1fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot/*
2fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot * Copyright 2015 Google Inc.
3fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot *
4fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot * Use of this source code is governed by a BSD-style license that can be
5fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot * found in the LICENSE file.
6fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot */
7fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
8fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot#ifndef GrContextOptions_DEFINED
9fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot#define GrContextOptions_DEFINED
10fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
11fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot#include "SkData.h"
12fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot#include "SkTypes.h"
13fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot#include "GrTypes.h"
14fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot#include "../private/GrTypesPriv.h"
15fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
16fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot#include <vector>
17fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
18fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robotclass SkExecutor;
19fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
20fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robotstruct GrContextOptions {
21fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    enum class Enable {
22fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        /** Forces an option to be disabled. */
23fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        kNo,
24fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        /** Forces an option to be enabled. */
25fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        kYes,
26fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        /**
27fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot         * Uses Skia's default behavior, which may use runtime properties (e.g. driver version).
28fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot         */
29fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        kDefault
30fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    };
31fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
32fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
33fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Abstract class which stores Skia data in a cache that persists between sessions. Currently,
34fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Skia stores compiled shader binaries (only when glProgramBinary / glGetProgramBinary are
35fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * supported) when provided a persistent cache, but this may extend to other data in the future.
36fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
37fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    class PersistentCache {
38fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    public:
39fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        virtual ~PersistentCache() {}
40fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
41fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        /**
42fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot         * Returns the data for the key if it exists in the cache, otherwise returns null.
43fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot         */
44fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        virtual sk_sp<SkData> load(const SkData& key) = 0;
45fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
46fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        virtual void store(const SkData& key, const SkData& data) = 0;
47fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    };
48fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
49fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    GrContextOptions() {}
50fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
51fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    // Suppress prints for the GrContext.
52fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    bool fSuppressPrints = false;
53fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
54fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /** Overrides: These options override feature detection using backend API queries. These
55fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        overrides can only reduce the feature set or limits, never increase them beyond the
56fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        detected values. */
57fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
58fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    int  fMaxTextureSizeOverride = SK_MaxS32;
59fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
60fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /** the threshold in bytes above which we will use a buffer mapping API to map vertex and index
61fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        buffers to CPU memory in order to update them.  A value of -1 means the GrContext should
62fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        deduce the optimal value for this platform. */
63fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    int  fBufferMapThreshold = -1;
64fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
65fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
66fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Executor to handle threaded work within Ganesh. If this is nullptr, then all work will be
67fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * done serially on the main thread. To have worker threads assist with various tasks, set this
68fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * to a valid SkExecutor instance. Currently, used for software path rendering, but may be used
69fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * for other tasks.
70fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
71fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    SkExecutor* fExecutor = nullptr;
72fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
73fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /** some gpus have problems with partial writes of the rendertarget */
74fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    bool fUseDrawInsteadOfPartialRenderTargetWrite = false;
75fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
76fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /** Construct mipmaps manually, via repeated downsampling draw-calls. This is used when
77fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        the driver's implementation (glGenerateMipmap) contains bugs. This requires mipmap
78fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot        level and LOD control (ie desktop or ES3). */
79fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    bool fDoManualMipmapping = false;
80fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
81fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
82fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Disables distance field rendering for paths. Distance field computation can be expensive,
83fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * and yields no benefit if a path is not rendered multiple times with different transforms.
84fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
85fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    bool fDisableDistanceFieldPaths = false;
86fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
87fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
88fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * If true this allows path mask textures to be cached. This is only really useful if paths
89fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * are commonly rendered at the same scale and fractional translation.
90fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
91fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    bool fAllowPathMaskCaching = true;
92fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
93fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
94fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * If true, sRGB support will not be enabled unless sRGB decoding can be disabled (via an
95fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * extension). If mixed use of "legacy" mode and sRGB/color-correct mode is not required, this
96fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * can be set to false, which will significantly expand the number of devices that qualify for
97fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * sRGB support.
98fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
99fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    bool fRequireDecodeDisableForSRGB = true;
100fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
101fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
102fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * If true, the GPU will not be used to perform YUV -> RGB conversion when generating
103fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * textures from codec-backed images.
104fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
105fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    bool fDisableGpuYUVConversion = false;
106fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
107fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
108fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * The maximum size of cache textures used for Skia's Glyph cache.
109fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
110fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    float fGlyphCacheTextureMaximumBytes = 2048 * 1024 * 4;
111fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
112fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
113fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Below this threshold size in device space distance field fonts won't be used. Distance field
114fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * fonts don't support hinting which is more important at smaller sizes. A negative value means
115fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * use the default threshold.
116fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
117fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    float fMinDistanceFieldFontSize = -1.f;
118fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
119fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
120fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Above this threshold size in device space glyphs are drawn as individual paths. A negative
121fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * value means use the default threshold.
122fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
123fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    float fGlyphsAsPathsFontSize = -1.f;
124fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
125fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
126fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Can the glyph atlas use multiple textures. If allowed, the each texture's size is bound by
127fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * fGlypheCacheTextureMaximumBytes.
128fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
129fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    Enable fAllowMultipleGlyphCacheTextures = Enable::kDefault;
130fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
131fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
132fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Bugs on certain drivers cause stencil buffers to leak. This flag causes Skia to avoid
133fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * allocating stencil buffers and use alternate rasterization paths, avoiding the leak.
134fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
135fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    bool fAvoidStencilBuffers = false;
136fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
137fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
138fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Enables driver workaround to use draws instead of glClear. This only applies to
139fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * kOpenGL_GrBackend.
140fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
141fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    Enable fUseDrawInsteadOfGLClear = Enable::kDefault;
142fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
143fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
144fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Disables correctness workarounds that are enabled for particular GPUs, OSes, or drivers.
145fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * This does not affect code path choices that are made for perfomance reasons nor does it
146fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * override other GrContextOption settings.
147fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
148fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    bool fDisableDriverCorrectnessWorkarounds = false;
149fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
150fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
151fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Cache in which to store compiled shader binaries between runs.
152fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
153fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    PersistentCache* fPersistentCache = nullptr;
154fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
155fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot#if GR_TEST_UTILS
156fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
157fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Private options that are only meant for testing within Skia's tools.
158fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
159fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
160fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
161fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * If non-zero, overrides the maximum size of a tile for sw-backed images and bitmaps rendered
162fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * by SkGpuDevice.
163fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
164fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    int  fMaxTileSizeOverride = 0;
165fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
166fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
167fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Prevents use of dual source blending, to test that all xfer modes work correctly without it.
168fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
169fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    bool fSuppressDualSourceBlending = false;
170fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
171fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
172fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * If true, the caps will never report driver support for path rendering.
173fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
174fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    bool fSuppressPathRendering = false;
175fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
176fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
177fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * If true, the caps will never support geometry shaders.
178fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
179fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    bool fSuppressGeometryShaders = false;
180fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
181fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
182fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Render everything in wireframe
183fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
184fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    bool fWireframeMode = false;
185fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
186fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
187fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Include or exclude specific GPU path renderers.
188fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
189fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kDefault;
190fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
191fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
192fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Disables using multiple texture units to batch multiple images into a single draw on
193fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * supported GPUs.
194fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
195fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    bool fDisableImageMultitexturing = false;
196fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot#endif
197fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
198fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot#if SK_SUPPORT_ATLAS_TEXT
199fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    /**
200fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * Controls whether distance field glyph vertices always have 3 components even when the view
201fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     * matrix does not have perspective.
202fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot     */
203fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot    Enable fDistanceFieldGlyphVerticesAlwaysHaveW = Enable::kDefault;
204fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot#endif
205fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot};
206fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot
207fe17456d5e528078ce69b5f15cf7adf1fab963fandroid-build-team Robot#endif
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