416                                             int imageWidth,
1417                                             int imageHeight,
1418                                             std::unique_ptr<SkLatticeIter> iter,
1419                                             const SkRect& dst) {
1420    ASSERT_SINGLE_OWNER
1421    RETURN_IF_ABANDONED
1422    SkDEBUGCODE(this->validate();)
1423    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawImageLattice");
1424
1425    AutoCheckFlush acf(this->drawingManager());
1426
1427    std::unique_ptr<GrLegacyMeshDrawOp> op = GrLatticeOp::MakeNonAA(
1428            paint.getColor(), viewMatrix, imageWidth, imageHeight, std::move(iter), dst);
1429
1430    GrPipelineBuilder pipelineBuilder(std::move(paint), GrAAType::kNone);
1431    this->addLegacyMeshDrawOp(std::move(pipelineBuilder), clip, std::move(op));
1432}
1433
1434void GrRenderTargetContext::prepareForExternalIO(int numSemaphores,
1435                                                 GrBackendSemaphore* backendSemaphores) {
1436    ASSERT_SINGLE_OWNER
1437    RETURN_IF_ABANDONED
1438    SkDEBUGCODE(this->validate();)
1439    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::prepareForExternalIO");
1440
1441    SkTArray<sk_sp<GrSemaphore>> semaphores(numSemaphores);
1442    for (int i = 0; i < numSemaphores; ++i) {
1443        semaphores.push_back(fContext->resourceProvider()->makeSemaphore(false));
1444        std::unique_ptr<GrOp> signalOp(GrSemaphoreOp::MakeSignal(semaphores.back(),
1445                                                                 fRenderTargetProxy.get()));
1446        this->getOpList()->addOp(std::move(signalOp), *this->caps());
1447    }
1448
1449    this->drawingManager()->prepareSurfaceForExternalIO(fRenderTargetProxy.get());
1450
1451    for (int i = 0; i < numSemaphores; ++i) {
1452        semaphores[i]->setBackendSemaphore(&backendSemaphores[i]);
1453    }
1454}
1455
1456void GrRenderTargetContext::waitOnSemaphores(int numSemaphores,
1457                                             const GrBackendSemaphore* waitSemaphores) {
1458    ASSERT_SINGLE_OWNER
1459    RETURN_IF_ABANDONED
1460    SkDEBUGCODE(this->validate();)
1461    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::waitOnSemaphores");
1462
1463    AutoCheckFlush acf(this->drawingManager());
1464
1465    SkTArray<sk_sp<GrSemaphore>> semaphores(numSemaphores);
1466    for (int i = 0; i < numSemaphores; ++i) {
1467        sk_sp<GrSemaphore> sema = fContext->resourceProvider()->wrapBackendSemaphore(
1468                waitSemaphores[i], kAdopt_GrWrapOwnership);
1469        std::unique_ptr<GrOp> waitOp(GrSemaphoreOp::MakeWait(sema, fRenderTargetProxy.get()));
1470        this->getOpList()->addOp(std::move(waitOp), *this->caps());
1471    }
1472}
1473
1474// Can 'path' be drawn as a pair of filled nested rectangles?
1475static bool fills_as_nested_rects(const SkMatrix& viewMatrix, const SkPath& path, SkRect rects[2]) {
1476
1477    if (path.isInverseFillType()) {
1478        return false;
1479    }
1480
1481    // TODO: this restriction could be lifted if we were willing to apply
1482    // the matrix to all the points individually rather than just to the rect
1483    if (!viewMatrix.rectStaysRect()) {
1484        return false;
1485    }
1486
1487    SkPath::Direction dirs[2];
1488    if (!path.isNestedFillRects(rects, dirs)) {
1489        return false;
1490    }
1491
1492    if (SkPath::kWinding_FillType == path.getFillType() && dirs[0] == dirs[1]) {
1493        // The two rects need to be wound opposite to each other
1494        return false;
1495    }
1496
1497    // Right now, nested rects where the margin is not the same width
1498    // all around do not render correctly
1499    const SkScalar* outer = rects[0].asScalars();
1500    const SkScalar* inner = rects[1].asScalars();
1501
1502    bool allEq = true;
1503
1504    SkScalar margin = SkScalarAbs(outer[0] - inner[0]);
1505    bool allGoE1 = margin >= SK_Scalar1;
1506
1507    for (int i = 1; i < 4; ++i) {
1508        SkScalar temp = SkScalarAbs(outer[i] - inner[i]);
1509        if (temp < SK_Scalar1) {
1510            allGoE1 = false;
1511        }
1512        if (!SkScalarNearlyEqual(margin, temp)) {
1513            allEq = false;
1514        }
1515    }
1516
1517    return allEq || allGoE1;
1518}
1519
1520void GrRenderTargetContext::drawPath(const GrClip& clip,
1521                                     GrPaint&& paint,
1522                                     GrAA aa,
1523                                     const SkMatrix& viewMatrix,
1524                                     const SkPath& path,
1525                                     const GrStyle& style) {
1526    ASSERT_SINGLE_OWNER
1527    RETURN_IF_ABANDONED
1528    SkDEBUGCODE(this->validate();)
1529    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::drawPath");
1530
1531    if (path.isEmpty()) {
1532       if (path.isInverseFillType()) {
1533           this->drawPaint(clip, std::move(paint), viewMatrix);
1534       }
1535       return;
1536    }
1537
1538    AutoCheckFlush acf(this->drawingManager());
1539
1540    GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
1541    if (GrAAType::kCoverage == aaType && !style.pathEffect()) {
1542        if (style.isSimpleFill() && !path.isConvex()) {
1543            // Concave AA paths are expensive - try to avoid them for special cases
1544            SkRect rects[2];
1545
1546            if (fills_as_nested_rects(viewMatrix, path, rects)) {
1547                std::unique_ptr<GrDrawOp> op =
1548                        GrRectOpFactory::MakeAAFillNestedRects(std::move(paint), viewMatrix, rects);
1549                if (!op) {
1550                    // A null return indicates that there is nothing to draw in this case.
1551                    return;
1552                }
1553                this->addDrawOp(clip, std::move(op));
1554            }
1555        }
1556        SkRect ovalRect;
1557        bool isOval = path.isOval(&ovalRect);
1558
1559        if (isOval && !path.isInverseFillType()) {
1560            const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps();
1561            std::unique_ptr<GrDrawOp> op = GrOvalOpFactory::MakeOvalOp(
1562                    std::move(paint), viewMatrix, ovalRect, style.strokeRec(), shaderCaps);
1563            if (op) {
1564                this->addDrawOp(clip, std::move(op));
1565                return;
1566            }
1567        }
1568    }
1569
1570    // Note that internalDrawPath may sw-rasterize the path into a scratch texture.
1571    // Scratch textures can be recycled after they are returned to the texture
1572    // cache. This presents a potential hazard for buffered drawing. However,
1573    // the writePixels that uploads to the scratch will perform a flush so we're
1574    // OK.
1575    this->internalDrawPath(clip, std::move(paint), aa, viewMatrix, path, style);
1576}
1577
1578bool GrRenderTargetContextPriv::drawAndStencilPath(const GrClip& clip,
1579                                                   const GrUserStencilSettings* ss,
1580                                                   SkRegion::Op op,
1581                                                   bool invert,
1582                                                   GrAA aa,
1583                                                   const SkMatrix& viewMatrix,
1584                                                   const SkPath& path) {
1585    ASSERT_SINGLE_OWNER_PRIV
1586    RETURN_FALSE_IF_ABANDONED_PRIV
1587    SkDEBUGCODE(fRenderTargetContext->validate();)
1588    GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
1589                              "GrRenderTargetContextPriv::drawAndStencilPath");
1590
1591    if (path.isEmpty() && path.isInverseFillType()) {
1592        this->drawAndStencilRect(clip, ss, op, invert, GrAA::kNo, SkMatrix::I(),
1593                                 SkRect::MakeIWH(fRenderTargetContext->width(),
1594                                                 fRenderTargetContext->height()));
1595        return true;
1596    }
1597
1598    AutoCheckFlush acf(fRenderTargetContext->drawingManager());
1599
1600    // An Assumption here is that path renderer would use some form of tweaking
1601    // the src color (either the input alpha or in the frag shader) to implement
1602    // aa. If we have some future driver-mojo path AA that can do the right
1603    // thing WRT to the blend then we'll need some query on the PR.
1604    GrAAType aaType = fRenderTargetContext->chooseAAType(aa, GrAllowMixedSamples::kNo);
1605    bool hasUserStencilSettings = !ss->isUnused();
1606
1607    GrShape shape(path, GrStyle::SimpleFill());
1608    GrPathRenderer::CanDrawPathArgs canDrawArgs;
1609    canDrawArgs.fCaps = fRenderTargetContext->drawingManager()->getContext()->caps();
1610    canDrawArgs.fViewMatrix = &viewMatrix;
1611    canDrawArgs.fShape = &shape;
1612    canDrawArgs.fAAType = aaType;
1613    canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings;
1614
1615    // Don't allow the SW renderer
1616    GrPathRenderer* pr = fRenderTargetContext->drawingManager()->getPathRenderer(
1617            canDrawArgs, false, GrPathRendererChain::DrawType::kStencilAndColor);
1618    if (!pr) {
1619        return false;
1620    }
1621
1622    GrPaint paint;
1623    paint.setCoverageSetOpXPFactory(op, invert);
1624
1625    GrPathRenderer::DrawPathArgs args{
1626            fRenderTargetContext->drawingManager()->getContext(),
1627            std::move(paint),
1628            ss,
1629            fRenderTargetContext,
1630            &clip,
1631            &viewMatrix,
1632            &shape,
1633            aaType,
1634            fRenderTargetContext->isGammaCorrect()};
1635    pr->drawPath(args);
1636    return true;
1637}
1638
1639SkBudgeted GrRenderTargetContextPriv::isBudgeted() const {
1640    ASSERT_SINGLE_OWNER_PRIV
1641
1642    if (fRenderTargetContext->wasAbandoned()) {
1643        return SkBudgeted::kNo;
1644    }
1645
1646    SkDEBUGCODE(fRenderTargetContext->validate();)
1647
1648    return fRenderTargetContext->fRenderTargetProxy->isBudgeted();
1649}
1650
1651void GrRenderTargetContext::internalDrawPath(const GrClip& clip,
1652                                             GrPaint&& paint,
1653                                             GrAA aa,
1654                                             const SkMatrix& viewMatrix,
1655                                             const SkPath& path,
1656                                             const GrStyle& style) {
1657    ASSERT_SINGLE_OWNER
1658    RETURN_IF_ABANDONED
1659    SkASSERT(!path.isEmpty());
1660    GrShape shape;
1661    // NVPR cannot handle hairlines, so this would get picked up by a different stencil and
1662    // cover path renderer (i.e. default path renderer). The hairline renderer produces much
1663    // smoother hairlines than MSAA.
1664    GrAllowMixedSamples allowMixedSamples =
1665            style.isSimpleHairline() ? GrAllowMixedSamples::kNo : GrAllowMixedSamples::kYes;
1666    GrAAType aaType = this->chooseAAType(aa, allowMixedSamples);
1667    GrPathRenderer::CanDrawPathArgs canDrawArgs;
1668    canDrawArgs.fCaps = this->drawingManager()->getContext()->caps();
1669    canDrawArgs.fViewMatrix = &viewMatrix;
1670    canDrawArgs.fShape = &shape;
1671    canDrawArgs.fHasUserStencilSettings = false;
1672
1673    GrPathRenderer* pr;
1674    static constexpr GrPathRendererChain::DrawType kType = GrPathRendererChain::DrawType::kColor;
1675    do {
1676        shape = GrShape(path, style);
1677        if (shape.isEmpty()) {
1678            return;
1679        }
1680
1681        canDrawArgs.fAAType = aaType;
1682
1683        // Try a 1st time without applying any of the style to the geometry (and barring sw)
1684        pr = this->drawingManager()->getPathRenderer(canDrawArgs, false, kType);
1685        SkScalar styleScale =  GrStyle::MatrixToScaleFactor(viewMatrix);
1686
1687        if (!pr && shape.style().pathEffect()) {
1688            // It didn't work above, so try again with the path effect applied.
1689            shape = shape.applyStyle(GrStyle::Apply::kPathEffectOnly, styleScale);
1690            if (shape.isEmpty()) {
1691                return;
1692            }
1693            pr = this->drawingManager()->getPathRenderer(canDrawArgs, false, kType);
1694        }
1695        if (!pr) {
1696            if (shape.style().applies()) {
1697                shape = shape.applyStyle(GrStyle::Apply::kPathEffectAndStrokeRec, styleScale);
1698                if (shape.isEmpty()) {
1699                    return;
1700                }
1701            }
1702            // This time, allow SW renderer
1703            pr = this->drawingManager()->getPathRenderer(canDrawArgs, true, kType);
1704        }
1705        if (!pr && GrAATypeIsHW(aaType)) {
1706            // There are exceptional cases where we may wind up falling back to coverage based AA
1707            // when the target is MSAA (e.g. through disabling path renderers via GrContextOptions).
1708            aaType = GrAAType::kCoverage;
1709        } else {
1710            break;
1711        }
1712    } while(true);
1713
1714    if (!pr) {
1715#ifdef SK_DEBUG
1716        SkDebugf("Unable to find path renderer compatible with path.\n");
1717#endif
1718        return;
1719    }
1720
1721    GrPathRenderer::DrawPathArgs args{this->drawingManager()->getContext(),
1722                                      std::move(paint),
1723                                      &GrUserStencilSettings::kUnused,
1724                                      this,
1725                                      &clip,
1726                                      &viewMatrix,
1727                                      &shape,
1728                                      aaType,
1729                                      this->isGammaCorrect()};
1730    pr->drawPath(args);
1731}
1732
1733static void op_bounds(SkRect* bounds, const GrOp* op) {
1734    *bounds = op->bounds();
1735    if (op->hasZeroArea()) {
1736        if (op->hasAABloat()) {
1737            bounds->outset(0.5f, 0.5f);
1738        } else {
1739            // We don't know which way the particular GPU will snap lines or points at integer
1740            // coords. So we ensure that the bounds is large enough for either snap.
1741            SkRect before = *bounds;
1742            bounds->roundOut(bounds);
1743            if (bounds->fLeft == before.fLeft) {
1744                bounds->fLeft -= 1;
1745            }
1746            if (bounds->fTop == before.fTop) {
1747                bounds->fTop -= 1;
1748            }
1749            if (bounds->fRight == before.fRight) {
1750                bounds->fRight += 1;
1751            }
1752            if (bounds->fBottom == before.fBottom) {
1753                bounds->fBottom += 1;
1754            }
1755        }
1756    }
1757}
1758
1759uint32_t GrRenderTargetContext::addDrawOp(const GrClip& clip, std::unique_ptr<GrDrawOp> op) {
1760    ASSERT_SINGLE_OWNER
1761    if (this->drawingManager()->wasAbandoned()) {
1762        return SK_InvalidUniqueID;
1763    }
1764    SkDEBUGCODE(this->validate();)
1765    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::addDrawOp");
1766
1767    // Setup clip
1768    SkRect bounds;
1769    op_bounds(&bounds, op.get());
1770    GrAppliedClip appliedClip;
1771    GrDrawOp::FixedFunctionFlags fixedFunctionFlags = op->fixedFunctionFlags();
1772    if (!clip.apply(fContext, this, fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesHWAA,
1773                    fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesStencil, &appliedClip,
1774                    &bounds)) {
1775        return SK_InvalidUniqueID;
1776    }
1777
1778    if (fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesStencil ||
1779        appliedClip.hasStencilClip()) {
1780        // This forces instantiation of the render target.
1781        GrRenderTarget* rt = this->accessRenderTarget();
1782        if (!rt) {
1783            return SK_InvalidUniqueID;
1784        }
1785
1786        if (!fContext->resourceProvider()->attachStencilAttachment(rt)) {
1787            SkDebugf("ERROR creating stencil attachment. Draw skipped.\n");
1788            return SK_InvalidUniqueID;
1789        }
1790    }
1791
1792    GrXferProcessor::DstProxy dstProxy;
1793    if (op->xpRequiresDstTexture(*this->caps(), &appliedClip)) {
1794        if (!this->setupDstProxy(this->asRenderTargetProxy(), clip, op->bounds(), &dstProxy)) {
1795            return SK_InvalidUniqueID;
1796        }
1797    }
1798
1799    op->setClippedBounds(bounds);
1800    return this->getOpList()->addOp(std::move(op), *this->caps(),
1801                                    std::move(appliedClip), dstProxy);
1802}
1803
1804uint32_t GrRenderTargetContext::addLegacyMeshDrawOp(GrPipelineBuilder&& pipelineBuilder,
1805                                                    const GrClip& clip,
1806                                                    std::unique_ptr<GrLegacyMeshDrawOp> op) {
1807    ASSERT_SINGLE_OWNER
1808    if (this->drawingManager()->wasAbandoned()) {
1809        return SK_InvalidUniqueID;
1810    }
1811    SkDEBUGCODE(this->validate();)
1812    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrRenderTargetContext::addLegacyMeshDrawOp");
1813
1814    // Setup clip
1815    SkRect bounds;
1816    op_bounds(&bounds, op.get());
1817    GrAppliedClip appliedClip;
1818    if (!clip.apply(fContext, this, pipelineBuilder.isHWAntialias(),
1819                    pipelineBuilder.hasUserStencilSettings(), &appliedClip, &bounds)) {
1820        return SK_InvalidUniqueID;
1821    }
1822
1823    // This forces instantiation of the render target. Pipeline creation is moving to flush time
1824    // by which point instantiation must have occurred anyway.
1825    GrRenderTarget* rt = this->accessRenderTarget();
1826    if (!rt) {
1827        return SK_InvalidUniqueID;
1828    }
1829
1830    GrResourceProvider* resourceProvider = fContext->resourceProvider();
1831    bool usesStencil = pipelineBuilder.hasUserStencilSettings() || appliedClip.hasStencilClip();
1832    if (usesStencil) {
1833        if (!resourceProvider->attachStencilAttachment(this->accessRenderTarget())) {
1834            SkDebugf("ERROR creating stencil attachment. Draw skipped.\n");
1835            return SK_InvalidUniqueID;
1836        }
1837    }
1838
1839    bool isMixedSamples = GrFSAAType::kMixedSamples == this->fsaaType() &&
1840                          (pipelineBuilder.isHWAntialias() || usesStencil);
1841
1842    GrColor overrideColor;
1843    GrProcessorSet::Analysis analysis = op->analyzeUpdateAndRecordProcessors(
1844            &pipelineBuilder, &appliedClip, isMixedSamples, *this->caps(), &overrideColor);
1845
1846    GrPipeline::InitArgs args;
1847    pipelineBuilder.getPipelineInitArgs(&args);
1848    args.fAppliedClip = &appliedClip;
1849    args.fRenderTarget = rt;
1850    args.fCaps = this->caps();
1851    args.fResourceProvider = resourceProvider;
1852
1853    if (analysis.requiresDstTexture()) {
1854        if (!this->setupDstProxy(this->asRenderTargetProxy(), clip, bounds, &args.fDstProxy)) {
1855            return SK_InvalidUniqueID;
1856        }
1857    }
1858    op->initPipeline(args, analysis, overrideColor);
1859
1860    // Add the pipeline dependencies on textures, etc before recording this op.
1861    op->addDependenciesTo(fRenderTargetProxy.get());
1862
1863    op->setClippedBounds(bounds);
1864    return this->getOpList()->addOp(std::move(op), *this->caps());
1865}
1866
1867bool GrRenderTargetContext::setupDstProxy(GrRenderTargetProxy* rtProxy, const GrClip& clip,
1868                                            const SkRect& opBounds,
1869                                            GrXferProcessor::DstProxy* dstProxy) {
1870    if (this->caps()->textureBarrierSupport()) {
1871        if (GrTextureProxy* texProxy = rtProxy->asTextureProxy()) {
1872            // The render target is a texture, so we can read from it directly in the shader. The XP
1873            // will be responsible to detect this situation and request a texture barrier.
1874            dstProxy->setProxy(sk_ref_sp(texProxy));
1875            dstProxy->setOffset(0, 0);
1876            return true;
1877        }
1878    }
1879
1880    SkIRect copyRect = SkIRect::MakeWH(rtProxy->width(), rtProxy->height());
1881
1882    SkIRect clippedRect;
1883    clip.getConservativeBounds(rtProxy->width(), rtProxy->height(), &clippedRect);
1884    SkIRect drawIBounds;
1885    opBounds.roundOut(&drawIBounds);
1886    // Cover up for any precision issues by outsetting the op bounds a pixel in each direction.
1887    drawIBounds.outset(1, 1);
1888    if (!clippedRect.intersect(drawIBounds)) {
1889#ifdef SK_DEBUG
1890        GrCapsDebugf(this->caps(), "setupDstTexture: Missed an early reject bailing on draw.");
1891#endif
1892        return false;
1893    }
1894
1895    // MSAA consideration: When there is support for reading MSAA samples in the shader we could
1896    // have per-sample dst values by making the copy multisampled.
1897    GrSurfaceDesc desc;
1898    bool rectsMustMatch = false;
1899    bool disallowSubrect = false;
1900    if (!this->caps()->initDescForDstCopy(rtProxy, &desc, &rectsMustMatch, &disallowSubrect)) {
1901        desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
1902        desc.fFlags = kRenderTarget_GrSurfaceFlag;
1903        desc.fConfig = rtProxy->config();
1904    }
1905
1906    if (!disallowSubrect) {
1907        copyRect = clippedRect;
1908    }
1909
1910    SkIPoint dstPoint, dstOffset;
1911    SkBackingFit fit;
1912    if (rectsMustMatch) {
1913        SkASSERT(desc.fOrigin == rtProxy->origin());
1914        desc.fWidth = rtProxy->width();
1915        desc.fHeight = rtProxy->height();
1916        dstPoint = {copyRect.fLeft, copyRect.fTop};
1917        dstOffset = {0, 0};
1918        fit = SkBackingFit::kExact;
1919    } else {
1920        desc.fWidth = copyRect.width();
1921        desc.fHeight = copyRect.height();
1922        dstPoint = {0, 0};
1923        dstOffset = {copyRect.fLeft, copyRect.fTop};
1924        fit = SkBackingFit::kApprox;
1925    }
1926
1927    sk_sp<GrSurfaceContext> sContext = fContext->contextPriv().makeDeferredSurfaceContext(
1928                                                                                desc,
1929                                                                                fit,
1930                                                                                SkBudgeted::kYes);
1931    if (!sContext) {
1932        SkDebugf("setupDstTexture: surfaceContext creation failed.\n");
1933        return false;
1934    }
1935
1936    if (!sContext->copy(rtProxy, copyRect, dstPoint)) {
1937        SkDebugf("setupDstTexture: copy failed.\n");
1938        return false;
1939    }
1940
1941    dstProxy->setProxy(sContext->asTextureProxyRef());
1942    dstProxy->setOffset(dstOffset);
1943    return true;
1944}
1945