1/* 2 * Copyright 2018 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "../Fuzz.h" 9#include "../FuzzCommon.h" 10#include "SkData.h" 11#include "SkPath.h" 12#include "SkRegion.h" 13 14 15void FuzzRegionSetPath(Fuzz* fuzz) { 16 SkPath p; 17 fuzz_path(fuzz, &p, 1000); 18 SkRegion r1; 19 bool initR1; 20 fuzz->next(&initR1); 21 if (initR1) { 22 fuzz->next(&r1); 23 } 24 SkRegion r2; 25 fuzz->next(&r2); 26 27 r1.setPath(p, r2); 28 29 // Do some follow on computations to make sure region is well-formed. 30 r1.computeRegionComplexity(); 31 r1.isComplex(); 32 if (r1 == r2) { 33 r1.contains(0,0); 34 } else { 35 r1.contains(1,1); 36 } 37} 38 39#if defined(IS_FUZZING_WITH_LIBFUZZER) 40extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { 41 sk_sp<SkData> bytes(SkData::MakeWithoutCopy(data, size)); 42 Fuzz fuzz(bytes); 43 FuzzRegionSetPath(&fuzz); 44 return 0; 45} 46#endif 47