1/*
2 * Copyright 2018 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "../Fuzz.h"
9#include "../FuzzCommon.h"
10#include "SkData.h"
11#include "SkPath.h"
12#include "SkRegion.h"
13
14
15void FuzzRegionSetPath(Fuzz* fuzz) {
16    SkPath p;
17    fuzz_path(fuzz, &p, 1000);
18    SkRegion r1;
19    bool initR1;
20    fuzz->next(&initR1);
21    if (initR1) {
22        fuzz->next(&r1);
23    }
24    SkRegion r2;
25    fuzz->next(&r2);
26
27    r1.setPath(p, r2);
28
29    // Do some follow on computations to make sure region is well-formed.
30    r1.computeRegionComplexity();
31    r1.isComplex();
32    if (r1 == r2) {
33        r1.contains(0,0);
34    } else {
35        r1.contains(1,1);
36    }
37}
38
39#if defined(IS_FUZZING_WITH_LIBFUZZER)
40extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
41    sk_sp<SkData> bytes(SkData::MakeWithoutCopy(data, size));
42    Fuzz fuzz(bytes);
43    FuzzRegionSetPath(&fuzz);
44    return 0;
45}
46#endif
47