GrBitmapTextGeoProc.cpp revision 018fb62d12d1febf121fe265da5b6117b86a6541
1/* 2 * Copyright 2013 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "GrBitmapTextGeoProc.h" 9#include "GrInvariantOutput.h" 10#include "GrTexture.h" 11#include "gl/GrGLFragmentProcessor.h" 12#include "gl/GrGLTexture.h" 13#include "gl/GrGLGeometryProcessor.h" 14#include "gl/builders/GrGLProgramBuilder.h" 15#include "glsl/GrGLSLProgramDataManager.h" 16 17class GrGLBitmapTextGeoProc : public GrGLGeometryProcessor { 18public: 19 GrGLBitmapTextGeoProc() : fColor(GrColor_ILLEGAL) {} 20 21 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { 22 const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>(); 23 24 GrGLGPBuilder* pb = args.fPB; 25 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); 26 27 // emit attributes 28 vsBuilder->emitAttributes(cte); 29 30 // compute numbers to be hardcoded to convert texture coordinates from int to float 31 SkASSERT(cte.numTextures() == 1); 32 GrTexture* atlas = cte.textureAccess(0).getTexture(); 33 SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height())); 34 SkScalar recipWidth = 1.0f / atlas->width(); 35 SkScalar recipHeight = 1.0f / atlas->height(); 36 37 GrGLVertToFrag v(kVec2f_GrSLType); 38 pb->addVarying("TextureCoords", &v); 39 vsBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", v.vsOut(), 40 GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipWidth, 41 GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipHeight, 42 cte.inTextureCoords()->fName); 43 44 // Setup pass through color 45 if (!cte.colorIgnored()) { 46 if (cte.hasVertexColor()) { 47 pb->addPassThroughAttribute(cte.inColor(), args.fOutputColor); 48 } else { 49 this->setupUniformColor(pb, args.fOutputColor, &fColorUniform); 50 } 51 } 52 53 // Setup position 54 this->setupPosition(pb, gpArgs, cte.inPosition()->fName); 55 56 // emit transforms 57 this->emitTransforms(args.fPB, gpArgs->fPositionVar, cte.inPosition()->fName, 58 cte.localMatrix(), args.fTransformsIn, args.fTransformsOut); 59 60 GrGLFragmentBuilder* fsBuilder = pb->getFragmentShaderBuilder(); 61 if (cte.maskFormat() == kARGB_GrMaskFormat) { 62 fsBuilder->codeAppendf("%s = ", args.fOutputColor); 63 fsBuilder->appendTextureLookupAndModulate(args.fOutputColor, 64 args.fSamplers[0], 65 v.fsIn(), 66 kVec2f_GrSLType); 67 fsBuilder->codeAppend(";"); 68 fsBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage); 69 } else { 70 fsBuilder->codeAppendf("%s = ", args.fOutputCoverage); 71 fsBuilder->appendTextureLookup(args.fSamplers[0], v.fsIn(), kVec2f_GrSLType); 72 fsBuilder->codeAppend(";"); 73 if (cte.maskFormat() == kA565_GrMaskFormat) { 74 // set alpha to be max of rgb coverage 75 fsBuilder->codeAppendf("%s.a = max(max(%s.r, %s.g), %s.b);", 76 args.fOutputCoverage, args.fOutputCoverage, 77 args.fOutputCoverage, args.fOutputCoverage); 78 } 79 } 80 } 81 82 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& gp) override { 83 const GrBitmapTextGeoProc& btgp = gp.cast<GrBitmapTextGeoProc>(); 84 if (btgp.color() != fColor && !btgp.hasVertexColor()) { 85 float c[4]; 86 GrColorToRGBAFloat(btgp.color(), c); 87 pdman.set4fv(fColorUniform, 1, c); 88 fColor = btgp.color(); 89 } 90 } 91 92 void setTransformData(const GrPrimitiveProcessor& primProc, 93 const GrGLSLProgramDataManager& pdman, 94 int index, 95 const SkTArray<const GrCoordTransform*, true>& transforms) override { 96 this->setTransformDataHelper<GrBitmapTextGeoProc>(primProc, pdman, index, transforms); 97 } 98 99 static inline void GenKey(const GrGeometryProcessor& proc, 100 const GrGLSLCaps&, 101 GrProcessorKeyBuilder* b) { 102 const GrBitmapTextGeoProc& gp = proc.cast<GrBitmapTextGeoProc>(); 103 uint32_t key = 0; 104 key |= gp.usesLocalCoords() && gp.localMatrix().hasPerspective() ? 0x1 : 0x0; 105 key |= gp.colorIgnored() ? 0x2 : 0x0; 106 key |= gp.maskFormat() << 3; 107 b->add32(key); 108 109 // Currently we hardcode numbers to convert atlas coordinates to normalized floating point 110 SkASSERT(gp.numTextures() == 1); 111 GrTexture* atlas = gp.textureAccess(0).getTexture(); 112 SkASSERT(atlas); 113 b->add32(atlas->width()); 114 b->add32(atlas->height()); 115 } 116 117private: 118 GrColor fColor; 119 UniformHandle fColorUniform; 120 121 typedef GrGLGeometryProcessor INHERITED; 122}; 123 124/////////////////////////////////////////////////////////////////////////////// 125 126GrBitmapTextGeoProc::GrBitmapTextGeoProc(GrColor color, GrTexture* texture, 127 const GrTextureParams& params, GrMaskFormat format, 128 const SkMatrix& localMatrix, bool usesLocalCoords) 129 : fColor(color) 130 , fLocalMatrix(localMatrix) 131 , fUsesLocalCoords(usesLocalCoords) 132 , fTextureAccess(texture, params) 133 , fInColor(nullptr) 134 , fMaskFormat(format) { 135 this->initClassID<GrBitmapTextGeoProc>(); 136 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertexAttribType)); 137 138 // TODO we could think about removing this attribute if color is ignored, but unfortunately 139 // we don't do text positioning in batch, so we can't quite do that yet. 140 bool hasVertexColor = kA8_GrMaskFormat == fMaskFormat; 141 if (hasVertexColor) { 142 fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexAttribType)); 143 } 144 fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords", 145 kVec2s_GrVertexAttribType)); 146 this->addTextureAccess(&fTextureAccess); 147} 148 149void GrBitmapTextGeoProc::getGLProcessorKey(const GrGLSLCaps& caps,GrProcessorKeyBuilder* b) const { 150 GrGLBitmapTextGeoProc::GenKey(*this, caps, b); 151} 152 153GrGLPrimitiveProcessor* GrBitmapTextGeoProc::createGLInstance(const GrGLSLCaps& caps) const { 154 return new GrGLBitmapTextGeoProc(); 155} 156 157/////////////////////////////////////////////////////////////////////////////// 158 159GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrBitmapTextGeoProc); 160 161const GrGeometryProcessor* GrBitmapTextGeoProc::TestCreate(GrProcessorTestData* d) { 162 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : 163 GrProcessorUnitTest::kAlphaTextureIdx; 164 static const SkShader::TileMode kTileModes[] = { 165 SkShader::kClamp_TileMode, 166 SkShader::kRepeat_TileMode, 167 SkShader::kMirror_TileMode, 168 }; 169 SkShader::TileMode tileModes[] = { 170 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 171 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 172 }; 173 GrTextureParams params(tileModes, d->fRandom->nextBool() ? GrTextureParams::kBilerp_FilterMode : 174 GrTextureParams::kNone_FilterMode); 175 176 GrMaskFormat format; 177 switch (d->fRandom->nextULessThan(3)) { 178 case 0: 179 format = kA8_GrMaskFormat; 180 break; 181 case 1: 182 format = kA565_GrMaskFormat; 183 break; 184 case 2: 185 format = kARGB_GrMaskFormat; 186 break; 187 } 188 189 return GrBitmapTextGeoProc::Create(GrRandomColor(d->fRandom), d->fTextures[texIdx], params, 190 format, GrTest::TestMatrix(d->fRandom), 191 d->fRandom->nextBool()); 192} 193