16a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton/*
26a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton * Copyright 2017 Google Inc.
36a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton *
46a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton * Use of this source code is governed by a BSD-style license that can be
56a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton * found in the LICENSE file.
66a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton */
76a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
8383a2ef6edb84dbebc7a9c22ea7423037bbf6a2fChris Dalton#include "GrCCCubicShader.h"
96a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
106a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton#include "glsl/GrGLSLFragmentShaderBuilder.h"
111fbdb61f1389f01ce1cf1b7950e03a84811a9f38Chris Dalton#include "glsl/GrGLSLVertexGeoBuilder.h"
126a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
13383a2ef6edb84dbebc7a9c22ea7423037bbf6a2fChris Daltonusing Shader = GrCCCoverageProcessor::Shader;
14de5a81415f681926b6b29b3f7c32366f9566c8c4Chris Dalton
15383a2ef6edb84dbebc7a9c22ea7423037bbf6a2fChris Daltonvoid GrCCCubicShader::emitSetupCode(GrGLSLVertexGeoBuilder* s, const char* pts,
16383a2ef6edb84dbebc7a9c22ea7423037bbf6a2fChris Dalton                                    const char* repetitionID, const char* wind,
17383a2ef6edb84dbebc7a9c22ea7423037bbf6a2fChris Dalton                                    GeometryVars* vars) const {
186a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    // Find the cubic's power basis coefficients.
196a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    s->codeAppendf("float2x4 C = float4x4(-1,  3, -3,  1, "
206a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton                                         " 3, -6,  3,  0, "
216a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton                                         "-3,  3,  0,  0, "
226a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton                                         " 1,  0,  0,  0) * transpose(%s);", pts);
236a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
246a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    // Find the cubic's inflection function.
256a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    s->codeAppend ("float D3 = +determinant(float2x2(C[0].yz, C[1].yz));");
266a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    s->codeAppend ("float D2 = -determinant(float2x2(C[0].xz, C[1].xz));");
276a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    s->codeAppend ("float D1 = +determinant(float2x2(C));");
286a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
296a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    // Calculate the KLM matrix.
306a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    s->declareGlobal(fKLMMatrix);
316a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    s->codeAppend ("float discr = 3*D2*D2 - 4*D1*D3;");
32be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton    s->codeAppend ("float x = discr >= 0 ? 3 : 1;");
33be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton    s->codeAppend ("float q = sqrt(x * abs(discr));");
34be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton    s->codeAppend ("q = x*D2 + (D2 >= 0 ? q : -q);");
35be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton
36be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton    s->codeAppend ("float2 l, m;");
37be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton    s->codeAppend ("l.ts = normalize(float2(q, 2*x * D1));");
38be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton    s->codeAppend ("m.ts = normalize(float2(2, q) * (discr >= 0 ? float2(D3, 1) "
39be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton                                                               ": float2(D2*D2 - D3*D1, D1)));");
40be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton
41be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton    s->codeAppend ("float4 K;");
42be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton    s->codeAppend ("float4 lm = l.sstt * m.stst;");
43be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton    s->codeAppend ("K = float4(0, lm.x, -lm.y - lm.z, lm.w);");
44be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton
45be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton    s->codeAppend ("float4 L, M;");
46be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton    s->codeAppend ("lm.yz += 2*lm.zy;");
47be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton    s->codeAppend ("L = float4(-1,x,-x,1) * l.sstt * (discr >= 0 ? l.ssst * l.sttt : lm);");
48be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton    s->codeAppend ("M = float4(-1,x,-x,1) * m.sstt * (discr >= 0 ? m.ssst * m.sttt : lm.xzyw);");
49be4ffab4e208ec47b4298621b9c9e8456f31717eChris Dalton
506a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    s->codeAppend ("short middlerow = abs(D2) > abs(D1) ? 2 : 1;");
516a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    s->codeAppend ("float3x3 CI = inverse(float3x3(C[0][0], C[0][middlerow], C[0][3], "
526a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton                                                  "C[1][0], C[1][middlerow], C[1][3], "
536a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton                                                  "      0,               0,       1));");
546a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    s->codeAppendf("%s = CI * float3x3(K[0], K[middlerow], K[3], "
556a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton                                      "L[0], L[middlerow], L[3], "
566a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton                                      "M[0], M[middlerow], M[3]);", fKLMMatrix.c_str());
576a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
581fbdb61f1389f01ce1cf1b7950e03a84811a9f38Chris Dalton    // Evaluate the cubic at T=.5 for a mid-ish point.
591fbdb61f1389f01ce1cf1b7950e03a84811a9f38Chris Dalton    s->codeAppendf("float2 midpoint = %s * float4(.125, .375, .375, .125);", pts);
601fbdb61f1389f01ce1cf1b7950e03a84811a9f38Chris Dalton
61f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton    // Orient the KLM matrix so L & M have matching signs on the side of the curve we wish to fill.
62f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton    // We give L & M both the same sign as wind, in order to pass this value to the fragment shader.
63f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton    // (Cubics are pre-chopped such that L & M do not change sign within any individual segment).
646a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    s->codeAppendf("float2 orientation = sign(float3(midpoint, 1) * float2x3(%s[1], %s[2]));",
656a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton                   fKLMMatrix.c_str(), fKLMMatrix.c_str());
666a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    s->codeAppendf("%s *= float3x3(orientation[0] * orientation[1], 0, 0, "
67f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton                                  "0, orientation[0] * %s, 0, "
68f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton                                  "0, 0, orientation[1] * %s);", fKLMMatrix.c_str(), wind, wind);
696a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
706a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    // Determine the amount of additional coverage to subtract out for the flat edge (P3 -> P0).
716a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    s->declareGlobal(fEdgeDistanceEquation);
726a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    s->codeAppendf("short edgeidx0 = %s > 0 ? 3 : 0;", wind);
736a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    s->codeAppendf("float2 edgept0 = %s[edgeidx0];", pts);
746a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    s->codeAppendf("float2 edgept1 = %s[3 - edgeidx0];", pts);
756a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    Shader::EmitEdgeDistanceEquation(s, "edgept0", "edgept1", fEdgeDistanceEquation.c_str());
766a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
771fbdb61f1389f01ce1cf1b7950e03a84811a9f38Chris Dalton    this->onEmitSetupCode(s, pts, repetitionID, vars);
786a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton}
796a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
80f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Daltonvoid GrCCCubicShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler,
81f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton                                     GrGLSLVarying::Scope scope, SkString* code,
82f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton                                     const char* position, const char* inputCoverage,
83f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton                                     const char* /*wind*/) {
84f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton    SkASSERT(!inputCoverage);
85de5a81415f681926b6b29b3f7c32366f9566c8c4Chris Dalton
8690e8fb1d98e149643960e5ed27b89cf1fa08e4ccChris Dalton    fKLMD.reset(kFloat4_GrSLType, scope);
87fdde34eeb2cb5106a6680c49dd30c0b4428cbfbbChris Dalton    varyingHandler->addVarying("klmd", &fKLMD);
886a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    code->appendf("float3 klm = float3(%s, 1) * %s;", position, fKLMMatrix.c_str());
896a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    code->appendf("float d = dot(float3(%s, 1), %s);", position, fEdgeDistanceEquation.c_str());
9090e8fb1d98e149643960e5ed27b89cf1fa08e4ccChris Dalton    code->appendf("%s = float4(klm, d);", OutName(fKLMD));
916a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
9290e8fb1d98e149643960e5ed27b89cf1fa08e4ccChris Dalton    this->onEmitVaryings(varyingHandler, scope, code);
93f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton}
94f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton
95602836138e02935885c77f9dd93dcb51a3ec9a64Chris Daltonvoid GrCCCubicShader::onEmitFragmentCode(GrGLSLFPFragmentBuilder* f,
96f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton                                         const char* outputCoverage) const {
97f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton    f->codeAppendf("float k = %s.x, l = %s.y, m = %s.z, d = %s.w;",
98f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton                   fKLMD.fsIn(), fKLMD.fsIn(), fKLMD.fsIn(), fKLMD.fsIn());
99f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton
100f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton    this->emitCoverage(f, outputCoverage);
101f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton
102f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton    // Wind is the sign of both L and/or M. Take the sign of whichever has the larger magnitude.
103f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton    // (In reality, either would be fine because we chop cubics with more than a half pixel of
104f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton    // padding around the L & M lines, so neither should approach zero.)
105f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton    f->codeAppend ("half wind = sign(l + m);");
106f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton    f->codeAppendf("%s *= wind;", outputCoverage);
1076a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton}
1086a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
109383a2ef6edb84dbebc7a9c22ea7423037bbf6a2fChris Daltonvoid GrCCCubicHullShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler,
110383a2ef6edb84dbebc7a9c22ea7423037bbf6a2fChris Dalton                                         GrGLSLVarying::Scope scope, SkString* code) {
11190e8fb1d98e149643960e5ed27b89cf1fa08e4ccChris Dalton    fGradMatrix.reset(kFloat2x2_GrSLType, scope);
112d23c7c45dcb13fbd4086594ae3f6dae2041dea82Chris Dalton    varyingHandler->addVarying("grad_matrix", &fGradMatrix);
11390e8fb1d98e149643960e5ed27b89cf1fa08e4ccChris Dalton    // "klm" was just defined by the base class.
11490e8fb1d98e149643960e5ed27b89cf1fa08e4ccChris Dalton    code->appendf("%s[0] = 3 * klm[0] * %s[0].xy;", OutName(fGradMatrix), fKLMMatrix.c_str());
1156a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    code->appendf("%s[1] = -klm[1] * %s[2].xy - klm[2] * %s[1].xy;",
11690e8fb1d98e149643960e5ed27b89cf1fa08e4ccChris Dalton                    OutName(fGradMatrix), fKLMMatrix.c_str(), fKLMMatrix.c_str());
1176a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton}
1186a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
119602836138e02935885c77f9dd93dcb51a3ec9a64Chris Daltonvoid GrCCCubicHullShader::emitCoverage(GrGLSLFPFragmentBuilder* f,
120f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton                                       const char* outputCoverage) const {
121f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton    // k,l,m,d are defined by the base class.
1226a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    f->codeAppend ("float f = k*k*k - l*m;");
1236a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    f->codeAppendf("float2 grad_f = %s * float2(k, 1);", fGradMatrix.fsIn());
1246a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    f->codeAppendf("%s = clamp(0.5 - f * inversesqrt(dot(grad_f, grad_f)), 0, 1);", outputCoverage);
125f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton    f->codeAppendf("%s += min(d, 0);", outputCoverage); // Flat edge opposite the curve.
1266a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton}
1276a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
128383a2ef6edb84dbebc7a9c22ea7423037bbf6a2fChris Daltonvoid GrCCCubicCornerShader::onEmitSetupCode(GrGLSLVertexGeoBuilder* s, const char* pts,
129383a2ef6edb84dbebc7a9c22ea7423037bbf6a2fChris Dalton                                            const char* repetitionID, GeometryVars* vars) const {
1301fbdb61f1389f01ce1cf1b7950e03a84811a9f38Chris Dalton    s->codeAppendf("float2 corner = %s[%s * 3];", pts, repetitionID);
1316a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    vars->fCornerVars.fPoint = "corner";
1326a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton}
1336a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
134383a2ef6edb84dbebc7a9c22ea7423037bbf6a2fChris Daltonvoid GrCCCubicCornerShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler,
135383a2ef6edb84dbebc7a9c22ea7423037bbf6a2fChris Dalton                                           GrGLSLVarying::Scope scope, SkString* code) {
1367b046312edd9219ba8e66c255f5347c000b69ee1Chris Dalton    using Interpolation = GrGLSLVaryingHandler::Interpolation;
1377b046312edd9219ba8e66c255f5347c000b69ee1Chris Dalton
13890e8fb1d98e149643960e5ed27b89cf1fa08e4ccChris Dalton    fdKLMDdx.reset(kFloat4_GrSLType, scope);
1397b046312edd9219ba8e66c255f5347c000b69ee1Chris Dalton    varyingHandler->addVarying("dklmddx", &fdKLMDdx, Interpolation::kCanBeFlat);
1406a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    code->appendf("%s = float4(%s[0].x, %s[1].x, %s[2].x, %s.x);",
14190e8fb1d98e149643960e5ed27b89cf1fa08e4ccChris Dalton                  OutName(fdKLMDdx), fKLMMatrix.c_str(), fKLMMatrix.c_str(),
142cc0ab7e3c1072e131d63d46ac5916aafc177fcfeChris Dalton                  fKLMMatrix.c_str(), fEdgeDistanceEquation.c_str());
1436a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
14490e8fb1d98e149643960e5ed27b89cf1fa08e4ccChris Dalton    fdKLMDdy.reset(kFloat4_GrSLType, scope);
1457b046312edd9219ba8e66c255f5347c000b69ee1Chris Dalton    varyingHandler->addVarying("dklmddy", &fdKLMDdy, Interpolation::kCanBeFlat);
1466a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    code->appendf("%s = float4(%s[0].y, %s[1].y, %s[2].y, %s.y);",
14790e8fb1d98e149643960e5ed27b89cf1fa08e4ccChris Dalton                  OutName(fdKLMDdy), fKLMMatrix.c_str(), fKLMMatrix.c_str(),
148cc0ab7e3c1072e131d63d46ac5916aafc177fcfeChris Dalton                  fKLMMatrix.c_str(), fEdgeDistanceEquation.c_str());
1496a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton}
1506a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
151602836138e02935885c77f9dd93dcb51a3ec9a64Chris Daltonvoid GrCCCubicCornerShader::emitCoverage(GrGLSLFPFragmentBuilder* f,
152f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton                                         const char* outputCoverage) const {
1536a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    f->codeAppendf("float2x4 grad_klmd = float2x4(%s, %s);", fdKLMDdx.fsIn(), fdKLMDdy.fsIn());
1546a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
1556a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    // Erase what the previous hull shader wrote. We don't worry about the two corners falling on
1566a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    // the same pixel because those cases should have been weeded out by this point.
157f510e26a070ba3553b4cce3831cc9cd97b58a6bbChris Dalton    // k,l,m,d are defined by the base class.
1586a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    f->codeAppend ("float f = k*k*k - l*m;");
1596a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    f->codeAppend ("float2 grad_f = float3(3*k*k, -m, -l) * float2x3(grad_klmd);");
1606a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    f->codeAppendf("%s = -clamp(0.5 - f * inversesqrt(dot(grad_f, grad_f)), 0, 1);",
1616a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton                   outputCoverage);
1626a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    f->codeAppendf("%s -= d;", outputCoverage);
1636a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton
1646a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    // Use software msaa to estimate actual coverage at the corner pixels.
1656a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    const int sampleCount = Shader::DefineSoftSampleLocations(f, "samples");
1666a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    f->codeAppendf("float4 klmd_center = float4(%s.xyz, %s.w + 0.5);",
1676a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton                   fKLMD.fsIn(), fKLMD.fsIn());
1686a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    f->codeAppendf("for (int i = 0; i < %i; ++i) {", sampleCount);
1696a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    f->codeAppend (    "float4 klmd = grad_klmd * samples[i] + klmd_center;");
1706a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    f->codeAppend (    "half f = klmd.y * klmd.z - klmd.x * klmd.x * klmd.x;");
1716a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    f->codeAppendf(    "%s += all(greaterThan(half4(f, klmd.y, klmd.z, klmd.w), "
1726a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton                                             "half4(0))) ? %f : 0;",
1736a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton                       outputCoverage, 1.0 / sampleCount);
1746a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton    f->codeAppend ("}");
1756a3dbeed00fe725099277040e3e2fc7d8ecb9751Chris Dalton}
176