GrYUVProvider.cpp revision 6738c702423226619ee0172c12a3a007c5f68e57
1/* 2 * Copyright 2015 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "GrContext.h" 9#include "GrDrawContext.h" 10#include "GrYUVProvider.h" 11#include "effects/GrGammaEffect.h" 12#include "effects/GrYUVEffect.h" 13 14#include "SkCachedData.h" 15#include "SkRefCnt.h" 16#include "SkResourceCache.h" 17#include "SkYUVPlanesCache.h" 18 19namespace { 20/** 21 * Helper class to manage the resources used for storing the YUV planar data. Depending on the 22 * useCache option, we may find (and lock) the data in our ResourceCache, or we may have allocated 23 * it in scratch storage. 24 */ 25class YUVScoper { 26public: 27 bool init(GrYUVProvider*, SkYUVPlanesCache::Info*, void* planes[3], bool useCache); 28 29private: 30 // we only use one or the other of these 31 SkAutoTUnref<SkCachedData> fCachedData; 32 SkAutoMalloc fStorage; 33}; 34} 35 36bool YUVScoper::init(GrYUVProvider* provider, SkYUVPlanesCache::Info* yuvInfo, void* planes[3], 37 bool useCache) { 38 if (useCache) { 39 fCachedData.reset(SkYUVPlanesCache::FindAndRef(provider->onGetID(), yuvInfo)); 40 } 41 42 if (fCachedData.get()) { 43 planes[0] = (void*)fCachedData->data(); 44 planes[1] = (uint8_t*)planes[0] + (yuvInfo->fSizeInfo.fWidthBytes[SkYUVSizeInfo::kY] * 45 yuvInfo->fSizeInfo.fSizes[SkYUVSizeInfo::kY].fHeight); 46 planes[2] = (uint8_t*)planes[1] + (yuvInfo->fSizeInfo.fWidthBytes[SkYUVSizeInfo::kU] * 47 yuvInfo->fSizeInfo.fSizes[SkYUVSizeInfo::kU].fHeight); 48 } else { 49 // Fetch yuv plane sizes for memory allocation. 50 if (!provider->onQueryYUV8(&yuvInfo->fSizeInfo, &yuvInfo->fColorSpace)) { 51 return false; 52 } 53 54 // Allocate the memory for YUV 55 size_t totalSize(0); 56 for (int i = 0; i < 3; i++) { 57 totalSize += yuvInfo->fSizeInfo.fWidthBytes[i] * yuvInfo->fSizeInfo.fSizes[i].fHeight; 58 } 59 if (useCache) { 60 fCachedData.reset(SkResourceCache::NewCachedData(totalSize)); 61 planes[0] = fCachedData->writable_data(); 62 } else { 63 fStorage.reset(totalSize); 64 planes[0] = fStorage.get(); 65 } 66 planes[1] = (uint8_t*)planes[0] + (yuvInfo->fSizeInfo.fWidthBytes[SkYUVSizeInfo::kY] * 67 yuvInfo->fSizeInfo.fSizes[SkYUVSizeInfo::kY].fHeight); 68 planes[2] = (uint8_t*)planes[1] + (yuvInfo->fSizeInfo.fWidthBytes[SkYUVSizeInfo::kU] * 69 yuvInfo->fSizeInfo.fSizes[SkYUVSizeInfo::kU].fHeight); 70 71 // Get the YUV planes. 72 if (!provider->onGetYUV8Planes(yuvInfo->fSizeInfo, planes)) { 73 return false; 74 } 75 76 if (useCache) { 77 // Decoding is done, cache the resulting YUV planes 78 SkYUVPlanesCache::Add(provider->onGetID(), fCachedData, yuvInfo); 79 } 80 } 81 return true; 82} 83 84sk_sp<GrTexture> GrYUVProvider::refAsTexture(GrContext* ctx, 85 const GrSurfaceDesc& desc, 86 bool useCache) { 87 SkYUVPlanesCache::Info yuvInfo; 88 void* planes[3]; 89 YUVScoper scoper; 90 if (!scoper.init(this, &yuvInfo, planes, useCache)) { 91 return nullptr; 92 } 93 94 GrSurfaceDesc yuvDesc; 95 yuvDesc.fConfig = kAlpha_8_GrPixelConfig; 96 SkAutoTUnref<GrTexture> yuvTextures[3]; 97 for (int i = 0; i < 3; i++) { 98 yuvDesc.fWidth = yuvInfo.fSizeInfo.fSizes[i].fWidth; 99 yuvDesc.fHeight = yuvInfo.fSizeInfo.fSizes[i].fHeight; 100 // TODO: why do we need this check? 101 bool needsExactTexture = 102 (yuvDesc.fWidth != yuvInfo.fSizeInfo.fSizes[SkYUVSizeInfo::kY].fWidth) || 103 (yuvDesc.fHeight != yuvInfo.fSizeInfo.fSizes[SkYUVSizeInfo::kY].fHeight); 104 if (needsExactTexture) { 105 yuvTextures[i].reset(ctx->textureProvider()->createTexture(yuvDesc, SkBudgeted::kYes)); 106 } else { 107 yuvTextures[i].reset(ctx->textureProvider()->createApproxTexture(yuvDesc)); 108 } 109 if (!yuvTextures[i] || 110 !yuvTextures[i]->writePixels(0, 0, yuvDesc.fWidth, yuvDesc.fHeight, yuvDesc.fConfig, 111 planes[i], yuvInfo.fSizeInfo.fWidthBytes[i])) { 112 return nullptr; 113 } 114 } 115 116 // We never want to perform color-space conversion during the decode 117 sk_sp<GrDrawContext> drawContext(ctx->makeDrawContext(SkBackingFit::kExact, 118 desc.fWidth, desc.fHeight, 119 desc.fConfig, nullptr, 120 desc.fSampleCnt)); 121 if (!drawContext) { 122 return nullptr; 123 } 124 125 GrPaint paint; 126 sk_sp<GrFragmentProcessor> yuvToRgbProcessor( 127 GrYUVEffect::MakeYUVToRGB(yuvTextures[0], yuvTextures[1], yuvTextures[2], 128 yuvInfo.fSizeInfo.fSizes, yuvInfo.fColorSpace, false)); 129 paint.addColorFragmentProcessor(std::move(yuvToRgbProcessor)); 130 131 // If we're decoding an sRGB image, the result of our linear math on the YUV planes is already 132 // in sRGB. (The encoding is just math on bytes, with no concept of color spaces.) So, we need 133 // to output the results of that math directly to the buffer that we will then consider sRGB. 134 // If we have sRGB write control, we can just tell the HW not to do the Linear -> sRGB step. 135 // Otherwise, we do our shader math to go from YUV -> sRGB, manually convert sRGB -> Linear, 136 // then let the HW convert Linear -> sRGB. 137 if (GrPixelConfigIsSRGB(desc.fConfig)) { 138 if (ctx->caps()->srgbWriteControl()) { 139 paint.setDisableOutputConversionToSRGB(true); 140 } else { 141 paint.addColorFragmentProcessor(GrGammaEffect::Make(2.2f)); 142 } 143 } 144 145 paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); 146 const SkRect r = SkRect::MakeIWH(yuvInfo.fSizeInfo.fSizes[SkYUVSizeInfo::kY].fWidth, 147 yuvInfo.fSizeInfo.fSizes[SkYUVSizeInfo::kY].fHeight); 148 149 drawContext->drawRect(GrNoClip(), paint, SkMatrix::I(), r); 150 151 return drawContext->asTexture(); 152} 153