EGLImageTest.cpp revision 207282eb5ac6f009e6f736fb8e5cfcee000ee92a
1/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "Test.h"
9#include "TestUtils.h"
10#if SK_SUPPORT_GPU
11#include "GrContext.h"
12#include "GrContextPriv.h"
13#include "GrContextFactory.h"
14#include "GrShaderCaps.h"
15#include "GrSurfaceContext.h"
16#include "GrTest.h"
17#include "gl/GrGLGpu.h"
18#include "gl/GrGLUtil.h"
19#include "gl/GLTestContext.h"
20
21using sk_gpu_test::GLTestContext;
22
23static void cleanup(GLTestContext* glctx0, GrGLuint texID0, GLTestContext* glctx1, GrContext* grctx1,
24                    const GrGLTextureInfo* grbackendtex1, GrEGLImage image1) {
25    if (glctx1) {
26        glctx1->makeCurrent();
27        if (grctx1) {
28            if (grbackendtex1) {
29                GrGLGpu* gpu1 = static_cast<GrGLGpu*>(grctx1->getGpu());
30                GrBackendObject handle = reinterpret_cast<GrBackendObject>(grbackendtex1);
31                gpu1->deleteTestingOnlyBackendTexture(handle, false);
32            }
33            grctx1->unref();
34        }
35        if (GR_EGL_NO_IMAGE != image1) {
36            glctx1->destroyEGLImage(image1);
37        }
38    }
39
40    glctx0->makeCurrent();
41    if (texID0) {
42        GR_GL_CALL(glctx0->gl(), DeleteTextures(1, &texID0));
43    }
44}
45
46DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(EGLImageTest, reporter, ctxInfo) {
47    GrContext* context0 = ctxInfo.grContext();
48    sk_gpu_test::GLTestContext* glCtx0 = ctxInfo.glContext();
49
50    // Try to create a second GL context and then check if the contexts have necessary
51    // extensions to run this test.
52
53    if (kGLES_GrGLStandard != glCtx0->gl()->fStandard) {
54        return;
55    }
56    GrGLGpu* gpu0 = static_cast<GrGLGpu*>(context0->getGpu());
57    if (!gpu0->glCaps().shaderCaps()->externalTextureSupport()) {
58        return;
59    }
60
61    std::unique_ptr<GLTestContext> glCtx1 = glCtx0->makeNew();
62    if (!glCtx1) {
63        return;
64    }
65    GrContext* context1 = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)glCtx1->gl());
66    const GrGLTextureInfo* backendTexture1 = nullptr;
67    GrEGLImage image = GR_EGL_NO_IMAGE;
68    GrGLTextureInfo externalTexture;
69    externalTexture.fID = 0;
70
71    if (!context1) {
72        cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, backendTexture1, image);
73        return;
74    }
75
76    if (!glCtx1->gl()->hasExtension("EGL_KHR_image") ||
77        !glCtx1->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) {
78        cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, backendTexture1, image);
79        return;
80    }
81
82    ///////////////////////////////// CONTEXT 1 ///////////////////////////////////
83
84    // Use GL Context 1 to create a texture unknown to GrContext.
85    context1->flush();
86    GrGpu* gpu1 = context1->getGpu();
87    static const int kSize = 100;
88    backendTexture1 = reinterpret_cast<const GrGLTextureInfo*>(
89        gpu1->createTestingOnlyBackendTexture(nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig));
90    if (!backendTexture1 || !backendTexture1->fID) {
91        ERRORF(reporter, "Error creating texture for EGL Image");
92        cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, backendTexture1, image);
93        return;
94    }
95    if (GR_GL_TEXTURE_2D != backendTexture1->fTarget) {
96        ERRORF(reporter, "Expected backend texture to be 2D");
97        cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, backendTexture1, image);
98        return;
99    }
100
101    // Wrap the texture in an EGLImage
102    image = glCtx1->texture2DToEGLImage(backendTexture1->fID);
103    if (GR_EGL_NO_IMAGE == image) {
104        ERRORF(reporter, "Error creating EGL Image from texture");
105        cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, backendTexture1, image);
106        return;
107    }
108
109    // Populate the texture using GL context 1. Important to use TexSubImage as TexImage orphans
110    // the EGL image. Also, this must be done after creating the EGLImage as the texture
111    // contents may not be preserved when the image is created.
112    SkAutoTMalloc<uint32_t> pixels(kSize * kSize);
113    for (int i = 0; i < kSize*kSize; ++i) {
114        pixels.get()[i] = 0xDDAABBCC;
115    }
116    GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0));
117    GR_GL_CALL(glCtx1->gl(), BindTexture(backendTexture1->fTarget, backendTexture1->fID));
118    GR_GL_CALL(glCtx1->gl(), TexSubImage2D(backendTexture1->fTarget, 0, 0, 0, kSize, kSize,
119                                           GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, pixels.get()));
120    GR_GL_CALL(glCtx1->gl(), Finish());
121    // We've been making direct GL calls in GL context 1, let GrContext 1 know its internal
122    // state is invalid.
123    context1->resetContext();
124
125    ///////////////////////////////// CONTEXT 0 ///////////////////////////////////
126
127    // Make a new texture ID in GL Context 0 from the EGL Image
128    glCtx0->makeCurrent();
129    externalTexture.fTarget = GR_GL_TEXTURE_EXTERNAL;
130    externalTexture.fID = glCtx0->eglImageToExternalTexture(image);
131
132    // Wrap this texture ID in a GrTexture
133    GrBackendTexture backendTex(kSize, kSize, kRGBA_8888_GrPixelConfig, externalTexture);
134
135    // TODO: If I make this TopLeft origin to match resolve_origin calls for kDefault, this test
136    // fails on the Nexus5. Why?
137    sk_sp<GrSurfaceContext> surfaceContext = context0->contextPriv().makeBackendSurfaceContext(
138            backendTex, kBottomLeft_GrSurfaceOrigin, kNone_GrBackendTextureFlag, 0, nullptr);
139
140    if (!surfaceContext) {
141        ERRORF(reporter, "Error wrapping external texture in GrSurfaceContext.");
142        cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, backendTexture1, image);
143        return;
144    }
145
146    // Should not be able to wrap as a RT
147    {
148        sk_sp<GrSurfaceContext> temp = context0->contextPriv().makeBackendSurfaceContext(
149            backendTex, kBottomLeft_GrSurfaceOrigin, kRenderTarget_GrBackendTextureFlag, 0,
150            nullptr);
151        if (temp) {
152            ERRORF(reporter, "Should not be able to wrap an EXTERNAL texture as a RT.");
153        }
154    }
155
156    // Should not be able to wrap with a sample count
157    {
158        sk_sp<GrSurfaceContext> temp = context0->contextPriv().makeBackendSurfaceContext(
159            backendTex, kBottomLeft_GrSurfaceOrigin, kNone_GrBackendTextureFlag, 4, nullptr);
160        if (temp) {
161            ERRORF(reporter, "Should not be able to wrap an EXTERNAL texture with MSAA.");
162        }
163    }
164
165    test_read_pixels(reporter, surfaceContext.get(), pixels.get(), "EGLImageTest-read");
166
167    // We should not be able to write to a EXTERNAL texture
168    test_write_pixels(reporter, surfaceContext.get(), false, "EGLImageTest-write");
169
170    // Only test RT-config
171    // TODO: why do we always need to draw to copy from an external texture?
172    test_copy_from_surface(reporter, context0, surfaceContext->asSurfaceProxy(),
173                           pixels.get(), true, "EGLImageTest-copy");
174
175    cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, backendTexture1, image);
176}
177
178#endif
179